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This is a list of quartz in Trails of Cold Steel IV.

See also: List of master quartz (Cold Steel IV)

Arts quartz[]

For details on the effects of each art, see List of orbal arts (Cold Steel IV).

Earth[]

Name Synthesis Cost Upgrade Upgrade Cost
Earth (Sen Quartz) Needle Shoot Earth (Sen Sepith)×40
  • Earth R (Sen Quartz) Needle Shoot R
    STR+8/DEF+16
  • Earth SR (Sen Quartz) Needle Shoot SR
    STR+16/DEF+32
  • Earth (Sen Quartz) Needle Shoot x2
    U-Material x1
  • Earth R (Sen Quartz) Needle Shoot R x2
    U-Material x4
Earth (Sen Quartz) Ivy Nail Earth (Sen Sepith)×120
  • Earth R (Sen Quartz) Ivy Nail R
    STR+12/DEF+24
  • Earth SR (Sen Quartz) Ivy Nail SR
    STR+24/DEF+48
  • Earth (Sen Quartz) Ivy Nail x2
    U-Material x2
  • Earth R (Sen Quartz) Ivy Nail R x2
    U-Material x8
Earth (Sen Quartz) Megalith Fall Earth (Sen Sepith)×360
  • Earth R (Sen Quartz) Megalith Fall R
    STR+16/DEF+32
  • Earth SR (Sen Quartz) Megalith Fall SR
    STR+32/DEF+64
  • Earth (Sen Quartz) Megalith Fall x2
    U-Material x3
  • Earth R (Sen Quartz) Megalith Fall R x2
    U-Material x12
Earth (Sen Quartz) Gravion Hammer Earth (Sen Sepith)×108
  • Earth R (Sen Quartz) Gravion Hammer R
    STR+20/DEF+40
  • Earth SR (Sen Quartz) Gravion Hammer SR
    STR+40/DEF+80
  • Earth (Sen Quartz) Gravion Hammer x2
    U-Material x4
  • Earth R (Sen Quartz)
    Gravion Hammer R x2
    U-Material x16
Earth (Sen Quartz) Crest Earth (Sen Sepith)×30
  • Earth R (Sen Quartz) Crest R
    HP+400/DEF+12
  • Earth SR (Sen Quartz) Crest SR
    HP+800/DEF+24
  • Earth (Sen Quartz) Crest x2
    U-Material x1
  • Earth R (Sen Quartz) Crest R x2
    U-Material x4
Earth (Sen Quartz) La Crest Earth (Sen Sepith)×120
  • Earth R (Sen Quartz) La Crest R
    HP+600/DEF+20
  • Earth SR (Sen Quartz) La Crest SR
    HP+1200/DEF+40
  • Earth (Sen Quartz) La Crest x2
    U-Material x2
  • Earth R (Sen Quartz) La Crest R x2
    U-Material x8
Earth (Sen Quartz) Earth Pulse Earth (Sen Sepith)×90
  • Earth R (Sen Quartz) Earth Pulse R
    HP+400/DEF+16
  • Earth SR (Sen Quartz) Earth Pulse SR
    HP+800/DEF+32
  • Earth (Sen Quartz) Earth Pulse x2
    U-Material x2
  • Earth R (Sen Quartz) Earth Pulse R x2
    U-Material x8
Earth (Sen Quartz) Adamantine Shield Earth (Sen Sepith)×300
  • Earth R (Sen Quartz) Adamantine Shield R
    HP+800/DEF+32
  • Earth SR (Sen Quartz) Adamantine Shield SR
    HP+1600/DEF+67
  • Earth (Sen Quartz) Adamantine Shield x2
    U-Material x3
  • Earth R (Sen Quartz) Adamantine Shield R x2
    U-Material x12

Water[]

Name Synthesis Cost Upgrade Upgrade Cost
Water (Sen Quartz) Aqua Bleed Water (Sen Sepith)×40
  • Water R (Sen Quartz) Aqua Bleed R
    ATS+8/ADF+16
  • Water SR (Sen Quartz) Aqua Bleed SR
    ATS+16/ADF+32
  • Water (Sen Quartz) Aqua Bleed x2
    U-Material x1
  • Water R (Sen Quartz) Aqua Bleed R x2
    U-Material x4
Water (Sen Quartz) Crystal Edge Water (Sen Sepith)×120
  • Water R (Sen Quartz) Crystal Edge R
    ATS+12/ADF+24
  • Water SR (Sen Quartz) Crystal Edge SR
    ATS+24/ADF+48
  • Water (Sen Quartz) Crystal Edge x2
    U-Material x2
  • Water R (Sen Quartz) Crystal Edge R x2
    U-Material x8
Water (Sen Quartz) Blue Ascension Water (Sen Sepith)×360
  • Water R (Sen Quartz) Blue Ascension R
    ATS+16/ADF+32
  • Water SR (Sen Quartz) Blue Ascension SR
    ATS+32/ADF+64
  • Water (Sen Quartz) Blue Ascension x2
    U-Material x3
  • Water R (Sen Quartz) Blue Ascension R x2
    U-Material x12
Water (Sen Quartz) Diamond Nova Water (Sen Sepith)×1080
  • Water R (Sen Quartz) Diamond Nova R
    ATS+20/ADF+40
  • Water SR (Sen Quartz) Diamond Nova SR
    ATS+40/ADF+80
  • Water (Sen Quartz) Diamond Nova x2
    U-Material x4
  • Water R (Sen Quartz) Diamond Nova R x2
    U-Material x16
Water (Sen Quartz) Tear Water (Sen Sepith)×30
  • Water R (Sen Quartz) Tear R
    HP+400
  • Water SR (Sen Quartz) Tear SR
    HP+800
  • Water (Sen Quartz) Tear x2
    U-Material x1
  • Water R (Sen Quartz) Tear R x2
    U-Material x4
Water (Sen Quartz) Teara Water (Sen Sepith)×120
  • Water R (Sen Quartz) Teara R
    HP+800
  • Water SR (Sen Quartz) Teara SR
    HP+1600
  • Water (Sen Quartz) Teara x2
    U-Material x2
  • Water R (Sen Quartz) Teara R x2
    U-Material x8
Water (Sen Quartz) Tearal Water (Sen Sepith)×480
  • Water R (Sen Quartz) Tearal R
    HP+1600
  • Water SR (Sen Quartz) Tearal SR
    HP+3200
  • Water (Sen Quartz) Tearal x2
    U-Material x3
  • Water R (Sen Quartz) Tearal R x2
    U-Material x12
Water (Sen Quartz) Curia Water (Sen Sepith)×20
  • Water R (Sen Quartz) Curia R
    EP+80
  • Water SR (Sen Quartz) Curia SR
    EP+160
  • Water (Sen Quartz) Curia x2
    U-Material x1
  • Water R (Sen Quartz) Curia R x2
    U-Material x4
Water (Sen Quartz) Thelas Water (Sen Sepith)×100
  • Water R (Sen Quartz) Thelas R
    HP+400/EP+40
  • Water SR (Sen Quartz) Thelas SR
    HP+800/EP+80
  • Water (Sen Quartz) Thelas x2
    U-Material x1
  • Water R (Sen Quartz) Thelas R x2
    U-Material x4
Water (Sen Quartz) Athelas Water (Sen Sepith)×800
  • Water R (Sen Quartz) Athelas R
    HP+800/EP+80
  • Water SR (Sen Quartz) Athelas SR
    HP+1600/EP+160
  • Water (Sen Quartz) Athelas x2
    U-Material x3
  • Water R (Sen Quartz) Athelas R x2
    U-Material x12

