
Estelle Bright (エステル・ブライト) is a bracer affiliated with the Bracer Guild in Liberl. She is the main protagonist of Trails in the Sky FC and Trails in the Sky SC, and is a major character in Trails in the Sky the 3rd. She also makes her appearance in later games in the series.
Contents
Profile
Appearance
Estelle is a young woman with bright brown hair that is worn in twin tails and crimson eyes.
In her original appearance, Estelle wears a plain white shirt, black spats and a combination of a red skirt with a pinafore attachment and red jacket. A shoulder protector is worn over her left shoulder, and she also has red covered sneakers, fingerless gloves and metallic hair ornaments.
Estelle later adopts a more orange-centric outfit, exchanging the red jacket and spats for a skirt and jacket of orange and white. She now wears white thigh-thigh stockings with a turquoise band at the top and matching shoulder guard. She wears a green shirt with a leather band around her stomach and orange Stregas.
In her older appearance in Erebonia, Estelle keeps the orange colour but with additional black elements mixed in. The pleats on her skirt are gone, instead having a vertical black stripe and the return of spats. her thigh highs are now black and she wears more feminine shoes. Her shirt is now black and white with thin straps, with semi-detached sleeves. She now wears longer black fingerless gloves.
Estelle uses a long bo-staff in combat. It is red with two segments wrapped in white cloth for handling and two metal knobs at either side.
Personality
Estelle has a cheerful and energetic personality, and begins the story with a strong desire to become a Bracer. She is initially reckless and naive, generally ignorant to the ways of the world, and has a habit of vocalizing her shock. Despite having a tendency of getting riled up and becoming aggressive, she is one of the kindest characters in the series. She generally wears her heart on her sleeve, and while that can lead to some occasional short-temper at times, she is able to show mercy and compassion to even her enemies. Her personality makes it easy for her to befriend others; even villains have a habit of being won over by her.
She will generally go out of her way to complete missions, even if they're time-consuming or inconvenient. She also has a fond love of Stregas and has an entire collection of them. Throughout FC, she eventually realizes she has romantic feelings for Joshua Bright, but tries to deny it at first. She has a somewhat-strained relationship with her father due to their similar personalities and doesn't really understand what makes her father so great. Regardless, she loves him deeply and comes to understand him a bit better throughout the games. She is good friends with Kloe and Anelace and has a sister-like relationship with Schera and Tita.
Over the course of FC, she slowly matures and gains a stronger understanding of people and the world at large, culminating in the beginning of SC where she significantly changes as a person. Her growth continues in SC, as she becomes more confidant and capable as a bracer. She opts to think and plan things through, instead of charging in like before, and her love and insight has allowed her to win over Joshua and Renne. She also becomes significantly wittier and sassier as well, making remarks and witty one-liners that would have originally flown over her head. Estelle's determination reaches a new height, and virtually nothing stops her from moving forward. Many characters liken her to the "sun" and claim her radiance allows her to keep going. By the end of SC, her party acknowledges her as the true leader of the group. Estelle is humorously afraid of ghosts.
Background
Estelle was born and raised in Rolent as the daughter to honored military general (and later top-ranking Bracer) Cassius Bright and his wife Lena on August 7, S.1186. She enjoyed a peaceful childhood until the start of the Hundred Days War in S.1192. At the age of 6, her mother sacrificed her life protecting Estelle from an Erebonian assault on Rolent's clock tower and the rubble from its collapse, which later led to Cassius leaving the military to become a Bracer. Estelle was eager to follow in his footsteps and wanted to become a Bracer herself when she turned 16.
Some time after her mother's death, at the age of 11, Cassius brought home an injured boy named Joshua, who eventually became her adopted brother. Joshua and Estelle became extremely close over the next five years, and both became Bracers together at age 16.
Trails in the Sky FC
- Main article: Role in Sky FC
Estelle serves as the main protagonist alongside her adopted brother, Joshua Bright. Estelle starts her journey off as a young Bracer-in-training. After passing her Junior Bracer Exam, she and Joshua become alarmed when the airship carrying her father, Cassius Bright, to Bose goes missing mid-flight. The pair then decide to travel to Bose and investigate together with their mentor, Scherazard Harvey. During their investigation, Estelle and co. bump into Olivier Lenheim, a traveling musician who helps them recover the stolen airship from the Capua Family.
