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Elliot Craig (エリオット・クレイグ) is a major character in Trails of Cold Steel I, II, III, and IV. He is a musician, son of Imperial Army officer Craig the Red and a member of Thors Military Academy's Class VII.

Profile[]

Appearance[]

Elliot is a young man with a youthful appearance. He has bright orange hair and turquoise eyes.

During his time at Thors Military Academy, Elliot wore the Class VII uniform consisting of a red sleeveless blazer, long-sleeved white shirt, black trousers and a lavender neck tie.

In the October War, Elliot uses much baggier clothing: cobalt blue coverings over his trousers with a chequered pattern, a forest green waist coat, leather skirt attachment as a mustard yellow hooded coat.

In his older appearance, Elliot grows his hair out into a ponytail. He wears a long sleeved white shirt with a red cord tie around his neck and a yellow waistcoat. He now wears teal leggings with black knee high socks, and leather boots and gloves.

Elliot uses an orbal staff in battle. It has two lime green protrusions near the amber orbment and a longer green blade-like attachment at the top resembling a fan. The staff can shift into a violin by shortening the pole.

Personality[]

Although shy and timid, Elliot is capable of mustering an enormous amount of courage in the face of incredible adversity, as he stood by classmates on numerous occasions, against enemies such as the Imperial Liberation Front. His soft personality and looks form a striking contrast to his bold father. He is a firm believer in the power of music and the healing power it brings.

Background[]

His mother Liana, a beloved piano teacher, passed away when he was 9 years old. To follow in her footsteps, Elliot and his sister Fiona aspired to pursue a career in music.

Elliot's desire to follow in his mother's footsteps was put to a temporary halt after his father refused to give approval. Olaf believed that it was not appropriate for an Erebonian man to pursue a career in music, and that he should instead join the military with him.

Trails of Cold Steel[]

Since Elliot was stopped in his tracks by his father's opinion, Elliot gave up on attending music school. As a way of meeting halfway with his father, Elliot signed up for the Thors Military Academy, which had military courses and allowed him to sign up for the Wind Orchestra as a school club activity. Elliot was chosen to become part of Class VII, and was also one of two individuals chosen for a beta test of an orbal staff from the Epstein Foundation. Elliot is one of Rean Schwarzer's first friends, teaming up with him on the 1F of the Old Schoolhouse.

During the Heimdallr field study, Elliot confides to his classmates that it had been a personal goal of his to pursue a career in music. He was deeply frustrated in not being able to go to the Music Academy in Heimdallr, but eventually came to accept the outcome of events. Like Alisa Reinford, he does not have any regrets with coming to Thors Military Academy, as he feels that being with Class VII has done more for him than anything else in his life. Elliot also introduces his sister, Fiona Craig, at their house in Heimdallr.

Elliot took a key role in organising Class VII's musical performance at the end of the school year.

Trails of Cold Steel II[]

Elliot is one of the first classmates Rean reunites with following his month-long absence and the outbreak of the October War. Elliot, Machias and Fie are active in the Celdic region, running a resistance operation from a local windmill. When Celdic is burnt down later during the war, Elliot spearheads the efforts to put on a charity concert in aid of the victims, enlisting several musicians from Eastern Erebonia.

Elliot is a loyal party member for the rest of the conflict, joining the party in the liberation of Trista and the assault on the Infernal Castle.

Although Elliot proactively participated in student life and joined the rest of Class VII in field studies, he never came to terms with the decision to enroll at a military academy and before long, he made up his mind to choose a career in music once again.

Trails of Cold Steel III[]

Following his graduation from the Thors Military Academy in S.1205, Elliot enrolls at the Music Academy at Heimdallr. He graduates the following year and becomes a professional musician who travels across Erebonia. Elliot also works as a music teacher for children. Elliot also starts to make a name for himself during this time. Rean recognises his playing when he and the new Class VII visit Saint-Arkh and pass the Cathedral. Elliot introduces himself and later comes to the aid of the Derfflinger when Ouroboros attack it. He then participates into an investigation of their activities and helps track them down to Hamel.

During the summer festival, Elliot travels the capital with Mint. Elliot is present at Class VII's reunion in Heimdallr, the operation to track down Calvardian agents as well as the mission to vanquish the dark dragon, Zoro-Agruga. During the summoning of the Gral of Erebos, he helped defend the city and then joined his friends and allies in an assault on the Gral. Elliot stays behind on the penultimate tier to support Jusis and Machias against the Ironbloods with his arts.

Trails of Cold Steel IV[]

After the Great Twilight begins, Elliot searches for ways to lead people to peace with the healing power of music while supporting New Class VII in their activities. He is part of an effort to locate Rean by placing magical stakes at locations across the Empire, including Lunaria Nature Park and underneath Heimdallr, eventually finding his location in the Black Workshop which they storm and rescue him from. Elliot is also present at the battle on board the Pantagruel when the Glorious attacks.

There is also an occasion where Elliot is involved in getting through to some of his older friends who have been consumed by the curse and jealousy, with the result of their music firing up people for war. Elliot helps them come to peace with their music and stops the negative effect. Elliot supervised the music for a Arc en Ciel performance that was intended to be a distraction for the forces occupying Crossbell, giving Rean enough time to get a party into Orchis Tower and take out the barrier generator preventing him from accessing the Stella Shrine and the next Rivalry.

Elliot spends the last night before the Great War in Mishelam where he plays a few performances, and helps his sister pick an accessory for Neithardt. The next day he takes part in the final battle at the Tuatha De Danann. Elliot plays at the Imperial Wedding.

Trails into Reverie[]

Elliot takes up a role in St. Astraia Girls' School as a music teacher. During his time there, he helps out in a case involving one of the Seventy-Seven Devils causing students to fall into comas when using an artifact.

It is in Heimdallr that Rean reunites with him in his mission to track down the whereabouts of missing Olivert Reise Arnor and Scherazard Harvey. Elliot had been playing in a performance with his old friends, and pass on the information he has about some elements of the military acting strange. he joins the investigation, eventually tracking down some rebels into the sewers where a new unit Gospel R temporarily disables his staff. Elliot also witnesses the new C's true identity in the Himmel Cemetery.

Elliot is present in the party for the final battle against Elysium at the Retributive Tower.