Fire[]

Name Synthesis Cost Upgrade Upgrade Cost
Fire (Sen Quartz) Fire Bolt Fire (Sen Sepith)×40
  • Fire R (Sen Quartz) Fire Bolt R
    STR+12/DEF+8
  • Fire SR (Sen Quartz) Fire Bolt SR
    STR+20/DEF+12
  • Fire (Sen Quartz) Fire Bolt x2
    U-Material x1
  • Fire R (Sen Quartz) Fire Bolt R x2
    U-Material x4
Fire (Sen Quartz) Venom Flame Fire (Sen Sepith)×120
  • Fire R (Sen Quartz) Venom Flame R
    STR+18/DEF+12
  • Fire SR (Sen Quartz) Venom Flame SR
    STR+30/DEF+18
  • Fire (Sen Quartz) Venom Flame x2
    U-Material x2
  • Fire R (Sen Quartz) Venom Flame R x2
    U-Material x8
Fire (Sen Quartz) Flare Butterfly Fire (Sen Sepith)×360
  • Fire R (Sen Quartz) Flare Butterfly R
    STR+24/DEF+16
  • Fire SR (Sen Quartz) Flare Butterfly SR
    STR+40/DEF+24
  • Fire (Sen Quartz) Flare Butterfly x2
    U-Material x3
  • Fire R (Sen Quartz) Flare Butterfly R x2
    U-Material x12
Fire (Sen Quartz) Zeruel Cannon Fire (Sen Sepith)×1080
  • Fire R (Sen Quartz) Zeruel Cannon R
    STR+30/DEF+20
  • Fire SR (Sen Quartz) Zeruel Cannon SR
    STR+50/DEF+30
  • Fire (Sen Quartz) Zeruel Cannon x2
    U-Material x4
  • Fire R (Sen Quartz) Zeruel Cannon R x2
    U-Material x16
Fire (Sen Quartz) Forte Fire (Sen Sepith)×30
  • Fire R (Sen Quartz) Forte R
    EP+40/STR+12
  • Fire SR (Sen Quartz) Forte SR
    EP+60/STR+18
  • Fire (Sen Quartz) Forte x2
    U-Material x1
  • Fire R (Sen Quartz) Forte R x2
    U-Material x4
Fire (Sen Quartz) La Forte Fire (Sen Sepith)×120
  • Fire R (Sen Quartz) La Forte R
    EP+80/STR+24
  • Fire SR (Sen Quartz) La Forte SR
    EP+120/STR+36
  • Fire (Sen Quartz) La Forte x2
    U-Material x3
  • Fire R (Sen Quartz) La Forte SR x2
    U-Material x12
Fire (Sen Quartz) Heat Up Fire (Sen Sepith)×90
  • Fire R (Sen Quartz) Heat Up R
    EP+60/STR+16
  • Fire SR (Sen Quartz) Heat Up SR
    EP+90/STR+24
  • Fire (Sen Quartz) Heat Up x2
    U-Material x2
  • Fire R (Sen Quartz) Heat Up R x2
    U-Material x8
Fire (Sen Quartz) Impassion Fire (Sen Sepith)×60
  • Fire R (Sen Quartz) Impassion R
    EP+20/STR+8
  • Fire SR (Sen Quartz) Impassion SR
    EP+30/STR+12
  • Fire (Sen Quartz) Impassion x2
    U-Material x1
  • Fire R (Sen Quartz) Impassion R x2
    U-Material x4

Wind[]

Name Synthesis Cost Upgrade Upgrade Cost
Wind (Sen Quartz) Air Strike Wind (Sen Sepith)×40
  • Wind R (Sen Quartz) Air Strike R
    ATS+12/ADF+8
  • Wind SR (Sen Quartz) Air Strike SR
    ATS+20/ADF+12
  • Wind (Sen Quartz) Air Strike x2
    U-Material x1
  • Wind R (Sen Quartz) Air Strike R x2
    U-Material x4
Wind (Sen Quartz) Nemesis Arrow Wind (Sen Sepith)×120
  • Wind R (Sen Quartz) Nemesis Arrow R
    ATS+18/ADF+12
  • Wind SR (Sen Quartz) Nemesis Arrow SR
    ATS+30/ADF+18
  • Wind (Sen Quartz) Nemesis Arrow x2
    U-Material x2
  • Wind R (Sen Quartz) Nemesis Arrow R x2
    U-Material x8
Wind (Sen Quartz) Aerial Dust Wind (Sen Sepith)×360
  • Wind R (Sen Quartz) Aerial Dust R
    ATS+24/ADF+16
  • Wind SR (Sen Quartz) Aerial Dust SR
    ATS+40/ADF+24
  • Wind (Sen Quartz) Aerial Dust x2
    U-Material x3
  • Wind R (Sen Quartz) Aerial Dust R x2
    U-Material x12
Wind (Sen Quartz) Ixion Volt Wind (Sen Sepith)×1080
  • Wind R (Sen Quartz) Ixion Volt R
    ATS+30/ADF+20
  • Wind SR (Sen Quartz) Ixion Volt SR
    ATS+50/ADF+30
  • Wind (Sen Quartz) Ixion Volt x2
    U-Material x4
  • Wind R (Sen Quartz) Ixion Volt R x2
    U-Material x16
Wind (Sen Quartz) Breath Wind (Sen Sepith)×80
  • Wind R (Sen Quartz) Breath R
    HP+400/SPD+2/MOV+1
  • Wind SR (Sen Quartz) Breath SR
    HP+800/SPD+4/MOV+2
  • Wind (Sen Quartz) Breath x2
    U-Material x1
  • Wind R (Sen Quartz) Breath R x2
    U-Material x4
Wind (Sen Quartz) Holy Breath Wind (Sen Sepith)×400
  • Wind R (Sen Quartz) Holy Breath R
    HP+800/SPD+4/MOV+2
  • Wind SR (Sen Quartz) Holy Breath SR
    HP+1600/SPD+8/MOV+4
  • Wind (Sen Quartz) Holy Breath x2
    U-Material x3
  • Wind R (Sen Quartz) Holy Breath R x2
    U-Material x12
Wind (Sen Quartz) Recuria Wind (Sen Sepith)×120
  • Wind R (Sen Quartz) Recuria R
    HP+400/EP+40/EVA+2%
  • Wind SR (Sen Quartz) Recuria SR
    HP+800/EP+80/EVA+4
  • Wind (Sen Quartz) Recuria x2
    U-Material x2
  • Wind R (Sen Quartz) Recuria R x2
    U-Material x8

Time[]

