Below is a list of all available master quartz in Trails of Cold Steel II.

Like its predecessor, Trails of Cold Steel II makes use of the ARCUS combat orbment in which a master quartz can be inserted.

Level and experience

The table below indicates how many experience points are needed to raise a master quartz to the next level.

Level Experience total
1 7,200
2 23,000
3 49,000
4 90,000
5

Earth

Iron

Name Lv Arts learnt
HP EP STR DEF ATS ADF SPD
Iron (Sen MQ).png
Iron
アイアン
Earth (Sen Element).png Earth
1 Earth (Sen Element).png Needle Shoot
Earth (Sen Element).png Crest
1500 90 80 120 60 100 6
Damage received down when HP is high
Decreases damage up to 10%
2 Earth (Sen Element).png Earth Lance 1650 105 90 140 70 110 7
Damage received down when HP is high
Decreases damage up to 20%
3 Earth (Sen Element).png Grand Press 1800 120 100 160 80 120 8
Damage received down when HP is high
Decreases damage up to 30%
Begin battle with gradual HP regen
3 turns of 15% HP recovery
4 Earth (Sen Element).png Earth Pulse 2100 135 110 180 90 140 9
Damage received down when HP is high
Decreases damage up to 40%
Begin battle with gradual HP regen
4 turns of 15% HP recovery
5 Earth (Sen Element).png Yggdrasil 2400 150 120 200 100 160 10
Damage received down when HP is high
Decreases damage up to 50%
Begin battle with gradual HP regen
5 turns of 20% HP recovery
Physical immunity when HP is low
Once per fight when below 20% HP
Description: The higher your remaining HP, the less damage received.
How to obtain: Machias Regnitz's initial equipment.

Megalith

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Megalith (Sen MQ).png
Megalith
メガリス
Earth (Sen Element).png Earth
1 Earth (Sen Element).png Earth Lance 1500 150 40 100 40 100 4
Increases obtained EXP
Obtained EXP multiplied by 1.1
2 Earth (Sen Element).png Earth Pulse 1650 165 50 110 50 110 5
Increases obtained EXP
Obtained EXP multiplied by 1.2
3 Earth (Sen Element).png Grand Press 1800 180 60 120 60 120 6
Increases obtained EXP
Obtained EXP multiplied by 1.3
Enemies less likely to notice you
Effect: Small
4 Fire (Sen Element).png Impassion 2100 210 70 140 70 140 7
Increases obtained EXP
Obtained EXP multiplied by 1.4
Enemies less likely to notice you
Effect: Medium
5 Earth (Sen Element).png Adamantine Shield 2400 240 80 160 80 160 8
Increases obtained EXP
Obtained EXP multiplied by 1.5
Enemies less likely to notice you
Effect: Large
HP/EP/CP regenerate on field
Description: Increases obtained EXP.
How to obtain: In stores from 12/1 onward.

Aegis

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Aegis (Sen MQ).png
Aegis
イージス
Earth (Sen Element).png Earth
2 Earth (Sen Element).png Needle Shoot
Earth (Sen Element).png Earth Pulse
Earth (Sen Element).png Earth Lance
1050 105 90 110 110 140 7
Begin battle with physical/magic reflect
3 Earth (Sen Element).png Grand Press 1200 120 100 120 120 160 8
Begin battle with physical/magic reflect
Physical reflect when HP is low
1 time per fight when below 20% HP
4 Earth (Sen Element).png Yggdrasil
Earth (Sen Element).png Adamantine Shield
1350 135 110 140 140 180 9
Begin battle with physical/magic reflect
Physical/magic reflect when HP is low
1 time per fight when below 20% HP
5 Earth (Sen Element).png Ancient Glyph 1500 150 120 160 160 200 10
Begin battle with physical/magic reflect
Physical/magic reflect when HP is low
2 times per fight when below 20% HP
Reduced AT Delay after earth arts
Delay reduced to 1/2
Description: Obtain complete immunity to damage in certain conditions.
How to obtain: Millium Orion's initial equipment.

