The varied weapons wielded in battle by playable characters have affinities for dealing certain types of damage – Slashing, Piercing, Thrusting, and Striking. Enemies may have a weakness to one particular type of damage, and having the right character deliver a physical attack raises the chance of that enemy becoming "unbalanced," which opens them up to a free follow-up attack from their combat link partner.
|The most versatile attack method by cuting and slicing||Works on soft enemies, effective against plant-types|
|Gouging attacks by thrusting and penetrating||Works on larger enemies, effective against fish-types|
|Hitting strikes with destructive impact.||Effective against hard-shelled insects and large beasts|
|Shooting attacks to subdue quick enemies||Whether its avians, beast or bugs, any hard enemies with a blind spot|