Name Synthesis Cost Upgrade Upgrade Cost
Time (Sen Quartz) Soul Blur Time (Sen Sepith)×80
  • Time R (Sen Quartz) Soul Blur R
    SPD+3
  • Time SR (Sen Quartz) Soul Blur SR
    SPD+6
  • Time (Sen Quartz) Soul Blur x2
    U-Material x1
  • Time R (Sen Quartz) Soul Blur R x2
    U-Material x4
Time (Sen Quartz) Calvary Edge Time (Sen Sepith)×320
  • Time R (Sen Quartz) Calvary Edge R
    SPD+5
  • Time SR (Sen Quartz) Calvary Edge SR
    SPD+10
  • Time (Sen Quartz) Calvary Edge x2
    U-Material x3
  • Time R (Sen Quartz) Calvary Edge R x2
    U-Material x12
Time (Sen Quartz) Lost Genesis Time (Sen Sepith)×1280
  • Time R (Sen Quartz) Lost Genesis R
    SPD+7
  • Time SR (Sen Quartz) Lost Genesis SR
    SPD+14
  • Time (Sen Quartz) Lost Genesis x2
    U-Material x5
  • Time R (Sen Quartz) Lost Genesis R x2
    U-Material x20
Time (Sen Quartz) Chrono Drive Time (Sen Sepith)×60
  • Time R (Sen Quartz) Chrono Drive R
    SPD+4
  • Time SR (Sen Quartz) Chrono Drive SR
    SPD+8
  • Time (Sen Quartz) Chrono Drive x2
    U-Material x2
  • Time R (Sen Quartz) Chrono Drive R x2
    U-Material x8
Time (Sen Quartz) Chrono Break Time (Sen Sepith)×120
  • Time R (Sen Quartz) Chrono Break R
    SPD+4
  • Time SR (Sen Quartz) Chrono Break SR
    SPD+8
  • Time (Sen Quartz) Chrono Break x2
    U-Material x2
  • Time R (Sen Quartz) Chrono Break R x2
    U-Material x8
Time (Sen Quartz) Chrono Burst Time (Sen Sepith)×480
  • Time R (Sen Quartz) Chrono Burst R
    SPD+6
  • Time SR (Sen Quartz) Chrono Burst SR
    SPD+12
  • Time (Sen Quartz) Chrono Burst x2
    U-Material x4
  • Time R (Sen Quartz) Chrono Burst R x2
    U-Material x16

Space[]

Name Synthesis Cost Upgrade Upgrade Cost
Space (Sen Quartz) Golden Sphere Space (Sen Sepith)×80
  • Space R (Sen Quartz) Golden Sphere R
    HP+200/STR+8/ATS+8
  • Space SR (Sen Quartz) Golden Sphere SR
    HP+400/STR+8/ATS+8
  • Space (Sen Quartz) Golden Sphere x2
    U-Material x2
  • Space R (Sen Quartz) Golden Sphere R x2
    U-Material x8
Space (Sen Quartz) Cross Crusade Space (Sen Sepith)×320
  • Space R (Sen Quartz) Cross Crusade R
    HP+400/STR+12/ATS+12
  • Space SR (Sen Quartz) Cross Crusade SR
    HP+800/STR+24/ATS+24
  • Space (Sen Quartz) Cross Crusade x2
    U-Material x3
  • Space R (Sen Quartz) Cross Crusade R x2
    U-Material x12
Space (Sen Quartz) Seventh Calibur Space (Sen Sepith)×1280
  • Space R (Sen Quartz) Seventh Calibur R
    HP+800/STR+16/ATS+16
  • Space SR (Sen Quartz) Seventh Calibur SR
    HP+1600/STR+32/ATS+32
  • Space (Sen Quartz) Seventh Calibur x2
    U-Material x5
  • Space R (Sen Quartz) Seventh Calibur R x2
    U-Material x20
Space (Sen Quartz) Fortuna Space (Sen Sepith)×60
  • Space R (Sen Quartz) Fortuna R
    ATS+8/ADF+8
  • Space SR (Sen Quartz) Fortuna SR
    ATS+16/ADF+32
  • Space (Sen Quartz) Fortuna x2
    U-Material x1
  • Space R (Sen Quartz) Fortuna R x2
    U-Material x4
Space (Sen Quartz) Shining Space (Sen Sepith)×240
  • Space R (Sen Quartz) Shining R
    STR+12/DEF+24/ACC+60%
  • Space SR (Sen Quartz) Shining SR
    STR+24/DEF+48/ACC+80%
  • Space (Sen Quartz) Shining x2
    U-Material x3
  • Space R (Sen Quartz) Shining R x2
    U-Material x12
Space (Sen Quartz) Seraphic Ring Space (Sen Sepith)×1080
  • Space R (Sen Quartz) Seraphic Ring R
    HP+1000/EP+100
  • Space SR (Sen Quartz) Seraphic Ring SR
    HP+2000/EP+200
  • Space (Sen Quartz) Seraphic Ring x2
    U-Material x5
  • Space R (Sen Quartz) Seraphic Ring R x2
    U-Material x20

Mirage[]

Name Synthesis Cost Upgrade Upgrade Cost
Mirage (Sen Quartz) Silver Thorn Mirage (Sen Sepith)×80
  • Mirage R (Sen Quartz) Silver Thorn R
    EP+40/ATS+18
  • Mirage SR (Sen Quartz) Silver Thorn SR
    EP+80/ATS+36
  • Mirage (Sen Quartz) Silver Thorn x2
    U-Material x2
  • Mirage R (Sen Quartz) Silver Thorn R x2
    U-Material x8
Mirage (Sen Quartz) Galion Fort Mirage (Sen Sepith)×320
  • Mirage R (Sen Quartz) Galion Fort R
    EP+80/ATS+24
  • Mirage SR (Sen Quartz) Galion Fort SR
    EP+160/ATS+48
  • Mirage (Sen Quartz) Galion Fort x2
    U-Material x3
  • Mirage R (Sen Quartz) Galion Fort R x2
    U-Material x12
Mirage (Sen Quartz) Albion Wolf Mirage (Sen Sepith)×1280
  • Mirage R (Sen Quartz) Albion Wolf R
    EP+120/ATS+30
  • Mirage SR (Sen Quartz) Albion Wolf SR
    EP+240/ATS+60
  • Mirage (Sen Quartz) Albion Wolf x2
    U-Material x5
  • Mirage R (Sen Quartz) Albion Wolf R x2
    U-Material x20
Mirage (Sen Quartz) Analyze Mirage (Sen Sepith)×20
  • Mirage R (Sen Quartz) Analyze R
    ATS+5/ACC+50%
  • Mirage SR (Sen Quartz) Analyze SR
    ATS+10/ACC+100%
  • Mirage (Sen Quartz) Analyze x2
    U-Material x1
  • Mirage R (Sen Quartz) Analyze R x2
    U-Material x4
Mirage (Sen Quartz) Saintly Force Mirage (Sen Sepith)×80
  • Mirage R (Sen Quartz) Saintly Force R
    STR+12/ATS+12
  • Mirage SR (Sen Quartz) Saintly Force SR
    STR+24/ATS+24
  • Mirage (Sen Quartz) Saintly Force x2
    U-Material x2
  • Mirage R (Sen Quartz) Saintly Force R x2
    U-Material x8
Mirage (Sen Quartz) Crescent Mirror Mirage (Sen Sepith)×240
  • Mirage R (Sen Quartz) Crescent Mirror R
    ATS+16/ADF+24
  • Mirage SR (Sen Quartz) Crescent Mirror SR
    ATS+32/ADF+48
  • Mirage (Sen Quartz) Crescent Mirror x2
    U-Material x3
  • Mirage R (Sen Quartz) Crescent Mirror R x2
    U-Material x12

