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Elie MacDowell (エリィ・マクダエル) is the granddaughter of Henry MacDowell, mayor and chairman of Crossbell City and introduced as a member of Crossbell Police Department's Special Support Section.

Profile[]

Appearance[]

Elie is a young woman with silver blonde hair and bright green eyes. She wears her hair long, reaching her waist and ties it up with a single black ribbon. Elie wears a short white collared minidress with a teal kerchief, crimson sleeves and two crimson tails extending to her ankles. She also wears black tights and white boots.

In her later appearance, Elie retains her colour scheme, but swaps the dress for a slightly different style resembling dress shirt that opens up to reveal a black shirt and teal neck tie.The crimson part of her outfit now resembles more of an overcoat and meets at the navel.

In battles, Elie wields a customized vintage orbal gun.

Personality[]

Elie maintains a sweet and proper disposition, and she takes interest in anything that has to do with keeping her home, Crossbell, peaceful. She is very intelligent and is capable of thinking in many different ways due to her travels across the continent of Zemuria.

Elie is occasionally not above teasing, especially at Lloyd, and being sarcastic, especially towards Randy. Elie can act very motherly when in the vicinity of small children.

Background[]

Elie was born to a Calvardian father and Crossbellan mother. After their marriage, Elie's father decided to take on his wife's noble last name MacDowell to gain an advantage in Crossbell's complex political sphere. His strong sense of justice fueled his desire to end Crossbell's suzerainty under Erebonia and Calvard.

Despite his best efforts, he could not get the support of his father-in-law Henry MacDowell during his political campaigning. Disillusioned by what he believed to be a hopeless situation for Crossbell due to its relentless political climate of betrayal and greed, he requested a divorce and moved back to Calvard. Elie's mother went on to live with relatives in Erebonia shortly thereafter. Elie began living with her grandfather Henry from this point onward.

Elie met Mariabell Crois during this time and the two quickly became friends.

Elie's interest in politics led her abroad, studying the complexities of foreign government systems in great depth. During her stay in Arteria she met Ries Argent. She attended St. Astraia Girls' School as a foreign exchange student for two months. When she returned to Crossbell from her studies in S.1203, her grandfather and father had decided that it would be best for her to sign up for the police, which had been developing the concept for the Special Support Section. This would give her the chance to pursue justice without the restrictions of a political career path.

Elie joined the Crossbell Police Department with perfect scores on theoretical exams and marksmanship. As a member of the Special Support Section, she is often consulted for her political and economical knowledge.

Trails from Zero and to Azure[]

Elie met Lloyd, Tio, and Randy when they formed the Special Support Section, and her long awaited goal started to become a reality. Together after solving lots of cases and slowly unravelling the corruption in the city, Elie foils a plot to assassinate her grandfather. After foiling the ambitions of Revache, Elie joins her team in repelling an attack on the IBC building by gnosis-affected soldiers and eventually putting an end to the cult's schemes in Crossbell.

Elie is disappointed to learn of Mariabell Crois's involvement in the plot surrounding Crossbell's independence and usage of KeA and resolves to get to the bottom of the truth. She joins the party in resolving Crossbell's plight and its resistance efforts afterwards.

Trails of Cold Steel III[]

As part of Operation Birdcage, Elie and her grandfather are sent to Mishelam, where they are subsequently kept busy dealing with minor bigwigs, in order to remove them and the other members of the Special Support Section from the public eye. They are later released.

Trails of Cold Steel IV[]

Elie accompanies Estelle, Joshua, Renne, KeA and Lloyd in a mission to infiltrate the Mystic Core of Orchis Tower and establish what happened in Erebonia. They succeed after facing Black Alberich, Mariabell and Claire Rieveldt.

Later, Elie and Estelle come to the aid of Class VII beneath Orchis Tower against Cao Lee and Lau. She later does this once more in the Lake Elm Wetlands where they engage the Zauber Soldats in battle.

Elie is present at the the multi-national summit to discuss Operation Mille Mirage on board the Pantagruel. When the Glorious attacks, Elie joins the girl's side and confronts Mariabell. Later, she helps rescue her mother from an incursion of the Spirit World onto the material world by one of the Seventy-Seven Devils. Elie is part of the Crossbell team that attacks one of the fake Salt pales and later comes to the final battle against Ishmelga-Loge.

Trails into Reverie[]

Elie conducts an operation with the other SSS members to expel Rufus Albarea's personal guard and retake Crossbell. They succeed after a battle on Orchis Tower's rooftop. Afterwards, Elie and the SSS complete various missions in the run up to the re-independence ceremony. At the ceremony, Rufus appears and launches a coup, defeating the SSS and causing them to disperse.

Elie is one of the first SSS members to reunite with Lloyd, joining him in the Armorica Village area and in their mission to find KeA and Ilya. At the Sun Fort, they confront Garcia Rossi and Cao Lee before discovering Ilya's identity as the Dusken Dancer.

