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Gaius Worzel (ガイウス・ウォーゼル) is a member of the nomadic people of the Nord Highlands. He is introduced as a member of Thors Military Academy's Class VII.

Profile[]

Appearance[]

Gaius is a nomad of the Nord Highlands with wavy brown hair tied into a short ponytail, tan skin and light blue eyes. he bears a strong resemblance to the rest of the members of the Worzel Family.

As a student of Thors, he wears the standard Class VII crimson uniform, in a similar alternative style to Elliot. His sleeves are kept rolled and wears sandals instead of shoes because of his homeland culture. He also has his own loose ankled trousers and wears a lavender sash around his waist.

Gaius's civil war outfit consists of a lined pattern long-sleeve shirt with the sleeves folded. Overtop is a dark crimson belted vest where his black trousers are overlaid with chaps chained to his belt. He switched his sandals for normal shoes

After Gaius's long absence, he sports a more traditional fashion of a nomadic soldier. Replacing his crimson vest is a long dark crimson overcoat with white pants, boots and open-fingered gloves, with the style resembling that of his new occupation.

Personality[]

Gaius is a friendly yet level-headed individual, able to discern the true nature of things without prejudice. He is grateful to the wind and Aidios for the people he has been able to meet and the experiences that have come across his path. His personality is without any sense of discrimination, leading him to be heavily relied on by the members of Class VII. Within the group, he frequently acts as the voice of reason. He is a very devout follower of the Septian Church and Aidios as a result of his mentor's, Barkhorn, influence.

Background[]

Gaius was born in the Nomadic Settlement in Nord in S.1187, to Lacan and Fatma Worzel. As their firstborn, he is the older brother to Thoma, Sheeda, and Lily.

Raised in the Nord Highlands, Gaius came from a part of the Empire isolated from the commoner/noble dichotomy, granting him a unique perspective on the class system that divided his class and the rest of his country. A level-headed and respectful ally, Gaius fought alongside Class VII to protect Erebonia from many threats during his time as a student.

Gaius is able to 'read' the wind in the sense that he is able to discern higher elements and feel the auras of his enemies. He is later revealed as being able to sense the 'Gale of Ruin', an ability which rarely manifests in the Empire.

Barkhorn (Sen)

Gaius learnt about the world outside Nord and the geopolitical situation of his hometown through monthly Sunday School lessons held by Barkhorn. Amazed by his mentor's knowledge, Gaius vowed to learn about the world as much as possible to better protect his homeland.

Trails of Cold Steel[]

After the 3rd Armored Division was transferred to the Zender Gate on the border between Erebonia and Nord, Gaius met Lieutenant General Zechs Vander. Adamant that Gaius' skill would prove useful at Erebonia's most prestigious military academy after assisting him in obliterating a flock of monsters, seeing as Erebonia's cavalry's lance and spear training has their origins rooted in both the Eisenritter and the spearmanship of Nord, he gave Gaius a recommendation to attend Thors Military Academy.[2]

Having never left Nord before, the number of people he saw while transferring lines on his way to Trista threw him for a loop[3] and he saw Roer was one big mass of iron.[4] He was selected for Class VII and befriended Rean Schwarzer and Elliot Craig at the start of their orientation. Gaius joined the Art Club to improve his skills as an artist.

Offering an 'outside' view to Erebonian society, he interrupted another discussion between students born noble and commoner by pointing out fundamental problems in Erebonia's class system, which in turn served as an eye-opener for those around him.[2] During their field trip to Legram, Gaius realized that the people of Nord and Legram worship both Aidios and the animist spirits, despite the difference in culture and tradition. Protecting those traditions by levying through taxes is worth it, he continues to argue.[5]

Trails of Cold Steel II[]

Main article: Erebonian Civil War

During the Erebonian Civil War, he returns to the Nord Highlands to help protect the region from the conflict. After Rean Schwarzer and the rest of Class VII come looking for him, Gaius decided to team up with again and helps put an end to the civil war together with the crew on the Courageous.

Gaius Worzel - Introduction (CS III)

Gaius's introduction in Trails of Cold Steel III.

Although the civil war within Erebonia has ended and Gaius returns to the Nord Highlands to help the nomads recover from the war, he finds out that Erebonia's annexation of Crossbell has lead to a constant conflict between the Imperial Army of Erebonia and the Republic Army of Calvard both near the Tangram Hills east of Crossbell as well as in the neutral territory of Nord.

Trails of Cold Steel III[]

Gaius & Barkhorn - Flashback 1 (Sen III)

Gaius and Barkhorn during the Erebonian Civil War. (Trails of Cold Steel III)

Having protected Ordis during the civil war, Barkhorn noticed Gaius' anxiety over the future of his homeland and decided to visit him in Nord. Gaius had only just explained that the destructive wind blowing across the highlands gave him a bad feeling, when a Republic aircraft broke through the 7th Armored Division's line of defense and began attacking the Nomadic Settlement.[6]

Afterwards, Gaius's mentor, Barkhorn, died protecting Gaius and the Highlands from Calvardian threats. In his dying moments, Barkhorn, then the 8th Dominion of the Gralsritter wing of the Septian Church, passed his Stigma down to Gaius. This caused Gaius to inherit Barkhorn's position as the Eighth Dominion, at which point his title became the Soaring Phoenix (絶空鳳翼).[6]

Gaius & Barkhorn - Flashback 2 (Sen III)

Barkhorn transferring his Stigma to Gaius. (Trails of Cold Steel III)

Thomas Lysander, the other Dominion known to be operating in Erebonia, guided Gaius to Arteria where he would be trained for the next half year during which his friends from Class VII were unable to contact him. The other Dominions each trained him in their free time, with Ein Selnate's training being particularly harsh.