Stat quartz[]

Earth[]

Name Effect Synthesis Cost Upgrade Cost
Earth (Sen Quartz) Defense 1 DEF+40 Earth (Sen Sepith)×60
Earth (Sen Quartz) Defense 2 DEF+80 Earth (Sen Sepith)×240 Earth (Sen Quartz) Defense 1 x2
U-Material x2
Earth (Sen Quartz) Defense 3 DEF+160 Earth (Sen Sepith)×960 Earth (Sen Quartz) Defense 2 x2
U-Material x8
Earth (Sen Quartz) Break 1 STR+10/Break damage+20% Earth (Sen Sepith)×60
Earth (Sen Quartz) Break 2 STR+20/Break damage+40% Earth (Sen Sepith)×240 Earth (Sen Quartz) Break 1 x2
U-Material x2
Earth (Sen Quartz) Break 3 STR+40/Break damage+60% Earth (Sen Sepith)×960 Earth (Sen Quartz) Break 2 x2
U-Material x8

Water[]

Name Effect Synthesis Cost Upgrade Cost
Water (Sen Quartz) HP 1 HP+1200 Water (Sen Sepith)×60
Water (Sen Quartz) HP 2 HP+2400 Water (Sen Sepith)×240 Water (Sen Quartz) HP 1 x2
U-Material x2
Water (Sen Quartz) HP 3 HP+4800 Water (Sen Sepith)×960 Water (Sen Quartz) HP 2 x2
U-Material x8
Water (Sen Quartz) Shield 1 ADF+40/Magic attack evasion+10% Water (Sen Sepith)×60
Water (Sen Quartz) Shield 2 ADF+80/Magic attack evasion+15% Water (Sen Sepith)×240 Water (Sen Quartz) Shield 1 x2
U-Material x2
Water (Sen Quartz) Shield 3 ADF+160/Magic attack evasion+20% Water (Sen Sepith)×960 Water (Sen Quartz) Shield 2 x2
U-Material x8

Fire[]

Name Effect Synthesis Cost Upgrade Cost
Fire (Sen Quartz) Attack 1 STR+20 Fire (Sen Sepith)×60
Fire (Sen Quartz) Attack 2 STR+40 Fire (Sen Sepith)×240 Fire (Sen Quartz) Attack 1 x2
U-Material x2
Fire (Sen Quartz) Attack 3 STR+80 Fire (Sen Sepith)×960 Fire (Sen Quartz) Attack 2 x2
U-Material x8
Fire (Sen Quartz) Strike 1 Critical rate+2% Fire (Sen Sepith)×60
Fire (Sen Quartz) Strike 2 Critical rate+4% Fire (Sen Sepith)×240 Fire (Sen Quartz) Strike 1 x2
U-Material x2
Fire (Sen Quartz) Strike 3 Critical rate+6% Fire (Sen Sepith)×960 Fire (Sen Quartz) Strike 2 x2
U-Material x8

Wind[]

Name Effect Synthesis Cost Upgrade Cost
Wind (Sen Quartz) Evade 1 EVA+3% Wind (Sen Sepith)×60
Wind (Sen Quartz) Evade 2 EVA+6% Wind (Sen Sepith)×240 Wind (Sen Quartz) Evade 1 x2
U-Material x2
Wind (Sen Quartz) Evade 3 EVA+9% Wind (Sen Sepith)×960 Wind (Sen Quartz) Evade 2 x2
U-Material x8
Wind (Sen Quartz) Move 1 SPD+1/MOV+2 Wind (Sen Sepith)×60
Wind (Sen Quartz) Move 2 SPD+2/MOV+4 Wind (Sen Sepith)×240 Wind (Sen Quartz) Move 1 x2
U-Material x2
Wind (Sen Quartz) Move 3 SPD+3/MOV+6 Wind (Sen Sepith)×960 Wind (Sen Quartz) Move 2 x2
U-Material x8

Time[]

Name Effect Synthesis Cost Upgrade Cost
Time (Sen Quartz) Action 1 SPD+4 Time (Sen Sepith)×60
Time (Sen Quartz) Action 2 SPD+8 Time (Sen Sepith)×240 Time (Sen Quartz) Action 1 x2
U-Material x2
Time (Sen Quartz) Action 3 SPD+16 Time (Sen Sepith)×960 Time (Sen Quartz) Action 2 x2
U-Material x8
Time (Sen Quartz) Cast 1 Time to cast arts is cut by 20% Time (Sen Sepith)×60
Time (Sen Quartz) Cast 2 Time to cast arts is cut by 25% Time (Sen Sepith)×240 Time (Sen Quartz) Cast 1 x2
U-Material x2
Time (Sen Quartz) Cast 3 Time to cast arts is cut by 33% Time (Sen Sepith)×960 Time (Sen Quartz) Cast 2 x2
U-Material x8

Space[]

Name Effect Synthesis Cost Upgrade Cost
Space (Sen Quartz) EP Cut 1 Arts EP cost -10% Space (Sen Sepith)×60
Space (Sen Quartz) EP Cut 2 Arts EP cost -20% Space (Sen Sepith)×240 Space (Sen Quartz) EP Cut 1 x2
U-Material x2
Space (Sen Quartz) EP Cut 3 Arts EP cost -30% Space (Sen Sepith)×960 Space (Sen Quartz) EP Cut 2 x2
U-Material x8
Space (Sen Quartz) Hit 1 ACC+50%/Critical rate+1% Space (Sen Sepith)×60
Space (Sen Quartz) Hit 2 ACC+75%/Critical rate+2% Space (Sen Sepith)×240 Space (Sen Quartz) Hit 1 x2
U-Material x2
Space (Sen Quartz) Hit 3 ACC+100%/Critical rate+3% Space (Sen Sepith)×960 Space (Sen Quartz) Hit 2 x2
U-Material x8
Space (Sen Quartz) Impede 1 (STR+10) Attacks/crafts can cancel arts (30% chance)/Delay+1 Space (Sen Sepith)×120
Space (Sen Quartz) Impede 2 (STR+20) Attacks/crafts can cancel arts (60% chance)/Delay+2 Space (Sen Sepith)×360 Space (Sen Quartz) Impede 1 x2
U-Material x2
Space (Sen Quartz) Impede 3 (STR+30) Attacks/crafts can cancel arts (90% chance)/Delay+3 Space (Sen Sepith)×1080 Space (Sen Quartz) Impede 2 x2
U-Material x8

Mirage[]

