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Below is a list of all available master quartz in Akatsuki no Kiseki. For currently unavailable master quartz, see the list of unimplemented master quartz. This game makes use of the ENIGMA combat orbment in which a master quartz can be inserted.

Earth[]

Shield[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Shield (Akatsuki MQ)
Earth (Akatsuki Element) Shield
シールド
1 Earth (Akatsuki Sepith)×1 Water (Akatsuki Sepith)×1 50 3 2 4 2 4 0
2 Earth (Akatsuki Sepith)×2 Water (Akatsuki Sepith)×1 150 9 6 12 6 12 0
3 Earth (Akatsuki Sepith)×3 Water (Akatsuki Sepith)×2 250 15 10 20 10 20 1
4 Earth (Akatsuki Sepith)×4 Water (Akatsuki Sepith)×2 350 21 14 28 14 28 1
5 Earth (Akatsuki Sepith)×5 Water (Akatsuki Sepith)×3 450 27 18 36 18 36 2
Description Master Quartz that raises DEF & ADF. Gives a powerful DEF & ADF UP effect.
How to obtain Reward for clearing 50 dungeons.
Level Effect 1 Effect 2 Effect 3
1
  • DEF & ADF UP at the start of battle
    DEF & ADF+10% for 2 turns
2
  • DEF & ADF UP at the start of battle
    DEF & ADF+15% for 3 turns
3
  • DEF & ADF UP at the start of battle
    DEF & ADF+20% for 4 turns
  • Damage reduction when in a pinch
    Damage is reduced a max of 30% for 2 turns
    when HP is 50% or below (2 times per battle)
4
  • DEF & ADF UP at the start of battle
    DEF & ADF+25% for 5 turns
  • Damage reduction when in a pinch
    Damage is reduced a max of 40% for 2 turns
    when HP is 50% or below (2 times per battle)
5
  • DEF & ADF UP at the start of battle
    DEF & ADF+30% for 6 turns
  • Damage reduction when in a pinch
    Damage is reduced a max of 50% for 2 turns
    when HP is 50% or below (2 times per battle)

Aegis[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Aegis (Akatsuki MQ)
Earth (Akatsuki Element) Aegis
イージス
1 Water (Akatsuki Sepith)×1 Earth (Akatsuki Sepith)×1 200 6 2 10 2 8 0
2 Water (Akatsuki Sepith)×2 Earth (Akatsuki Sepith)×1 400 12 4 20 4 16 0
3 Water (Akatsuki Sepith)×3 Earth (Akatsuki Sepith)×2 600 18 6 30 6 24 1
4 Water (Akatsuki Sepith)×4 Earth (Akatsuki Sepith)×2 800 24 8 40 8 32 1
5 Water (Akatsuki Sepith)×5 Earth (Akatsuki Sepith)×3 1000 30 10 50 10 40 2
Description Master Quartz that raises DEF & ADF. Gives the Guard status.
Level Effect 1 Effect 2 Effect 3
1
  • Damage reduction at the start of battle
    Damage is reduced a max of 20% for 1 turn
2
  • Damage reduction at the start of battle
    Damage is reduced a max of 40% for 1 turn
3
  • Damage reduction at the start of battle
    Damage is reduced a max of 60% for 2 turns
  • Guard when in a pinch
    Recover 1000 HP and Guard 1 attack
    when HP is 20% or below (1 time per battle)
4
  • Damage reduction at the start of battle
    Damage is reduced a max of 80% for 2 turns
  • Guard when in a pinch
    Recover 2000 HP and Guard 1 attack
    when HP is 20% or below (1 time per battle)
5
  • Damage reduction at the start of battle
    Damage is reduced a max of 90% for 2 turns
  • Guard when in a pinch
    Recover 3000 HP and Guard 1 attack
    when HP is 20% or below (1 time per battle)

Juggler[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Juggler (Akatsuki MQ)
Earth (Akatsuki Element) Juggler
ジャグラー
1 Earth (Akatsuki Sepith)×1 Mirage (Akatsuki Sepith)×1 100 6 8 4 8 4 0
2 Earth (Akatsuki Sepith)×2 Mirage (Akatsuki Sepith)×1 200 12 16 8 16 8 0
3 Earth (Akatsuki Sepith)×3 Mirage (Akatsuki Sepith)×2 300 18 24 12 24 12 1
4 Earth (Akatsuki Sepith)×4 Mirage (Akatsuki Sepith)×2 400 24 32 16 32 16 1
5 Earth (Akatsuki Sepith)×5 Mirage (Akatsuki Sepith)×3 500 30 40 20 40 20 2
Description Master Quartz that raises STR & ATS. Increases physical damage.
Level Effect 1 Effect 2 Effect 3
1
  • Random physical damage up
    Physical attack damage up between 0% and 10% randomly
2
  • Random physical damage up
    Physical attack damage up between 0% and 15% randomly
3
  • Random physical damage up
    Physical attack damage up between 0% and 20% randomly
  • Hit rate up
    Hit rate +50
4
  • Random physical damage up
    Physical attack damage up between 0% and 25% randomly
  • Hit rate up
    Hit rate +75
5
  • Random physical damage up
    Physical attack damage up between 0% and 30% randomly
  • Hit rate up
    Hit rate +100

