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Millium Orion - SD Model (Sen III)
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Alan Richard (アラン・リシャール, aran rishaaru), sometimes referred to as the Divine Blade's Successor (剣聖の後継者, keisei no koukeisha), is the co-founder and head of R&A Research and a former Colonel of the Intelligence Division of the Royal Army of Liberl.

Background

Richard graduated head of his class from the military academy. He was later assigned to the mobile task force led by Cassius Bright.

Royal Army

As a young officer, Richard was a subordinate of Cassius Bright during the Hundred Days War. Cassius also served as his master in the art of swordsmanship and trained him in the Eight Leaves One Blade style. Richard specialised himself in the fifth form, Morning Moon.

His distinguished service under Colonel Bright was recognised during the Hundred Days War and was appointed to staff of the military operations office after Colonel Bright's retirement.

As a rising star in the army, he was chosen to command the Intelligence Division he himself had suggested to form. It was in this position that he was covertly approached by Georg Weissmann, who preyed on Richard's fears concerning Liberl's safety and his own insecurities as a successor to Cassius and convinced him to begin plotting a coup d'etat.

Coup d'etat

Under Weissmann's manipulation and with assistance from Leonhardt in his 'Lorence Belgar' guise, Richard arranged for a series of disturbances around Liberl in S.1202 which he used to discredit the Royal Guard and to make himself look like a hero.

He also arranged for the house arrest of Queen Alicia and Princess Klaudia and took hostages against the good behavior of General Morgan and other officers.

His coup was ultimately foiled by the Bracer Guild, led by Estelle and Joshua Bright, and their companions. Richard, realizing his mistake, attempted to redeem himself by fighting Reverie in order to give them time to escape; however, he was saved by Cassius and arrested.

Months later, Cassius recognized his genuine patriotism, and as a result, both he and the rest of the Intelligence Division were released to assist in the defense of Grancel against an Ouroboros attack.

R&A Research

In S.1203, he accepted a discharge from the army and formed a private investigative company named R&A Research along with Kanone Amalthea.

He was one of the sixteen individuals summoned to Phantasma by the Recluse Cube.

Crafts

Name Effect Cast Cost Acquire
Craft (Sora Skill) Luminous Ogre Slash
光鬼斬
Craft - Single - Attack
Unsheathes sword and attacks with such force that foes faint.
25 CP Initial
Craft (Sora Skill) Luminous Wheel
光輪斬
Craft - Area (S) - Attack
Launches a wheel from his blade, cutting into groups of foes.
40 CP Initial
Craft (Sora Skill) Luminous Divider
光連斬
Craft - Single - Attack
Attacks with a flurry of slashes before passing through foe.
25 CP Initial
Craft (Sora Skill) True Luminous Wheel
真・光輪斬
Craft - Area (S) - Attack
Launches a more deadly wheel even farther than before. [Impede]
40 CP Level 103
Craft (Sora Skill) True Luminous Ogre Smash
真・光鬼斬
Craft - Single - Attack
Unsheathes sword for a deadly attack. [Faint 30%]
25 CP Level 114
Craft (Sora Skill) True Luminous Divider
真・光連斬
Craft - Single - Attack
Attacks with an increased number of rapid slashes.
30 CP Level 128
S Craft (Sora Skill) Afterglow Smasher
残光破砕剣
S-Craft - Single - Attack - Space Element
Unsheathes blade so fast that enemies won't even notice it.
100+ CP Initial
S Craft (Sora Skill) Sakura Morning Moon
桜花残月
S-Craft - Single - Attack
So fast, it leaves no afterimage--only a trail of blood.
100+ CP Level 120

Combat Orbment

Line Slot InitialSlot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) CostSlot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent) Cost
All Fire (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Fire (Sora Quartz) Attack 4Earth (Sora Sepith)Water (Sora Sepith)Wind (Sora Sepith)×20 Fire (Sora Sepith)×30 Time (Sora Sepith)×3 Space (Sora Sepith)×8 Mirage (Sora Sepith)×15Earth (Sora Sepith)Water (Sora Sepith)Wind (Sora Sepith)×60 Fire (Sora Sepith)×90 Time (Sora Sepith)×6 Space (Sora Sepith)×15 Mirage (Sora Sepith)×30
2 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Time (Sora Quartz) Action 4Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×90 Time (Sora Sepith)×7 Space (Sora Sepith)×16 Mirage (Sora Sepith)×33Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×130 Time (Sora Sepith)×13 Space (Sora Sepith)×32 Mirage (Sora Sepith)×65
  Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Space (Sora Quartz) EP Cut 4Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×120 Time (Sora Sepith)×8 Space (Sora Sepith)×20 Mirage (Sora Sepith)×40Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×160 Time (Sora Sepith)×16 Space (Sora Sepith)×40 Mirage (Sora Sepith)×80
1 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×30 Time (Sora Sepith)×4 Space (Sora Sepith)×9 Mirage (Sora Sepith)×18Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35
2 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Mirage (Sora Quartz) Hit 4Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×30 Time (Sora Sepith)×4 Space (Sora Sepith)×9 Mirage (Sora Sepith)×18Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35
  Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Water (Sora Quartz) Mind 4Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×45 Time (Sora Sepith)×5 Space (Sora Sepith)×11 Mirage (Sora Sepith)×21Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×85 Time (Sora Sepith)×8 Space (Sora Sepith)×21 Mirage (Sora Sepith)×42
  Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Wind (Sora Quartz) Evade 4Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×65 Time (Sora Sepith)×6 Space (Sora Sepith)×13 Mirage (Sora Sepith)×26Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×105 Time (Sora Sepith)×10 Space (Sora Sepith)×26 Mirage (Sora Sepith)×52
Display
Combat Orbment (Sora SC 3rd)
Alan (Sora Orbment)




Line Slot InitialClosed (Akatsuki Slot)Open (Akatsuki Slot) CostBonusSlot Upgrade (Akatsuki Percent)Slot Upgrade Off (Akatsuki Percent)Slot Upgrade (Akatsuki Percent)Slot Upgrade (Akatsuki Percent) CostBonus
Master Master (Akatsuki Slot)
1 Fire (Akatsuki Element) Open (Akatsuki Slot) Slot Upgrade (Akatsuki Percent)Slot Upgrade Off (Akatsuki Percent)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×20+ 0 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×100+ 37 EP
    Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×30+ 7 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×200+ 50 EP
    Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×50+ 10 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×300+ 75 EP
    Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×75+ 15 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×500+ 100 EP
    Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×100+ 20 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×750+ 150 EP
2   Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×20+ 0 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×100+ 37 EP
Display
Combat Orbment (Akatsuki)
15x100



15x100
41x184
41x184
41x184
41x184
Master (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Open L (Akatsuki Slot)
Open L (Akatsuki Slot)
Open L (Akatsuki Slot)
Open L (Akatsuki Slot)
Open L (Akatsuki Slot)
Fire L (Akatsuki Slot)

Gallery

Trivia

  • While not playable in Trails in the Sky SC, Richard is mostly implemented as a playable character in the files.
    • His Combat Orbment, while not featuring any element locks or upgrade costs (though all other upgrade costs follow a pattern and could be calculated), would look like Estelle Bright's, with an order swap that would make an "impossible" orbment where the second line doubles back and crosses itself. The visual for this orbment is Joshua Bright's, however.


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