After finding out from one of the airship crew members that her father had left the airship before departure and after receiving a mysterious black orbment, Estelle and Joshua decide to continue their journey to become full-fledged Senior Bracers. Along the way Estelle meets news friends, discovers feelings that she knew, and helps out many people.
The two young Bracers led an effort to stop a coup being put forth by Col. Alan Richard of the Intelligence Division. After having to help save the Queen and Liberl in the final chapter, Estelle becomes a Senior Bracer, but at the same time, she parts ways with Joshua, who regained his memories of his past and learned that the coup was just the first phase of a much larger plot being put forward by Ouroboros, the organization he formerly belonged to. Joshua then abandoned Estelle to put an end to the plot on his own, not wanting to involve her in his dangerous mission.
Trails in the Sky SC
- Main article: Role in Sky SC
After Joshua disappears, Estelle finds out from her father about Joshua's dark past. Unable to accept the truth that Joshua ran away to protect them, Estelle goes to Rolent hoping to find Joshua there. On the airship to Rolent, a crying Estelle meets Kevin Graham, a traveling priest who helps her accept the facts of Joshua's disappearance. Estelle then resolves to become stronger and goes on an intensive Bracer training course. Some months later, Estelle completes her training course and begins her journey to reunite with Joshua.
Simultaneously solving mysterious occurrences around Liberl as part of her Bracer duties and hunting for Joshua, Estelle reunites with old allies and comes into opposition against the very forces of Ouroboros that separated her and Joshua. Thwarting the society's ambitions as their plan unfolds, Estelle is eventually taken captive onboard thier flagship Glorious where she is eventually reunited with Joshua and the two escape. Together again at last, they continue to confront the enforcers and deal with the challenge of the the Orbal Shutdown Phenomenon created by the Liber Ark. With time limited by teh threat of Erebonian forces and the need to solve the crisis in Liberl, Estelle leads her party to the Ark where they confront Ouroboros and the power of the Aureole.
Trails in the Sky the 3rd
Estelle returns when she is pulled into Phantasma by the Recluse Cube and her connection to Kevin Graham. After she is released from a crystal, she joins the efforts to clear the seven planes and escape back to reality. Along the way, she is reunited with Renne and finds a way to get her feelings across to her, stating that they will find her in Crossbell.
Some of Estelle and Joshua childhood memories are explored in one of the Memory doors, where Estelle goes hunting for a bug to cheer Joshua up, and later is saved by him when four Rhinociders attack. Their departure from Rolent is shown, on the start of their journey out of Liberl and into Erebonia to visit Hamel. A separate Sun Door is where Estelle's reputation as a fisher explodes, with her conquering the greatest fishers of the Fisherman's Guild, acquiring the three legendary tackles and known by the title of 'The Supreme Fisher.'
The Ring of Judgment
In this manga, Estelle and Joshua team up with Toval in Erebonia in an attempt to find an artifact on behalf of the Septian Church, though Estelle and Joshua don't know this at the start. Estelle initially takes on the mission to find the missing bracers who have been kidnapped by the Jesters, a jaeger corps that has recently become active again. Afterwards, Toval informs her that a contractor wishes them to complete the mission in exchange for information about Renne.
Their investigation leads the trio to Alster, where they meet a young girl, Tilia. Tilia is a child who loves to read, but is slowly going blind. Tilia allows the trio to stay at her home and informs them of her condition. Estelle mentions that she is in Erebonia to search for Renne. Tilia thinks Renne is waiting for her, because Tilia is waiting every evening for her brother, Kai.
After learning that Kai has been kidnapped by the Jesters, the bracers travel to a nearby fortress to rescue him. Here they find out that Kai is the one currently owning the artifact: the Ring of Judgement. On behalf of Tilia, the group eventually manages to rescue Kai from the artifact's influence and secure the ring.
Ein Selnate, posing as a nun, appears and compliments the group for a job well done. Toval reveals that she is the contractor. Estelle hands the ring over to Ein in exchange for information about Renne. Ein tells the group Renne hasn't returned to the Society after the Liberl incident. Though this is initially all Ein wishes to tell them, she changes her mind after Estelle tells her of her intention to adopt Renne. Ein decides to inform them where they can find her: Crossbell.
Zero and Ao no Kiseki
Estelle and Joshua arrive in Crossbell to find Renne and ask her to join their family following the events in Phantasma. She and Joshua meet Lloyd Bannings and the rest of the SSS when they save the group from monsters attacking a bus. The members of the SSS are quick to notice the similarities between Lloyd and Estelle. Lloyd notes that the two Bracers, though not as strong as Arios MacLaine, are on a whole different level. Estelle and Joshua join the members of the SSS in the final chapter to fight the mastermind. In the end, they finally manage to convince Renne to live with them and journey back to Liberl.
