Below is a list of master quartz found in Ao no Kiseki, sorted by element.

Ao no Kiseki makes use of the Enigma II combat orbment in which a master quartz can be inserted.

Earth

Shield

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Shield (Ao MQ).png
Shield
シールド
Earth (Sora Element).png Earth
1 Earth (Crossbell Sepith).png×2 Water (Crossbell Sepith).png×1 200 10 10 50 10 50 0
Begin battle with DEF/ADF raised
2 turns of DEF/ADF+25%
2 Earth (Crossbell Sepith).png×4 Water (Crossbell Sepith).png×2 300 20 20 70 20 70 1
Begin battle with DEF/ADF raised
3 turns of DEF/ADF+25%
3 Earth (Crossbell Sepith).png×6 Water (Crossbell Sepith).png×3 400 30 30 100 30 100 2
Begin battle with DEF/ADF raised
4 turns of DEF/ADF+25%
Raises DEF/ADF when HP is low
Once per fight when below 20% HP
4 turns of DEF/ADF+25%
4 Earth (Crossbell Sepith).png×8 Water (Crossbell Sepith).png×4 600 40 40 150 40 150 3
Begin battle with DEF/ADF raised
5 turns of DEF/ADF+25%
Raises DEF/ADF when HP is low
Once per fight when below 20% HP
5 turns of DEF/ADF+25%
5 Earth (Crossbell Sepith).png×10 Water (Crossbell Sepith).png×5 800 50 50 220 50 220 4
Begin battle with DEF/ADF raised
6 turns of DEF/ADF+50%
Raises DEF/ADF when HP is low
Once per fight when below 20% HP
6 turns of DEF/ADF+50%
Master art
Earth (Crossbell Element).png Rune of Protection
Description: Grants a DEF/ADF boost in battle.
How to obtain: Received at start of prologue.

Aegis

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Aegis (Ao MQ).png
Aegis
イージス
Earth (Sora Element).png Earth
3 Earth (Crossbell Sepith).png×6 Space (Crossbell Sepith).png×3 400 40 30 70 40 140 3
Begin battle with immunity
1 stack of max guard
4 Earth (Crossbell Sepith).png×8 Space (Crossbell Sepith).png×4 600 60 40 110 60 210 4
Begin battle with immunity
2 stacks of max guard
5 Earth (Crossbell Sepith).png×10 Space (Crossbell Sepith).png×5 800 80 50 160 80 300 5
Begin battle with immunity
2 stacks of max guard
Grants immunity when HP is low
Once per fight when below 20% HP
2 stacks of max guard
Master art
Earth (Crossbell Element).png Rune of Protection
Description: Grants max guard under certain conditions.
How to obtain: Available for purchase at Genten from Chapter 3.

Juggler

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Juggler (Ao MQ).png
Juggler
ジャグラー
Earth (Sora Element).png Earth
3 Earth (Crossbell Sepith).png×6 Mirage (Crossbell Sepith).png×3 500 30 70 30 70 30 1
Attacks/crafts inflict abnormalities
30% chance (random abnormality)
Offensive arts inflict abnormalities
10% chance (random abnormality)
4 Earth (Crossbell Sepith).png×8 Mirage (Crossbell Sepith).png×4 800 40 110 40 110 40 2
Attacks/crafts inflict abnormalities
60% chance (random abnormality)
Offensive arts inflict abnormalities
20% chance (random abnormality)
5 Earth (Crossbell Sepith).png×10 Mirage (Crossbell Sepith).png×5 1100 50 160 50 160 50 3
Attacks/crafts inflict abnormalities
90% chance (random abnormality)
Offensive arts inflict abnormalities
30% chance (random abnormality)
Master art
Earth (Crossbell Element).png Rune of Protection
Description: Attacks have a chance to inflict a random status.
How to obtain: Monster chest in Geofront's C Sector.