Elie is part of the final battle against Elysium at the Retributive Tower.

Character Notes[]

Trails of Cold Steel IV[]

Elie MacDowell
Elie MacDowell Note (Sen IV)
Speaker MacDowell's Secretary
Granddaughter of Speaker Henry MacDowell. A key member of the SSS, she's currently working as her grandfather's secretary.
Family Reunion
Elie's mother was a Crossbell native, but her father came from Calvard. Discussing her history revealed she and Aurelia are related.
Diana
After ten years of only being able to communicate through letters, Diana and Elie were finally able to talk again face-to-face.

エリィ・マクダエル
Elie MacDowell Note (Sen IV)
マクダエル議長付秘書
クロスベルのマクダエル議長の孫にして秘書を務めている女性。旧特務支援課の所属で、リーダー補佐をしていた。
遠い親戚との出会い
マクダエル家の母と、共和国出身の父を持つエリィ。身の上話をする中で、偶然にもオーレリアが遠い親戚だと判明した。
母ディアナ
母ディアナが帝国に去って以来手紙や通信でしか対話できていなかったが、事件解決の末、10年ぶりに母と再会した。

Trails into Reverie[]

Elie MacDowell
Elie MacDowell Note (Hajimari)
SSS - Speaker MacDowell's Secretary
Speaker MacDowell's granddaughter and secretary. As a member of the SSS, she goes to great lenghts to aid its bright-eyed leader however she can.
Good Friend
Alisa, currently staying in the city, is all-too happy to congratulate Elie on Crossbell's reindependence, proving their friendship transcends national borders.
Regrets
Elie initially feels guilty for losing sight of KeA at the signing ceremony, but Lloyd convinces her to keep her head held up high.
The Secretary's Life
Post Crossbell's liberation, Elie opts to continue her secretarial work at Speaker MacDowell's side. It is clear she is well on her way in the world of politics.

エリィ・マクダエル
Elie MacDowell Note (Hajimari)
特務支援課/マクダエル議長付秘書
クロスベルのマクダエル議長の孫にして、秘書を務めている女性。所属する《特務支援課》では、リーダー補佐も担っている。
よき友人
クロスベルに滞在中のアリサから、改めて再独立を祝ってもらった。国境を越えて絆を結んだよき友人だ。
後悔
調印式での混乱の最中、キーアを見失ったことを悔やむエリィ。ロイドに励まされ、今できることをしようと顔を上げる。
Ep:秘書として
解放作戦後、祖父のマクダエル議長のそばで秘書として勉強するエリィ。慌ただしくも着実に政治の道を進んでいる。

Gameplay[]

Base Stats[]

Trails from Zero

Stat[note 1] Total Growth per level
HP (Level + 15)×(Level + 16) 2×(16 + Old Level)
STR 0.045×(Level + 15)×(Level + 16) + 18 0.09×(16 + Old Level)
DEF 0.045×(Level + 15)×(Level + 16) + 8 0.09×(16 + Old Level)
ATS 0.06×(Level + 15)×(Level + 16) + 21 0.12×(16 + Old Level)
ADF 0.06×(Level + 15)×(Level + 16) + 10 0.12×(16 + Old Level)
DEX 0.0025×(Level + 15)×(Level + 16) + 21 0.005×(16 + Old Level)
AGL 0.0025×(Level + 15)×(Level + 16) + 10 0.005×(16 + Old Level)
MOV 3
SPD 0.0025×(Level + 15)×(Level + 16) + 29 0.005×(16 + Old Level)
  1. Rounding errors may cause differences.

Trails to Azure

Stat[note 1] Total Growth per level
HP (Level + 15)×(Level + 16) 2×(16 + Old Level)
STR 0.045×(Level + 15)×(Level + 16) + 18 0.09×(16 + Old Level)
DEF 0.045×(Level + 15)×(Level + 16) + 8 0.09×(16 + Old Level)
ATS 0.055×(Level + 15)×(Level + 16) + 19 0.11×(16 + Old Level)
ADF 0.055×(Level + 15)×(Level + 16) + 10 0.11×(16 + Old Level)
DEX 0.0005×(Level + 15)×(Level + 16) + 20 0.001×(16 + Old Level)
AGL 0.0005×(Level + 15)×(Level + 16) + 9 0.001×(16 + Old Level)
MOV 3
SPD 0.0025×(Level + 15)×(Level + 16) + 29 0.005×(16 + Old Level)
  1. Rounding errors may cause differences.