Estelle, Joshua and Renne return for the climatic battle where they take on the might of the Aion Type-γ together. Powered by a Sept-Terrion, it proves much too strong for them to deal with, requiring Pater-Mater to step in.
Trails of Cold Steel IV
After having been barred from the Empire due to their history and connections with Cassius Bright, Estelle is part of a small team that infiltrate Orchis Tower and the Mystic Core to find out what had happened in the Empire. They successfully find out, but confront Black Alberich, Mariabell Crois and Claire Rieveldt in the process, before escaping.
Estelle later comes to the aid of Class VII by holding off Cao Lee in the Geofront below the Tower, and again later in the Lake Elm wetlands where she helps take on the Zauber Soldats at the site of the trial grounds. Estelles is part of the girls' team that acts to repel Cedric Reise Arnor's boarding party when the Glorious attacks the nations present on board the Pantagruel to discuss Operation Mille Mirage. She also volunteers to perform in a special Arc en Ciel performance to distract Crossbell's military forces while Rean's party storm Orchis tower to dispel the shield generator on its roof.
Estelle is also part of an operation before the start of the war to investigate an incursion of the Spirit World in Hamel. During the overture in Mishelam, she walks around with Joshua and Renne pressures them to advance in their relationship. On the day of the Great War, Estelle leads a team to take on one of the fake Salt Pales before coming to assist in the final battle against Ishmelga-Loge.
Hajimari no Kiseki

The Bright family vacation in Ymir(the first one since Renne joined them) where they encounter Gilbert once again and a boar monster up in the mountains, angered by thier snowball fight. Estelle is also present at the Martial arts tournament in Erebonia, watching her father team up with Zechs Vander. Estelle and Joshua are given an important job by Elsa Cochrane and Davil Crainagh to help escort personel to Crossbell to set up a consulate. The Special Support Section catch them on a break getting ice cream and Wazy Hemisphere comments on the young couple in love. They are unable to act in time when Supreme Leader Rufus Albarea attacks. Estelle reunites with Lloyd's party during the operation to relieve Sonya Baelz at the Moon Temple. Estelle and severla other bracers appear in the tunnels where they take on some of the Black Guard and their Zauber Soldats. At the temple itself, Estelle helps take on The Twilight dancer, falling temporarily to her dance but recovering after Lloyd breaks free. Following this, Estelle is present at the final battle against Elysium at Reverse Babel.
Character Notes
Trails of Cold Steel IV
Gameplay
Weapons
Trails in the Sky FC
Name | Description | Effect | Shop Cost | |
---|---|---|---|---|
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Birch Staff 白木の杖 |
A light wooden staff polished to a fine finish. | STR+3 RNG+1 |
100 mira |
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Pile Rod パイルロッド |
A battle staff reinforced with metal rings at each end. | STR+7 RNG+1 |
600 mira |
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Stun Rod スタンロッド |
A full-blown fighting staff with a heavy metallic core. | STR+20 RNG+1 |
2000 mira |
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Hex Stave 六角棍 |
A staff made of ultra-hard wood. Plain, but packs a wallop. | STR+40 RNG+1 |
5000 mira |
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Spike Rod スパイクロッド |
A staff with sharp ends. Great for making a point. | STR+65 RNG+1 |
7000 mira |
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Tin Staff 錫杖 |
A thin metallic staff said to be used by monks in the East. | STR+10 RNG+1 |
1000 mira |
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Octavian Stave 八角棍 |
An Eastern-style staff coated with a hardened resin. | STR+80 RNG+1 |
8000 mira |
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Battle Staff バトルスタッフ |
A large staff that requires a lot of training to wield. | STR+90 RNG+1 |
10000 mira |
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Arc Rod アークロッド |
A staff crafted out of a mysterious, unidentified alloy. | STR+120 RNG+1 |
12000 mira |
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Laundry Pole 物干し竿 |