Gaius Worzel - Re-Introduction (CS III)

Gaius's re-introduction as Eight Dominion in Trails of Cold Steel III.

Along the way, Gaius settled on his alias as a Dominion which he reveals to everyone before his battle with Emma Millstein and Laura S. Arseid against Arianrhod and McBurn in the Gral of Erebos.[6]

Trails of Cold Steel IV[]

“Once again, I swear to protect both Nord and this country, my second home.”
Trails of Cold Steel IV

Gaius Worzel - Merkabah Captain (Sen IV)

Gaius commanding his Merkebah. (Trails of Cold Steel IV)

Throughout Trails of Cold Steel IV, Act 2: "Guiding Starlight", Gaius offers his inherited Merkabah as Class VII's primary mode of transportation. Being a new Dominion, his Merkabah was understaffed - it is unknown if Barkhorn had other squires. To help alleviate the shortage of manpower, Thomas had his squires, among them Rosine, to help operate Gaius' Merkabah until a new crew could be found.

Gaius decides to spend his last night before the World War with Linde, with whom he participated in the Art Club as students.[7]

Gaius Worzel - Introduction (Sen IV)

Gaius's introduction in Trails of Cold Steel IV.

During the World War, like the rest of Class VII Gaius joins Prince Olivert Reise Arnor's operation Radiant Wings. His father Lacan and brother Thoma are also assisting with the operation, starting by evacuating the nomads to the comparatively safe northern area, leaving Gaius assured about the safety of his mother and younger sister.[8]

Trails into Reverie[]

Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails into Reverie may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!

Hearing about the disappearance of Olivert Reise Arnor and Scherazard Harvey, Gaius starts a search for them in their rumoured location - the Nord Highlands. He and his siblings greet Rean at their settlement when the latter comes to assist in the search. Gaius explains that he had been riding around the highlands but had not yet been able to determine any clues, but he had found evidence of campers from remains of fires and food packaging.

The news that a battalion of Calvardian tanks are heading for Nord spurs Gaius and the 23rd Armored Division into action, although they feel something is amiss. Gaius orders an emergency evacuation. After confronting the tanks, they find no signs of life, and the tanks are seemingly automated. Zeo signals the news that the settlement is in danger and they rush back. Afterwards, they search the Highlands in a massive operation and eventually discover the Courageous II, cloaked. After freeing the crew and prince, they escape and continue the operation to stop the 23rd Armored Division's ambitions. Gaius uses his Merkabah to block a unit of Calvardian tanks. Soon after, Gaius witnesses Rean save the settlement from an automated Railway Cannon with his Tyrfing unit and the subsequent appearance of a white Divine Knight which disabled the Courageous II and Merkabah's engines. They are saved by Zeit.

Gaius is part of the group that infiltrates the Retributive Tower in a joint effort to take out Elysium.

Hollow copies of Gaius are fought in the True Reverie Corridor; once alongside hollow Wallace Bardias and once more in a group with fellow Dominions Thomas Lysander and Wazy Hemisphere- both hollows.

There we go, the end of spoilers. Thank you for your time!

Trails through Daybreak[]

Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails through Daybreak may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!

After Barkhorn is found alive by Celis Ortesia and Leon Balthazar in Calvard, Gaius is mentioned to have been asking them about him. He is present at the gathering of Dominion in the New Year in Arteria, understandably overjoyed to see Barkhorn again.

There we go, the end of spoilers. Thank you for your time!

Character Notes[]

Trails of Cold Steel[]

Gaius Worzel
Gaius Worzel Note (Sen) Year 1 Class VII (Art Club)
A tall exchange student. Soft-spoken, but has a strong sense of integrity. Can be relied on when it counts.
Homeland
Gaius' homeland, the Nord Highlands, is where Emperor Dreichels rose his army during the War of the Lions.
Resolve
Gaius chose to enroll at the academy to learn more about the outside world and better protect his homeland.
Painter
Gaius was painting the scenery of the Nord Highlands, hoping to return there with his class one day.

Trails of Cold Steel II[]

Gaius Worzel
Gaius Worzel Note (Sen) Year 1 Class VII (Art Club)
An exchange student from the Nord Highlands. Reliable and always calm, he sees the Empire as his second home.
Resolve
He resolves to leave Nord behind in order to protect his second home of Erebonia, but swears to return again.
Warriors of Nord
Gaius quietly wishes to fight on the same level as his father and Brigadier General Bardias one day.
Teachings of a Priest
He learned a lot from an elderly priest who often came to Nord to hold classes there.

Trails of Cold Steel III[]

Gaius Worzel
Gaius Worzel Note (Sen III)
Old Class VII - Citizen of Nord
A young man from Nord. He couldn't be contacted for the past six months, but the reason why is unclear.
Reading the Wind
He can read the wind even more clearly than ever before, and senses a malicious wind sweeping over the empire.
Inherited Role
Vanished for six months due to his training as the Eighth Dominion after inheriting the stigma of his mentor, Barkhorn.

ガイウス・ウォーゼル
Gaius Worzel Note (Sen III)
旧Ⅶ組メンバー/ノルドの民
半年ほどのあいだ音信不通となっていたノルド出身の青年。どうやら只ならぬ事情で連絡出来ずにいたようなのだが……?
風読み
以前よりも風を読む力が研ぎ澄まされ、帝都に微かに流れる“悪しき風”を感じとれるまでになったらしい。
受け継いだ座
半年間連絡が取れなかった理由は、星杯騎士団の《吼天獅子》の跡を継いで新たな第八位として修行していた為だった。

Trails of Cold Steel IV[]

Gaius Worzel
Gaius Worzel Note (Sen III)
Old Class VII - Nord / Septian Church
8th Dominion of the Gralsritter. Hails from the North highlands and is assisted in battle by his faithful partner, a hawk named Zeo.
Big Shoes to Fill
Gaius inherited his Stigma and the Merkabah from the previous Dominion, Barkhorn. Being ship commander is a new experience for him.
Nord Heritage
Gaius was so absorbed in his Gralsritter duties that he began to lose touch with his roots. He decided to re-examine his priorities.
Family Ties
Various members of Gaius' family joined Operation Shining Steel. His love for them remains firm, as does their mutual trust.