Name Effect Synthesis Cost Upgrade Cost
Mirage (Sen Quartz) EP 1 EP+120 Mirage (Sen Sepith)×60
Mirage (Sen Quartz) EP 2 EP+240 Mirage (Sen Sepith)×240 Mirage (Sen Quartz) EP 1 x2
U-Material x2
Mirage (Sen Quartz) EP 3 EP+480 Mirage (Sen Sepith)×960 Mirage (Sen Quartz) EP 2 x2
U-Material x8
Mirage (Sen Quartz) Mind 1 ATS+20 Mirage (Sen Sepith)×60
Mirage (Sen Quartz) Mind 2 ATS+40 Mirage (Sen Sepith)×240 Mirage (Sen Quartz) Mind 1 x2
U-Material x2
Mirage (Sen Quartz) Mind 3 ATS+80 Mirage (Sen Sepith)×960 Mirage (Sen Quartz) Mind 2 x2
U-Material x8

Status quartz[]

Earth[]

Name Synthesis Cost Upgrade Upgrade Cost
Earth (Sen Quartz) Poison
STR+15/Poison 10%
Earth (Sen Sepith)×150
  • Earth R (Sen Quartz) Poison II
    STR+30/Poison 15%
  • Earth SR (Sen Quartz) Poison III
    STR+50/Poison 20%
  • Earth (Sen Quartz) Poison x2
    U-Material x4
  • Earth R (Sen Quartz) Poison II x2
    U-Material x16
Earth (Sen Quartz) Petrify
STR+15/Petrity 10%
Earth (Sen Sepith)×200
  • Earth R (Sen Quartz) Petrify II
    STR+30/Petrity 15%
  • Earth SR (Sen Quartz) Petrify III
    STR+50/Petrity 20%
  • Earth (Sen Quartz) Petrify x2
    U-Material x4
  • Earth R (Sen Quartz) Petrify II x2
    U-Material x16
Earth (Sen Quartz) Shield Breaker
STR+15/DEF ↓ (S) (20%) (4 turns)
Earth (Sen Sepith)×200
  • Earth R (Sen Quartz) Shield Breaker II
    STR+30/DEF ↓ (S) (25%) (4 turns)
  • Earth SR (Sen Quartz) Shield Breaker III
    STR+50/DEF ↓ (S) (30%) (4 turns)
  • Earth (Sen Quartz) Shield Breaker x2
    U-Material x4
  • Earth R (Sen Quartz) Shield Breaker II x2
    U-Material x16

Water[]

Name Synthesis Cost Upgrade Upgrade Cost
Water (Sen Quartz) Mute
STR+15/Mute 10%
Water (Sen Sepith)×150
  • Water R (Sen Quartz) Mute II
    STR+30/Mute 15%
  • Water SR (Sen Quartz) Mute III
    STR+50/Mute 20%
  • Water (Sen Quartz) Mute x2
    U-Material x4
  • Water R (Sen Quartz) Mute II x2
    U-Material x16
Water (Sen Quartz) Freeze
STR+15/Freeze 10%
Water (Sen Sepith)×200
  • Water R (Sen Quartz) Freeze II
    STR+30/Freeze 15%
  • Water SR (Sen Quartz) Freeze III
    STR+50/Freeze 20%
  • Water (Sen Quartz) Freeze x2
    U-Material x4
  • Water R (Sen Quartz) Freeze II x2
    U-Material x16
Water (Sen Quartz) Spirit Breaker
STR+15/ADF ↓ (S) (20%) (4 turns)
Water (Sen Sepith)×200
  • Water R (Sen Quartz) Spirit Breaker II
    STR+30/ADF ↓ (S) (25%) (4 turns)
  • Water SR (Sen Quartz) Spirit Breaker III
    STR+50/ADF ↓ (S) (30%) (4 turns)
  • Water (Sen Quartz) Spirit Breaker x2
    U-Material x4
  • Water R (Sen Quartz) Spirit Breaker II x2
    U-Material x16

Fire[]

Name Synthesis Cost Upgrade Upgrade Cost
Fire (Sen Quartz) Seal
STR+15/Seal 10%
Fire (Sen Sepith)×150
  • Fire R (Sen Quartz) Seal II
    STR+30/Seal 15%
  • Fire SR (Sen Quartz) Seal III
    STR+50/Seal 20%
  • Fire (Sen Quartz) Seal x2
    U-Material x4
  • Fire R (Sen Quartz) Seal II x2
    U-Material x16
Fire (Sen Quartz) Burn
STR+15/Burn 10%
Fire (Sen Sepith)×200
  • Fire R (Sen Quartz) Burn II
    STR+30/Burn 15%
  • Fire SR (Sen Quartz) Burn III
    STR+50/Burn 20%
  • Fire (Sen Quartz) Burn x2
    U-Material x4
  • Fire R (Sen Quartz) Burn II x2
    U-Material x16
Fire (Sen Quartz) Sword Breaker
STR+15/STR ↓ (S) (20%) (4 turns)
Fire (Sen Sepith)×200
  • Fire R (Sen Quartz) Sword Breaker II
    STR+30/STR ↓ (S) (25%) (4 turns)
  • Fire SR (Sen Quartz) Sword Breaker III
    STR+50/STR ↓ (S) (30%) (4 turns)
  • Fire (Sen Quartz) Sword Breaker x2
    U-Material x4
  • Fire R (Sen Quartz) Sword Breaker II x2
    U-Material x16

Wind[]

Name Synthesis Cost Upgrade Upgrade Cost
Wind (Sen Quartz) Blind
STR+15/Blind 10%
Wind (Sen Sepith)×150
  • Wind R (Sen Quartz) Blind II
    STR+30/Blind 15%
  • Wind SR (Sen Quartz) Blind III
    STR+50/Blind 20%
  • Wind (Sen Quartz) Blind x2
    U-Material x4
  • Wind R (Sen Quartz) Blind II x2
    U-Material x16
Wind (Sen Quartz) Sleep
STR+15/Sleep 10%
Wind (Sen Sepith)×200
  • Wind R (Sen Quartz) Sleep II
    STR+30/Sleep 15%
  • Wind SR (Sen Quartz) Sleep III
    STR+50/Sleep 20%
  • Wind (Sen Quartz) Sleep x2
    U-Material x4
  • Wind R (Sen Quartz) Sleep II x2
    U-Material x16
Wind (Sen Quartz) Leg Breaker
STR+15/MOV ↓ (S) (20%) (4 turns)
Wind (Sen Sepith)×200
  • Wind R (Sen Quartz) Leg Breaker II
    STR+30/MOV ↓ (S) (25%) (4 turns)
  • Wind SR (Sen Quartz) Leg Breaker III
    STR+50/MOV ↓ (S) (30%) (4 turns)
  • Wind (Sen Quartz) Leg Breaker x2
    U-Material x4
  • Wind R (Sen Quartz) Leg Breaker II x2
    U-Material x16

Time[]

Name Synthesis Cost Upgrade Upgrade Cost
Time (Sen Quartz) Nightmare
STR+15/Nightmare 10%
Time (Sen Sepith)×200
  • Time R (Sen Quartz) Nightmare II
    STR+30/Nightmare 15%
  • Time SR (Sen Quartz) Nightmare III
    STR+50/Nightmare 20%
  • Time (Sen Quartz) Nightmare x2
    U-Material x4
  • Time R (Sen Quartz) Nightmare II x2
    U-Material x16
Time (Sen Quartz) Speed Breaker
STR+15/SPD ↓ (S) (20%) (4 turns)
Time (Sen Sepith)×200
  • Time R (Sen Quartz) Speed Breaker II
    STR+30/SPD ↓ (S) (25%) (4 turns)
  • Time SR (Sen Quartz) Speed Breaker III
    STR+50/SPD ↓ (S) (30%) (4 turns)
  • Time (Sen Quartz) Speed Breaker x2
    U-Material x4
  • Time R (Sen Quartz) Speed Breaker II x2
    U-Material x16