Tauros

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Tauros (Sen MQ).png
Tauros
タウロス
Earth (Sen Element).png Earth
2 1350 45 110 90 30 90 3
Damage of attacks and crafts raised
Damage increased by 75%
Delay after attack multiplied by 1.5
3 1500 60 120 100 40 100 4
Damage of attacks and crafts raised
Damage increased by 100%
Delay after attack multiplied by 1.5
Attacks/crafts cause deathblows
10% chance
4 1650 75 140 110 50 110 5
Damage of attacks and crafts raised
Damage increased by 125%
Delay after attack multiplied by 1.5
Attacks/crafts cause deathblows
20% chance
5 1800 90 160 120 60 120 6
Damage of attacks and crafts raised
Damage increased by 150%
Delay after attack multiplied by 1.5
Attacks/crafts cause deathblows
30% chance
Attacks/crafts deal critical damage
10% chance
Description: Attacks/crafts do more damage, but delay afterwards is longer.
How to obtain: Treasure chest on South Kreuzen Highway.

Water

Canon

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Canon (Sen MQ).png
Canon
カノン
Water (Sen Element).png Water
1 Water (Sen Element).png Tear
Water (Sen Element).png Aqua Bleed
600 150 40 60 100 80 6
Increases potency of healing arts
Amount healed multiplied by 1.25
2 Water (Sen Element).png Teara
Wind (Sen Element).png Breath
750 165 50 70 110 90 7
Increases potency of healing arts
Amount healed multiplied by 1.5
3 Wind (Sen Element).png Recuria 900 180 60 80 120 100 8
Increases potency of healing arts
Amount healed multiplied by 1.75
Begin battle with gradual HP regen
3 turns of 15% HP recovery
4 Water (Sen Element).png Athelas 1050 210 70 90 140 110 9
Increases potency of healing arts
Amount healed multiplied by 2
Begin battle with gradual HP regen
4 turns of 15% HP recovery
5 Wind (Sen Element).png Holy Breath 1200 240 80 100 160 120 10
Increases potency of healing arts
Amount healed multiplied by 3
Begin battle with gradual HP regen
5 turns of 20% HP recovery
Arts affect a wider area
Area+2
Description: Increases efficacy of HP recovery arts.
How to obtain: Elliot Craig's initial equipment.

Scepter

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Scepter (Sen MQ).png
Scepter
セプター
Water (Sen Element).png Water
1 Water (Sen Element).png Curia
Water (Sen Element).png Aqua Bleed
900 90 80 60 100 60 6
Obtain sepith from attacks/crafts
30% chance
2 Water (Sen Element).png Frost Edge 1050 105 90 70 110 70 7
Obtain sepith from attacks/crafts
40% chance
3 Water (Sen Element).png Hydro Cannon 1200 120 100 80 120 80 8
Obtain sepith from attacks/crafts
50% chance
Obtain sepith from offensive arts
30% chance
4 Water (Sen Element).png Tearal 1350 135 110 90 140 90 9
Obtain sepith from attacks/crafts
60% chance
Obtain sepith from offensive arts
40% chance
5 Water (Sen Element).png Crystal Flood 1500 150 120 100 160 100 10
Obtain sepith from attacks/crafts
90% chance
Obtain sepith from offensive arts
50% chance
Increases obtained EXP
Obtained EXP multiplied by 1.3
Description: Obtain sepith from attacks/crafts.
How to obtain: Treasure chest in Lunaria Nature Park.

Aries

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Aries (Sen MQ).png
Aries
アリエス
Water (Sen Element).png Water
4 Water (Sen Element).png Aqua Bleed
Water (Sen Element).png Frost Edge
Water (Sen Element).png Hydro Cannon
Water (Sen Element).png Crystal Flood
1650 165 50 90 140 90 9
Recover HP through offensive arts
Recover 15% of damage as HP
5 Water (Sen Element).png Maelstrom 1800 180 60 100 160 100 10
Recover HP through offensive arts
Recover 20% of damage as HP
Recover EP through offensive arts
Recover 2% of damage as EP
Reduced AT Delay after water arts
Delay reduced to 1/2
Description: Recover HP through offensive arts.
How to obtain: Treasure chest on Nortia Highway.