Crafts[]

Trails from Zero

Name Acquire Cost Delay Power Targets/Effect
Craft (Crossbell Skill) Triple Burst
3点バースト
Initial 20 CP 35 AT 120% Single target (5 range + user MOV)
Moves user to target
Craft - Attack - One
Fires three high-accuracy shots, concentrated on one point.
Craft (Crossbell Skill) Holy Bullet
ホーリーバレット
Level 7 40 CP 35 AT 250/20 Set circle (5 range, 2 radius)
Craft - Recovery (Set) - Area (S) - HP Heal (S) - CP+20
Recovers allies' HP and CP in an area with a holy shot.
20 CP restored
Craft (Crossbell Skill) Wild Swan
ワイルドスワン
Level 18 30 CP 30 AT 100% Single target (4 range + user MOV)
Moves user to target
Craft - Attack - One - Impede
With a barrage of shots and a kick, cancels arts and crafts.
Interrupts casting of skills
Craft (Crossbell Skill) Cross Mirage
クロスミラージュ
Level 23 40 CP 35 AT 100% Set circle within move range (6 radius)
Moves user to set point
Craft - Attack (Set) - Area (L)
Steps forward and shoots down each target.[note 1]
Craft (Crossbell Skill) Strike Bell
ストライクベル
Level 27 30 CP 50 AT Circle around target (5 range + user MOV, 2 radius)
Moves user to target
Excludes user
Craft - Support - Area (S) - Accelerate
Manifests the time barrier and destroys it, advancing turns.
Targets' turn occurs immediately after
S Craft (Crossbell Skill) Aura Rain
オーラレイン
Initial 100+ CP 35 AT Circle around target (8 radius)
S-Craft - Recovery - Area (L) - Revive & HP Heal (50%)
A healing rain upon allies. If max CP, HP is fully healed.
Cures K.O.
50% Max HP healed
200 CP: All HP healed
S Craft (Crossbell Skill) Aerial Cannon
エアリアルカノン
Level 33 100+ CP 35 AT 350% Circle around target (4 radius)
S-Craft - Attack - Area (M)
Fires condensed energy from the air as a bullet of light.
Magic damage
Support Craft (Crossbell Skill) Saintly Bullet
プリーストバレット
Story[note 2] Circle around target (3 radius)
Support Craft - Recovery - Area (M) - HP Heal (28%) - DEF+25%
Fires a special bullet, restoring health and endurance.
28% Max HP healed
DEF Up (Crossbell Status) DEF+25% (3t)
  1. Cross Mirage has a slightly different description in Zero no Kiseki Evolution: "Rushes forward and shoots down every target in the area." but its behavior is the same.
  2. Saintly Bullet becomes available when the party first has five members, during Chapter 2 when investigating Stargazer's Tower.

Combo Crafts[]

Name Acquire Cost Delay Power Targets/Effect
Combo Craft (Crossbell Skill) Star Blast
スターブラスト
Story[note 1] 100 CP 30 AT 350% Circle around target (6 range, 6 radius)
Target must be within range of either participant
Combo Craft (Lloyd & Elie) - Attack - Area (L)
Attacks with a lightning bullet and a rapid charge.
Combo Craft (Crossbell Skill) Cold Gehenna
コールドゲヘナ
Craft Book[note 2] 100 CP 30 AT 350% Circle around target (6 radius)
Combo Craft (Tio & Elie) - Attack - Area (L) - Freeze (50%)
Shoots a projectile of orbal energy at absolute zero.
Magic damage
Freeze (Crossbell Status) Freeze (50% chance, 3t)
Combo Craft (Crossbell Skill) Riot Star
ライアットスター
Craft Book[note 3] 100 CP 30 AT 400% Circle around target (6 range, 5 radius)
Target must be within range of either participant
Combo Craft (Elie & Randy) - Attack - Area (L)
Stops enemies with a gun and a halberd strike like a meteor.
Combo Craft (Crossbell Skill) Star Blast 2
スターブラストⅡ
Bonding[note 4] 100 CP 30 AT 500% Circle around target (8 range, 7 radius)
Target must be within range of either participant
Combo Craft (Lloyd & Elie) - Attack - Area (L)
Shocks enemies with piercing lightning and charging assault.
  1. Star Blast is acquired after the rooftop scene in Chapter 2.
  2. Cold Gehenna is acquired from the Craft Book - Moon found in the Moon Temple.
  3. Riot Star is acquired from the Craft Book - Star found in the Stargazer's Tower.
  4. These three combo crafts are acquired by seeing the respective Bonding Event in the IBC in the Final Chapter. Only one can be acquired in a single playthrough.