ガイウス・ウォーゼル
Gaius Worzel Note (Sen III)
旧Ⅶ組メンバー/ノルドの民/七耀教会
星杯騎士団・守護騎士第八位《絶空凰翼》。ノルドの出身の青年で、鷹のゼオという相棒がいる。
受け継いだ艦
先代バルクホルン師父から聖痕と共に受け継いだ艦《メルカバ》。不慣れながら艦長として指揮を執ることに。
ノルドという足場
星杯騎士としての使命を帯びた事で、ノルドという足場を見失っていたガイウス。自分を見つめ直し全てを護る覚悟を決めた。
故郷の家族
父や弟たちも《翼の閃き》作戦に協力、開戦に備え立ち回っていると語るガイウス。大家族の長男として家族を信じている。

Trails into Reverie[]

Gaius Worzel
Gaius Worzel Note (Sen III)
Old Class VII - Nord / Septian Church
The Gralsritter's Eighth Dominion, Soaring Phoenix, who hails from Nord. Together with his faithful partner Zeo, he lives a just life free of worldly bias.
Homeland Saved
The mayhem encompassing his peaceful home comes to an end thanks to his friends, and he reflects upon his bonds with those he holds dear.
Main Contact
Gaius enters the meeting being held at Orchis Tower as a representative of the Gralsritter and Arteria.

ガイウス・ウォーゼル
Gaius Worzel Note (Sen III)
旧Ⅶ組メンバー/ノルドの民/七耀教会
星杯騎士団・守護騎士第八位《絶空凰翼》。遊牧民のノルドの民であり、物事の本質を見定められる性格。鷹のゼオという相棒がいる。
故郷の危機
穏やかな蒼穹の大地を巻きこんだ騒乱は、Ⅶ組や協力者の助力で最悪の結末は免れた。ガイウスは家族や仲間たちとの絆を再確認した。
連絡役
アルテリア法国及び星杯騎士団からの連絡役を担ったガイウスは、オルキスタワーでの作戦会議の場に駆けつけた。

Gameplay[]

Base Stats[]

Trails of Cold Steel

Stat Total Growth per level
HP 259.37 + 130.21×Level 130.21
STR 39.54 + 5.82×Level 5.82
DEF 40.42 + 5.86×Level 5.86
ATS 29.4 + 4.2×Level 4.2
ADF 28.67 + 4.11×Level 4.11
DEX 25.7 + 0.1×Level 0.1
AGL 16.7 + 0.1×Level 0.1
SPD 50.5 + 0.5×Level 0.5
MOV 6

Trails of Cold Steel II

Stat Total Growth per level
HP 525 + 130×Level 130
STR 6.28×Level 6.28
DEF 3.56×Level 3.56
ATS 10.72×Level 10.72
ADF 6.8×Level 6.8
DEX 29 + 0.095×Level 0.095
AGL 20 + 0.1×Level 0.1
SPD 20 + 0.36×Level 0.36
MOV 6

Crafts[]

Trails of Cold Steel

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Gale Stinger
ゲイルスティング
Initial 20 CP 30 AT 110% (C) Yes Set line (2 width)
Attack - (Set) - Line (S) - Seal (50%)
Launches a blast of wind forwards. Can unbalance.
Seal (Sen Status) Seal (50% chance, 4t)
Craft (Sen Skill) Turbulence
タービュランス
Level 14 30 CP 30 AT 130% (A) +10% Circle around target (Weapon range + user MOV, 6 radius)
Moves user in range of target
Attack - Area (M) - Blind (50%)
Envelops foes in turbulent winds. Unbalance+10%.
Blind (Sen Status) Blind (50% chance, 4t)
Craft (Sen Skill) Wild Rage
ワイルドレイジ
Level 25 30% Max HP 30 AT User
Support - Self - HP-30% - CP+50
Cries out with wild anger, trading HP for CP.
50 CP restored
Craft (Sen Skill) Savage Fang
サベージファング
Level 47 40 CP 30 AT 150% (S+) +20% Set circle within move range (6 radius)
Moves user to set point
Attack (Set) - Area (M) - MOV-50% - Delay+35
Skewers foes with great force. Unbalance+20%.
MOV Down Max (Sen Status) MOV-50% (4t)
AT Delay (Sen Status) AT Delay (35 AT)
S Craft (Sen Skill) Calamity Hawk
カラミティホーク
Chapter 3 100+ CP 40 AT 350% (SS+) No Circle around target (8 radius)
Attack - Area (L)
Descends upon foes with a hawklike aura.