Orochi

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Orochi (Sen MQ).png
Orochi
ヲロチ
Water (Sen Element).png Water
4 1650 165 140 110 140 110 5
Randomly increases physical damage
Increased by a maximum of 125%
Randomly increases magic damage
Increased by a maximum of 75%
5 1800 180 160 120 160 120 6
Randomly increases physical damage
Increased by a maximum of 150%
Randomly increases magic damage
Increased by a maximum of 100%
Attacks/crafts inflict poison
50% chance
Description: Randomly increases physical damage.
How to obtain: Talk to Kenneth Lakelord after completing the Fishing Notebook.

Fire

Force

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Force (Sen MQ).png
Force
フォース
Fire (Sen Element).png Fire
1 Fire (Sen Element).png Fire Bolt 900 60 100 60 40 40 6
Killing enemies restores CP
CP+3 per enemy killed
2 Fire (Sen Element).png Impassion 1050 75 110 70 50 50 7
Killing enemies restores CP
CP+6 per enemy killed
3 Fire (Sen Element).png Heat Up 1200 90 120 80 60 60 8
Killing enemies restores CP
CP+9 per enemy killed
CP increases automatically
CP+1 every turn
4 1350 105 140 90 70 70 9
Killing enemies restores CP
CP+12 per enemy killed
CP increases automatically
CP+2 every turn
5 1500 120 160 100 80 80 10
Killing enemies restores CP
CP+15 per enemy killed
CP increases automatically
CP+3 every turn
Restores CP when HP is low
CP+200 (once per fight)
Description: Killing enemies restores CP.
How to obtain: Automatically obtained during Prologue

Brave

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Brave (Sen MQ).png
Brave
ブレイブ
Fire (Sen Element).png Fire
2 Fire (Sen Element).png Fire Bolt
Fire (Sen Element).png Forte
750 45 140 50 50 50 3
Begin battle with STR raised
2 turns of STR+25%
3 Fire (Sen Element).png La Forte 900 60 160 60 60 60 4
Begin battle with STR raised
3 turns of STR+25%
Raises STR when HP is low
3 turns of STR+25%
Once per fight when below 20% HP
4 1050 75 180 70 70 70 5
Begin battle with STR raised
4 turns of STR+25%
Raises STR when HP is low
4 turns of STR+25%
Once per fight when below 20% HP
5 1200 90 200 80 80 80 6
Begin battle with STR raised
5 turns of STR+50%
Raises STR when HP is low
5 turns of STR+50%
Once per fight when below 20% HP
Attacks/crafts deal critical damage
10% chance
Description: Obtain a significant STR bonus.
How to obtain: Laura S. Arseid's intial equipment.

Criminal

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Criminal (Sen MQ).png
Criminal
クリミナル
Fire (Sen Element).png Fire
2 Fire (Sen Element).png Fire Bolt
Fire (Sen Element).png Heatwave
Fire (Sen Element).png Flame Tongue
750 165 50 70 110 70 7
Offensive arts deal critical damage
30% chance
3 Fire (Sen Element).png Volcanic Rain 900 180 60 80 120 80 8
Offensive arts deal critical damage
50% chance
Offensive arts inflict nightmare
10% chance
4 Fire (Sen Element).png Flare Bomb
Time (Sen Element).png Grim Butterfly
1050 210 70 90 140 90 9
Offensive arts deal critical damage
70% chance
Offensive arts inflict nightmare
20% chance
5 Fire (Sen Element).png Purgatorial Flame 1200 240 80 100 160 100 10
Offensive arts deal critical damage
90% chance
Offensive arts inflict nightmare
30% chance
Reduced AT Delay after fire arts
Delay reduced to 1/2
Description: Offensive arts deal critical damage.
How to obtain: Treasure chest in Aria Shrine.