Trails to Azure

Name Acquire Cost Delay Power Targets/Effect
Craft (Crossbell Skill) Triple Burst
3点バースト
Initial 20 CP 35 AT 120% Single target (5 range + user MOV)
Moves user to target
Craft - Attack - One
Fires three high-accuracy shots, concentrated on one point.
Craft (Crossbell Skill) Holy Bullet
ホーリーバレット
Initial 60 CP 35 AT 250 Set circle (5 range, 2 radius)
Excludes user
Craft - Recovery (Set) - Area (S) - HP Heal (S) - CP+20
Recovers allies' HP and CP in an area with a holy shot.
20 CP restored
Craft (Crossbell Skill) Wild Swan 2
ワイルドスワンⅡ
Initial 30 CP 30 AT 110% Single target (6 range + user MOV)
Moves user to target
Craft - Attack - One - Impede - Mute (50%)
A flurry of gunshots and a kick. Cancels arts and crafts.
Interrupts casting of skills
Mute (Crossbell Status) Mute (50% chance, 3t)
Craft (Crossbell Skill) Cross Mirage
クロスミラージュ
Initial 40 CP 35 AT 100% Set circle within move range (4 radius)
Moves user to set point
Craft - Attack (Set) - Area (L)
Steps forward and shoots down each target.
Craft (Crossbell Skill) Strike Bell
ストライクベル
Initial 40 CP 50 AT Circle around target (5 range + user MOV, 2 radius)
Moves user to target
Excludes user
Craft - Support - Area (S) - Accelerate
Manifests the time barrier and destroys it, advancing turns.
Targets' turn occurs immediately after
Craft (Crossbell Skill) Triple Piercer
ペネトレイター
Level 56 30 CP 35 AT 130% Set line (2 width)
Craft - Attack (Set) - Line
Fires three piercing shots from a vintage orbal rifle.
Craft (Crossbell Skill) Cross Mirage 2
クロスミラージュⅡ
Level 83 45 CP 35 AT 100% Set circle within move range (6 radius)
Moves user to set point
Craft - Attack (Set) - Area (L) - ATS-25%
Steps forward and rapidly shoots each target.
ATS Down (Crossbell Status) ATS-25% (5t)
S Craft (Crossbell Skill) Aura Rain
オーラレイン
Initial 100+ CP 35 AT Circle around target (8 radius)
S-Craft - Recovery - Area (L) - Revive & HP Heal (50%) - Cures Ailments
A healing rain upon allies. If max CP, HP is fully healed.
Cures K.O.
50% Max HP healed
200 CP: All HP healed
S Craft (Crossbell Skill) Aerial Cannon
エアリアルカノン
Initial 100+ CP 35 AT 155% Circle around target (4 radius)
S-Craft - Magic Attack - Area (M)
Fires condensed energy from the air as a bullet of light.
Magic damage
S Craft (Crossbell Skill) Aerial Cannon 2
エアリアルカノンⅡ
Level 67 100+ CP 35 AT 195% Circle around target (5 radius)
S-Craft - Magic Attack - Area (L)
Fires concentrated energy from the air as a hail of light.
Magic damage
S Craft (Crossbell Skill) Divine Crusade
デバインクルセイド
Final Chapter 100+ CP 35 AT 250% Circle around target (7 radius)
S-Craft - Magic Attack - Area (L)
Fires a volley from ornate black and white orbal guns.
Magic damage
S Craft (Crossbell Skill) Aura Rain 2
オーラレインⅡ
Level 102 100+ CP 35 AT All targets
S-Craft - Recovery - All - Revive & HP Heal (50%) - Cures Ailments
A healing rain upon allies; DEF+25%. If max CP, fully heal HP.
Cures K.O.
50% Max HP healed
DEF Up (Crossbell Status) DEF+25% (3t)
200 CP: All HP healed
Support Craft (Crossbell Skill) Saintly Bullet
プリーストバレット
Initial Circle around target (4 radius)
Support Craft - Recovery - Area (M) - HP Heal (70%) - DEF+25%
Fires a special bullet, restoring health and endurance.
70% Max HP healed
DEF Up (Crossbell Status) DEF+25% (3t)
Support Craft (Crossbell Skill) Call to Surrender
コールスレンダー
Level 77 100% Circle around target (3 radius)
Support Craft - Attack - Area (M) - STR-25%
Debilitates enemies with rapid-fire gunshots and a kick.
STR Down (Crossbell Status) STR-25% (3t)

Combo Crafts[]

