Heimdallr Port (ヘイムダル港) is the port of Heimdallr, Erebonia, built on the south-flowing Anor River. The port is a major hub of the capital's freight distribution network, following the Transcontinental Railroad or aircrafts.
Map[]
Heimdallr Port |
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Trails of Cold Steel[]
Background[]
Class VII's Group A heads to the port on the second day of their field study to clear out a monster in the waterway. That night, several port workers leave their jobs, having been Imperial Liberation Front plants to act on the next day, the first day of Heimdallr's Summer Festival.
Quests[]
- Heimdallr Port Monster: The port chief asks Group A to clear the waterway of monsters.
- Burglary at the Jewelers: The fourth clue leads to a crate at the port, and the fifth clue leads to the tram station.
- Anti-Terrorist Measures at the Summer Festival: Port Chief Danberto and Oman have information about suspicious activity.
Fishing[]
Organization[]
In charge of the port is Port Chief Danberto. He loathes the nobility and is disappointed to discover that Class VII's Laura S. Arseid, who have come to assist him with a monster extermination, is of noble descent. After meeting Laura, and Rean Schwarzer, he comes to realise that not all nobles and commoners are "like oil and water".
Jim is constantly worrying about Grasse, his partner. He worries she might get lonely while he's out working. He booked them a nice restaurant during the Summer Festival, but in the end had to give up his day off because others workers quit. Unbeknown to him, they had been under the influence of Imperial Liberation Front's Michael Gideon's efforts.
Other works at the port include: Jibul, Faro, Oman, Batou, Zef and Pron.