Water

Canon

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Canon (Ao MQ).png
Canon
カノン
Water (Sora Element).png Water
2 Water (Crossbell Sepith).png×4 Time (Crossbell Sepith).png×2 200 40 20 30 40 0 2
Increases potency of healing arts
Amount healed multiplied by 1.2
3 Water (Crossbell Sepith).png×6 Time (Crossbell Sepith).png×3 300 50 30 40 100 50 3
Increases potency of healing arts
Amount healed multiplied by 1.5
4 Water (Crossbell Sepith).png×8 Time (Crossbell Sepith).png×4 400 80 40 60 150 80 4
Increases potency of healing arts
Amount healed multiplied by 2.0
5 Water (Crossbell Sepith).png×10 Time (Crossbell Sepith).png×5 500 110 50 80 220 110 5
Increases potency of healing arts
Amount healed multiplied by 3.0
Master art
Water (Crossbell Element).png Rune of Benevolence
Description: Increases potency of healing arts.
How to obtain: Tio Plato's initial equipment.

Scepter

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Scepter (Ao MQ).png
Scepter
セプター
Water (Sora Element).png Water
3 Water (Crossbell Sepith).png×6 Mirage (Crossbell Sepith).png×3 300 30 50 30 50 30 1
Obtain sepith from attacks/crafts
30% chance
Obtain sepith from offensive arts
15% chance
4 Water (Crossbell Sepith).png×8 Mirage (Crossbell Sepith).png×4 400 40 80 40 80 40 2
Obtain sepith from attacks/crafts
60% chance
Obtain sepith from offensive arts
30% chance
5 Water (Crossbell Sepith).png×10 Mirage (Crossbell Sepith).png×5 500 50 110 50 110 50 3
Obtain sepith from attacks/crafts
90% chance
Obtain sepith from offensive arts
60% chance
Master art
Water (Crossbell Element).png Rune of Benevolence
Description: Obtain sepith from attacks.
How to obtain: Available for purchase at Genten from Chapter 3.

Magius

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Magius (Ao MQ).png
Magius
マギウス
Water (Sora Element).png Water
4 Water (Crossbell Sepith).png×8 Earth (Crossbell Sepith).pngFire (Crossbell Sepith).pngWind (Crossbell Sepith).pngTime (Crossbell Sepith).pngSpace (Crossbell Sepith).pngMirage (Crossbell Sepith).png×1 1100 150 110 110 150 150 7
Arts damage up as HP drops
Activates when using magic attacks
Multiplied by a maximum of 1.5
5 Water (Crossbell Sepith).png×10 Earth (Crossbell Sepith).pngFire (Crossbell Sepith).pngWind (Crossbell Sepith).pngTime (Crossbell Sepith).pngSpace (Crossbell Sepith).pngMirage (Crossbell Sepith).png×2 1600 220 160 160 220 220 9
Arts damage up as HP drops
Activates when using magic attacks
Multiplied by a maximum of 2.0
Master art
Water (Crossbell Element).png Rune of Benevolence
Description: Magic attacks get stronger the less HP you have.
How to obtain: Defeated every opponent in Pom! Pom! Party!.

Fire

Force

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Force (Ao MQ).png
Force
フォース
Fire (Sora Element).png Fire
1 Fire (Crossbell Sepith).png×2 Earth (Crossbell Sepith).png×1 100 10 60 20 10 0 0
Begin battle with STR raised
2 turns of STR+25%
2 Fire (Crossbell Sepith).png×4 Earth (Crossbell Sepith).png×2 200 20 90 30 20 0 1
Begin battle with STR raised
3 turns of STR+25%
3 Fire (Crossbell Sepith).png×6 Earth (Crossbell Sepith).png×3 300 30 140 40 30 30 2
Begin battle with STR raised
4 turns of STR+25%
Raises STR when HP is low
Once per fight when below 20% HP
4 turns of STR+25%
4 Fire (Crossbell Sepith).png×8 Earth (Crossbell Sepith).png×4 400 40 210 60 40 40 3
Begin battle with STR raised
5 turns of STR+25%
Raises STR when HP is low
Once per fight when below 20% HP
5 turns of STR+25%
5 Fire (Crossbell Sepith).png×10 Earth (Crossbell Sepith).png×5 500 50 300 80 50 50 4
Begin battle with STR raised
6 turns of STR+50%
Raises STR when HP is low
Once per fight when below 20% HP
6 turns of STR+50%
Master art
Fire (Crossbell Element).png Rune of Victory
Description: Grants a STR boost in battle.
How to obtain: Received at start of prologue.