Name Acquire Cost Delay Power Targets/Effect
Combo Craft (Crossbell Skill) Star Blast
スターブラスト
Initial 100 CP 30 AT 200% Circle around target (6 range, 6 radius)
Combo Craft (Lloyd & Elie) - Attack - Area (L)
Attacks with a lightning bullet and a rapid charge.
Combo Craft (Crossbell Skill) Star Blast 2
スターブラストⅡ
Bonding[note 1] 100 CP 25 AT 240% Circle around target (7 range, 7 radius)
Combo Craft (Lloyd & Elie) - Attack - Area (L)
Shocks enemies with piercing lightning and charging assault.
Combo Craft (Crossbell Skill) Cold Gehenna
コールドゲヘナ
Initial 100 CP 30 AT 260% Circle around target (6 range, 6 radius)
Combo Craft (Tio & Elie) - Magic Attack - Area (L) - Freeze (50%)
Shoots a projectile of orbal energy at absolute zero.
Magic damage
Freeze (Crossbell Status) Freeze (50% chance, 3t)
Combo Craft (Crossbell Skill) Riot Star
ライアットスター
Initial 100 CP 30 AT 200% Circle around target (6 range, 5 radius)
Combo Craft (Elie & Randy) - Attack - Area (L)
Gunshots pin down foes before a coordinated assault.
Combo Craft (Crossbell Skill) Southern Cross
サザンクロス
Sidequest 100 CP 30 AT 245% Circle around target (6 range, 6 radius)
Combo Craft (Elie & Noel) - Attack - Area (L)
Unleashes all ammo and riddles enemies with bullets.
Combo Craft (Crossbell Skill) Akashic Star
アカシックスター
Sidequest 100 CP 30 AT 260% Circle around target (8 range, 7 radius)
Combo Craft (Elie & Wazy) - Magic Attack - Area (L)
Summons a magical sphere to burst down onto enemies.
Magic damage
Combo Craft (Crossbell Skill) Star Blast 3
スターブラストⅢ
Bonding[note 2] 100 CP 20 AT 345% Circle around target (8 range, 7 radius)
Combo Craft (Lloyd & Elie) - Attack - Area (L)
Blows away foes with a lightning blast and fierce charge.
  1. The upgraded combo crafts are acquired by either seeing the respective Bonding Event in Trails from Zero and carrying over data or by seeing the bonding event in the Merkabah before entering Crossbell City in the Final Chapter.
  2. The further upgraded combo crafts are acquired by both seeing the respective bonding event in Trails from Zero and carrying over data and by seeing the bonding event in the Merkabah before entering Crossbell City in the Final Chapter.

Trails of Cold Steel IV

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Mirage Swan
ミラージュスワン
Initial 30 CP 25 AT 110%
(D+)
150%
(C)
+15% Set circle (1 range + user MOV, 5 radius)
Physical - Area M (Set) - Impede (100%)
Takes the enemy by surprise with a volley of gunfire.
Interrupts casting of skills
Craft (Sen III Skill) Holy Bullet
ホーリーバレット
Initial 40 CP 30 AT Set circle (1 range, 8 radius)
Recovery - Area L+ (Set) - Restores 25% HP - CP+25
A bullet of holy blessing that recovers ally HP and CP.
25% Max HP healed
25 CP restored
S Craft (Sen III Skill) Aura Rain
オーラレイン
Initial 100+ CP 40 AT Set circle (10 radius)
Recovery - Area LL (Set) - Restores All HP - Cures All (Restores ALL EP at 200 CP)
Creates a sphere of light that bursts into healing rainfall.
100% Max HP healed
200 CP: 100% Max EP restored

Trails into Reverie

Name Power Break Unbalance Cost Acquire
Craft (Sen III Skill) Mirage Swan
ミラージュスワン
C C C+ 30 CP Initial
Physical - Area M (Set) - Impede (100%) - SPD ↓ (M) for 4 turns
Takes the enemy by surprise with a volley of gunfire.
Craft (Sen III Skill) Mirage Swan 2
ミラージュスワンII
C+ C+ B 30 CP Level 173
Physical - Area M (Set) - Impede (100%) - SPD ↓ (M) for 4 turns
Sprays nearby enemies with bullets, robbing them of an escape route.
Craft (Sen III Skill) Holy Bullet
ホーリーバレット
40 CP Initial
Recovery - Area L+ (Set) - Restores 25% HP - CP+25
Shoots a bullet of holy blessing that recovers allies' HP and CP.
Craft (Sen III Skill) Holy Bullet 2
ホーリーバレットII
40 CP Level 133
Recovery - Area L+ (Set) - Restores 30% HP - CP+30
Shoots a bullet laced with holy blessings to heal allies' HP and CP.
Craft (Sen III Skill) Divine Crusade
デバインクルセイド
S+ C D 80 CP Level 107
Magical - Line M (Set) - Weak for 2 turns
Fires with excellent precision from a black and white orbal gun.
Craft (Sen III Skill) Divine Crusade 2
デバインクルセイドII
SS C D 80 CP Level 199
Magical - Line M (Set) - Weak for 3 turns
Fires dual-colored bullets that form a bird to thoroughly destroy enemies.
S Craft (Sen III Skill) Aura Rain
オーラレイン
100+ CP Initial
Recovery - Area LL (Set) - Restores All HP - Cures All (Restores 20% EP at 200 CP)
Creates a sphere of light that bursts into healing rainfall.
S Craft (Sen III Skill) Celestia Rain
セレスティアレイン
100+ CP Trial Door
Recovery - All - Restores All HP - Cures All (Restores 30% EP at 200 CP)
Fires miraculous bullets that summon rain filled with healing benevolence.