Trails of Cold Steel II

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Gale Stinger
ゲイルスティング
Initial 20 CP 30 AT 110% (C) Yes Set line (2 width)
Attack - (Set) - Line (S) - Seal (30%)
Launches a blast of wind forwards.
Seal (Sen Status) Seal (30% chance, 3t)
Craft (Sen Skill) Turbulence
タービュランス
Initial 30 CP 30 AT 130% (A) +10% Circle around target (Weapon range + user MOV, 6 radius)
Moves user in range of target
Attack - Area (M) - Blind (50%)
Envelops foes in turbulent winds. Unbalance+10%.
Blind (Sen Status) Blind (50% chance, 3t)
Craft (Sen Skill) Wild Rage
ワイルドレイジ
Initial 30% Max HP 30 AT User
Support - Self - HP-30% - CP+60
Cries out with wild anger, trading HP for CP.
60 CP restored
Craft (Sen Skill) Savage Fang
サベージファング
Initial 40 CP 30 AT 140% (S) +20% Set circle within move range (6 radius)
Moves user to set point
Attack (Set) - Area (M) - MOV-50% (3 turns) - Delay+25
Skewers foes with great force. Unbalance+20%.
MOV Down Max (Sen Status) MOV-50% (3t)
AT Delay (Sen Status) AT Delay (25 AT)
Craft (Sen Skill) Gale Storm
ゲイルストーム
Level 60 25 CP 30 AT 120% (B) Yes Set line (3 width)
Attack - (Set) - Line (M) - Seal (50%) - Balance Down (3 turns)
Launches a blast of wind forwards.
Unbalance (Sen Status) Balance Down (3t)
Seal (Sen Status) Seal (50% chance, 3t)
Craft (Sen Skill) Hunter Wing
ハンターウィング
Level 75 [note 1] 40 CP 30 AT 130% (A) +30% Set line (3 width)
Attack (Set) - Line (M) - Impede - DEF/ADF-50% (3 turns)
Borrows the power of Zeo the hawk. Unbalance+30%.
Interrupts casting of skills
DEF Down Max (Sen Status)ADF Down Max (Sen Status) DEF/ADF-50% (3t)
Craft (Sen Skill) Wild Rage 2
ワイルドレイジⅡ
Level 95 50% Max HP 30 AT User
Support - Self - HP-50% - CP+90
Cries out with wild anger, trading HP for CP.
90 CP restored
Craft (Sen Skill) Savage Fang 2
サベージファングⅡ
Level 113 40 CP 30 AT 150% (S+) +20% Set circle within move range (6 radius)
Moves user to set point
Attack (Set) - Area (M) - MOV-50% (3 turns) - Delay+30
Skewers foes with great force. Unbalance+20%.
MOV Down Max (Sen Status) MOV-50% (3t)
AT Delay (Sen Status) AT Delay (30 AT)
S Craft (Sen Skill) Calamity Hawk
カラミティホーク
Initial 100+ CP 40 AT 325% (SS+) No Circle around target (8 radius)
Attack - Area (L)
Descends upon foes with a hawklike aura.
S Craft (Sen Skill) Twin Cyclones
イクスペルランサー
Level 78 100+ CP 40 AT 425% (SSS+) No Set circle (12 radius)
Attack (Set) - Area (XL)
Commands raging winds with two spears.
  1. Can also be learned on 12/12 by attending Gaius' bonding event.

Trails of Cold Steel III

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Gale Storm
ゲイルストーム
Initial 30 CP 20 AT 100%
(D)
200%
(B)
+10% Set line (6 width)
Physical - Line L (Set) - Balance Down (2 turns)
Swallows up a line of enemies in a storm of purification.
Unbalance (Sen III Status) Balance Down (100% chance, 2t)
Craft (Sen III Skill) Turbulence
タービュランス
Initial 60 CP 30 AT 130%
(B)
150%
(C)
Yes Circle around target (2 range + user MOV, 10 radius)
Physical - Area LL - Impede (100%) Blind (50%)
Envelops foes in turbulent winds.
Interrupts casting of skills
Blind (Sen III Status) Blind (50% chance, 3t)
Craft (Sen III Skill) Thunder Fang
雷咬牙
Initial 90 CP 30 AT 200%
(SS)
300%
(A)
+20% Set circle within move range (5 radius)
Moves user to set point
Physical - Area M (Set) - Delay+10 - Seal (70%)
Soars high into the sky and then descends on a bolt of lightning.
AT Delay (Sen III Status) AT Delay (10 AT)
Seal (Sen III Status) Seal (70% chance, 3t)
Craft (Sen III Skill) Golden Howl
黄金吼
Initial 30% Max HP 10 AT User
Support - Self - HP-30% - STR/DEF↑ (L) (3 turns) - CP+60
Unleashes hidden rage to turn vitality into CP.
60 CP restored
STR Up L (Sen III Status) STR+45% (3t)
DEF Up L (Sen III Status) DEF+75% (3t)
S Craft (Sen III Skill) Howling Heavens
吼天鳳翼衝
7/18 100+ CP 40 AT 300%
(4S)
100%
(D)
No All targets
Physical - All - Absolute Delay+10
Summons a holy lance that pierces the heavens and brings destruction.
AT Delay (Sen III Status) Guaranteed AT Delay (10 AT)