Vermillion

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Vermillion (Sen MQ).png
Vermillion
バーミリオン
Fire (Sen Element).png Fire
4 2100 105 140 110 70 110 7
High HP increases physical damage
Increased by up to 80%
Killing enemies recovers HP
HP+750 per enemy killed
5 2400 120 160 120 80 120 8
High HP increases physical damage
Increased by up to 100%
Killing enemies recovers HP
HP+1000 per enemy killed
Attacks/crafts inflict burn
30% chance
Description: Increases damage of physical attacks when HP is high.
How to obtain: Reward from Alfin Reise Arnor after obtaining the 3 Phoenix Badges.

Wind

Wing

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Wing (Sen MQ).png
Wing
ウィング
Wind (Sen Element).png Wind
1 Wind (Sen Element).png Air Strike
Water (Sen Element).png Curia
1200 120 80 100 100 100 8
Prevents abnormal status/stat down
50% chance
2 Wind (Sen Element).png Breath 1350 135 90 110 110 110 9
Prevents abnormal status/stat down
60% chance
3 Wind (Sen Element).png Recuria 1500 150 100 120 120 120 10
Prevents abnormal status/stat down
70% chance
Evasion up
EVA+5%
4 Wind (Sen Element).png Holy Breath 1650 165 110 140 140 140 11
Prevents abnormal status/stat down
80% chance
Evasion up
EVA+10%
5 Wind (Sen Element).png Ragna Vortex 1800 180 120 160 160 160 12
Prevents abnormal status/stat down
100% chance
Evasion up
EVA+15%
Evades magic attacks
50% chance
Description: May prevent ailments and stat down.
How to obtain: Toval Randonneur's initial equipment.

Falco

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Falco (Sen MQ).png
Falco
ファルコ
Wind (Sen Element).png Wind
2 Wind (Sen Element).png Air Strike
Space (Sen Element).png Shining
1350 45 110 50 30 50 11
Begin battle with insight status
Lasts for 3 turns
3 Wind (Sen Element).png Recuria 1500 60 120 60 40 60 12
Begin battle with insight status
Lasts for 4 turns
Evasion up
EVA+5%
4 1650 75 140 70 50 70 14
Begin battle with insight status
Lasts for 5 turns
Evasion up
EVA+10%
5 1800 90 160 80 60 80 16
Begin battle with insight status
Lasts for 6 turns
Evasion up
EVA+15%
Attacks/crafts deal critical damage
10% chance
Description: Gain insight status.
How to obtain: Gaius Worzel's initial equipment.

Mistral

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Mistral (Sen MQ).png
Mistral
ミストラル
Wind (Sen Element).png Wind
3 Wind (Sen Element).png Air Strike
Wind (Sen Element).png Spark Arrow
Wind (Sen Element).png Breath
Wind (Sen Element).png Aerial
600 150 120 60 120 60 8
Begin battle with ATS raised
3 turns of ATS+25%
Offensive arts deal critical damage
10% chance
4 Wind (Sen Element).png Judgment Bolt
Wind (Sen Element).png Holy Breath
750 165 140 70 140 70 9
Begin battle with ATS raised
4 turns of ATS+25%
Offensive arts deal critical damage
20% chance
5 Wind (Sen Element).png Ragna Vortex 900 180 160 80 160 80 10
Begin battle with ATS raised
5 turns of ATS+50%
Offensive arts deal critical damage
30% chance
Reduced AT Delay after wind arts
Delay reduced to 1/2
Description: Obtain a significant ATS bonus.
How to obtain: Jusis Albarea's initial equipment.