Weapons[]

Trails from Zero

Name Description Location
Orbal Gun (Crossbell Weapon) Ingrid
イングリッド
STR+4/RNG+4/ACC+5%
Stylish orbal gun made by the Empire's Reinford Company.
Default weapon of Elie
Prologue: Gironde Armory
Orbal Gun (Crossbell Weapon) Primrose
プリムローズ
STR+9/RNG+4/ACC+5%
Sports flower engravings. Made by the Republic's Verne Company.
Prologue/Chapter 1: Gironde Armory
Orbal Gun (Crossbell Weapon) Stinger 3
スティンガーⅢ
STR+24/RNG+4/ACC+5%
Third generation of a popular Reinford company line.
Chapter 1/Chapter 2: Gironde Armory
Orbal Gun (Crossbell Weapon) Scarlet
スカーレット
STR+34/RNG+5/ACC+20%
Modified with a laser light for more precise shots.
Chapter 1: Guillaume Factory
(Upgraded Stinger 3)
Orbal Gun (Crossbell Weapon) Rusty Nail
ラスティネイル
STR+44/RNG+4/ACC+5%
A Verne Company design with a distinct, streamlined shape.
Chapter 2/Chapter 3: Gironde Armory
Orbal Gun (Crossbell Weapon) Malice Marilyn
マリス・マリリン
STR+60/RNG+4/ACC+5%/Causes Poison+10%
Modified to take explosive poison-infused shells.
Chapter 2: Guillaume Factory
(Upgraded Rusty Nail)
Orbal Gun (Crossbell Weapon) Black Rain
ブラックレイン
STR+72/RNG+4/ACC+5%
A new design from ZCF with a distinct onyx barrel.
Chapter 3/Chapter 4: Gironde Armory
Orbal Gun (Crossbell Weapon) Soul Kiss
ソウルキス
STR+92/RNG+4/ACC+5%/Causes Sleep+10%
An orbal gun modified to lure its targets into a slumber.
Chapter 3: Guillaume Factory
(Upgraded Black Rain)
Orbal Gun (Crossbell Weapon) Beatrice
ベアトリーチェ
STR+112/RNG+4/ACC+5%
A low-recoil gun developed by the Empire's Reinford Company.
Chapter 4/Finale: Gironde Armory
Orbal Gun (Crossbell Weapon) Moulin Rouge
ムーランルージュ
STR+135/RNG+3/ACC+30%
Masterfully modified to increase power and precision.
Chapter 4: Guillaume Factory
(Upgraded Beatrice)
Orbal Gun (Crossbell Weapon) Bloody Messiah
ブラッディメシア
STR+145/RNG+4/ACC+5%
The latest design developed by the Verne Company for officers.
Finale: Gironde Armory
Orbal Gun (Crossbell Weapon) Lost Campbell
ロストキャンベル
STR+160/RNG+4/ACC+10%
An antique gun of unknown design with overwhelming firepower.
Chest in the Sun Fort First Stratum
Orbal Gun (Crossbell Weapon) Oiseau Bleu
オワゾーブルー
STR+175/RNG+5/ACC+100%
A gun made with a strange ore. For sharp-shooting blue bullets.
Zemurian Ore weapon

Trails to Azure

Name Description Location
Orbal Gun (Crossbell Weapon) Charlotte
シャルロッテ
STR+175/RNG+4/ACC+5%
A sleek competition-grade gun made by the Reinford Company.
Chapter 1: Default weapon of Elie
Chapter 1/Chapter 2: Gironde Armory
Orbal Gun (Crossbell Weapon) Moliere
モリエール
STR+195/RNG+5/ACC+25%
A modded orbal gun with improved grip, power, and stability.
Chapter 1: Guillaume Factory (Upgraded Charlotte)
Orbal Gun (Crossbell Weapon) Primrose 2
プリムローズⅡ
STR+220/RNG+4/ACC+5%
An elegant Verne-made orbal gun. The second in its series.
Chapter 2/Chapter 3: Gironde Armory
Orbal Gun (Crossbell Weapon) Velvet Kiss
ベルベットキス
STR+240/RNG+5/ACC+25%/Critical+10%
A recoilless pistol with fine-tuned sights.
Chapter 2: Guillaume Factory (Upgraded Primrose 2)
Orbal Gun (Crossbell Weapon) Ekaterina
エカテリーナ
STR+270/RNG+4/ACC+5%
A professional sport pistol from the Reinford Company.
Chapter 3/Chapter 4: Gironde Armory
Orbal Gun (Crossbell Weapon) Adelheid
アーデルハイト
STR+300/RNG+4/ACC+10%/Causes Blind+10%
Its enhanced orbment flashes brightly when fired.
Chapter 3: Guillaume Factory (Upgraded Ekaterina)
Orbal Gun (Crossbell Weapon) Silver Rain
シルバーレイン
STR+340/RNG+3/ACC+30%
The ZCF's newest model. Sports excellent accuracy.
Chapter 4/Finale: Gironde Armory
Orbal Gun (Crossbell Weapon) Sacrament
サクラメント
STR+380/RNG+6/ACC+30%
A chic orbal gun remodeled for additional range.
Chapter 4: Guillaume Factory (Upgraded Silver Rain)
Orbal Gun (Crossbell Weapon) Gray Joker
グレイジョーカー
STR+420/RNG+4/ACC+5%
Latest in the Verne Company's military officer series.
Finale: Default weapon of Elie
Finale: Gironde Armory, Merkabah - Garage
Orbal Gun (Crossbell Weapon) Lady Brand
レディ・ブランド
STR+460/RNG+5/ACC+20%/Causes Sleep+15%
An enigmatic gun. Its crimson bullets induce sleep.
Finale: Chest in Stargazer's Tower
Orbal Gun (Crossbell Weapon) Bloody Lucien
ブラッディルシアン
STR+510/RNG+4/ACC+5%/Critical+15%
The greatest raw firepower modern technology can offer.
Finale: Guillaume Factory (Upgraded Gray Joker)
Orbal Gun (Crossbell Weapon) Akkelte
アークケルテ
STR+580/RNG+5/ACC+50%
A white gun from the Testaments. Generates energy within.
Chest in the Azure Tree Second Sanctuary
Orbal Gun (Crossbell Weapon) Exis Ray
エクスシアレイ
STR+700/RNG+7/ACC+100%/Critical+20%
A gun made with a strange ore. Fires multiple beams at once.
Zemurian Ore weapon