Axe

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Axe (Ao MQ).png
Axe
アックス
Fire (Sora Element).png Fire
2 Fire (Crossbell Sepith).png×4 Space (Crossbell Sepith).png×2 300 20 50 30 20 0 0
Attacks/crafts deal critical damage
10% chance
3 Fire (Crossbell Sepith).png×6 Space (Crossbell Sepith).png×3 400 30 70 40 30 30 1
Attacks/crafts deal critical damage
15% chance
Attacks/crafts inflict faint
5% chance
4 Fire (Crossbell Sepith).png×8 Space (Crossbell Sepith).png×4 600 40 110 60 40 40 2
Attacks/crafts deal critical damage
20% chance
Attacks/crafts inflict faint
10% chance
5 Fire (Crossbell Sepith).png×10 Space (Crossbell Sepith).png×5 800 50 160 80 50 50 3
Attacks/crafts deal critical damage
30% chance
Attacks/crafts inflict faint
15% chance
Master art
Fire (Crossbell Element).png Rune of Victory
Description: Increases the chance of critical strikes.
How to obtain: Randy Orlando's initial equipment.

Chevalier

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Chevalier (Ao MQ).png
Chevalier
シュバリエ
Fire (Sora Element).png Fire
4 Fire (Crossbell Sepith).png×8 Earth (Crossbell Sepith).pngWater (Crossbell Sepith).pngWind (Crossbell Sepith).pngTime (Crossbell Sepith).pngSpace (Crossbell Sepith).pngMirage (Crossbell Sepith).png×8 1500 110 150 150 110 110 7
Physical damage up as HP drops
Activates when using physical attacks
Multiplied by a maximum of 1.5
5 Fire (Crossbell Sepith).png×10 Earth (Crossbell Sepith).pngWater (Crossbell Sepith).pngWind (Crossbell Sepith).pngTime (Crossbell Sepith).pngSpace (Crossbell Sepith).pngMirage (Crossbell Sepith).png×10 2200 160 220 220 160 160 9
Physical damage up as HP drops
Activates when using physical attacks
Multiplied by a maximum of 2.0
Master art
Fire (Crossbell Element).png Rune of Victory
Description: Physical attacks get stronger the less HP you have.
How to obtain: Catch the Giga Pirarucu for the first time.

Wind

Pixie

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Pixie (Ao MQ).png
Pixie
ピクシィ
Wind (Sora Element).png Wind
1 Wind (Crossbell Sepith).png×2 Fire (Crossbell Sepith).png×1 100 20 10 10 20 0 0
Begin battle with ATS raised
2 turns of ATS+25%
2 Wind (Crossbell Sepith).png×4 Fire (Crossbell Sepith).png×2 200 30 20 20 30 0 1
Begin battle with ATS raised
3 turns of ATS+25%
3 Wind (Crossbell Sepith).png×6 Fire (Crossbell Sepith).png×3 300 40 30 30 140 40 2
Begin battle with ATS raised
4 turns of ATS+25%
Raises ATS when HP is low
Once per fight when below 20% HP
4 turns of ATS+25%
4 Wind (Crossbell Sepith).png×8 Fire (Crossbell Sepith).png×4 400 60 40 40 210 60 3
Begin battle with ATS raised
5 turns of ATS+25%
Raises ATS when HP is low
Once per fight when below 20% HP
5 turns of ATS+25%
5 Wind (Crossbell Sepith).png×10 Fire (Crossbell Sepith).png×5 500 80 50 50 300 80 4
Begin battle with ATS raised
6 turns of ATS+50%
Raises ATS when HP is low
Once per fight when below 20% HP
6 turns of ATS+50%
Master art
Wind (Crossbell Element).png Rune of Tempest
Description: Grants an ATS boost in battle.
How to obtain: Obtained from quest Enigma II Training.