Character Notes[]

Trails of Cold Steel

Elliot Craig
Elliot Craig Note (Sen) Year 1 Class VII (Wind Orchestra)
Belongs to the Wind Orchestra. A meek, kind-natured boy with red hair. Dislikes conflict.
Loves Music
Has loved music since he was a child, and originally wanted to attend a music academy instead of Thors.
General's Son
His father is the famed general Craig the Red, leader of the renowned 4th Armored Division. 
Music Mania
While Elliot is usually meek, he accepts no compromises when it comes to music, working everyone hard with a smile.

エリオット・クレイグ
Elliot Craig Note (Sen) 1年 VII組 【吹奏楽部】
吹奏楽部に在籍する、紅茶色の髪が特徴の柔和な少年。争い事を好まない優しい性格。
音楽系の進路
子供の頃から音楽が好きで、もともとは音楽系の進路を目指していた。
クレイグ中将
父親は猛将と名高い《紅毛のクレイグ》。帝国軍屈指の打撃力を誇ると言われている、第四機甲師団を率いている。
音楽の鬼
普段は温和なエリオットだがこと音楽に関しては一切の妥協を許さず、にこやかに無理難題を突きつける。

Trails of Cold Steel II

Elliot Craig
Elliot Craig Note (Sen II) Year 1 Class VII (Wind Orchestra)
A young man with a passionate love for music. Son of Craig the Red, commanding officer of the 4th Armored Division.
Dad's Approval
Seeing how much his son has grown, Lieutenant General Craig gives his blessing to become a musician.
Music's Power
Seeing the traveling musician, Andre, raising people's spirits with his music reaffirmed music's power in his mind.
Music Academy
He decided to go the Music Academy in Heimdallr after all. There, he intends to make use of what he learned at Thors.

エリオット・クレイグ
Elliot Craig Note (Sen II) 1年 VII組 【吹奏楽部】
音楽をこよなく愛する紅毛の少年。正規軍最強の第四機甲師団を率いる《紅毛のクレイグ》を父に持つ。
音楽の道
クレイグ中将に成長を認められ、内戦後、音楽の道に進むことを許された。
音楽の力
さすらいの演奏家アンドレの演奏がケルディックの大市を励ますのを見て、あらためて音楽の力を再認識した。
音楽院へ
帝都の音楽院に行くことを決心する。それでも士官学院で得た物は生かしていきたいという。

Trails of Cold Steel III

Elliot Craig
Elliot Craig Note (Sen III)
Old Class Vll - Traveling Musician
The son of an Imperial Army general. An up-and-coming musician who is currently on tour.
Cleansed Hearts
After seeing the army unable to move to help people, he vowed to use the power of music to lift the darkness of Erebonia.
Boundless Music
Enjoyed playing with the Modern Music Club. The music they played together crossed boundaries and touched people's hearts.

エリオット・クレイグ
Elliot Craig Note (Sen III)
旧Ⅶ組メンバー/旅の演奏家
帝国正規軍きっての猛将を父に持つ青年。本人は新進気鋭の若手演奏家として名を上げており、現在は巡業旅行をしている。
帝国の淀みを晴らすため
政府の意向や立場というしがらみに囚われて動けない正規軍に代わり、帝国の淀みを晴らす調べを奏でてみせると決心した。
垣根なき音楽
軽音部と共に演奏を楽しんだエリオット。場所や思想の壁も超えて沢山の人の心に届くのが“音楽”だと語った。

Trails of Cold Steel IV

Elliot Craig
Elliot Craig Note (Sen III)
Old Class Vll - Traveling Musician
The son of an Imperial Army general. An up-and-coming musician who is starting to make a name for himself.
Validation
Triumphing over the 4th Armored Division earned Elliot newfound respect from his father, Lieutenant General Craig.
Power of Music
Even under the effects of the curse, Ron and Morris stayed true to their roots. Elliot freed them, giving them renewed strength.
Multitalented
Proficient in both music and combat, Elliot helped put together the rehearsal performance, elevating it to new heights.

エリオット・クレイグ
Elliot Craig Note (Sen III)
旧Ⅶ組メンバー/旅の演奏家
帝国正規軍きっての猛将を父に持つ青年。本人は新進気鋭の若手演奏家として名を上げている。
父の試練
第四機甲師団を乗り越えた事により、改めて父に認められたエリオット。師団の行く末を案じながら覚悟を新たにした。
演奏家の絆
呪いの影響を受けながら音楽の力を発揮してみせたロンとモーリス。エリオットは2人の呪いを解き激励を送った。
演奏兼総監督
演奏の事となるとスパルタになるエリオット。学院祭の時と同じく、的確に舞台をまとめ上げ最高の練習公演に仕上げた。

Trails into Reverie

Elliot Craig
Elliot Craig Note (Sen III)
Old Class Vll - Traveling Musician
The son of an Imperial Army general and an up-and-coming musician who is starting to make a name for himself with his incredible musical talent.
Temp Lecturer
Elliot, a provisional music lecturer at St. Astraia, joins the investigation into why the school's girls are collapsing from seemingly nothing.
On Patrol
While wandering around, Elliot expresses concern for Rean's wellbeing and his desire to overcome their current predicament as a team.

エリオット・クレイグ
Elliot Craig Note (Sen III)
旧Ⅶ組メンバー/演奏家
帝国正規軍きっての猛将を父に持つ青年。本人は新進気鋭の若手演奏家として優れた音楽センスで名を上げている。
Ep:臨時講師
アストライア女学院で音楽の臨時講師として勤務しているエリオットは、学院での事件の調査に助っ人で加わった。
街の巡回
街の状況を見回っている最中にクロウたちと遭遇。リィンの様子を心配しつつ、共に苦難を乗り越える気合いを示した。

Gameplay[]

Base Stats[]

Trails of Cold Steel

Stat Total Growth per level
HP 182.8 + 92.4×Level 92.4
STR 30.83 + 4.39×Level 4.39
DEF 27.94 + 4.02×Level 4.02
ATS 42.03 + 5.99×Level 5.99
ADF 41.3 + 5.9×Level 5.9
DEX 22.7 + 0.1×Level 0.1
AGL 14.7 + 0.1×Level 0.1
SPD 51.5 + 0.5×Level 0.5
MOV 5

Trails of Cold Steel II

Stat Total Growth per level
HP 395 + 104×Level 120
STR 5.28×Level 5.28
DEF 1.8×Level 1.8
ATS 13.28×Level 13.28
ADF 8.8×Level 8.8
DEX 28 + 0.0825×Level 0.0825
AGL 17 + 0.0725×Level 0.0725
SPD 20 + 0.365×Level 0.365
MOV 5

Crafts[]