Space[]

Name Synthesis Cost Upgrade Upgrade Cost
Space (Sen Quartz) Faint
STR+15/Faint 10%
Space (Sen Sepith)×200
  • Space R (Sen Quartz) Faint II
    STR+30/Faint 15%
  • Space SR (Sen Quartz) Faint III
    STR+50/Faint 20%
  • Space (Sen Quartz) Faint x2
    U-Material x4
  • Space R (Sen Quartz) Faint II x2
    U-Material x16

Mirage[]

Name Synthesis Cost Upgrade Upgrade Cost
Mirage (Sen Quartz) Confuse
STR+15/Confuse 10%
Mirage (Sen Sepith)×200
  • Mirage R (Sen Quartz) Confuse II
    STR+30/Confuse 15%
  • Mirage SR (Sen Quartz) Confuse III
    STR+50/Confuse 20%
  • Mirage (Sen Quartz) Confuse x2
    U-Material x4
  • Mirage R (Sen Quartz) Confuse II x2
    U-Material x16
Mirage (Sen Quartz) Voice Breaker
STR+15/ATS ↓ (S) (20%) (4 turns)
Mirage (Sen Sepith)×200
  • Mirage R (Sen Quartz) Voice Breaker II
    STR+30/ATS ↓ (S) (25%) (4 turns)
  • Mirage SR (Sen Quartz) Voice Breaker III
    STR+50/ATS ↓ (S) (30%) (4 turns)
  • Mirage (Sen Quartz) Voice Breaker x2
    U-Material x4
  • Mirage R (Sen Quartz) Voice Breaker II x2
    U-Material x16

Special quartz[]

Earth[]

Name Effect Trade Cost Acquire
Earth R (Sen Quartz) Earth Bell ATS+30/Delay reduced to half after Earth arts. Earth R (Sen Quartz) Needle Shoot R x1
U-Material x12
Drop: Lone Rontes
Earth R (Sen Quartz) Septium Vein (EP+80/ATS+10) Enemies drop more sepith. Earth R (Sen Quartz) Crest R x1
U-Material x18
Reward: Won't Stan for This
Earth R (Sen Quartz) Dragon Vein (EP+160/ATS+20) The Assault Gauge gradually recovers in the field. Earth R (Sen Quartz) Ivy Nail R x1
U-Material x18
Drop: Magic Knight Dynagram
Earth SR (Sen Quartz) Steel Bell ATS+60/Earth arts damage+30% and AT Delay halved.
Megalith Fall
Earth R (Sen Quartz) Earth Bell x1
Earth SR (Sen Quartz) Megalith Fall SR x1
U-Material x24
Drop: Chief Genbu Draco
Earth SR (Sen Quartz) Impenetrable Shield (HP+2400/DEF+96/ADF+96/ATS+48) La Crest/Earth Pulse/Adamantine Shield Earth SR (Sen Quartz) La Crest SR x1
Earth SR (Sen Quartz) Earth Pulse x1
Earth SR (Sen Quartz) Adamantine Shield SR x1
U-Material x18
Reward: Family Scattering
Earth SR (Sen Quartz) Genbu STR+80/Attacks/crafts can poison or petrify enemies (30% chance). Earth SR (Sen Quartz) Poison III x1
Earth SR (Sen Quartz) Petrify III x1
U-Material x32
Chest: Stargazer's Tower 1
Earth SR (Sen Quartz) Rakan Gem (STR+40/DEF+40) Break damage+80%/Enemies drop more sepith. Earth R (Sen Quartz) Septium Vein x1
Earth (Sen Quartz) Break 3 x1
U-Material x32
Drop: Plutus Bennu
Earth SR (Sen Quartz) Acala Gem (HP+2000/DEF+200) Assault Points gradually recover while walking in the field.
Gravion Hammer
Earth R (Sen Quartz) Dragon Vein x1
Earth (Sen Quartz) Defense 3 x1
Earth SR (Sen Quartz) Gravion Hammer SR x1
U-Material x24
Drop: Achtzen
Earth SR (Sen Quartz) Amberl Gem DEF+400/ADF+400 Earth (Sen Quartz) Defense 3 x2
Water (Sen Quartz) Shield 3 x2
U-Material x8
Chest: Geofront F Sector 1

Water[]

Name Effect Trade Cost Acquire
Water R (Sen Quartz) Water Bell ATS+30/Delay reduced to half after Water arts. Water R (Sen Quartz) Aqua Bleed R x1
U-Material x12
Drop: Rolling Thunder
Water R (Sen Quartz) Effort (EP+80/ATS+10) Gives 70% chance to make a superb dish when cooking.
Thelas
Water R (Sen Quartz) Thelas R x1
U-Material x18
Reward: Moonlight Mandrake Special
Water R (Sen Quartz) Heal (HP+1200/EP+120) HP gradually recovers while walking in the field.
Tear/Teara/Curia
Water R (Sen Quartz) Tear R x1
Water R (Sen Quartz) Teara R x1
Water R (Sen Quartz) Curia R x1
U-Material x9
Reward: Substitute Medicine Ingredients
Water SR (Sen Quartz) Ocean Bell ATS+30/Water arts Damage+30% and AT delay halved.
Blue Ascension
Water R (Sen Quartz) Water Bell x1
Water SR (Sen Quartz) Blue Ascension SR x1
U-Material x24
Drop: Galliosaurus
Water SR (Sen Quartz) Waterfall Deal bonus damage to low-level enemies (max+50%) Water SR (Sen Quartz) Crystal Edge SR x1
U-Material x36
Reward: Rosenburg Roundup
Water SR (Sen Quartz) Seiryuu STR+80/Attacks/crafts can mute or freeze enemies (25% chance) Water SR (Sen Quartz) Mute III x1
Water SR (Sen Quartz) Freeze III x1
U-Material x32
Chest: Draco Sanctuary
Water SR (Sen Quartz) Sennin Gem (HP+3200/ADF+160) Magic attack evasion+25%
Teara/Athelas
Water SR (Sen Quartz) Tearal SR x1
Water SR (Sen Quartz) Athelas SR x1
Water (Sen Quartz) Shield 3 x1
U-Material x24
Exchange: Grand Lakelord
Water SR (Sen Quartz) Hyoushou Gem (EP+200/ATS+80) HP gradually recovers while walking in the field.
Diamond Nova
Water R (Sen Quartz) Heal x1
Water SR (Sen Quartz) Diamond Nova SR x1
U-Material x32
Reward: Saving Officer Alan
Water SR (Sen Quartz) Sapphirl Gem HP+6400/EP+640 Water (Sen Quartz) HP 3 x2
Mirage (Sen Quartz) EP 3 x2
U-Material x8
Drop: Vita, the Azure Abyss

Fire[]

