This is a list of common shops in Trails through Daybreak. This includes quartz synthesis and upgrades, weapons and weapon upgrades, armor, accessories, items, ingredients, and vending machines.
Quartz Synthesis[]
Quartz Synthesis | |||
---|---|---|---|
Quartz Synthesis | |||
Defense 1 | DEF+15 | ×50 | |
EP 1 | Max EP+60 | ×50 | |
HP 1 | HP+400 | ×50 | |
Shield 1 | ADF+10 - AEV+2% | ×50 | |
Attack 1 | STR+6 | ×50 | |
Break 1 | Stun+20% | ×50 | |
Evade 1 | EVA+4% | ×50 | |
Strike 1 | Crit+6% | ×50 | |
Action 1 | SPD+4 | ×50 | |
Cast 1 | Time to cast arts is cut by 10%. | ×50 | |
EP Cut 1 | Arts EP cost -10%. | ×50 | |
Hit 1 | ACC+25% - Crit+2% | ×50 | |
Mind 1 | ATS+6 | ×50 | |
Impede 1 | Attacks/crafts can cancel arts (15% chance). Delay+3. | ×50 |
Quartz Synthesis | |||
---|---|---|---|
Quartz Synthesis | |||
Defense 1 | DEF+15 | ×50 | |
Defense 2 | DEF+30 | ×150 | |
EP 1 | Max EP+60 | ×50 | |
EP 2 | Max EP+120 | ×150 | |
Rot | (STR+3) Attacks/crafts can rot enemies (10% chance). | ×200 | |
Earthen Verse | (ATS+5) Time to cast earth arts is cut by 33%. | ×200 | |
Topaz Ring | (HP+150) Grants DEF/ADF (S) when HP is low. | ×200 | |
HP 1 | HP+400 | ×50 | |
HP 2 | HP+800 | ×150 | |
Shield 1 | ADF+10 - AEV+2% | ×50 | |
Shield 2 | ADF+20 - AEV+4% | ×150 | |
Freeze | (STR+3) Attacks/crafts can freeze enemies (10% chance). | ×200 | |
Aqua Verse | (ATS+5) Time to cast water arts is cut by 33%. | ×200 | |
Cobalt Ring | (HP+150) Grants HP Regen (S) when HP is low. | ×200 | |
Attack 1 | STR+6 | ×50 | |
Attack 2 | STR+12 | ×150 | |
Break 1 | Stun+20% | ×50 | |
Break 2 | Stun+40% | ×150 | |
Burn | (STR+3) Attacks/crafts can burn enemies (10% chance). | ×200 | |
Burning Verse | (ATS+5) Time to cast fire arts is cut by 33%. | ×200 | |
Ruby Ring | (HP+150) Grants STR (S) when HP is low. | ×200 | |
Evade 1 | EVA+4% | ×50 | |
Evade 2 | EVA+8% | ×150 | |
Strike 1 | Crit+6% | ×50 | |
Strike 2 | Crit+12% | ×150 | |
Seal | (STR+3) Attacks/crafts can seal enemies (10% chance). | ×200 | |
Airy Verse | (ATS+5) Time to cast wind arts is cut by 33%. | ×200 | |
Emerald Ring | (HP+150) Grants insight status for 1 turn when HP is low. | ×200 | |
Action 1 | SPD+4 | ×50 | |
Cast 1 | Time to cast arts is cut by 10%. | ×50 | |
EP Cut 1 | Arts EP cost -10%. | ×50 | |
Hit 1 | ACC+25% - Crit+2% | ×50 | |
Mind 1 | ATS+6 | ×50 | |
Impede 1 | Attacks/crafts can cancel arts (15% chance). Delay+3. | ×50 |
Quartz Synthesis | |||
---|---|---|---|
Quartz Synthesis | |||
Defense 1 | DEF+15 | ×50 | |
Defense 2 | DEF+30 | ×150 | |
EP 1 | Max EP+60 | ×50 | |
EP 2 | Max EP+120 | ×150 | |
Rot | (STR+3) Attacks/crafts can rot enemies (10% chance). | ×200 | |
Earthen Verse | (ATS+5) Time to cast earth arts is cut by 33%. | ×200 | |
Topaz Ring | (HP+150) Grants DEF/ADF (S) when HP is low. | ×200 | |
HP 1 | HP+400 | ×50 | |
HP 2 | HP+800 | ×150 | |
Shield 1 | ADF+10 - AEV+2% | ×50 | |
Shield 2 | ADF+20 - AEV+4% | ×150 | |
Freeze | (STR+3) Attacks/crafts can freeze enemies (10% chance). | ×200 | |
Aqua Verse | (ATS+5) Time to cast water arts is cut by 33%. | ×200 | |
Cobalt Ring | (HP+150) Grants HP Regen (S) when HP is low. | ×200 | |
Attack 1 | STR+6 | ×50 | |