Trails of Cold Steel IV

Name Power Break Unbalance Cost Acquire
Craft (Sen III Skill) Gale Storm
ゲイルストーム
D C+ 10% 30 CP Initial
Physical - Line L (Set) - Balance Down (50% chance) (1 turn)
Swallows up a line of enemies in a storm of purification.
Craft (Sen III Skill) Gale Storm 2
ゲイルストームII
110% (D+) B 10% 30 CP Level 92
Physical - Line L+ (Set) - Balance Down (1 turn)
A blessed gale blows through, purifying foes with holy power.
Craft (Sen III Skill) Turbulence
タービュランス
C+ C Yes 40 CP Initial
Physical - Area LL - Impede (100%) Blind (40%)
Envelops foes in turbulent winds.
Craft (Sen III Skill) Turbulence 2
タービュランスII
B C+ Yes 40 CP Level 103
Physical - Area LL - Impede (100%) Blind (60%)
Releases tremendous energy from a spinning spear, sending enemies flying.
Craft (Sen III Skill) Thunder Fang
雷咬牙
S+ S 20% 80 CP Initial
Physical - Area M (Set) - Delay+2 - Seal (40%)
Soars high into the sky and then descends on a bolt of lightning.
Craft (Sen III Skill) True Thunder Fang
真・雷咬牙
SS S 25% 80 CP Level 114
Physical - Area M (Set) - Delay+4 - Seal (60%)
Cuts through the earth with a spear imbued with heaven's fury.
Craft (Sen III Skill) Golden Howl
黄金吼
0 CP Initial
Support - Self - HP-30% - STR/DEF ↑ (S) (4 turns) - CP+60
Unleashes hidden rage to turn vitality into CP.
Craft (Sen III Skill) True Golden Howl
真・黄金吼
0 CP Level 125
Support - Self - HP-40% - STR/DEF ↑ (M) (4 turns) - CP+80
Unleashes hidden rage to turn vitality into even more CP.
Craft (Sen III Skill) Hunter Wing
ハンターウイング
A D 30% 60 CP Level 86
Physical - Line M (Set) - DEF/ADF ↓ (M) (4 turns)
Zeo glides down and charges through a group of enemies.
S Craft (Sen III Skill) Howling Heavens
吼天鳳翼衝
4S D No 100+ CP Initial
Physical - All - Absolute Delay+8
Summons a holy lance that pierces the heavens and brings destruction.
S Craft (Sen III Skill) True Howling Heavens
真・吼天鳳翼衝
4S+ D No 100+ CP Level 136
Physical - All - Absolute Delay+12
Summons a Stigma-powered holy lance that obliterates evil.

Trails into Reverie

Name Power Break Unbalance Cost Acquire
Craft (Sen III Skill) Gale Storm 2
ゲイルストームII
D+ B C 30 CP Initial
Physical - Line L+ (Set) - Balance down (100%) for 1 turn
Purifies foes with holy power through blessed gales.
Craft (Sen III Skill) Gale Storm 3
ゲイルストームIII
C B C 30 CP Level 114
Physical - Line L+ (Set) - Balance down (100%) for 2 turns
Rages a blessed storm of purification to annihilate enemies in a straight line.
Craft (Sen III Skill) Turbulence 2
タービュランスII
B C D 40 CP Initial
Physical - Area LL - Impede (100%) Blind (60%)
Releases tremendous energy from a spinning spear, sending enemies flying.
Craft (Sen III Skill) Turbulence 3
タービュランスIII
B+ C D 40 CP Level 125
Physical - Area LL - Impede/Blind (100%)
Releases tremendous energy from a spinning spear, sending enemies flying.
Craft (Sen III Skill) True Thunder Fang
真・雷咬牙
SS S B 80 CP Initial
Physical - Area M (Set) - Delay +4 - Seal (60%)
Cuts through the earth with a spear imbued with heaven's fury.
Craft (Sen III Skill) Supreme Thunder Fang
極・雷咬牙
SS+ S B+ 80 CP Level 202
Physical - Area M (Set) - Delay +6 - Seal (80%)
Cuts through the earth with a spear heavily imbued with heaven's fury.
Craft (Sen III Skill) True Golden Howl
真・黄金吼
0 CP Initial
Support - Self - HP-40% - STR•DEF ↑ (M) for 4 turns - CP+80
Unleashes hidden rage to turn vitality into even more CP.
Craft (Sen III Skill) Hunter Wing
ハンターウイング
A D A 60 CP Initial
Physical - Line M (Set) - DEF•ADF ↓ (M) for 4 turns
Calls Zeo to glide down and charge through a group of enemies.
S Craft (Sen III Skill) True Howling Heavens
真・吼天鳳翼衝
4S+ D No 100+ CP Initial
Physical - All - Absolute Delay +8
Summons a Stigma-powered holy lance that obliterates evil.
S Craft (Sen III Skill) Supreme Howling Heavens
極・吼天鳳翼衝
5S D No 100+ CP Trial Door
Physical - All - Absolute Delay +10
Draws out the power of one's Stigma to its absolute limit.

Weapons[]