Name Effect Trade Cost Acquire
Fire R (Sen Quartz) Fire Bell ATS+30/Delay reduced to half after Fire arts. Fire SR (Sen Quartz) Fire Bolt SR x1
U-Material x12
Drop: Boarbarian
Fire R (Sen Quartz) Invigorate STR+10/Restores CP by attacking enemies on the field.
Forte/Impassion
Fire R (Sen Quartz) Forte R x1
Fire R (Sen Quartz) Impassion R x1
U-Material x12
Reach Special Ops Rank B5
Fire R (Sen Quartz) Ingenuity (EP+160/ATS+20) EP gradually recovers while walking in the field.
Heat Up
Fire R (Sen Quartz) Heat Up R x1
Fire R (Sen Quartz) Venom Flame R x1
U-Material x12
Drop: Magic Knight Sigheim
Fire SR (Sen Quartz) Pyre Bell ATS+60/Fire art damage+30% and AT Delay halved.
Flare Butterfly
Fire R (Sen Quartz) Fire Bell x1
Fire SR (Sen Quartz) Flare Butterfly SR x1
U-Material x24
Reward: A Herculean Task
Fire SR (Sen Quartz) Rage (ACC+100%/EVA+10%) Counterattacks after evading always deal critical damage.
La Forte
Fire SR (Sen Quartz) La Forte SR x1
U-Material x36
Fire SR (Sen Quartz) Suzaku STR+80/Attacks/crafts can seal or burn enemies (25% chance) Fire SR (Sen Quartz) Seal III x1
Fire SR (Sen Quartz) Burn III x1
U-Material x32
Chest: Lake Elm Wetlands 1
Fire SR (Sen Quartz) Mars Gem (STR+160/Critical rate+8%) Restores CP by attacking enemies on the field. Fire (Sen Quartz) Attack 3 x1
Fire (Sen Quartz) Strike 3 x1
Fire R (Sen Quartz) Invigorate x1
U-Material x24
Reward: Operation: Free Eryn
Fire SR (Sen Quartz) Vulcan Gem (STR+80/ATS+80) EP gradually recovers while walking in the field.
Zeruel Cannon
Fire SR (Sen Quartz) Zeruel Cannon SR x1
Fire R (Sen Quartz) Ingenuity x1
U-Material x32
Show Sandy full recipe book
Fire SR (Sen Quartz) Carnelia Gem STR+200 Fire (Sen Quartz) Attack 3 x4
U-Material x8
Drop: Principal Le Guin

Wind[]

Name Effect Trade Cost Acquire
Wind R (Sen Quartz) Wind Bell ATS+30/Delay reduced to half after Wind arts. Wind R (Sen Quartz) Air Strike R x1
U-Material x12
Drop: Iglute Garmr
Wind R (Sen Quartz) Scent (HP+800/EP+80/ATS+20) Makes enemies more likely to notice you.
Breath/Nemesis Arrow/Aerial Dust
Wind R (Sen Quartz) Breath R x1
Wind R (Sen Quartz) Nemesis Arrow R x1
Wind R (Sen Quartz) Aerial Dust R x1
U-Material x9
Drop: Magnum Dong
Wind R (Sen Quartz) Bluster STR+40/Abnormal statuses inflicted on foes last 1 more turn.
Recuria
Wind R (Sen Quartz) Recuria R x1
U-Material x18
Drop: Crabandit
Wind SR (Sen Quartz) Storm Bell ATS+60/Wind art damage+30% and AT Delay halved.
Aerial Dust
Wind R (Sen Quartz) Wind Bell x1
Wind SR (Sen Quartz) Aerial Dust SR x1
U-Material x24
Drop: Dino Jupiter
Wind SR (Sen Quartz) Revolution Deal bonus damage to high-level enemies (max+50%) Wind SR (Sen Quartz) Aerial Dust SR x1
U-Material x36
Reach Special Ops Rank B1
Wind SR (Sen Quartz) Byakko STR+80/Attacks/crafts can blind or put enemies to sleep (25% chance). Wind SR (Sen Quartz) Blind III x1
Wind SR (Sen Quartz) Sleep III x1
U-Material x32
Wind SR (Sen Quartz) Aeolus Gem (HP+2000/ATS+50/ADF+50/MOV+8) Abnormal statuses inflicted on foes last 1 more turn.
Holy Breath
Wind SR (Sen Quartz) Holy Breath SR x1
Wind (Sen Quartz) Move 3 x1
Wind R (Sen Quartz) Bluster x1
U-Material x24
Drop: Viscount Arseid
Wind SR (Sen Quartz) Zeus Gem EVA+12%/Ixion Volt Wind SR (Sen Quartz) Ixion Volt SR x1
Wind (Sen Quartz) Evade 3 x1
U-Material x32
Reward: Persistent Study
Wind SR (Sen Quartz) Esmelas Gem SPD+4/MOV+8/EVA+12% Wind (Sen Quartz) Evade 3 x2
Wind (Sen Quartz) Move 3 x2
U-Material x8
Chest: Stella Sanctuary

Time[]

Name Effect Trade Cost Acquire
Time R (Sen Quartz) Black Bell ATS+30/Delay reduced to half after Time arts. Time R (Sen Quartz) Soul Blur R x1
U-Material x12
Drop: Panda Sage
Time R (Sen Quartz) Nightgleam First attack art used deals +50% damage/Attacks/crafts can K.O. enemies (5% chance). Time R (Sen Quartz) Calvary Edge R x1
U-Material x18
Drop: Bennu Nucleus
Time R (Sen Quartz) Prankster (HP+800/STR+10) Gives 70% chance to make a peculiar dish when cooking.
Chrono Break
Time R (Sen Quartz) Chrono Break R x1
U-Material x18
Drop: Fat Pom
Time SR (Sen Quartz) Epoch Bell ATS+60/Time art damage+30% and AT Delay halved.
Calvary Edge
Time R (Sen Quartz) Black Bell x1
Time SR (Sen Quartz) Calvary Edge SR x1
U-Material x24
Reward: The Radio Stars Reborn
Time SR (Sen Quartz) Hades Gem (ATS+30) First attack art used deals +100% damage/Attacks/crafts can K.O. enemies (10% chance). Time R (Sen Quartz) Nightgleam x1
Time SR (Sen Quartz) Nightmare III x1
U-Material x24
Reach Special Ops Rank A6
Time SR (Sen Quartz) Umbral Gyre STR+80/Attack/crafts cause SPD/MOV ↓ (S) (40% chance) (4 turns) Time SR (Sen Quartz) Speed Breaker III x1
Wind SR (Sen Quartz) Leg Breaker III x1
U-Material x32
Chest: Stargazer's Tower 2
Time SR (Sen Quartz) Skanda Gem SPD+20/Chrono Drive/Chrono Break/Chrono Burst Time SR (Sen Quartz) Chrono Drive SR x1
Time SR (Sen Quartz) Chrono Break SR x1
Time SR (Sen Quartz) Chrono Burst SR x1
U-Material x24
Drop: Yyd Vanas
Time SR (Sen Quartz) Diabolos Gem ATS+80/Time to cast arts is cut by 1/2
Lost Genesis
Time SR (Sen Quartz) Lost Genesis SR x1
Time (Sen Quartz) Cast 3 x1
U-Material x32
Chest: Empyreal Fortress - Hall A
Time SR (Sen Quartz) Nohval Gem SPD+32 Time (Sen Quartz) Action 3 x4
U-Material x8
Drop: Black Alberich