Water[]

Canon[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Canon (Akatsuki MQ)
Water (Akatsuki Element) Canon
カノン
1 Water (Akatsuki Sepith)×1 Time (Akatsuki Sepith)×1 50 6 2 2 5 3 0
2 Water (Akatsuki Sepith)×2 Time (Akatsuki Sepith)×1 150 18 5 5 15 9 0
3 Water (Akatsuki Sepith)×3 Time (Akatsuki Sepith)×2 250 30 8 8 25 15 1
4 Water (Akatsuki Sepith)×4 Time (Akatsuki Sepith)×2 350 42 11 11 35 21 1
5 Water (Akatsuki Sepith)×5 Time (Akatsuki Sepith)×3 450 54 14 14 45 27 2
Description Master Quartz that raises ATS. Magic effectiveness up.
Level Effect 1 Effect 2 Effect 3
1
  • HP recovery arts effectiveness up
    HP recovery +10%
2
  • HP recovery arts effectiveness up
    HP recovery +15%
3
  • HP recovery arts effectiveness up
    HP recovery +15%
  • Random magic damage up
    Magic attack damage up between 0% and 20% randomly
4
  • HP recovery arts effectiveness up
    HP recovery +20%
  • Random magic damage up
    Magic attack damage up between 0% and 25% randomly
5
  • HP recovery arts effectiveness up
    HP recovery +20%
  • Random magic damage up
    Magic attack damage up between 0% and 30% randomly

Scepter[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Scepter (Akatsuki MQ)
Water (Akatsuki Element) Scepter
セプター
1 Water (Akatsuki Sepith)×1 Mirage (Akatsuki Sepith)×1 100 6 8 2 10 4 0
2 Water (Akatsuki Sepith)×2 Mirage (Akatsuki Sepith)×1 200 12 16 4 20 8 0
3 Water (Akatsuki Sepith)×3 Mirage (Akatsuki Sepith)×2 300 18 24 6 30 12 1
4 Water (Akatsuki Sepith)×4 Mirage (Akatsuki Sepith)×2 400 24 32 8 40 16 1
5 Water (Akatsuki Sepith)×5 Mirage (Akatsuki Sepith)×3 500 30 40 10 50 20 2
Description Master Quartz for utility. Sepith acquired on each attack.
How to obtain Reward for logging into the game for 14 days.
Level Effect 1 Effect 2 Effect 3
1
  • Set probability to acquire Sepith on attacks and crafts
    20% chance on hitting with attacks and crafts
2
  • Set probability to acquire Sepith on attacks and crafts
    30% chance on hitting with attacks and crafts
3
  • Set probability to acquire Sepith on attacks and crafts
    40% chance on hitting with attacks and crafts
  • Set probability to acquire Sepith on arts
    40% chance on hitting with arts
4
  • Set probability to acquire Sepith on attacks and crafts
    50% chance on hitting with attacks and crafts
  • Set probability to acquire Sepith on arts
    50% chance on hitting with arts
5
  • Set probability to acquire Sepith on attacks and crafts
    60% chance on hitting with attacks and crafts
  • Set probability to acquire Sepith on arts
    60% chance on hitting with arts

Aries[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Aries (Akatsuki MQ)
Water (Akatsuki Element) Aries
アリエス
1 Water (Akatsuki Sepith)×1 200 12 4 4 5 5 1
2 Water (Akatsuki Sepith)×2 400 24 8 8 10 10 1
3 Water (Akatsuki Sepith)×3 600 36 12 12 15 15 2
4 Water (Akatsuki Sepith)×4 Earth (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×1 800 48 16 16 20 20 2
5 Water (Akatsuki Sepith)×5 Earth (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×1 1000 60 20 20 25 25 3
Description Master Quartz for utility. CP & EP recovery when finishing enemies.
Level Effect 1 Effect 2 Effect 3
1
  • Recover CP on finishing enemies with attacks and crafts
    3 CP per enemy
2
  • Recover CP on finishing enemies with attacks and crafts
    4 CP per enemy
3
  • Recover CP on finishing enemies with attacks and crafts
    5 CP per enemy
  • Recover EP on finishing enemies with arts
    5 EP per enemy
4
  • Recover CP on finishing enemies with attacks and crafts
    6 CP per enemy
  • Recover EP on finishing enemies with arts
    7 EP per enemy
5
  • Recover CP on finishing enemies with attacks and crafts
    7 CP per enemy
  • Recover EP on finishing enemies with arts
    10 EP per enemy