Thor

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Thor (Sen MQ).png
Thor
トール
Wind (Sen Element).png Wind
3 Wind (Sen Element).png Spark Arrow
Wind (Sen Element).png Judgment Bolt
1800 180 120 40 120 40 12
Recover HP through attacks/crafts
Recover 10% of damage as HP
Recover EP through attacks/crafts
Recover 1% of damage as EP
4 2100 210 140 50 140 50 14
Recover HP through attacks/crafts
Recover 15% of damage as HP
Recover EP through attacks/crafts
Recover 1.5% of damage as EP
5 Wind (Sen Element).png Ragna Vortex 2400 240 160 60 160 60 16
Recover HP through attacks/crafts
Recover 20% of damage as HP
Recover EP through attacks/crafts
Recover 2% of damage as EP
Evasion up
EVA+10%
Description: Recover HP/EP through attacks/crafts.
How to obtain: Sara Valestein's initial equipment.

Time

Raven

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Raven (Sen MQ).png
Raven
レイヴン
Time (Sen Element).png Time
1 Time (Sen Element).png Chrono Drive 600 60 100 20 20 20 12
Begin battle with SPD raised
2 turns of SPD+25%
2 Time (Sen Element).png Chrono Break 750 75 110 30 30 30 14
Begin battle with SPD raised
3 turns of SPD+25%
3 Time (Sen Element).png Demonic Scythe 900 90 120 40 40 40 16
Begin battle with SPD raised
4 turns of SPD+25%
Attacks/crafts cause delay
Delay+3
4 1050 105 140 50 50 50 18
Begin battle with SPD raised
5 turns of SPD+25%
Attacks/crafts cause delay
Delay+4
5 Time (Sen Element).png Chrono Burst 1200 120 160 60 60 60 20
Begin battle with SPD raised
6 turns of SPD+50%
Attacks/crafts cause delay
Delay+5
Attacks/crafts deal critical damage
10% chance
Description: Obtain a significant SPD bonus.
How to obtain: Fie Claussell's initial equipment.

Murakumo

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Murakumo (Sen MQ).png
Murakumo
ムラクモ
Time (Sen Element).png Time
3 1200 120 120 80 80 80 12
Attacks/crafts deal critical damage
15% chance
Increases damage dealt by criticals
Multiplied by 1.75 (usually 1.5)
4 1350 135 140 90 90 90 14
Attacks/crafts deal critical damage
20% chance
Increases damage dealt by criticals
Multiplied by 2 (usually 1.5)
5 1500 150 160 100 100 100 16
Attacks/crafts deal critical damage
25% chance
Increases damage dealt by criticals
Multiplied by 2.5 (usually 1.5)
Evasion up
EVA+10%
Description: Attacks/crafts sometimes deal critical damage.
How to obtain: In stores from 12/15 onward.

Katze

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Katze (Sen MQ).png
Katze
カッツェ
Time (Sen Element).png Time
4 Time (Sen Element).png Soul Blur
Time (Sen Element).png Chrono Break
Time (Sen Element).png Demonic Scythe
Time (Sen Element).png Grim Butterfly
1650 165 110 110 140 110 11
Restores EP at start of battle
20% restored
Absorb magic attacks
60% chance
5 Time (Sen Element).png Shadow Blade 1800 180 120 120 160 120 12
Restores EP at start of battle
25% restored
Absorb magic attacks
90% chance
Reduced AT Delay after time arts
Delay reduced to 1/2
Description: Restores EP at the start of battle.
How to obtain: Treasure chest in Reinford Headquarters.

Cypher

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Cypher (Sen MQ).png
Cypher
サイファー
Time (Sen Element).png Time
4 Time (Sen Element).png Soul Blur
Time (Sen Element).png Demon Scythe
Time (Sen Element).png Grim Butterfly
Mirage (Sen Element).png Phantom Phobia
1650 165 140 90 140 90 14
Attacks/crafts cause stat down
70% chance (effect is random)
Offensive arts cause stat down
70% chance (effect is random)
5 Time (Sen Element).png Shadow Blade 1800 180 160 100 160 100 16
Attacks/crafts cause stat down
90% chance (effect is random)
Offensive arts cause stat down
90% chance (effect is random)
Stat down lasts longer
Lasts 2 turns longer
Description: Attacks/crafts cause stat down.
How to obtain: Reward for clearing Shooting Training Level 5.