Trails of Cold Steel

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Resounding Beat
エコーズビート
Initial 20 CP 30 AT Set circle (6 radius)
Support (Set) - Area (M) - DEF+25% - HP Regen
Boosts the DEF of allies by 25% and heals 30% HP every turn.
DEF Up (Sen Status) DEF+25% (4t)
HP Regen (Sen Status) HP Regen (30% Max HP/t, 4t)
Craft (Sen Skill) Blue Lullaby
ブルーララバイ
Level 6 30 CP 30 AT 110% (C) No Set circle (3 range + user MOV, 6 radius)
Moves user in range of set circle
Magic Attack (Set) - Area (M) - Sleep (30%)
Lulls foes to sleep with soothing sounding bubbles.
Magic damage
Sleep (Sen Status) Sleep (30% chance, 5t)
Craft (Sen Skill) Detector
ディフェクター
Level 9 20 CP 30 AT Single target
Support - One - Analysis - Balance Down
Analyzes an enemy making it easier to unbalance them.
Analyzes target
Unbalance (Sen Status) Balance Down (100% chance, 4t)
Craft (Sen Skill) Holy Song
ホーリーソング
Level 31 30 CP 30 AT 900 Circle around user (8 radius)
Recovery - Area (L/Self) - HP Heal (M) - Cures all bar K.O.
Purifies allies with a holy song.
Cures status effects and stat debuffs
Craft (Sen Skill) Nocturne Bell
ノクターンベル
Level 57 40 CP 30 AT 130% (A) No Set circle (8 radius)
Magic Attack (Set) - Area (L) - Sleep (50%) Nightmare (30%)
Steals foes' consciousness with silver bells.
Magic damage
Sleep (Sen Status) Sleep (50% chance, 5t)
Nightmare (Sen Status) Nightmare (30% chance, 3t)
S Craft (Sen Skill) Seventh Rhapsody
セブンラプソディ
Chapter 4 100+ CP 40 AT 350% (SS+) No Circle around target (12 radius)
Magic Attack - Area (XL) - Confuse (100%)
Utterly destroys foes with the power of music.
Magic damage
Confuse (Sen Status) Confuse (100% chance, 3t)

Trails of Cold Steel II

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Resounding Beat
エコーズビート
Initial 30 CP 30 AT Set circle (6 radius)
Support (Set) - Area (M) - 20% HP Regen/DEF+25% (3 turns)
Boosts allies' defense and natural regeneration.
DEF Up (Sen Status) DEF+25% (3t)
HP Regen (Sen Status) HP Regen (20% Max HP/t, 3t)
Craft (Sen Skill) Blue Lullaby
ブルーララバイ
Initial 30 CP 30 AT 110% (C) No Set circle (Weapon range + user MOV, 6 radius)
Moves user in range of set circle
Magic Attack (Set) - Area (M) - Sleep (30%)
Lulls foes to sleep with bubbles. Can't unbalance.
Magic damage
Sleep (Sen Status) Sleep (30% chance, 3t)
Craft (Sen Skill) Detector
ディフェクター
Initial 20 CP 30 AT Single target
Support - One - Analysis - Balance Down
Analyze foe's weaknesses, making it easier to unbalance them.
Analyzes target
Unbalance (Sen Status) Balance Down (100% chance, 3t)
Craft (Sen Skill) Holy Song
ホーリーソング
Initial 40 CP 30 AT Circle around user (8 radius)
Recovery - Area (L/Self) - Heals 50% HP - Cures all (except K.O.)
Purifies allies with a holy song.
50% Max HP healed
Cures status effects and stat debuffs
Craft (Sen Skill) Nocturne Bell
ノクターンベル
Initial 50 CP 30 AT 130% (A) No Set circle (8 radius)
Magic Attack (Set) - Area (L) - Nightmare (30%)
Steals foes' consciousness. Can't unbalance.
Magic damage
Nightmare (Sen Status) Nightmare (30% chance, 3t)
Craft (Sen Skill) Blue Lullaby 2
ブルーララバイⅡ
Level 52 30 CP 30 AT 115% (C+) No Set circle (Weapon range + user MOV, 6 radius)
Moves user in range of set circle
Magic Attack (Set) - Area (M) - Sleep (60%)
Lulls foes to sleep with bubbles. Can't unbalance.
Magic damage
Sleep (Sen Status) Sleep (60% chance, 3t)
Craft (Sen Skill) Resonant Beat
レゾナンスビート
Level 69 30 CP 30 AT Set circle (6 radius)
Support (Set) - Area (L) - 30% HP Regen/DEF+25% (3 turns)
Greatly boosts allies' defense and natural regeneration.
DEF Up (Sen Status) DEF+25% (3t)
HP Regen (Sen Status) HP Regen (30% Max HP/t, 3t)
Craft (Sen Skill) Detector-α
ディフェクターα
Level 75 20 CP 30 AT Single target
Support - One - Analysis - Balance Down - STR/ATS-50%
Analyze foe's weaknesses, making it easier to unbalance them.
Analyzes target
Unbalance (Sen Status) Balance Down (100% chance, 3t)
STR Down Max (Sen Status)ATS Down Max (Sen Status) STR/ATS-50% (3t)
Craft (Sen Skill) Nocturne Bell 2
ノクターンベルⅡ
Level 105 50 CP 30 AT 135% (A+) No Set circle (8 radius)
Magic Attack (Set) - Area (L) - Nightmare (60%)
Steals foes' consciousness. Can't unbalance.
Magic damage
Nightmare (Sen Status) Nightmare (60% chance, 3t)
S Craft (Sen Skill) Seventh Rhapsody
セブンラプソディ
Initial 100+ CP 40 AT 275% (SS) No Circle around target (12 radius)
Magic Attack - Area (XL) - Confuse (100%)
Utterly destroys foes with the power of music.
Magic damage
Confuse (Sen Status) Confuse (100% chance, 3t)
S Craft (Sen Skill) Remedy Oratorio
レメディオラトリオ
Level 79 100+ CP 40 AT All targets
Recovery - All - Cures K.O. - HP Heal (Full)
Heals with a holy melody. 2 turns of HP+50% at 200CP.
Cures K.O.
100% Max HP healed
200 CP: HP Regen (Sen Status) HP Regen (50% Max HP/t, 2t)