Laundry pole turned weapon. Ingenious or pathetic? | STR+7 RNG+2 |
500 mira |
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Mystic Stave 太極棍 |
An Eastern staff with designs depicting universal axioms. | STR+130 RNG+1 |
15000 mira |
Trails in the Sky SC
Name | Description | Effect | Shop Cost | |
---|---|---|---|---|
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Break Rod ブレイクロッド |
A training staff. Effective enough for live combat as well. | STR+120 RNG+1 |
100 mira |
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Fiber Rod ファイバーロッド |
A staff made of bark fibers woven in a special manner. | STR+130 RNG+1 |
300 mira |
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Impact Rod インパクトロッド |
A wooden staff with widened ends to increase striking power. | STR+150 RNG+1 |
800 mira |
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Pole Weapon ポールウェポン |
A simple, but elegant, slender metal staff. | STR+180 RNG+1 |
1500 mira |
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Ceramic Rod セラミックロッド |
A staff made from durable ceramics that has reinforced tips. | STR+220 RNG+1 |
3000 mira |
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Edel Staff エーデルスタッフ |
A reinforced metal staff etched with decorative designs. | STR+270 RNG+1 |
5000 mira |
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Laundry Pole+ 徳用物干し竿 |
Deadliest drying pole you ever did see. Ridiculously long. | STR+150 RNG+2 |
2000 mira |
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Spiral Rod スパイラルロッド |
A Central Factory-made rod with a spiral grip. | STR+320 RNG+1 |
7000 mira |
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Valkyrie Rod バルキリーロッド |
A recreated ancient staff polished to a mirror-like shine. | STR+370 RNG+1 |
9000 mira |
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Brave Staff ブレイブスタッフ |
An ancient weapon with earth-shattering power. | STR+415 RNG+1 |
10000 mira |
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Ebony Staff 黒檀の杖 |
A delicately carved staff made of black wood. | STR+136 RNG+1 |
600 mira |
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Five Rings Cane 五輪棍 |
A wooden staff carried by Eastern monks. | STR+160 RNG+1 |
1000 mira |
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Diamond Staff 金剛杖 |
A tremendously flashy staff with a diamond-studded grip. | STR+240 RNG+1 |
4000 mira |
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Seven Rings Cane 七輪棍 |
Eastern staff marked w/ the holy symbol of heaven and earth. | STR+295 RNG+1 |
6000 mira |
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Arhat's Staff 羅漢杖 |
A long staff etched top to bottom with Eastern characters. | STR+335 RNG+1 |
8000 mira |
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Qilin Horn 麒麟具 |
A mythical glowing staff made from alloying a strange metal. | STR+480 RNG+1[note 1] |
15000 mira |
- ↑
Qilin Horn was STR+500/RNG+1 in the original PC release.
Trails in the Sky the 3rd
Name | Description | Effect | Shop Cost | |
---|---|---|---|---|
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Linear Grip リニアグリップ |
A simple staff for returning to basics. | STR+500 RNG+2 |
100 mira |
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Nohval Staff 黒耀棍 |
Jet-black staff that sucks in light. Processed with nohval. | STR+600 RNG+2 |
2000 mira |
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Calamites Rod カラミテスロッド |
A staff cut from a fossilized ancient tree. | STR+800 RNG+2 |
4000 mira |
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Corkswain コークスウェイン |
A flexible staff made from seven sticks bound together. | STR+900 RNG+2 |
8000 mira |
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Force Flag フォースフラッグ |
A staff with a flag symbolic of power on it. | STR+1000 RNG+3 DEX+10 AGL+10 SPD+5[note 1] |
9500 mira |
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Hercule エルキュール |
A highly resistant staff made in ancient times. | STR+1100 RNG+2 |
12000 mira |
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Amanomadra アマノマドラー |
A mystical staff that shakes the very existence of targets. | STR+1200 RNG+3 DEX+10 AGL+10[note 2] |
18000 mira |
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Umegae 梅ヶ枝 |
Once a traveler's. Red petals dance in its wake. | STR+950 RNG+3 DEX+5 AGL+15 SPD+5[note 3] |