Calamity

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Calamity (Sen MQ).png
Calamity
カラミティ
Time (Sen Element).png Time
4 Time (Sen Element).png Soul Blur
Wind (Sen Element).png Air Strike
Time (Sen Element).png Demon Scythe
Wind (Sen Element).png Aerial
Time (Sen Element).png Grim Butterfly
1650 210 110 110 140 110 11
Magic damage up when enemy HP is high
Increased by a maximum of 120%
Physical damage up when enemy HP is high
Increased by a maximum of 120%
5 Time (Sen Element).png Shadow Blade
Wind (Sen Element).png Ragna Vortex
1800 240 120 120 160 120 12
Magic damage up when enemy HP is high
Increased by a maximum of 150%
Physical damage up when enemy HP is high
Increased by a maximum of 150%
Attacks/crafts inflict confuse
100% chance
Description: Increases damage when enemy's remaining HP is high.
How to obtain: Present 248 entries of monster data to Stefan.

Space

Angel

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Angel (Sen MQ).png
Angel
エンゼル
Space (Sen Element).png Space
2 Water (Sen Element).png Thelas
Space (Sen Element).png Golden Sphere
Space (Sen Element).png Fortuna
750 135 70 70 110 110 9
Automatically recover from K.O.
Recover 25% HP, CP+25
Activates once per battle
3 Space (Sen Element).png Shining 900 150 80 80 120 120 10
Automatically recover from K.O.
Recover 50% HP, CP+50
Activates once per battle
Gradual HP regen when HP is low
3 turns of 15% HP recovery
Once per fight when under 20% HP
4 Space (Sen Element).png Cross Crusade 1050 165 90 90 140 140 11
Automatically recover from K.O.
Recover 100% HP, CP+100
Activates once per battle
Gradual HP regen when HP is low
4 turns of 15% HP recovery
Once per fight when under 20% HP
5 Space (Sen Element).png Seraphic Ring
Space (Sen Element).png Altair Cannon
1200 180 100 100 160 160 12
Automatically recover from K.O.
Recover 100% HP/EP, CP+200
Activates twice per battle
Gradual HP regen when HP is low
5 turns of 20% HP recovery
Once per fight when under 20% HP
Delay after space arts reduced
Delay reduced to 1/2
Description: Automatically recover from K.O.
How to obtain: Alisa Reinford's initial equipment.

Moebius

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Moebius (Sen MQ).png
Moebius
メビウス
Space (Sen Element).png Space
2 Space (Sen Element).png Golden Sphere
Wind (Sen Element).png Breath
1050 135 90 110 90 110 7
Increases potency of healing items
Multiplied by 1.4 (HP/EP/battle only)
3 Space (Sen Element).png Dark Matter 1200 150 100 120 100 120 8
Increases potency of healing items
Multiplied by 1.6 (HP/EP/battle only)
Increases item range
RNG+2
4 Space (Sen Element).png Cross Crusade 1350 165 110 140 110 140 9
Increases potency of healing items
Multiplied by 1.8 (HP/EP/battle only)
Increases item range
RNG+4
5 Water (Sen Element).png Athelas
Wind (Sen Element).png Holy Breath
1500 180 120 160 120 160 10
Increases potency of healing items
Multiplied by 2 (HP/EP/battle only)
Increases item range
RNG+8
Healing items affect a wider area
Area: Medium
Description: Increases potency of items.
How to obtain: Claire Rieveldt's initial equipment.