Trails of Cold Steel III

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Detector-α
ディフェクターα
Initial 20 CP 10 AT Single target
Support - One - Analysis - Balance Down (3 turns) - STR/ATS↓ (M) (3 turns)
Analyze foe's weaknesses, making it easier to unbalance them.
Analyzes target
Unbalance (Sen III Status) Balance Down (100% chance, 3t)
STR Down M (Sen III Status)ATS Down M (Sen III Status) STR/ATS-30% (3t)
Craft (Sen III Skill) Holy Song
ホーリーソング
Initial 40 CP 20 AT Circle around user (12 radius)
Recovery - Area LL+ (Self) - Restores 30% HP - Cures ailments/Stat Down
Purifies allies with a holy song.
30% Max HP healed
Cures status effects and stat debuffs
Craft (Sen III Skill) Blue Lullaby
ブルーララバイ
Initial 30 CP 20 AT 110%
(C)
300%
(A)
No Set circle (2 range + user MOV, 5 radius)
Magical - Area M (Set) - Sleep (50%) Mute (50%)
Lulls foes to sleep with bubbles.
Magic damage
Sleep (Sen III Status) Sleep (50% chance, 3t)
Mute (Sen III Status) Mute (50% chance, 3t)
Craft (Sen III Skill) Nocturne Bell
ノクターンベル
Initial 80 CP 30 AT 160%
(A+)
150%
(C)
No Set circle (7 radius)
Magical - Area L (Set) - Nightmare (50%) - ADF↓ (L) (3 turns)
Steals foes' consciousness.
Magic damage
Nightmare (Sen III Status) Nightmare (50% chance, 3t)
ADF Down L (Sen III Status) ADF-75% (3t)
S Craft (Sen III Skill) Remedy Fantasia
レメディファンタジア
Initial 100+ CP 40 AT All targets
Recovery - All - Restores all HP - Cures K.O. (HP+50% (2 turns) when at 200 CP)
Plays a blessed melody to purify all allies.
Cures K.O.
100% Max HP healed
200 CP: HP Regen (Sen Status) HP Regen (50% Max HP/t, 2t)

Trails of Cold Steel IV

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Detector-α
ディフェクターα
Initial 20 CP 10 AT Single target
Support - One - Analysis - Balance Down (4 turns) - STR/ATS↓ (M) (4 turns)
Analyze foe's weaknesses, making it easier to unbalance them.
Analyzes target
Unbalance (Sen III Status) Balance Down (100% chance, 4t)
STR Down M (Sen III Status)ATS Down M (Sen III Status) STR/ATS-30% (4t)
Craft (Sen III Skill) Holy Song
ホーリーソング
Initial 40 CP 20 AT Circle around user (12 radius)
Recovery - Area LL+ (Self) - Restores 30% HP - Cures ailments/Stat Down
Purifies allies with a holy song.
30% Max HP healed
Cures status effects and stat debuffs
Craft (Sen III Skill) Blue Lullaby
ブルーララバイ
Initial 30 CP 20 AT 110%
(D+)
250%
(A)
No Set circle (2 range + user MOV, 5 radius)
Magical - Area M (Set) - Sleep (40%) Mute (40%)
Lulls foes to sleep with bubbles.
Magic damage
Sleep (Sen III Status) Sleep (40% chance, 2t)
Mute (Sen III Status) Mute (40% chance, 4t)
Craft (Sen III Skill) Nocturne Bell
ノクターンベル
Initial 80 CP 30 AT 160%
(A)
150%
(C)
No Set circle (7 radius)
Magical - Area L (Set) - Nightmare (40%) - ADF↓ (M) (4 turns)
Steals foes' consciousness.
Magic damage
Nightmare (Sen III Status) Nightmare (40% chance, 2t)
ADF Down M (Sen III Status) ADF-50% (4t)
Craft (Sen III Skill) Holy Song 2
ホーリーソングⅡ
Level 92 40 CP 20 AT Circle around user (12 radius)
Recovery - Area LL+ (Self) - Restores 35% HP - Cures ailments/Stat Down
Purifies allies with a holy and pure melody.
35% Max HP healed
Cures status effects and stat debuffs
Craft (Sen III Skill) Blue Oratorio
ブルーオラトリオ
Level 103 30 CP 20 AT 120%
(C)
300%
(S)
No Set circle (2 range + user MOV, 5 radius)
Magical - Area M (Set) - Sleep (80%) Mute (80%)
Lulls foes to an eternal sleep with shining bubbles.
Magic damage
Sleep (Sen III Status) Sleep (80% chance, 2t)
Mute (Sen III Status) Mute (80% chance, 4t)
Craft (Sen III Skill) Nocturne Bell 2
ノクターンベルⅡ
Level 115 80 CP 30 AT 170%
(A+)
200%
(B)
No Set circle (7 radius)
Magical - Area L (Set) - Nightmare (60%) - ADF↓ (L) (4 turns)
Steals foes' consciousness, leading them into a terrible nightmare.
Magic damage
Nightmare (Sen III Status) Nightmare (60% chance, 3t)
ADF Down L (Sen III Status) ADF-75% (4t)
S Craft (Sen III Skill) Remedy Fantasia
レメディファンタジア
Initial 100+ CP 40 AT All targets
Recovery - All - Restores all HP - Cures K.O. (HP+50% (2 turns) at 200 CP)
Plays a blessed melody to purify all allies.
Cures K.O.
100% Max HP healed
200 CP: HP Regen (Sen Status) HP Regen (50% Max HP/t, 2t)
S Craft (Sen III Skill) Remedy Fantasia 2
レメディファンタジアⅡ
Level 126 100+ CP 40 AT All targets
Recovery - All - Restores all HP - Cures K.O. (HP+50% (2 turns) at 200 CP) - CP+30 (3 turns)
Heals all allies using a serene arrangement of blessing.
Cures K.O.
100% Max HP healed
CP Regen (Sen III Status) CP Regen (30 CP/t, 3t)
200 CP: HP Regen (Sen Status) HP Regen (50% Max HP/t, 2t)