Fire[]

Force[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Force (Akatsuki MQ)
Fire (Akatsuki Element) Force
フォース
1 Fire (Akatsuki Sepith)×1 Earth (Akatsuki Sepith)×1 100 3 5 3 2 2 0
2 Fire (Akatsuki Sepith)×2 Earth (Akatsuki Sepith)×1 300 9 15 9 5 5 0
3 Fire (Akatsuki Sepith)×3 Earth (Akatsuki Sepith)×2 500 15 25 15 8 8 1
4 Fire (Akatsuki Sepith)×4 Earth (Akatsuki Sepith)×2 700 21 35 21 11 11 1
5 Fire (Akatsuki Sepith)×5 Earth (Akatsuki Sepith)×3 900 27 45 27 14 14 2
Description Master Quartz that raises STR. Gives a powerful STR UP effect.
How to obtain Reward for completing Main Quest 「詐欺事件の調査」
Level Effect 1 Effect 2 Effect 3
1
  • STR UP at the start of battle
    STR+10% for 1 turn
2
  • STR UP at the start of battle
    STR+15% for 2 turns
3
  • STR UP at the start of battle
    STR+20% for 2 turns
  • Lower enemy's defense when hit in a pinch
    Attack has a chance of DEF-20% for 1 turn on opponent
    when HP is 50% or below (1 time per battle)
4
  • STR UP at the start of battle
    STR+25% for 3 turns
  • Lower enemy's defense when hit in a pinch
    Attack has a chance of DEF-20% for 2 turns on opponent
    when HP is 50% or below (1 time per battle)
5
  • STR UP at the start of battle
    STR+30% for 3 turns
  • Lower enemy's defense when hit in a pinch
    Attack has a chance of DEF-20% for 3 turns on opponent
    when HP is 50% or below (1 time per battle)

Axe[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Axe (Akatsuki MQ)
Fire (Akatsuki Element) Axe
アックス
1 Fire (Akatsuki Sepith)×1 Space (Akatsuki Sepith)×1 300 6 10 4 3 3 0
2 Fire (Akatsuki Sepith)×2 Space (Akatsuki Sepith)×1 600 12 20 8 6 6 0
3 Fire (Akatsuki Sepith)×3 Space (Akatsuki Sepith)×2 900 18 30 12 9 9 1
4 Fire (Akatsuki Sepith)×4 Space (Akatsuki Sepith)×2 1200 24 40 16 12 12 1
5 Fire (Akatsuki Sepith)×5 Space (Akatsuki Sepith)×3 1500 30 50 20 15 15 2
Description Master Quartz that raises HP & STR. Gives HP recovery on attacks and crafts.
Level Effect 1 Effect 2 Effect 3
1
  • HP recovery on attacks and crafts
    5% of damage is absorbed
2
  • HP recovery on attacks and crafts
    8% of damage is absorbed
3
  • HP recovery on attacks and crafts
    11% of damage is absorbed
  • STR up when in a pinch
    Get CP 10 and STR+10% for 1 turn
    when HP is 20% or below (1 time per battle)
4
  • HP recovery on attacks and crafts
    13% of damage is absorbed
  • STR up when in a pinch
    Get CP 20 and STR+15% for 1 turn
    when HP is 20% or below (1 time per battle)
5
  • HP recovery on attacks and crafts
    15% of damage is absorbed
  • STR up when in a pinch
    Get CP 30 and STR+20% for 1 turn
    when HP is 20% or below (1 time per battle)

Chevalier[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Chevalier (Akatsuki MQ)
Fire (Akatsuki Element) Chevalier
シュバリエ
1 Fire (Akatsuki Sepith)×1 300 6 6 5 4 4 1
2 Fire (Akatsuki Sepith)×2 600 12 12 10 8 8 1
3 Fire (Akatsuki Sepith)×3 900 18 18 15 12 12 2
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
How to obtain Reward for completing the 11 Hard battles in Chapter 1
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Wind[]