Wing

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Wing (Ao MQ).png
Wing
ウィング
Wind (Sora Element).png Wind
2 Wind (Crossbell Sepith).png×4 Water (Crossbell Sepith).png×2 300 30 30 30 50 0 3
Prevents ailments/stat down
25% chance
3 Wind (Crossbell Sepith).png×6 Water (Crossbell Sepith).png×3 400 40 40 40 50 70 5
Prevents ailments/stat down
50% chacne
4 Wind (Crossbell Sepith).png×8 Water (Crossbell Sepith).png×4 600 60 60 60 80 110 7
Prevents ailments/stat down
75% chance
5 Wind (Crossbell Sepith).png×10 Water (Crossbell Sepith).png×5 800 80 80 80 110 160 9
Prevents ailments/stat down
100% chance
Master art
Wind (Crossbell Element).png Rune of Tempest
Description: Prevents all ailments and stat down.
How to obtain: Achieved Senior Detective 11th Class.

Kusanagi

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Kusanagi (Ao MQ).png
Kusanagi
クサナギ
Wind (Sora Element).png Wind
4 Wind (Crossbell Sepith).png×8 Earth (Crossbell Sepith).png×4 800 80 150 80 110 80 4
Recover HP through attacks/crafts
Recover 20% of damage as HP
Recover EP through offensive arts
Activates when using magic attacks
Recover 1.0% of damage as EP
5 Wind (Crossbell Sepith).png×10 Earth (Crossbell Sepith).png×5 1100 110 220 110 160 110 5
Recover HP through attacks/crafts
Recover 30% of damage as HP
Recover EP through offensive arts
Activates when using magic attacks
Recover 1.5% of damage as EP
Master art
Wind (Crossbell Element).png Rune of Tempest
Description: Attacks recover HP and EP.
How to obtain: Arios MacLaine's initial equipment. Offer all supreme dishes to the Jizo on East Street.

Time

Crow

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Crow (Ao MQ).png
Crow
クロウ
Time (Sora Element).png Time
1 Time (Crossbell Sepith).png×2 Wind (Crossbell Sepith).png×1 100 10 20 10 10 0 5
Begin battle with SPD raised
2 turns of SPD+25%
2 Time (Crossbell Sepith).png×4 Wind (Crossbell Sepith).png×2 200 20 30 20 20 0 7
Begin battle with SPD raised
3 turns of SPD+25%
3 Time (Crossbell Sepith).png×6 Wind (Crossbell Sepith).png×3 300 30 40 30 30 30 9
Begin battle with SPD raised
4 turns of SPD+25%
Raises SPD when HP is low
Once per fight when below 20% HP
4 turns of SPD+25%
4 Time (Crossbell Sepith).png×8 Wind (Crossbell Sepith).png×4 400 40 60 40 40 40 12
Begin battle with SPD raised
5 turns of SPD+25%
Raises SPD when HP is low
Once per fight when below 20% HP
5 turns of SPD+25%
5 Time (Crossbell Sepith).png×10 Wind (Crossbell Sepith).png×5 500 50 80 50 50 50 15
Begin battle with SPD raised
6 turns of SPD+50%
Raises SPD when HP is low
Once per fight when below 20% HP
6 turns of SPD+50%
Master art
Time (Crossbell Element).png Rune of Transience
Description: Grants a SPD boost in battle.
How to obtain: Obtained from quest Enigma II Training.