Trails of Cold Steel IV

Name Description Location
Orbal Gun Elie (Sen III Weapon) Exis Ray
エクシスレイ
STR+890/RNG+6/Critical rate+4%
A menacing orbal gun that focuses innumerable beams into a single, concentrated attack.
Prologue: Default weapon of Elie
Orbal Gun Elie (Sen III Weapon) Exis Ray +1
エクシスレイ+1
STR+1135/ATS+110/RNG+6/Critical rate+4%
A menacing orbal gun that focuses innumerable beams into a single, concentrated attack.
Act 2: Default weapon of Elie
Orbal Gun Elie (Sen III Weapon) Exis Ray +2
エクシスレイ+2
STR+1435/ATS+145/RNG+6/Critical rate+4%
A menacing orbal gun that focuses innumerable beams into a single, concentrated attack.
Finale: Default weapon of Elie

Trails into Reverie

Name Description Location
Orbal Gun Elie (Sen III Weapon) Exis Ray
エクシスレイ
STR+940/ATS+140/RNG+6/Critical Rate +2%
A polished orbal gun that rains down countless beams of light.
Orbal Gun Elie (Sen III Weapon) Exis Ray +1
エクシスレイ+1
STR+1040/ATS+150/RNG+6/Critical Rate +2%
A polished orbal gun that rains down countless beams of light.
Orbal Gun Elie (Sen III Weapon) Lady Brand
レディ・ブラント
STR+1140/ATS+160/RNG+6/Critical Rate +2%
A mysterious orbal gun with deep crimson bullets that bid its victims to rest.
Orbal Gun Elie (Sen III Weapon) Lady Brand +1
レディ・ブラント+1
STR+1240/ATS+170/RNG+6/Critical Rate +2%
A mysterious orbal gun with deep crimson bullets that bid its victims to rest.
Orbal Gun Elie (Sen III Weapon) Lady Brand +2
レディ・ブラント+2
STR+1340/ATS+180/RNG+6/Critical Rate +2%
A mysterious orbal gun with deep crimson bullets that bid its victims to rest.
Orbal Gun Elie (Sen III Weapon) Lady Brand +3
レディ・ブラント+3
STR+1440/ATS+190/RNG+6/Critical Rate +2%
A mysterious orbal gun with deep crimson bullets that bid its victims to rest.
Orbal Gun Elie (Sen III Weapon) Pale Akkelte
白銃アークケルテ
STR+1590/ATS+205/RNG+6/Critical Rate +4%
A radiant orbal gun forged from Black Zemurian Ore. Glows as though blessed by a holy light.
Black Zemurian Ore Weapon
Orbal Gun Elie (Sen III Weapon) Pale Akkelte +1
白銃アークケルテ+1
STR+1990/ATS+245/RNG+6/Critical Rate +4%
A radiant orbal gun forged from Black Zemurian Ore. Glows as though blessed by a holy light.
Black Zemurian Ore Weapon
Orbal Gun Elie (Sen III Weapon) Vermillion's Incarnation
麗銃カルナシオン
STR+2490/ATS+295/RNG+6/Critical Rate +4%
A golden orbal gun forged from Black Zemurian Ore. Believed to be unbreakable.
Black Zemurian Ore Weapon

Orbment[]

