Template:MQuartz/doc

Provides displays for master quartz.

Used on these pages:


 * List of master quartz (Azure)
 * List of master quartz (Cold Steel)
 * List of master quartz (Cold Steel II)
 * List of master quartz (Cold Steel III)
 * List of master quartz (Cold Steel IV)
 * List of master quartz (Akatsuki)

On the left is the master quartz image, name, and element. On the right is several "rows", presenting the stats and effects of the master quartz at each level.

Optionally, rows can be added to the end of the display describing more general details.

Parameters
{{MQuartz
 * game=Sen
 * quartz=Iron
 * quartzjp=アイアン
 * element=Earth
 * minlv=1
 * maxlv=5
 * bonusname=Arts learnt
 * howtoobtain=Machias Regnitz's initial equipment

Crest
 * bonus1=Needle Shot
 * hp1=1500
 * ep1=90
 * str1=80
 * def1=120
 * ats1=60
 * adf1=100
 * spd1=6
 * eff1=High HP decreases received damage
 * Received damage reduced by 10%

...


 * }

Header Parameters

 * game: The game that the master quartz is for. Used to choose the image.
 * quartz: The name of the master quartz. Placed under the image, and used to choose the image.
 * quartzjp: The name of the master quartz in Japanese.
 * element: The element of the master quartz. One of the usual, Earth, Water, Fire, Wind, Time, Space, or Mirage.
 * minlv: Optional, defaults to 1. The lowest level row to show. Up to 5.
 * maxlv: Optional, defaults to 1. The highest level row to show. Up to 5 supported.
 * bonusname: The "bonus" column contains different things depending on whether this is an "Akatsuki" or "Sen" master quartz. This changes the name to describe what the "bonus" is.
 * descr: Optional. Adds text here in another row to the end of the display showing the "Description" of this master quartz.
 * howtoobtain: Optional. Adds text here in another row to the end of the display showing "How to Obtain" this master quartz.

Per Level Parameters
For each level, provide the data in the form of a set of parameters per level that are numbered with the level.

Those parameters are:


 * bonus#: Thing to go in the first column, the "bonus" for achieving that master quartz level, be it a sepith amount or a set of learned arts.
 * hp#: HP provided.
 * ep#: EP provided.
 * str#: STR provided.
 * def#: DEF provided.
 * ats#: ATS provided.
 * adf#: ADF provided.
 * spd#: SPD provided.
 * eff#: Effect text for this level.

Supported numbers are 1 through 10. They should stay within the range of the parameters minlv and maxlv though, or they'll be ignored.