Keeper

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Keeper (Ao MQ).png
Keeper
キーパー
Time (Sora Element).png Time
3 Time (Crossbell Sepith).png×6 Earth (Crossbell Sepith).png×3 400 30 40 140 40 70 3
Automatically recover from K.O.
Activates once per battle
Recover 30% HP
Attracts enemies' attention
Area of effect around character: Small
4 Time (Crossbell Sepith).png×8 Earth (Crossbell Sepith).png×4 600 40 60 210 60 110 4
Automatically recover from K.O.
Activates once per battle
Recover 60% HP
Attracts enemies' attention
Area of effect around character: Medium
5 Time (Crossbell Sepith).png×10 Earth (Crossbell Sepith).png×5 800 50 80 300 8 160 5
Automatically recover from K.O.
Activates once per battle
Recover 90% HP
Attracts enemies' attention
Area of effect around character: Maximum
Master art
Time (Crossbell Element).png Rune of Transience
Description: Automatically recover from K.O.
How to obtain: Alex Dudley's initial equipment.

Criminal

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Criminal (Ao MQ).png
Criminal
クリミナル
Time (Sora Element).png Time
3 Time (Crossbell Sepith).png×6 Mirage (Crossbell Sepith).png×3 400 70 40 40 50 40 1
Offensive arts deal critical damage
30% chance
4 Time (Crossbell Sepith).png×8 Mirage (Crossbell Sepith).png×4 600 110 60 60 80 60 2
Offensive arts deal critical damage
60% chance
5 Time (Crossbell Sepith).png×10 Mirage (Crossbell Sepith).png×5 800 160 80 80 110 80 3
Offensive arts deal critical damage
90% chance
Master art
Time (Crossbell Element).png Rune of Transience
Description: Offensive arts have a chance to deal critcal damage.
How to obtain: Treasure chest in Mirror Castle.

Space

Platinum

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Platinum (Ao MQ).png
Platinum
プラチナ
Space (Sora Element).png Space
1 Space (Crossbell Sepith).png×2 Water (Crossbell Sepith).png×1 600 10 20 20 40 0 1
Killing enemies recovers HP
HP+100 per enemy killed
2 Space (Crossbell Sepith).png×4 Water (Crossbell Sepith).png×2 900 20 30 30 50 0 2
Killing enemies recovers HP
HP+200 per enemy killed
3 Space (Crossbell Sepith).png×6 Water (Crossbell Sepith).png×3 1400 30 40 40 40 70 3
Killing enemies recovers HP
HP+300 per enemy killed
Some HP is recovered after battles
HP+500 per battle
4 Space (Crossbell Sepith).png×8 Water (Crossbell Sepith).png×4 2100 40 60 60 60 110 4
Killing enemies recovers HP
HP+400 per enemy killed
Some HP is recovered after battles
HP+1000 per battle
5 Space (Crossbell Sepith).png×10 Water (Crossbell Sepith).png×5 3000 50 80 80 80 160 6
Killing enemies recovers HP
HP+500 per enemy killed
Some HP is recovered after battles
HP+2000 per battle
Master art
Space (Crossbell Element).png Rune of Providence
Description: Killing enemies recovers HP.
How to obtain: Available for purchase at Genten from Chapter 1.

Moebius

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Moebius (Ao MQ).png
Moebius
メビウス
Space (Sora Element).png Space
3 Space (Crossbell Sepith).png×6 Wind (Crossbell Sepith).png×3 400 40 50 50 50 50 5
Increases potency of healing items
Activates when using items in battle
HP/EP recovery multiplied by 1.5
Increases item range
Activates when using items in battle
RNG+3
4 Space (Crossbell Sepith).png×8 Wind (Crossbell Sepith).png×4 600 60 80 80 80 80 7
Increases potency of healing items
Activates when using items in battle
HP/EP recovery multiplied by 2.0
Increases item range
Activates when using items in battle
RNG+4
5 Space (Crossbell Sepith).png×10 Wind (Crossbell Sepith).png×5 800 80 110 110 110 110 9
Increases potency of healing items
Activates when using items in battle
HP/EP recovery multiplied by 2.0 & Area (S)
Increases item range
Activates when using items in battle
RNG+4
Master art
Space (Crossbell Element).png Rune of Providence
Description: Increases potency of items.
How to obtain: Monster chest on road to Old Mine.