Trails from Zero

Line Slot InitialClosed (Crossbell Slot)Open (Crossbell Slot) CostBonusSlot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent)Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) CostBonus
All Wind (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent)Base 52 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×100 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×20+25 EP
1 Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×20 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×10+5 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
  Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×30 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×15+7 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×200 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×75+50 EP
  Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×40 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×20+10 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×300 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×100+75 EP
  Wind (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×60 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×25+15 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×400 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×120+100 EP
  Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×80 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×30+20 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×600 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×150+150 EP
2 Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×20 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×10+5 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
Display
Combat Orbment (Zero)
Elie - Enigma Charm (Crossbell)
32x128
32x128
32x128
32x128



64x160
64x160
64x160
64x160
64x160
64x160
64x160
64x160
Slot Wind L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)
Slot Wind L (Zero Slot)
Slot Open L (Zero Slot)

Trails to Azure

Line Slot InitialClosed (Crossbell Slot)Open (Crossbell Slot) CostBonusSlot Upgrade (Ao Percent)Slot Upgrade Off (Ao Percent)Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) CostBonus
All Master (Crossbell Slot)Base 210 EP
1 Open (Crossbell Slot) Slot Upgrade (Ao Percent)Slot Upgrade Off (Ao Percent) Wind (Crossbell Quartz) Evade 1
Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) Space (Crossbell Quartz) Hit 3 (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
  Wind (Crossbell Slot) Closed (Crossbell Slot)
Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) Wind (Crossbell Quartz) Evade 3 (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×30 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×15+7 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×200 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×75+50 EP
  Open (Crossbell Slot) Closed (Crossbell Slot)
Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) Wind (Crossbell Quartz) Hare (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×40 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×20+10 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×300 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×100+75 EP
  Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×60 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×25+15 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×400 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×120+100 EP
  Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×80 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×30+20 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×600 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×150+150 EP
2 Open (Crossbell Slot) Slot Upgrade (Ao Percent)Slot Upgrade Off (Ao Percent)
Slot Upgrade (Ao Percent)Slot Upgrade Off (Ao Percent) Wind (Crossbell Quartz) Leg Breaker (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
Display
Combat Orbment (Azure)
Elie - Enigma Charm (Crossbell)
32x128
32x128
32x128
32x128



64x160
64x160
64x160
64x160
64x160
64x160
64x160
64x160
Master L (Azure Slot)
Slot Wind L (Azure Slot)
Slot Open L (Azure Slot)
Slot Open L (Azure Slot)
Slot Open L (Azure Slot)
Slot Open L (Azure Slot)
Slot Open L (Azure Slot)

Link Abilities[]

Trails of Cold Steel IV

Level Name Description
1 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe has low HP.
2 Auto-Thelas
クイックセラス
Sometimes keeps partner alive with 10% HP when they would be K.O.ed. Activation chance increases as link level does.
3 Cheer
ライブリーエール
Sometimes encourages partner when they are attacked. Recovers 10% HP, restores 20CP. Activation chance increases as link level does.
4 Auto-Thelas 2
クイックセラスⅡ
Sometimes keeps partner alive with 20% HP when they would be K.O.ed. Activation chance increases as link level does.
5 Rush 2
ラッシュⅡ
Increases the power of Rush.
6 Cheer 2
ライブリーエールⅡ
Sometimes encourages partner when they are attacked. Recovers 15% HP, restores 30CP. Activation chance increases as link level does.
7 Burst 2
バーストⅡ
Break damage inflicted with Burst increases from 6x to 10x (+900%).

Trails into Reverie

Level Name Description
1 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe has low HP.
2 Auto-Thelas
クイックセラス
Sometimes keeps partner alive with 10% HP when they would be K.O.ed. Activation chance increases as link level does.
3 Cheer
ライブリーエール
Sometimes encourages partner when they are attacked. Recovers 10% HP, restores 20CP. Activation chance increases as link level does.
4 Auto-Thelas 2
クイックセラスⅡ
Sometimes keeps partner alive with 20% HP when they would be K.O.ed. Activation chance increases as link level does.
5 Rush 2
ラッシュⅡ
Increases the power of Rush.
6 Cheer 2
ライブリーエールⅡ
Sometimes encourages partner when they are attacked. Recovers 15% HP, restores 30CP. Activation chance increases as link level does.
7 Burst 2
バーストⅡ
Break damage inflicted with Burst increases from 6x to 10x (+900%).

Brave Order[]

Trails of Cold Steel IV[]

Name BP Effect
Cross Strike
ストライクベル
5 Arts' EP cost -50% (4 turns)
AT Advance

Gallery[]

Trails from Zero[]

Trails to Azure[]

Trails of Cold Steel IV[]

Trails into Reverie[]

Akatsuki no Kiseki[]

The Legend of Heroes: Trails of Cold Steel: Northern War[]

Other Media[]

References[]

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