Emblem

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Emblem (Sen MQ).png
Emblem
エンブレム
Space (Sen Element).png Space
4 Space (Sen Element).png Golden Sphere
Space (Sen Element).png Fortuna
Space (Sen Element).png Dark Matter
Space (Sen Element).png Shining
2100 210 140 110 140 110 14
Damage received down as HP drops
Decreases damage up to 80%
Chance of Triple Advantage encounters
60% chance
Only when user is active character
5 Space (Sen Element).png Altair Cannon 2400 240 160 120 160 120 16
Damage received down as HP drops
Decreases damage up to 99%
Chance of Triple Advantage encounters
90% chance
Only when user is active character
Increase dropped items
Multiply number of items dropped by 2
Only when user kills the enemy
Description: The lower your remaining HP, the less damage you receive.
How to obtain: Reward from Towa Herschel after rescuing all Thors students.

Chevalier

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Chevalier (Sen MQ).png
Chevalier
シュバリエ
Space (Sen Element).png Space
4 Earth (Sen Element).png La Crest
Fire (Sen Element).png La Forte
Space (Sen Element).png Shining
Fire (Sen Element).png Heat Up
Mirage (Sen Element).png Crescent Mirror
2700 165 140 140 110 90 9
Physical damage up as HP drops
Increased by a maximum of 125%
Attracts enemies' attention
60% chance of activating in battle
5 Earth (Sen Element).png Adamantine Shield 3000 180 160 160 120 100 10
Physical damage up as HP drops
Increased by a maximum of 150%
Attracts enemies' attention
90% chance of activating in battle
Automatically recover from K.O.
Recover 10% HP, CP+10
Activates once per battle
Description: Increases physical damage dealt when HP is low.
How to obtain: Reward for clearing Sword Training Level 5.

Genesis

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Genesis (Sen MQ).png
Genesis
ジェネシス
Space (Sen Element).png Space
4 Water (Sen Element).png Teara
Space (Sen Element).png Golden Sphere
Space (Sen Element).png Dark Matter
Water (Sen Element).png Hydro Cannon
Space (Sen Element).png Cross Crusade
2100 165 140 110 110 110 11
Attacks/crafts deal critical damage
Activates more as HP decreases
20~80%
Offensive arts deal critical damage
Activates more as HP decreases
20-80%
5 Space (Sen Element).png Seraphic Ring
Space (Sen Element).png Altair Cannon
2400 180 160 120 120 120 12
Attacks/crafts deal critical damage
Activates more as HP decreases
20-100%
Offensive arts deal critical damage
Activates more as HP decreases
20-100%
Attacks/crafts inflict faint
100% chance
Description: Increases critical rate when HP is low.
How to obtain: Present a completed Recipe Book to Ferris.

Mirage

Mirage

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Mirage (Sen MQ).png
Mirage
ミラージュ
Mirage (Sen Element).png Mirage
2 Mirage (Sen Element).png Luminous Ray
Mirage (Sen Element).png Analyze
Fire (Sen Element).png Heatwave
750 165 30 50 140 70 5
EP recovers automatically
EP+5 every turn
3 Mirage (Sen Element).png Silver Thorn 900 180 40 60 160 80 6
EP recovers automatically
EP+7 every turn
Evades magic attacks
25% chance (can counter)
4 Mirage (Sen Element).png Crescent Mirror
Mirage (Sen Element).png Phantom Phobia
1050 210 50 70 180 90 7
EP recovers automatically
EP+9 every turn
Evades magic attacks
50% chance (can counter)
5 Mirage (Sen Element).png Claiomh Solarion 1200 240 60 80 200 100 8
EP recovers automatically
EP+12 every turn
Evades magic attacks
75% chance (can counter)
Reduced AT Delay after mirage arts
Delay reduced to 1/2
Description: EP recovers automatically in battle.
How to obtain: Emma Millstein's intial equipment.