Trails of Cold Steel

Name Description Location
Spear (Sen Weapon) Cross Spear
クロスランサー
STR+85/RNG+3
A cross-shaped spear. The blades represent land and wind.
Prologue: Default weapon of Gaius
Chapter 1: Campus Store
Spear (Sen Weapon) Cross Spear +1
クロスランサー+1
STR+100/SPD+3/EVA+5%/RNG+3
A cross-shaped spear. The blades represent land and wind.
Chapter 1: Engineering Club
(Upgraded Cross Spear)
Spear (Sen Weapon) Cross Spear +2
クロスランサー+2
STR+150/SPD+3/EVA+5%/RNG+3
A cross-shaped spear. The blades represent land and wind.
Chapter 2: Default weapon of Gaius
Chapter 2: Campus Store
Spear (Sen Weapon) Cross Spear +3
クロスランサー+3
STR+215/SPD+3/EVA+5%/RNG+3
A cross-shaped spear. The blades represent land and wind.
Chapter 3: Default weapon of Gaius
Chapter 3: Campus Store
Spear (Sen Weapon) Long Pike
ロングパイク
STR+265/RNG+3
A spear which has remained unchanged since the Middle Ages.
Chapter 3: Zender Gate - Store / Kilte's Store
Chapter 4: Campus Store
Spear (Sen Weapon) Gladiator Spear
グラディエーター
STR+300/SPD+3/EVA+5%/RNG+3
A reinforced spear. Forged for a ferocious warrior.
Chapter 3: Zender Gate - Store
Chapter 4: Engineering Club
(Upgraded Long Pike)
Spear (Sen Weapon) Cross Spear +4
クロスランサー+4
STR+365/SPD+3/EVA+5%/RNG+3
A cross-shaped spear. The blades represent land and wind.
Chapter 5: Default weapon of Gaius
Chapter 5: Campus Store
Spear (Sen Weapon) Partisan
パルチザン
STR+415/RNG+3
A spear with a long shaft and wide blade.
Chapter 5: Watteau's Store / Garrelia Fortress - Supplies
Chapter 6: Campus Store
Spear (Sen Weapon) Corsesca
コルセスカ
STR+450/SPD+5/EVA+10%/RNG+3
A reinforced spear with wing-like blades attached to its neck.
Chapter 5: Watteau's Store / Garrelia Fortress - Supplies
Chapter 6: Engineering Club
(Upgraded Partisan)
Spear (Sen Weapon) Cross Spear +5
クロスランサー+5
STR+515/SPD+3/EVA+5%/RNG+3
A cross-shaped spear. The blades represent land and wind.
Final Chapter: Default weapon of Gaius
Final Chapter: Campus Store
Spear (Sen Weapon) Dragoon Lance
ドラグーンランス
STR+565/RNG+3
A lance used by Middle Ages dragoons. Ideal for rushing.
Final Chapter: Campus Store
Spear (Sen Weapon) Astra Hawk
アストラ・ホーク
STR+610/SPD+7/EVA+15%/RNG+3
Augmented by a strange ore. Draws in swirling winds.
Zemurian Ore weapon (Upgraded Dragoon Lance)

Trails of Cold Steel II

Name Description Location
Spear (Sen Weapon) Cross Spear II
クロスランサー改
STR+515/RNG+3
A cross-shaped spear. The blades represent land and wind.
Default weapon of Gaius
Act 1-2: Weapons and Armor Shops
Spear (Sen Weapon) Cross Spear II +1
クロスランサー改+1
STR+560/RNG+3/Crit+5%
A cross-shaped spear. The blades represent land and wind.
Act 1-2: Weapon Upgrades
(Upgraded Cross Spear II)
Spear (Sen Weapon) Harpoon
ハープーン
STR+605/RNG+3
A battle spear capable of being used underwater.
Act 1-3: Weapons and Armor Shops
Spear (Sen Weapon) Trident
トライデント
STR+650/RNG+3/Crit+5%
A powerful, customized three-pronged spear.
Act 1-3: Weapon Upgrades
(Upgraded Harpoon)
Spear (Sen Weapon) Elder Spear
エルダーランス
STR+715/RNG+3
A traditional spear made using an ancient technique.
Act 2-1: Weapons and Armor Shops
Spear (Sen Weapon) Arabesque
アラベスク
STR+760/RNG+3/Crit+5%
A customized spear with a magnificent, delicate design.
Act 2-1: Weapon Upgrades
(Upgraded Elder Spear)
Spear (Sen Weapon) Serpent Spear
蛇矛
STR+805/RNG+3
An Eastern spear with a wavy blade.
Act 2-2: Weapons and Armor Shops
Spear (Sen Weapon) Blue Dragon Spear
青龍戟
STR+850/RNG+3/Crit+5%
A well-crafted spear depicting an Eastern holy beast.
Act 2-2: Weapon Upgrades
(Upgraded Serpent Spear)
Spear (Sen Weapon) Sentinel
センチネル
STR+895/RNG+3
A spear designed to be used in the defense of bases.
Act 2-3: Weapons and Armor Shops
Spear (Sen Weapon) Thunderous Spear
ベルセルク
STR+940/RNG+3/Crit+5%
A customized spear that moves through the air with a loud roar.
Act 2-3: Weapon Upgrades
(Upgraded Sentinel)
Spear (Sen Weapon) Temple Lance
テンプルランス
STR+985/RNG+3
A defensive spear used by the Septian Church's Papal Guard.
Act 2-4: Weapons and Armor Shops
Spear (Sen Weapon) Judgment
ジャジメント
STR+1075/RNG+3/Crit+5%
A customized spear designed to bring judgment upon sinners.
Act 2-4: Weapon Upgrades
(Upgraded Temple Lance)
Spear (Sen Weapon) Gae Bolg
ゲイボルグ
STR+1165/RNG+3/Crit+5%
A legendary spear that can take any life in a single strike.
Finale/Epilogue: Weapons and Armor Shops
Spear (Sen Weapon) Fafnir
豪槍ファフニール
STR+1255/RNG+3/Crit+10%
A spear that rules the skies. Made of a strange ore.
Zemurian Ore weapon

Trails of Cold Steel III

Name Description Location
Spear (Sen III Weapon) Leo Lance
レオールランサー
STR+455/RNG+3/Critical rate+10%
A heroic cross-spear that can pierce even a roaring storm.
Chapter 3: Default weapon of Gaius
Spear (Sen III Weapon) Leo Lance +1
レオールランサー+1
STR+555/RNG+3/Critical rate+10%
A heroic cross-spear that can pierce even a roaring storm.
Chapter 4: Default weapon of Gaius
Spear (Sen III Weapon) Longinus
ロンギヌス
STR+600/RNG+3/Critical rate+10%
A holy lance that purifies all with its blessed blade.
Final Chapter: Weapon Upgrades
(Upgraded Leo Lance +1)