10000 mira |
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Umegae+1 梅ヶ枝+1 |
Once a traveler's. Red petals dance in its wake. | STR+1300 RNG+3 DEX+15 AGL+25 SPD+5[note 4] |
20000 mira |
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Sphere Soleil スフィアソレイユ |
A staff that radiates a warm glow. Made from strange ore. | STR+1500 RNG+3 DEX+25 AGL+25 SPD+5[note 5] |
30000 mira |
Trails of Cold Steel IV
Name | Cost | Upgrade materials | Acquired | |
---|---|---|---|---|
32px | Arc Rod アークロッド |
— | — | Prologue: "Nightfall" |
[STR+900/RNG+2/Critical rate+2%] Staff forged with a combination of ancient and modern techniques. | ||||
32px | Arc Rod +1 アークロッド+1 |
— | — | Act 2: "Guiding Starlight" |
[STR+1145/RNG+2/Critical rate+2%] Staff forged with a combination of ancient and modern techniques. | ||||
32px | Arc Rod +2 アークロッド+2 |
— | — | Finale: "Scattered Petals, Dying Flames" |
[STR+1445/RNG+2/Critical rate+2%] Staff forged with a combination of ancient and modern techniques. |
Hajimari no Kiseki
Name | Cost | Upgrade materials | Acquired | |
---|---|---|---|---|
32px | アークロッド+1 |
— | — | |
[STR+1250 RNG+2] | ||||
32px | アークロッド+2 |
— | — | |
[STR+1350 RNG+2] | ||||
32px | アークロッド+3 |
— | — | |
[STR+1450 RNG+2] | ||||
32px | 麒麟具 |
— | Black Zemurian Ore x1 | Upgrade |
[STR+1600 RNG+2 必殺2%] |
Crafts
Trails in the Sky FC
Name | Effect | Cast Cost | Acquire | |
---|---|---|---|---|
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Morale 掛け声 |
Craft - Area (M) - Support A shout to encourage allies. [STR+20%] |
20 CP | Initial |
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Taunt 挑発 |
Craft - Area (M) - Support Temporarily focuses enemy attention on self. [Rage] |
20 CP | Level 4 |
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Hurricane 旋風輪 |
Craft - Area (M) - Attack (Set) Spins and strikes enemies in the area. |
30 CP | Level 8 |
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Comet 捻糸棍 |
Craft - Line - Attack Launches a ballistic wave of energy. [Penetrate] |
20 CP | Level 19 |
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Hard Break 金剛撃 |
Craft - Single - Attack Hits an enemy's weak spot. Cancels arts and crafts. [Impede] |
20 CP | Level 27 |
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Pummel 烈波無双撃 |
S-Craft - Single - Attack Beats an enemy senseless with a series of attacks. |
100+ CP | Initial |
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Barrage 桜花無双撃 |
S-Craft - Single - Attack An extended, more powerful version of Pummel. |
100+ CP | Level 24 |
Trails in the Sky SC
Name | Effect | Cast Cost | Acquire | |
---|---|---|---|---|
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Morale 掛け声 |
Craft - Area (M) - Support A shout to encourage allies. [STR+20%] |
20 CP | Initial |
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Comet 捻糸棍 |
Craft - Line - Attack Launches a ballistic wave of energy. [Penetrate] |
20 CP | Initial |
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Hard Break 金剛撃 |
Craft - Single - Attack Hits an enemy's weak spot. Cancels arts and crafts. [Impede] |
20 CP | Initial |
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Hurricane 旋風輪 |
Craft - Area (M) - Attack (Set) Spins and strikes enemies in the area. |
30 CP | Initial |
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Taunt 挑発 |
Craft - Area (M) - Support Temporarily focuses enemy attention on self. [Rage] |
20 CP | Initial |
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True Hurricane 真・旋風輪 |
Craft - Area (M) - Attack (Set) Upgraded Hurricane. Spins and strikes even more enemies. |
30 CP | Level 42 |
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True Comet 真・捻糸棍 |
Craft - Line - Attack Launches a powerful ballistic wave of energy. [Penetrate] |
20 CP | Level 55 |
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True Hard Break 真・金剛撃 |
Craft - Area (M) - Attack Hits enemies' weak spots. Cancels arts and crafts. [Impede] |
20 CP | Level 72 |
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Pummel 烈波無双撃 |
S-Craft - Single - Attack Beats an enemy senseless with a series of attacks. |
100+ CP | Initial |
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Barrage 桜花無双撃 |
S-Craft - Single - Attack An extended, more powerful version of Pummel. |
100+ CP | Initial |