Juggler

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Juggler (Sen MQ).png
Juggler
ジャグラー
Mirage (Sen Element).png Mirage
3 Space (Sen Element).png Fortuna
Mirage (Sen Element).png Luminous Ray
Mirage (Sen Element).png Silver Thorn
600 60 120 80 100 80 8
Attacks/crafts inflict abnormalities
30% chance (random abnormality)
Attacks/crafts inflict nightmare
30% chance
4 Time (Sen Element).png Grim Butterfly 750 75 140 90 110 90 9
Attacks/crafts inflict abnormalities
40% chance (random abnormality)
Attacks/crafts inflict nightmare
40% chance
5 Mirage (Sen Element).png Phantom Phobia 900 90 160 100 120 100 10
Attacks/crafts inflict abnormalities
50% chance (random abnormality)
Attacks/crafts inflict nightmare
50% chance
Accuracy up
ACC+75%
Description: Attacks/crafts inflict random ailments.
How to obtain: Sharon Kreuger's initial equipment.

Pandora

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Pandora (Sen MQ).png
Pandora
パンドラ
Mirage (Sen Element).png Mirage
3 Fire (Sen Element).png Heatwave
Wind (Sen Element).png Spark Arrow
Mirage (Sen Element).png Silver Thorn
Earth (Sen Element).png Grand Press
Water (Sen Element).png Hydro Cannon
1200 180 40 80 120 80 8
Offensive arts do more damage
Damage increased by 50%
Consumed EP multiplied by 1.5
Offensive arts inflict abnormalities
10% chance (random abnormality)
4 Mirage (Sen Element).png Phantom Phobia 1350 210 50 90 140 90 9
Offensive arts do more damage
Damage increased by 70%
Consumed EP multiplied by 1.5
Offensive arts inflict abnormalities
30% chance (random abnormality)
5 Mirage (Sen Element).png Claiomh Solarion 1500 240 60 100 160 100 10
Offensive arts do more damage
Damage increased by 100%
Consumed EP multiplied by 1.5
Offensive arts inflict abnormalities
30% chance (random abnormality)
Arts affect a wider area
Area+2
How to obtain: Treasure chest in Ancient Quarry (Nord Highlands).

Magius

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Magius (Sen MQ).png
Magius
マギウス
Mirage (Sen Element).png Mirage
4 Mirage (Sen Element).png Luminous Ray
Mirage (Sen Element).png Analyze
Mirage (Sen Element).png Silver Thorn
Mirage (Sen Element).png Phantom Phobia
Time (Sen Element).png Grim Butterfly
Space (Sen Element).png Cross Crusade
1650 270 110 90 140 140 9
Magic damage up as HP drops
Increased by a maximum of 125%
Arts affect a wider area
Area+2
5 Fire (Sen Element).png Purgatorial Flame
Mirage (Sen Element).png Claiomh Solarion
1800 300 120 100 160 160 10
Magic damage up as HP drops
Increased by a maximum of 150%
Arts affect a wider area
Area+4
Offensive arts deal critical damage
20% chance
Description: Increases magic attacks' damage when HP is low.
How to obtain: Reward for clearing Arts Training Level 5.

Rebellion

Name Lv Arts learnt HP EP STR DEF ATS ADF SPD
Rebellion (Sen MQ).png
Rebellion
リベリオン
Mirage (Sen Element).png Mirage
4 Mirage (Sen Element).png Luminous Ray
Mirage (Sen Element).png Saintly Force
Mirage (Sen Element).png Silver Thorn
Mirage (Sen Element).png Phantom Phobia
Mirage (Sen Element).png Crescent Mirror
750 75 140 50 140 50 14
Begin battle with stealth
Effect lasts 1 turn
Begin battle with STR/ATS/SPD raised
2 turns of STR/ATS/SPD+25%
5 Time (Sen Element).png Chrono Burst 900 90 160 60 160 60 16
Begin battle with stealth
Effect lasts 2 turns
Begin battle with STR/ATS/SPD raised
3 turns of STR/ATS/SPD+50%
Attacks/crafts cause delay
Delay+3
Description: Gain a stealth effect.
How to obtain: Reward for achieving Rank A0.

Trivia

  • Katze means "cat" in German.


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