Trails into Reverie

Name Power Break Unbalance Cost Acquire
Craft (Sen III Skill) Detector-α
ディフェクターα
20 CP Initial
Support - One - Analysis - Balance down (100%) for 4 turns - STR•ATS ↓ (M) for 4 turns
Analyze foe's weaknesses, making it easier to unbalance them.
Craft (Sen III Skill) Holy Song 2
ホーリーソングII
40 CP Initial
Recovery - Area LL+ (Self) - Restores 35% HP - Cures Ailments/Stat Down
Purifies allies with a holy and pure melody.
Craft (Sen III Skill) Holy Song 3
ホーリーソングIII
40 CP Level 123
Recovery - Area LL+ (Self) - Restores 40% HP - Cures Ailments/Stat Down
Plays an innocent melody that purrifies all corruption from allies within range.
Craft (Sen III Skill) Blue Oratorio
ブルーオラトリオ
C S No 30 CP Initial
Magical - Area M (Set) - Sleep/Mute (80%)
Lulls foes to an eternal sleep with shining bubbles.
Craft (Sen III Skill) Blue Oratorio 2
ブルーオラトリオII
C+ S+ No 30 CP Level 106
Magical - Area M (Set) - Sleep/Mute (100%)
Creates ephemeral sounds that tempt the heart, leading to an eternal slumber.
Craft (Sen III Skill) Nocturne Bell 2
ノクターンベルII
A+ B No 80 CP Initial
Magical - Area L (Set) - Nightmare (60%) - ADF ↓ (L) for 4 turns
Steals foes' consciousness, leading them into a terrible nightmare.
Craft (Sen III Skill) Nocturne Bell 3
ノクターンベルIII
S B No 80 CP Trial Door
Magical - Area L (Set) - Nightmare (120%) - ADF ↓ (L) for 4 turns
Lulls foes into a lengthy sleep with shining, shimmering bubbles.
S Craft (Sen III Skill) Remedy Fantasia 2
レメディファンタジアII
100+ CP Initial
Recovery - All - Restores all HP - HP+50% for 2 turns at 200 CP - CP+30 for 3 turns
Heals all allies using a serene arrangement of blessing.
S Craft (Sen III Skill) Remedy Fantasia 3
レメディファンタジアIII
100+ CP Level 133
Recovery - All - Restores all HP - HP+50% for 2 turns at 200 CP - CP+40 for 3 turns
Plays a serenely beautiful melody that kindly heals the living.

Weapons[]

Trails of Cold Steel

Attacks and non-magical crafts with these weapons use STR and target the enemy's ADF.

Name Description Location
Orbal Staff Elliot (Sen Weapon) Lambda Rod
ラムダロッド
STR+55/RNG+4/Men Only
An orbal staff for men. Designed by Reinford and Epstein.
Prologue: Default weapon of Elliot
Chapter 1: Campus Store
Orbal Staff Elliot (Sen Weapon) Lambda Rod +1
ラムダロッド+1
STR+70/ATS+15/SPD+3/Men Only
An orbal staff for men. Designed by Reinford and Epstein.
Chapter 1: Engineering Club
(Upgraded Lambda Rod)
Orbal Staff (Sen Weapon) Scalar Cane
スカラーケイン
STR+90/RNG+4
An orbal staff which conducts magical energy more effectively.
Chapter 1: Oddvin's Arms & Orbal Factory
Chapter 2: Campus Store
Orbal Staff (Sen Weapon) Variable Cane
バリアブルケイン
STR+120/ATS+25/SPD+3/RNG+4
An orbal staff designed to convert energy more efficiently.
Chapter 1: Oddvin's Arms & Orbal Factory
Chapter 2: Engineering Club
(Upgraded Scalar Cane)
Orbal Staff Emma (Sen Weapon) Belta Rod
ベルタロッド
STR+110/RNG+4
An orbal staff for women. Designed by Reinford and Epstein.
Chapter 2: Default weapon of Emma
Chapter 2: Campus Store
Orbal Staff (Sen Weapon) Synchrotron
シンクロトロン
STR+150/RNG+4
A new type of staff, capable of coping with varied situations.
Chapter 2: Club Lexington
Chapter 3: Campus Store
Orbal Staff (Sen Weapon) Aerial Wand
エリアルワンド
STR+185/ATS+25/SPD+3/RNG+4
An orbal staff that uses the wind to increase its output.
Chapter 2: Davos' Factory
Chapter 3: Engineering Club
(Upgraded Synchrotron)
Orbal Staff Elliot (Sen Weapon) Lambda Rod +2
ラムダロッド+2
STR+185/ATS+15/SPD+3/RNG+4/Men Only
An orbal staff for men. Designed by Reinford and Epstein.
Chapter 3: Default weapon of Elliot
Chapter 3: Campus Store
Orbal Staff (Sen Weapon) Libra Staff
リブラスタッフ
STR+225/RNG+4
An orbal staff that glows like the stars in the night sky.
Chapter 3: Zender Gate - Store / Kilte's Store
Chapter 4: Campus Store
Orbal Staff (Sen Weapon) Stella Oak
ステラオーク
STR+260/ATS+25/SPD+3/RNG+4
A staff using an unusual material for its head to raise power.
Chapter 3: Zender Gate - Store
Chapter 4: Engineering Club
(Upgraded Libra Staff)
Orbal Staff Elliot (Sen Weapon) Lambda Rod +3
ラムダロッド+3
STR+260/ATS+15/SPD+3/RNG+4/Men Only
An orbal staff for men. Designed by Reinford and Epstein.
Chapter 4: Default weapon of Elliot
Chapter 4: Campus Store
Orbal Staff (Sen Weapon) Ruby Wand
ルビーワンド
STR+300/RNG+4
An orbal staff with a beautiful ruby embedded in its head.
Chapter 4: Watson's Weapons & Armor
Chapter 5: Campus Store
Orbal Staff (Sen Weapon) Ruby Force
ルビーフォース
STR+335/ATS+35/SPD+5/RNG+4
A staff modified to use all of the embedded gemstone's power.
Chapter 4: Lumiere Orbal Factory
Chapter 5: Engineering Club
(Upgraded Ruby Wand)
Orbal Staff Emma (Sen Weapon) Belta Rod +1
ベルタロッド+1
STR+325/ATS+25/SPD+3/RNG+4/Women Only
An orbal staff for women. Designed by Reinford and Epstein.
Chapter 5: Default weapon of Emma
Chapter 5: Campus Store
Orbal Staff (Sen Weapon) Vector Staff
イデアルシャフト
STR+375/RNG+4
A cutting-edge orbal staff created with advanced mathematics.
Chapter 5: Watteau's Store / Garrelia Fortress - Supplies
Chapter 6: Campus Store
Orbal Staff (Sen Weapon) Glare Wand
グレアワンド
STR+410/ATS+35/SPD+5/RNG+4
A staff holding unrestricted power. Gives off a faint light.
Chapter 5: Watteau's Store / Garrelia Fortress - Supplies
Chapter 6: Engineering Club
(Upgraded Vector Staff)
Orbal Staff Elliot (Sen Weapon) Lambda Rod +4
ラムダロッド+4
STR+410/ATS+15/SPD+3/RNG+4/Men Only
An orbal staff for men. Designed by Reinford and Epstein.
Chapter 6: Default weapon of Elliot
Chapter 6: Campus Store
Orbal Staff (Sen Weapon) Closed-Delta
クローズデルタ
STR+450/RNG+4
An orbal staff known for its strange shape. Gathers energy.
Chapter 6: RF Arms
Final Chapter: Campus Store
Orbal Staff (Sen Weapon) Open-Delta
オープンデルタ
STR+485/ATS+35/SPD+5/RNG+4
An orbal staff known for its strange shape. Diffuses energy.
Chapter 6: RF Store
Final Chapter: Engineering Club
(Upgraded Closed-Delta)
Orbal Staff Emma (Sen Weapon) Belta Rod +2
ベルタロッド+2
STR+475/ATS+25/SPD+3/RNG+4/Women Only
An orbal staff for women. Designed by Reinford and Epstein.
Final Chapter: Default weapon of Emma
Final Chapter: Campus Store
Orbal Staff (Sen Weapon) Faith Rod
フェイスロッド
STR+525/RNG+4
A miraculous staff containing the prayers of a holy man.
Final Chapter: Campus Store
Orbal Staff Elliot (Sen Weapon) Blue Rhapsody
ブルータクト
STR+580/ATS+40/SPD+7/RNG+4/Men Only
Augmented by a strange ore. Generates beautiful music.
Zemurian Ore weapon (Upgraded Faith Rod)
Orbal Staff Emma (Sen Weapon) Lunar Witch
ルナーウィッチ
STR+570/ATS+50/SPD+7/RNG+4/Women Only
Augmented by a strange ore. Contains the power of the moon.
Zemurian Ore weapon (Upgraded Faith Rod)