Trails of Cold Steel IV

Name Description Location
Spear (Sen III Weapon) Leo Lance EX
レオールランサー改
STR+805/RNG+3/Critical rate+2%
A heroic cross-spear that can pierce even a roaring storm.
Default weapon of Gaius
Spear (Sen III Weapon) Leo Lance EX +1
レオールランサー改+1
STR+850/RNG+3/Critical rate+4%
A heroic cross-spear that can pierce even a roaring storm.
Upgraded Leo Lance EX
Spear (Sen III Weapon) Javelin
ジャベリン
STR+905/RNG+3/Critical rate+2%
A throwing cross-spear designed to pierce opponents even at a distance.
Purchase (8/17)
Spear (Sen III Weapon) Cletine
クレティネ
STR+950/RNG+3/Critical rate+4%
A tough and powerful cross-spear completely unhindered by even strong winds.
Upgraded Javelin
Spear (Sen III Weapon) Partisan
パルチザン
STR+1005/RNG+3/Critical rate+2%
A lengthy cross-spear with a wide blade.
Purchase (8/20)
Spear (Sen III Weapon) Corsesca
コルセスカ
STR+1050/RNG+3/Critical rate+4%
A cross-spear with a wing-like blade at its tip.
Upgraded Partisan
Spear (Sen III Weapon) Saintly Lance
セイントランス
STR+1105/RNG+3/Critical rate+2%
A mana-imbued cross-spear, blessed by the Septian Church.
Purchase (8/24)
Spear (Sen III Weapon) Sanctuary
サンクチュアリ
STR+1150/RNG+3/Critical rate+4%
A cross-spear that resonates with the mana of its wielder, strengthening in proportion.
Upgraded Saintly Lance
Spear (Sen III Weapon) Wandering Cloud
流雲槍
STR+1205/RNG+3/Critical rate+2%
A cross-spear with a curved tip, one that cannot be easily removed once it has pierced its target.
Purchase (8/27)
Spear (Sen III Weapon) Vicious Lightning
暴雷槍
STR+1250/RNG+3/Critical rate+4%
A cross-spear that violently hits through its target, with a flash that shakes the heavens.
Upgraded Wandering Cloud
Spear (Sen III Weapon) Brahma
ブラフマー
STR+1305/RNG+3/Critical rate+2%
A cross-spear with an ancient design that embodies the cycle of creation.
Purchase (8/29)
Spear (Sen III Weapon) Trishula
トリシューラ
STR+1350/RNG+3/Critical rate+4%
A cross-spear with three tips, containing the desire for knowledge, power, and determination.
Upgraded Brahma
Spear (Sen III Weapon) Tiberius
ティベリウス
STR+1405/RNG+3/Critical rate+2%
A cross-spear fit for those on the front lines launching attacks into enemy territory.
Purchase (9/1)
Spear (Sen III Weapon) Rhongomyniad
ロンゴミニアド
STR+1450/RNG+3/Critical rate+4%
A cross-spear fit for those who oversee battles, seeking to control their overall developments.
Upgraded Tiberius
Spear (Sen III Weapon) Holy Arredoval
聖槍アラドヴァル
STR+1505/RNG+3/Critical rate+6%
A cross-spear made of Black Zemurian Ore. Pierces evil with a tip touched by the fires of Gehenna.
Black Zemurian Ore weapon

Trails into Reverie

Name Description Location
Spear (Sen III Weapon) Gae Bolg
ゲイボルグ
STR+1155/ATS+115/RNG+3/Critical Rate +2%
A legendary spear that can take any life with a single pierce.
Spear (Sen III Weapon) Gae Bolg +1
ゲイボルグ+1
STR+1255/ATS+125/RNG+3/Critical Rate +2%
A legendary spear that can take any life with a single pierce.
Spear (Sen III Weapon) Gae Bolg +2
ゲイボルグ+2
STR+1355/ATS+135/RNG+3/Critical Rate +2%
A legendary spear that can take any life with a single pierce.
Spear (Sen III Weapon) Gae Bolg +3
ゲイボルグ+3
STR+1455/ATS+145/RNG+3/Critical Rate +2%
A legendary spear that can take any life with a single pierce.
Spear (Sen III Weapon) Seraphic Areadbhair
天槍アラドヴァル
STR+1605/ATS+160/RNG+3/Critical Rate +4%
A cross-spear forged from Black Zemurian Ore. Can pierce evil straight to the heavens above with the hellfire-like heat of its spearhead.
Black Zemurian Ore Weapon
Spear (Sen III Weapon) Seraphic Areadbhair +1
天槍アラドヴァル+1
STR+2005/ATS+200/RNG+3/Critical Rate +4%
A cross-spear forged from Black Zemurian Ore. Can pierce evil straight to the heavens above with the hellfire-like heat of its spearhead.
Black Zemurian Ore Weapon
Spear (Sen III Weapon) Macbeth's Charity
覇槍マクベス
STR+2505/ATS+250/RNG+3/Critical Rate +4%
A golden spear that grants idealistic wielders with both power and divine protection.
Black Zemurian Ore Weapon

Orbment[]

Trails of Cold Steel

Line Slot InitialClosed (Sen Slot)Open (Sen Slot) CostBonus
All Master (Sen Slot)Wind Master Quartz Falco | Base 80 EP
1 Wind (Sen Slot) Open (Sen Slot)
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×70+50 EP
  Wind (Sen Slot) Closed (Sen Slot)Wind (Sen Sepith)×200+60 EP
2 Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×40+40 EP
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×70+50 EP
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×100+60 EP
3 Earth (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)×80+40 EP
4 Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×40+40 EP
Display
Combat Orbment (Sen I II)
Orbment Spinner (Sen I II)
Orbment Oscillator (Sen I II)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)


Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)


Line 3 L (Sen I II Slot)
Line 3 L (Sen I II Slot)
Line 4 L (Sen I II Slot)
Line 4 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)


Master L (Sen I II Slot)
Slot Wind L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Wind L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Earth L (Sen I II Slot)
Slot Open L (Sen I II Slot)