Emblem

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Emblem (Ao MQ).png
Emblem
エンブレム
Space (Sora Element).png Space
4 Space (Crossbell Sepith).png×8 Time (Crossbell Sepith).png×4 800 80 80 110 80 110 7
HP/EP/CP regenerate on field
Effect: Medium
Party max advantage guaranteed
60% chance
5 Space (Crossbell Sepith).png×10 Time (Crossbell Sepith).png×5 1100 110 110 160 110 160 9
HP/EP/CP regenerate on field
Effect: Maximum
Party max advantage guaranteed
90% chance
Master art
Space (Crossbell Element).png Rune of Providence
Description: HP/EP/CP regenerate on the field.
How to obtain: Achieved Senior Detective 2nd Class.

Mirage

Mirage

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Mirage (Ao MQ).png
Mirage
ミラージュ
Mirage (Sora Element).png Mirage
1 Mirage (Crossbell Sepith).png×2 Fire (Crossbell Sepith).png×1 200 60 20 20 30 0 1
Killing enemies recovers EP
EP+5 per enemy killed
2 Mirage (Crossbell Sepith).png×4 Fire (Crossbell Sepith).png×2 300 90 30 30 40 0 2
Killing enemies recovers EP
EP+10 per enemy killed
3 Mirage (Crossbell Sepith).png×6 Fire (Crossbell Sepith).png×3 400 140 40 40 70 50 3
Killing enemies recovers EP
EP+45 per enemy killed
Some EP is recovered after battles
EP+25 per battle
4 Mirage (Crossbell Sepith).png×8 Fire (Crossbell Sepith).png×4 600 210 60 60 110 80 4
Killing enemies recovers EP
EP+20 per enemy killed
Some EP is recovered after battles
EP+50 per battle
5 Mirage (Crossbell Sepith).png×10 Fire (Crossbell Sepith).png×5 800 300 80 80 160 110 6
Killing enemies recovers EP
EP+25 per enemy killed
Some EP is recovered after battles
EP+100 per battle
Master art
Mirage (Crossbell Element).png Rune of Illusion
Description: Killing enemies restores EP.
How to obtain: Available for purchase at Genten from Chapter 1.

Phantom

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Phantom (Ao MQ).png
Phantom
ファントム
Mirage (Sora Element).png Mirage
3 Mirage (Crossbell Sepith).png×6 Wind (Crossbell Sepith).png×3 400 40 50 40 50 40 7
Begin battle with STR/ATS/SPD raised
2 turns of STR/ATS/SPD+25%
Party advantage guaranteed
30% chance
4 Mirage (Crossbell Sepith).png×8 Wind (Crossbell Sepith).png×4 600 60 80 60 80 60 9
Begin battle with STR/ATS/SPD raised
3 turns of STR/ATS/SPD+25%
Party advantage guaranteed
60% chance
5 Mirage (Crossbell Sepith).png×10 Wind (Crossbell Sepith).png×5 800 80 110 80 110 80 12
Begin battle with STR/ATS/SPD raised
4 turns of STR/ATS/SPD+50%
Party advantage guaranteed
90% chance
Master art
Mirage (Crossbell Element).png Rune of Illusion
Description: Grants a STR/ATS/SPD boost in battle.
How to obtain: Rixia Mao's initial equipment.

Katze

Name Lv Sepith Value HP EP STR DEF ATS ADF SPD
Katze (Ao MQ).png
Katze
カッツェ
Mirage (Sora Element).png Mirage
4 Mirage (Crossbell Sepith).png×8 Space (Crossbell Sepith).png×4 600 60 80 80 150 110 9
Absorb magic attacks
50% chance
5 Mirage (Crossbell Sepith).png×10 Space (Crossbell Sepith).png×5 800 80 110 110 220 160 12
Absorb magic attacks
100% chance
Master art
Mirage (Crossbell Element).png Rune of Illusion
Description: Raises ATS/ADF/SPD & absorbs magic attacks.
How to obtain: Feed Coppe nine times.


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