Trails of Cold Steel II

Attacks and non-magical crafts with these weapons use STR and target the enemy's ADF.

Name Description Location
Orbal Staff Elliot (Sen Weapon) Lambda Rod II
ラムダロッド改
STR+395/RNG+4/ATS+10
An orbal staff for men. Designed by Reinford and Epstein.
Default weapon of Elliot
Act 1-1: Weapons and Armor Shops
Orbal Staff Elliot (Sen Weapon) Lambda Rod II +1
ラムダロッド改+1
STR+440/RNG+4/ATS+20/Crit+5%
An orbal staff for men. Designed by Reinford and Epstein.
Act 1-1: Weapon Upgrades
(Upgraded Lambda Rod II)
Orbal Staff (Sen Weapon) Amber Rod
アンバーロッド
STR+485/RNG+4
A stable, all purpose orbal staff with amberl inside.
Act 1-2: Weapons and Armor Shops
Orbal Staff (Sen Weapon) Amber Force
アンバーフォース
STR+530/RNG+4/ATS+10/Crit+5%
Improved, high-output orbal staff with radiant amberl inside.
Act 1-2: Weapon Upgrades
(Upgraded Amber Rod)
Orbal Staff (Sen Weapon) Mirage Wand
ミラージュワンド
STR+575/RNG+4
An orbal staff optimized for high efficiency and low noise.
Act 1-3: Weapons and Armor Shops
Orbal Staff (Sen Weapon) Blue Mirage
ブルーミラージュ
STR+620/RNG+4/ATS+10/Crit+5%
An improved orbal staff. Refined for even greater efficiency.
Act 1-3: Weapon Upgrades
(Upgraded Mirage Wand)
Orbal Staff Emma (Sen Weapon) Belta Rod II
ベルタロッド改
STR+565/RNG+4/ATS+20
An orbal staff for women. Designed by Reinford and Epstein.
Default weapon of Emma
Act 1-3: Weapons and Armor Shops
Orbal Staff Emma (Sen Weapon) Belta Rod II +1
ベルタロッド改+1
STR+610/RNG+4/ATS+30/Crit+5%
An orbal staff for women. Designed by Reinford and Epstein.
Act 1-3: Weapon Upgrades
(Upgraded Belta Rod II)
Orbal Staff (Sen Weapon) Oak Staff
オークスタッフ
STR+665/RNG+4
An orbal staff made of wood which helps its user concentrate.
Act 2-1: Weapons and Armor Shops
Orbal Staff (Sen Weapon) White Oak
ホワイトオーク
STR+710/RNG+4/ATS+20/Crit+5%
An improved staff coated with a material to raise responsiveness.
Act 2-1: Weapon Upgrades
(Upgraded Oak Staff)
Orbal Staff (Sen Weapon) Logical Shaft
ロジカルシャフト
STR+755/RNG+4
An orbal staff designed with the utmost precision.
Act 2-2: Weapons and Armor Shops
Orbal Staff (Sen Weapon) Radical Force
ラジカルフォース
STR+800/RNG+4/ATS+20/Crit+5%
An improved orbal staff with a unit to boost output attached.
Act 2-2: Weapon Upgrades
(Upgraded Logical Shaft)
Orbal Staff (Sen Weapon) Silver Cane
シルバーケイン
STR+845/RNG+4
An orbal staff with argem embedded in its head.
Act 2-3: Weapons and Armor Shops
Orbal Staff (Sen Weapon) Solemnity
ソレムニティ
STR+890/RNG+4/ATS+30/Crit+5%
A high-class improved orbal staff set full of septium.
Act 2-3: Weapon Upgrades
(Upgraded Silver Cane)
Orbal Staff (Sen Weapon) Liberator
リベレイター
STR+935/RNG+4
An orbal staff that creates and condenses vast energy.
Act 2-4: Weapons and Armor Shops
Orbal Staff (Sen Weapon) Executor
エグゼキューター
STR+1025/RNG+4/ATS+30/Crit+5%
An improved orbal staff that creates and diffuses vast energy.
Act 2-4: Weapon Upgrades
(Upgraded Liberator)
Orbal Staff (Sen Weapon) Nirvana
ニルヴァーナ
STR+1115/RNG+4/ATS+30/Crit+5%
A mysterious orbal staff that grants its bearer absolute calm.
Finale/Epilogue: Weapons and Armor Shops
Orbal Staff Elliot (Sen Weapon) Arc Forte
聖杖アークフォルテ
STR+1205/RNG+4/ATS+40/Crit+10%
An orbal staff that plays beautiful music. Made of a strange ore.
Zemurian Ore weapon
Orbal Staff Emma (Sen Weapon) Pleiades Rod
霊杖プレアデス
STR+1195/RNG+4/ATS+50/Crit+10%
An orbal staff filled with starlight. Made of a strange ore.
Zemurian Ore weapon
Orbal Staff Alfin (Sen Weapon) Lydia Rod
リディアロッド
STR+1035/RNG+4/Crit+5%
An orbal staff designed by Epstein. Can only be used by Alfin.
Epilogue: Default weapon of Alfin
Orbal Staff Alfin (Sen Weapon) Arcana Force
アルカナフォース
STR+1125/RNG+4/ATS+20/Crit+5%
A staff that resonates with its bearer to raise magic power.
Epilogue: Weapons and Armor Shops
Orbal Staff Alfin (Sen Weapon) Divine Heart
光杖デヴァインハート
STR+1215/RNG+4/ATS+30/Crit+10%
An orbal staff to amplify radiance. Made of a strange ore.
Zemurian Ore weapon

Trails of Cold Steel III

Attacks and non-magical crafts with these weapons use STR and target the enemy's ADF.