Space[]

Name Effect Trade Cost Acquire
Space R (Sen Quartz) Golden Bell ATS+30/Delay reduced to half after space arts. Space R (Sen Quartz) Golden Sphere R x1
U-Material x12
Drop: Gespard Gerrod
Space R (Sen Quartz) Lone Blade First attack/craft used deals +50% damage
Balance Down (10% chance) (1 turn)
Space R (Sen Quartz) Cross Crusade R x1
U-Material x18
Drop: Arachne Graia
Space R (Sen Quartz) Luck STR+10
Item drop rate +50% (equipped character only)
Fortuna
Space R (Sen Quartz) Fortuna R x1
U-Material x18
Drop: Great Zan Su
Space SR (Sen Quartz) Holy Bell ATS+60/Space art damage+30% and AT delay halved.
Cross Crusade
Space SR (Sen Quartz) Cross Crusade SR x1
U-Material x36
Reward: Alster Assistance
Space SR (Sen Quartz) Domination (HP+1600) First attack/craft used deals +100% damage
Balance Down (20% chance) (1 turn)
Space R (Sen Quartz) Lone Blade x1
Space SR (Sen Quartz) Faint III x1
U-Material x24
Reach Special Ops Rank A4
Space SR (Sen Quartz) Seraph (HP+2400/EP+240/STR+20/ATS+20
DEF+40/ADF+40/ACC+100%)
Item drop rate +50% (equipped character only)
Fortuna/Shining/Seraphic Ring
Space SR (Sen Quartz) Fortuna SR x1
Space SR (Sen Quartz) Shining SR x1
Space SR (Sen Quartz) Seraphic Ring SR x1
U-Material x24
Drop: Laomedeia Scylla
Space SR (Sen Quartz) Solar Gyre STR+80/Attacks/crafts cause STR/DEF ↓ (S) (40% chance) (4 turns) Fire SR (Sen Quartz) Sword Breaker III x1
Earth SR (Sen Quartz) Shield Breaker III x1
U-Material x32
Chest: Geofront F Sector 2
Space SR (Sen Quartz) Deus Gem (EP+200/ATS+40/ADF+40) Arts EP cost -40%. Space (Sen Quartz) EP Cut 3 x1
U-Material x48
Drop: Dimension Destroyer
Space SR (Sen Quartz) Sevenfold Gem (HP+2000/STR+40/DEF+40) Attacks/crafts can cancel arts (100% chance)/Delay+4
Seventh Calibur
Space SR (Sen Quartz) Seventh Calibur SR x1
Space (Sen Quartz) Hit 3 x1
Space (Sen Quartz) Impede 3 x1
U-Material x24
Chest: Empyreal Fortress - Hall C
Space SR (Sen Quartz) Goldia Gem ACC+100%/Critical rate+9% Space (Sen Quartz) Hit 3 x2
Fire (Sen Quartz) Strike 3 x2
U-Material x8
Reward: Interview with Nielsen

Mirage[]

Name Effect Trade Cost Acquire
Mirage R (Sen Quartz) Silver Bell ATS+30/Delay reduced to half after Mirage arts. Mirage R (Sen Quartz) Silver Thorn R x1
U-Material x12
Drop: Gargoylorus
Mirage R (Sen Quartz) Moon Lens (EP+20/ATS+20) Display unanalyzed information/Enemies and chests are shown on the map. Mirage R (Sen Quartz) Analyze R x1
U-Material x18
Drop: Lilith Domina
Mirage R (Sen Quartz) Intimidation (EP+240/ATS+60) Make enemies on the field more likely to run from you. Mirage R (Sen Quartz) Saintly Force R x1
U-Material x18
Drop: Adamantine Bison
Mirage R (Sen Quartz) Dragon Vision (EP+240/ATS+60) Automatically analyzes defeated enemies. Mirage R (Sen Quartz) Galion Fort R x1
U-Material x18
Reach Special Ops Rank B3
Mirage SR (Sen Quartz) Astral Bell ATS+60/Mirage art Damage+30% and AT Delay halved.
Galion Fort
Mirage SR (Sen Quartz) Galion Fort SR x1
U-Material x36
Drop: Corruptera
Mirage SR (Sen Quartz) Sacred Mirror (EP+80/ATS+80) Display unanalyzed information/Enemies and chests are shown on the map.
Silver Thorn/Analyze
Mirage R (Sen Quartz) Moon Lens x1
Mirage SR (Sen Quartz) Silver Thorn SR x1
Mirage SR (Sen Quartz) Analyze SR x1
U-Material x16
Drop: Starless Knight
Mirage SR (Sen Quartz) Tamamo Gem STR+80/Attacks/crafts can charm enemies (25% chance). Mirage SR (Sen Quartz) Confuse III x1
U-Material x36
Reward: A Father-Daughter Bout
Mirage SR (Sen Quartz) Lunar Gyre STR+80/Attacks/crafts cause ATS/ADF ↓ (S) (40% chance) (4 turns). Mirage SR (Sen Quartz) Voice Breaker III x1
Water SR (Sen Quartz) Spirit Breaker III x1
U-Material x32
Drop: Sayla Kijimunmon
Mirage SR (Sen Quartz) Odin Gem (STR+100/ATS+100) Saintly Force/Crescent Mirror Mirage SR (Sen Quartz) Saintly Force SR x1
Mirage SR (Sen Quartz) Crescent Mirror SR x1
U-Material x32
Reward: Showdown of the Decade
Mirage SR (Sen Quartz) Fenrir Gem (EP+320/ATS+160) Albion Wolf Mirage SR (Sen Quartz) Albion Wolf SR x1
Mirage (Sen Quartz) EP 3 x1
Mirage (Sen Quartz) Mind 3 x1
U-Material x24
Chest: Empyreal Fortress - Hall C
Mirage SR (Sen Quartz) Argem Gem ATS+200 Mirage (Sen Quartz) Mind 3 x4
U-Material x8
Drop: Eldergeist

Lost elements[]

Main article: Lost Arts
Name Effect Acquire
Lost (Sen Quartz) Frozen Epoch Attack - All - Stats down (L) (4 turns) - HP+1000 - EP/DEF/ADF+100 Defeat Fornelius
Lost (Sen Quartz) Leanan's Kiss Support - All - Charm (200%) - CP+100 - Stats up (L) (3 turns) - EP/ATS/ADF+100 - Evade+10% Defeat Magic Knight Regulus-Zamiel
Lost (Sen Quartz) Prominence Nova Attack - All - Burn (200%) - Cancels stat boosts - STR/DEF+100 - MOV+10 - Accuracy+100% Defeat Agaragion
Lost (Sen Quartz) Grail Thelas Recovery - All - Cures ailments - Recovers 200% HP - HP+1000 - SPD/MOV +10 - Accuracy+100% Defeat Jilvaglyph
Lost (Sen Quartz) Aeonian Emperor Attack - All - STR/ATS+100 - SPD+10 - Evade+10% Defeat Loa Phantasma
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