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True Pummel 真・烈波無双撃 |
S-Craft - Single - Attack Pummel with more charging power. Steals foe's health. |
100+ CP | Level 45 |
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True Barrage 真・桜花無双撃 |
S-Craft - Single - Attack Perfected Barrage w/ a fluid motion. Steals foe's health. |
100+ CP | Level 57 |
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Wheel of Time 奥義・太極輪 |
S-Craft - Single - Attack Ultimate smash technique using centrifugal energy. |
100+ CP | Level 81 |
Trails in the Sky the 3rd
Name | Effect | Cast Cost | Acquire | |
---|---|---|---|---|
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Morale 掛け声 |
Craft - Area (M) - Support A shout to encourage allies. [STR+20%] |
20 CP | Initial |
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True Comet 真・捻糸棍 |
Craft - Line - Attack Launches a powerful ballistic wave of energy. [Penetrate] |
20 CP | Initial |
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True Hard Break 真・金剛撃 |
Craft - Area (M) - Attack Hits enemies' weak spots. Cancels arts and crafts. [Impede] |
20 CP | Initial |
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True Hurricane 真・旋風輪 |
Craft - Area (M) - Attack (Set) Upgraded Hurricane. Spins and strikes even more enemies. |
30 CP | Initial |
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Taunt 挑発 |
Craft - Area (M) - Debilitate Temporarily focuses enemy attention on self. [Rage] |
20 CP | Initial |
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Supreme Hurricane 極・旋風輪 |
Craft - Area (M) - Attack An even faster spinning attack. Turns foes to dust. |
30 CP | Level 95 |
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Supreme Comet 極・捻糸棍 |
Craft - Line - Attack Launches a very powerful ballistic wave of energy. [Penetrate] |
20 CP | Level 112 |
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Supreme Hard Break 極・金剛撃 |
Craft - Area (M) - Attack A deadly strike at a foe's weak point. [Impede] |
25 CP | Level 127 |
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True Pummel 真・烈波無双撃 |
S-Craft - Single - Attack Pummel with more charging power. Steals foe's health. |
100+ CP | Initial |
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True Barrage 真・桜花無双撃 |
S-Craft - Single - Attack Perfected Barrage w/ a fluid motion. Steals foe's health. |
100+ CP | Initial |
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Wheel of Time 奥義・太極輪 |
S-Craft - Single - Attack Ultimate smash technique using centrifugal energy. |
100+ CP | Initial |
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True Wheel of Time 絶招・太極輪 |
S-Craft - Single - Attack A faster, more devastating Wheel of Time. Steals foe's health. |
100+ CP | Level 120 |
Zero no Kiseki
Name | Effect | Cast Cost | Level | |
---|---|---|---|---|
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Morale 掛け声 |
Craft - Support - Area (L) - STR+25% A shout to encourage allies. |
20 CP | Initial |
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Supreme Comet 極・捻糸棍 |
Craft - Attack - Line Launches a powerful ballistic wave of energy. |
20 CP | Initial |
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Supreme Hurricane 極・旋風輪 |
Craft - Attack (Set) - Area (M) A fast spinning attack that turns foes to dust. |
30 CP | Initial |
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Supreme Hard Break 極・金剛撃 |
Craft - Attack - Area (M) - Impede A deadly strike at a foe's weak point. |
25 CP | Initial |
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Hundred Blows 百烈撃 |
Craft - Attack - One An overwhelming barrage of blows to knock the foe down. |
20 CP | Initial |
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Timeless Pummel 太極無双撃 |
Combo Craft (Estelle & Joshua) - Attack - Area (L) A perfectly synchronized attack between bo staff and swords. |
100 CP | Story[note 1] |
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Phoenix Wave 鳳凰烈波 |
S-Craft - Attack - Area (M) With the spirit of a phoenix, spins with immense power. |
100+ CP | Initial |
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Swelling Hope ホープスエール |
Support Craft - Support - All - DEF+25% - CP+30 A loud shout to encourage allies. |
— | Initial |
- ↑ Timeless Pummel is immediately available when Estelle and Joshua join the party in the Finale.