Name Description Location
Orbal Staff Elliot (Sen III Weapon) EX Rod
エクスロッド
STR+235/ATS+20/RNG+4/Critical rate+5%/Men Only
An orbal staff with the power to sway the outcome of a battle. Magic Elemental.
Chapter 1: Default weapon of Elliot
Orbal Staff Elliot (Sen III Weapon) EX Rod +1
エクスロッド+1
STR+535/ATS+75/RNG+4/Critical rate+5%/Men Only
An orbal staff with the power to sway the outcome of a battle. Magic Elemental.
Chapter 4: Default weapon of Elliot
Orbal Staff Elliot (Sen III Weapon) Caelum
スカイヒンメル
STR+580/ATS+85/RNG+4/Critical rate+5%/Men Only
An orbal staff that produces a light melody to relieve its wielder. Magic Elemental.
Final Chapter: Weapon Upgrades
(Upgraded EX Rod +1)

Trails of Cold Steel IV

Name Description Location
Orbal Staff Elliot (Sen III Weapon) EX Rod EX
エクスロッド改
STR+690/ATS+65/RNG+4/Men Only
An orbal staff with the power to sway the outcome of a battle. Magic Elemental.
Act 1: Default weapon of Elliot
Orbal Staff Elliot (Sen III Weapon) EX Rod EX +1
エクスロッド改+1
STR+735/ATS+70/RNG+4/Critical rate+2%/Men Only
An orbal staff with the power to sway the outcome of a battle. Magic Elemental.
Upgraded EX Rod EX
Orbal Staff Elliot (Sen III Weapon) EX Rod EX +2
エクスロッド改+2
STR+835/ATS+80/RNG+4/Critical rate+2%/Men Only
An orbal staff with the power to sway the outcome of a battle. Magic Elemental.
Fragments: Default weapon of Elliot
Orbal Staff Elliot (Sen III Weapon) Oak Rod
オークロッド
STR+885/ATS+85/RNG+4
An orbal staff made predominantly from sturdy branches infused with magic. Magic Elemental.
Purchase (8/17)
Orbal Staff Elliot (Sen III Weapon) Mabinogion
マビノギオン
STR+930/ATS+90/RNG+4/Critical rate+2%
An orbal staff made via a refining process passed down in the village of witches. Magic Elemental.
Upgraded Oak Rod
Orbal Staff Elliot (Sen III Weapon) Arc Staff
アークスタッフ
STR+985/ATS+95/RNG+4
An orbal staff that increases the mana of its holder. Used by members of the church. Magic Elemental.
Purchase (8/20)
Orbal Staff Elliot (Sen III Weapon) Holy Shaft
ホーリーシャフト
STR+1030/ATS+100/RNG+4/Critical rate+2%
An orbal staff tempered bia a refining process passed down in the Septian Church. Magic Elemental.
Upgraded Arc Staff
Orbal Staff Elliot (Sen III Weapon) Branwen
ブランウェン
STR+1085/ATS+105/RNG+4
An orbal staff that enhances morale when raised into the air. Magic Elemental.
Purchase (8/24)
Orbal Staff Elliot (Sen III Weapon) Manavidan
マナヴィダン
STR+1130/ATS+110/RNG+4/Critical rate+2%
A gold-patterned orbal staff that gives protection to its wielder. Magic Elemental.
Upgraded Branwen
Orbal Staff Elliot (Sen III Weapon) Gemini Rod
ジェミニロッド
STR+1185/ATS+115/RNG+4
A beautiful dark-blue orbal staff with a dual shooting star design. Magic Elemental.
Purchase (8/27)
Orbal Staff Elliot (Sen III Weapon) Polaris Cane
ポラリスケイン
STR+1230/ATS+120/RNG+4/Critical rate+2%
An orbal staff that increases its power in response to the feelings of its wielder. Magic Elemental.
Upgraded Gemini Rod
Orbal Staff Elliot (Sen III Weapon) Gullinkambi
グリンカムビ
STR+1285/ATS+125/RNG+4
An orbal staff with a golden rooster's comb that produces powerful arts. Magic Elemental.
Purchase (8/29)
Orbal Staff Elliot (Sen III Weapon) Vidofnir
ヴィゾフニル
STR+1330/ATS+130/RNG+4/Critical rate+2%
Orbal staff made of bird feathers that casts sacred judgment upon its targets. Magic Elemental.
Upgraded Gullinkambi
Orbal Staff Elliot (Sen III Weapon) Gambanteinn
ガンバンテイン
STR+1385/ATS+135/RNG+4
An orbal staff with a white-silver glow, designed like those appearing in fables. Magic Elemental.
Purchase (9/1)
Orbal Staff Elliot (Sen III Weapon) Classical Waltz
ウィンナワルツ
STR+1435/ATS+140/RNG+4/Critical rate+2%/Men Only
An orbal staff that inspires allies with fluid melodies. Magic Elemental.
Upgraded Gambanteinn
Orbal Staff Elliot (Sen III Weapon) Echo Cane Grimnismal
響杖グリームニル
STR+1490/ATS+145/RNG+4/Critical rate+4%/Men Only
An orbal staff made of Black Zemurian Ore. Evokes the valor spoken of in epic poems. Magic Elemental.
Black Zemurian Ore weapon