Pixie[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Pixie (Akatsuki MQ)
Wind (Akatsuki Element) Pixie
ピクシィ
1 Wind (Akatsuki Sepith)×1 Fire (Akatsuki Sepith)×1 100 12 3 3 8 8 0
2 Wind (Akatsuki Sepith)×2 Fire (Akatsuki Sepith)×1 200 24 6 6 16 16 0
3 Wind (Akatsuki Sepith)×3 Fire (Akatsuki Sepith)×2 300 36 9 9 24 24 1
4 Wind (Akatsuki Sepith)×4 Fire (Akatsuki Sepith)×2 400 48 12 12 32 32 1
5 Wind (Akatsuki Sepith)×5 Fire (Akatsuki Sepith)×3 500 60 15 15 40 40 2
Description Master Quartz that raises ATS. Gives a powerful ATS UP effect.
How to obtain Reward for completing Main Quest 「遊撃士の仕事」
Level Effect 1 Effect 2 Effect 3
1
  • ATS UP at the start of battle
    ATS+10% for 1 turn
2
  • ATS UP at the start of battle
    ATS+15% for 2 turns
3
  • ATS UP at the start of battle
    ATS+20% for 2 turns
  • ATS UP when in a pinch
    Recover 10% EP and get ATS+10% for 1 turn
    when HP is 20% or below (1 time per battle)
4
  • ATS UP at the start of battle
    ATS+25% for 3 turns
  • ATS UP when in a pinch
    Recover 20% EP and get ATS+15% for 1 turn
    when HP is 20% or below (1 time per battle)
5
  • ATS UP at the start of battle
    ATS+30% for 3 turns
  • ATS UP when in a pinch
    Recover 30% EP and get ATS+20% for 1 turn
    when HP is 20% or below (1 time per battle)

Wing[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Wing (Akatsuki MQ)
Wind (Akatsuki Element) Wing
ウィング
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Kusanagi[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Kusanagi (Akatsuki MQ)
Wind (Akatsuki Element) Kusanagi
クサナギ
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Time[]

Crow[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Crow (Akatsuki MQ)
Time (Akatsuki Element) Crow
クロウ
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Keeper[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Keeper (Akatsuki MQ)
Time (Akatsuki Element) Keeper
キーパー
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Criminal[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Criminal (Akatsuki MQ)
Time (Akatsuki Element) Criminal
クリミナル
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Space[]

Platinum[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Platinum (Akatsuki MQ)
Space (Akatsuki Element) Platinum
プラチナ
1 Time (Sora Sepith) Space (Sora Sepith) 400 6 2 2 6 8 0
2 Time (Sora Sepith) Space (Sora Sepith) 800 12 4 4 12 16 0
3 1200 18 6 6 18 24 1
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
How to obtain Reward for reaching rank 10 with upgrading the aircraft
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Moebius[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Moebius (Akatsuki MQ)
Space (Akatsuki Element) Moebius
メビウス
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
How to obtain Reward for logging into the game for 60 days.
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Emblem[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Emblem (Akatsuki MQ)
Space (Akatsuki Element) Emblem
エンブレム
1 Time (Akatsuki Sepith)×1 Space (Akatsuki Sepith)×1 200 12 3 6 3 6 1
2 Time (Akatsuki Sepith)×1 Space (Akatsuki Sepith)×2 400 24 6 12 6 12 2
3 Time (Akatsuki Sepith)×2 Space (Akatsuki Sepith)×3 600 36 9 18 9 18 3
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Mirage[]

Mirage[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Mirage (Akatsuki MQ)
Mirage (Akatsuki Element) Mirage
ミラージュ
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Phantom[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Phantom (Akatsuki MQ)
Mirage (Akatsuki Element) Phantom
ファントム
1 0 0 0 0 0 0 0
2 0 0 0 0 0 0 0
3 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
How to obtain Reward for logging into the game for 30 days.
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5

Katze[]

Name Level Sepith Value HP EP STR DEF ATS ADF SPD
Katze (Akatsuki MQ)
Mirage (Akatsuki Element) Katze
カッツェ
1 Space (Akatsuki Sepith)×1 Mirage (Akatsuki Sepith)×1 300 6 6 5 4 4 1
2 Space (Akatsuki Sepith)×1 Mirage (Akatsuki Sepith)×2 400 24 4 4 16 12 2
3 Space (Akatsuki Sepith)×2 Mirage (Akatsuki Sepith)×3 600 36 6 6 24 18 2
4 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0
How to obtain Reward for clearing 「先輩遊撃士の訓練(1)」 on Hard.
Level Effect 1 Effect 2 Effect 3
1
2
3
4
5


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