Trails of Cold Steel II

Line Slot InitialSlot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Slot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent) CostBonusSlot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent)Slot Upgrade (Sen Percent)Slot Upgrade (Sen Percent) CostBonus
All Master (Sen Slot)Wind Master Quartz Falco | Base 135 EP
1 Wind (Sen Slot) Slot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent) Wind (Sen Quartz) Spark ArrowWind (Sen Sepith)×480+30 EP
  Open (Sen Slot) Slot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent) Wind (Sen Quartz) RecuriaEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×270+35 EP
  Wind (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent) Wind (Sen Quartz) Leg BreakerWind (Sen Sepith)×100+30 EPWind (Sen Sepith)×600+40 EP
2 Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent) Time (Sen Quartz) Action 1Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×20+20 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×240+30 EP
  Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×35+25 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×270+35 EP
  Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×50+30 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×300+40 EP
3 Earth (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)×40+20 EPEarth (Sen Sepith)×480+30 EP
4 Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×20+20 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×240+30 EP
Display
Combat Orbment (Sen I II)
Orbment Spinner (Sen I II)
Orbment Oscillator (Sen I II)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)


Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)


Line 3 L (Sen I II Slot)
Line 3 L (Sen I II Slot)
Line 4 L (Sen I II Slot)
Line 4 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)


Master L (Sen I II Slot)
Slot Wind L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Wind L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Earth L (Sen I II Slot)
Slot Open L (Sen I II Slot)

Link Abilities[]

Trails of Cold Steel

Level Name Description
1 Link Attack
リンクアタック
Allows the use of link attacks.
2 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe can be defeated with half the damage of a basic attack.
3 Counterattack
反撃
Attacks an enemy that attacked the partner. 10% chance at Lv3, 15% at Lv4, 20% at Lv5, double chance if partner is below 20% of their max HP.
4 Protective Wall
堅守
Takes damage in place of partner when they are attacked, and reduces damage taken by 90%. 15% chance at Lv4, 20% at Lv5, double chance if partner is below 20% of their max HP.
5 Rush 2
ラッシュII
Increases the power of Rush by 1.3x.

Trails of Cold Steel II

Level Name Description
1 Link Attack
リンクアタック
Allows the use of link attacks.
2 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe can be defeated with 60% of the damage of a basic attack.
3 Cover
かばう
Takes damage in place of partner when they are attacked, and halves damage taken. 10% chance at Lv3 plus 2.5% for each additional level, quadruple chance if partner is below 20% of their max HP.
4 Anger
激昂
Restores 50 of own CP when partner is attacked. 10% chance at Lv3 plus 2.5% for each additional level, quadruple chance if partner is below 20% of their max HP.
5 Rush 2
ラッシュII
Increases the power of Rush by 1.2x.
6 Protective Wall
堅守
Takes damage in place of partner when they are attacked, and reduces damage taken by 90%. 10% chance at Lv3 plus 2.5% for each additional level, quadruple chance if partner is below 20% of their max HP.
7 Overdrive 2
オーバーライズⅡ
Deal 1.2x more physical and magic damage during Overdrive.

Brave Order[]

Trails of Cold Steel III

Name BP Effect
Sacred Roar
セイクリッドロア
4 Break Damage +200% (8 turns)
Restores 80% HP

Trails of Cold Steel IV

Name BP Effect Acquire
Sacred Roar
セイクリッドロア
4 Break Damage +200% (6 turns)
Restores 80% HP
Initial
Dominion Roar
ドミニオンロア
4 Break Damage +200% (8 turns)
Restores 80% HP
Trial chest[note 1]
  1. Found in the Drago Sanctuary (龍の霊場). Requires Gaius and Jusis. Monster level is 128.

Trails into Reverie

Name BP Effect
Dominion Roar
ドミニオンロア
4 Break Damage +200% (8 turns)
Restores 80% HP

Gallery[]

Trails of Cold Steel[]

Trails of Cold Steel II[]

Trails of Cold Steel III[]

Trails of Cold Steel IV[]

Trails into Reverie[]

Trails through Daybreak[]

Trivia[]

  • Gaius is the only member of the original Class VII whose father and mother are both alive. The biological mothers of Rean, Jusis, Elliot, Crow, Emma, Laura and Sara are all deceased; there is no information regarding the status/identities of Machias' and Fie's mothers; Millium is artificial and has no parents; and Alisa's father died (and spent most of his final years brainwashed as someone completely different).
  • Gaius' bonding trophy in Trails of Cold Steel is titled "Wind Beneath My Wings".
  • Gaius' bonding trophy in Trails of Cold Steel II is titled "Winderlust".
  • Gaius' bonding trophy in Trails of Cold Steel III is titled "Found with the Wind".
  • Gaius' bird, Zeo, is named after one of the Nord warriors who assisted Dreichels in the War of the Lions.[9]

References[]

  1. Kaiji Von Tang Twitter (accessed: October 22, 2019) at @KaijiTang
  2. 2.0 2.1 Trails of Cold Steel, Chapter 3: "Beyond the Railways".
  3. Trails of Cold Steel.
  4. Trails of Cold Steel, Chapter 6: "Progressive Chaos".
  5. Trails of Cold Steel, Chapter 5: "Signs and Omens".
  6. 6.0 6.1 6.2 Trails of Cold Steel III, Finale: "For Whom the Bell Tolls", 07/18.
  7. Trails of Cold Steel IV, Eventide: "Night of Promises", 08/31.
  8. Trails of Cold Steel IV, Finale: "Scattered Petals, Dying Flames", 09/01.
  9. Trails of Cold Steel IV, Fragments: "A Shattered Blade", 08/17.


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