Trails into Reverie

Name Description Location
Orbal Staff Elliot (Sen III Weapon) EX Rod +1
エクスロッド+1
STR+1040/ATS+150/RNG+4
A stellar orbal staff with the power to claim victory from the depths of a losing battle. Magic elemental.
Orbal Staff Elliot (Sen III Weapon) Classical Waltz
ウィンナワルツ
STR+1140/ATS+160/RNG+4
A musical orbal staff that inspires allies with its tender melodies. Magic elemental.
Orbal Staff Elliot (Sen III Weapon) Classical Waltz +1
ウィンナワルツ+1
STR+1240/ATS+170/RNG+4
A musical orbal staff that inspires allies with its tender melodies. Magic elemental.
Orbal Staff Elliot (Sen III Weapon) Classical Waltz +2
ウィンナワルツ+2
STR+1340/ATS+180/RNG+4
A musical orbal staff that inspires allies with its tender melodies. Magic elemental.
Orbal Staff Elliot (Sen III Weapon) Classical Waltz +3
ウィンナワルツ+3
STR+1440/ATS+190/RNG+4
A musical orbal staff that inspires allies with its tender melodies. Magic elemental.
Orbal Staff Elliot (Sen III Weapon) Melodic Arc Forte
奏杖アークフォルテ
STR+1590/ATS+205/RNG+4/Critical Rate +2%
An enchanting orbal staff forged from Black Zemurian Ore. Sings highly pure melodies due to a unique echo. Magic elemental.
Black Zemurian Ore Weapon
Orbal Staff Elliot (Sen III Weapon) Melodic Arc Forte +1
奏杖アークフォルテ+1
STR+1990/ATS+245/RNG+4/Critical Rate +2%
An enchanting orbal staff forged from Black Zemurian Ore. Sings highly pure melodies due to a unique echo. Magic elemental.
Black Zemurian Ore Weapon
Orbal Staff Elliot (Sen III Weapon) Gjallarhorn's Echo
響杖ギャラホルン
STR+2490/ATS+295/RNG+4/Critical Rate +2%
A resounding orbal staff that echoes the very feeling of a melody into its listeners' souls. Magic elemental.
Black Zemurian Ore Weapon

Orbment[]

Trails of Cold Steel

Line Slot InitialClosed (Sen Slot)Open (Sen Slot) CostBonus
All Master (Sen Slot)Water Master Quartz Canon | Base 270 EP
1 Open (Sen Slot) Open (Sen Slot)
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×70+50 EP
  Space (Sen Slot) Closed (Sen Slot)Space (Sen Sepith)×200+60 EP
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×150+70 EP
  Water (Sen Slot) Closed (Sen Slot)Water (Sen Sepith)×400+100 EP
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×250+110 EP
  Space (Sen Slot) Closed (Sen Slot)Space (Sen Sepith)×600+120 EP
2 Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×40+40 EP
Display
Combat Orbment (Sen I II)
Orbment Spinner (Sen I II)
Orbment Oscillator (Sen I II)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)




Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Master L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Space L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Water L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Space L (Sen I II Slot)
Slot Open L (Sen I II Slot)

Trails of Cold Steel II

Line Slot InitialSlot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Slot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent) CostBonusSlot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent)Slot Upgrade (Sen Percent)Slot Upgrade (Sen Percent) CostBonus
All Master (Sen Slot)Water Master Quartz Canon | Base 150 EP
1 Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent) Wind (Sen Quartz) Air StrikeEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×20+20 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×240+30 EP
  Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent) Water (Sen Quartz) CuriaEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×35+25 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×270+35 EP
  Space (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent) Space (Sen Quartz) Golden SphereSpace (Sen Sepith)×100+30 EPSpace (Sen Sepith)×600+40 EP
  Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent) Water (Sen Quartz) Shield 1Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×65+35 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×330+45 EP
  Water (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Water (Sen Sepith)×160+40 EPWater (Sen Sepith)×720+50 EP
  Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×95+45 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×390+55 EP
  Space (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Space (Sen Sepith)×220+50 EPSpace (Sen Sepith)×840+60 EP
2 Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×20+20 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×240+30 EP
Display
Combat Orbment (Sen I II)
Orbment Spinner (Sen I II)
Orbment Oscillator (Sen I II)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)




Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Master L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Space L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Water L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Space L (Sen I II Slot)
Slot Open L (Sen I II Slot)

Link Abilities[]

Trails of Cold Steel

Level Name Description
1 Link Attack
リンクアタック
Allows the use of link attacks.
2 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe can be defeated with half the damage of a basic attack.
3 Auto-Tear
クイックティア
Heals 20% of partner's HP when they are attacked. 10% chance at Lv3, 15% at Lv4, 20% at Lv5, quadruple chance if partner is below 20% of their max HP.
4 Arts Support
ブーストアーツ
Increases the power of partner's arts by 1.2x. 15% chance at Lv4, 20% at Lv5.
5 Rush 2
ラッシュII
Increases the power of Rush by 1.3x.

Trails of Cold Steel II

Level Name Description
1 Link Attack
リンクアタック
Allows the use of link attacks.
2 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe can be defeated with 60% of the damage of a basic attack.
3 Auto-Tear
クイックティア
Heals 20% of partner's HP when they are attacked. 10% chance at Lv3 plus 2.5% for each additional level, quadruple chance if partner is below 20% of their max HP.
4 Arts Support
ブーストアーツ
Increases the power of partner's offensive arts by 1.2x. 30% chance at Lv3 plus 5% for each additional level.
5 Rush 2
ラッシュII
Increases the power of Rush by 1.2x.
6 Auto-Tear 2
クイックティアⅡ
Heals 40% of partner's HP when they are attacked. 10% chance at Lv3 plus 2.5% for each additional level, quadruple chance if partner is below 20% of their max HP.
7 Overdrive 2
オーバーライズⅡ
Deal 1.2x more physical and magic damage during Overdrive.

Brave Order[]

Trails of Cold Steel III

Name BP Effect
Blue Orchestra
ブルーオーケストラ
2 Damage received -70% (12 turns)
Restores 20% HP

Trails of Cold Steel IV

Name BP Effect Acquire
Blue Orchestra
ブルーオーケストラ
3 Damage Received -60% (10 turns)
Restores 20% HP
Initial
Sapphirl Symphony
サフィールシンフォニー
3 Damage Received -70% (12 turns)
Restores 30% HP
Trial chest[note 1]
  1. Found on North Sutherland Highway 2 (北サザーラント街道 2). Requires Elliot and Gaius. Monster level is 102.

Trails into Reverie

Name BP Effect
Sapphirl Symphony
サフィールシンフォニー
3 Damage received -70% (10 turns)
Restores 30% HP

Gallery[]

Trails of Cold Steel[]

Trails of Cold Steel II[]


Trails of Cold Steel III[]

Trails of Cold Steel IV[]

Trails into Reverie[]

The Legend of Heroes: Trails of Cold Steel: Northern War[]

Other Media[]

Trivia[]

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