Trails of Cold Steel IV
Name | Power | Break | Unbalance | Cost | Acquire | |
---|---|---|---|---|---|---|
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Hurricane 旋風輪 |
D+ | D | 30% | 20 CP | Initial |
Physical - Area L (Set) - DEF ↓ (S) (4 turns) Whirls a staff deftly overhead, striking those in range. | ||||||
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Barrage 桜花無双撃 |
S+ | SS | 10% | 40 CP | Initial |
Physical - One - Faint (70%) Jumps at the enemy and unleashes a furious combo attack. | ||||||
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Wheel of Time 奥義・太極輪 |
5S | S | No | 100+ CP | Initial |
Physical - One - Critical rate+50% Uses centrifugal energy to rip through the battlefield. |
Hajimari no Kiseki
Name | Power | Break | Unbalance | Cost | Acquire | |
---|---|---|---|---|---|---|
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旋風輪 |
20 CP | Initial | |||
攻撃(威力D ブレイクD 崩しA): 円L(地点指定):4ターンDEF↓(小) | ||||||
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極・旋風輪 |
20 CP | Level 128 | |||
攻撃(威力D+ ブレイクD 崩しA): 円L(地点指定):4ターンDEF↓(中) | ||||||
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桜花無双撃 |
40 CP | Initial | |||
攻撃(威力S+ ブレイクSS 崩しC): 単体:気絶70% | ||||||
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極・桜花無双撃 |
40 CP | Level 197 | |||
攻撃(威力SS ブレイクSS 崩しC): 単体:気絶100% | ||||||
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奥義・太極輪 |
100+ CP | Initial | |||
攻撃(威力5S ブレイクS 崩し無効): 単体:必殺50% | ||||||
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絶招・太極輪 |
100+ CP | 試練の扉 | |||
攻撃(威力5S+ ブレイクS+ 崩し無効): 単体:必殺50% |
Brave Order
Trails of Cold Steel IV
Name | BP | Effect |
---|---|---|
Adamantite Formation 金剛陣 |
4 | Damaged Reduced -50% (4 turns) CP +50 |
Orbment
Trails in the Sky FC
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Trails in the Sky SC and the 3rd
Line | Slot | → Cost | → Cost |
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Akatsuki no Kiseki
Line | Slot | Initial | ![]() ![]() | Bonus | → Cost | Bonus |
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Master — | ![]() |
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1 — | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 0 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 37 EP | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 7 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 50 EP | ||
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 10 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 75 EP | ||
2 — | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 0 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | + 37 EP | |
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Gallery
see also Estelle Bright/Portraits
Trails in the Sky FC
Add a photo to this gallery
Trails in the Sky SC
Trails in the Sky the 3rd
Zero and Ao no Kiseki
Trails of Cold Steel IV
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Hajimari no Kiseki
Akatsuki no Kiseki
Other
Trivia
- Estelle is one of nine characters to appear in at least one game in each arc. The others are Joshua Bright, Kloe Rinz, Lechter Arundel, Renne, Campanella, Olivert Reise Arnor, Mueller Vander and Giliath Osborne.
- Estelle is tied with Tita Russell, Agate Crosner and Joshua for having the most number of playable appearances, with 6. Estelle is playable in each Sky game, Zero, the final Cold Steel game and Hajimari. She and Joshua are also the only characters who are playable in each arc including Hajimari.
References
Members | |
Liberl | Agate Crosner - Aina Holden - Anelace Elfead - Carna - Cassius Bright (Ret.) - Dan Russell (Ret.) - Deen - Elnan - Estelle Bright - Grant - Gundolf - Jean - Joshua Bright - Kilika Rouran - Kurt Nardin - Lugran - Melvin - Rais - Ridge - Rocco - Scherazard Harvey - Sting - Wong |
Crossbell | Arios MacLaine (Ret.) - Aeolia - Chloe Barnett - Michel - Nacht Weiss - Lynn - Scott - Wenzel |
Erebonia | Fie Claussell - Miles - Sara Valestein - Toval Randonneur |
Calvard | Zin Vathek - Elaine Auclair |
Remiferia | Katarina Ford |
Leman | Phyllis - Robert |
Central Zemuria | Ines (Ret.) |
Locations | |
Headquarters | Leman |
Facilities | Balstar Channel - Grimsel Fortress - Le Locle - Saint-Croix Forest |
Branches | Liberl: Rolent Branch - Bose Branch - Ruan Branch - Zeiss Branch - Grancel Branch Crossbell: Crossbell Branch Erebonia: Bareahard Branch - Alto Street Branch - Vesta Street Branch - Legram Branch - Saint-Arkh Branch Remiferia: Ardent Branch - Monrain Branch |
Terminology | |
Concepts | Guild Code - Rank |
- Pages with broken file links
- Characters
- Bracers
- Trails in the Sky FC Characters
- Trails in the Sky SC Characters
- Trails in the Sky the 3rd Characters
- Zero no Kiseki Characters
- Ao no Kiseki Characters
- Ring of Judgment Characters
- Trails of Cold Steel IV Characters
- Hajimari no Kiseki Characters
- Akatsuki no Kiseki Characters