Attack 2 | STR+12 | ×150 | |
Break 1 | Stun+20% | ×50 | |
Break 2 | Stun+40% | ×150 | |
Burn | (STR+3) Attacks/crafts can burn enemies (10% chance). | ×200 | |
Burning Verse | (ATS+5) Time to cast fire arts is cut by 33%. | ×200 | |
Ruby Ring | (HP+150) Grants STR (S) when HP is low. | ×200 | |
Evade 1 | EVA+4% | ×50 | |
Evade 2 | EVA+8% | ×150 | |
Strike 1 | Crit+6% | ×50 | |
Strike 2 | Crit+12% | ×150 | |
Seal | (STR+3) Attacks/crafts can seal enemies (10% chance). | ×200 | |
Airy Verse | (ATS+5) Time to cast wind arts is cut by 33%. | ×200 | |
Emerald Ring | (HP+150) Grants insight status for 1 turn when HP is low. | ×200 | |
Action 1 | SPD+4 | ×50 | |
Action 2 | SPD+8 | ×150 | |
Cast 1 | Time to cast arts is cut by 10%. | ×50 | |
Cast 2 | Time to cast arts is cut by 20%. | ×150 | |
Blind | (STR+3) Attacks/crafts can blind enemies (10% chance). | ×200 | |
Stellar Verse | (ATS+5) Time to cast time arts is cut by 33%. | ×200 | |
Amethyst Ring | (HP+150) Grants Quick (S) when HP is low. | ×200 | |
EP Cut 1 | Arts EP cost -10%. | ×50 | |
EP Cut 2 | Arts EP cost -20%. | ×150 | |
Hit 1 | ACC+25% - Crit+2% | ×50 | |
Hit 2 | ACC+50% - Crit+4% | ×150 | |
Mute | (STR+3) Attacks/crafts can mute enemies (10% chance). | ×200 | |
Solar Verse | (ATS+5) Time to cast space arts is cut by 33%. | ×200 | |
Citrine Ring | (HP+150) Grants ATS (S) when HP is low. | ×200 | |
Mind 1 | ATS+6 | ×50 | |
Mind 2 | ATS+12 | ×150 | |
Impede 1 | Attacks/crafts can cancel arts (15% chance). Delay+3. | ×50 | |
Impede 2 | Attacks/crafts can cancel arts (30% chance). Delay+3. | ×150 | |
Fear | (STR+3) Attacks/crafts can fear enemies (10% chance). | ×200 | |
Lunar Verse | (ATS+5) Time to cast mirage arts is cut by 33%. | ×200 | |
Diamond Ring | (HP+150) Grants stealth effect for 1 turn when HP is low. | ×200 |
Quartz Synthesis | |||
---|---|---|---|
Quartz Synthesis | |||
Defense 1 | DEF+15 | ×50 | |
Defense 2 | DEF+30 | ×150 | |
Defense 3 | DEF+60 | ×450 | |
EP 1 | Max EP+60 | ×50 | |
EP 2 | Max EP+120 | ×150 | |
EP 3 | Max EP+240 | ×450 | |
Rot | (STR+3) Attacks/crafts can rot enemies (10% chance). | ×200 | |
Rot II | (STR+6) Attacks/crafts can rot enemies (20% chance). | ×600 | |
Earthen Verse | (ATS+5) Time to cast earth arts is cut by 33%. | ×200 | |
Gaia Verse | (ATS+10) Time to cast earth arts is cut by 50%. | ×600 | |
Topaz Ring | (HP+150) Grants DEF/ADF (S) when HP is low. | ×200 | |
Corundum Ring | (HP+600) Grants DEF/ADF (M) when HP is low. | ×600 | |
HP 1 | HP+400 | ×50 | |
HP 2 | HP+800 | ×150 | |
HP 3 | HP+1600 | ×450 | |
Shield 1 | ADF+10 - AEV+2% | ×50 | |
Shield 2 | ADF+20 - AEV+4% | ×150 | |
Shield 3 | ADF+40 - AEV+8% | ×450 | |
Freeze | (STR+3) Attacks/crafts can freeze enemies (10% chance). | ×200 | |
Freeze II | (STR+6) Attacks/crafts can freeze enemies (20% chance). | ×600 | |
Aqua Verse | (ATS+5) Time to cast water arts is cut by 33%. | ×200 | |
Crystal Verse | (ATS+10) Time to cast water arts is cut by 50%. | ×600 | |
Cobalt Ring | (HP+150) Grants HP Regen (S) when HP is low. | ×200 | |
Indigo Ring | (HP+600) Grants HP Regen (M) when HP is low. | ×600 | |
Attack 1 | STR+6 | ×50 | |
Attack 2 | STR+12 | ×150 | |
Attack 3 | STR+24 | ×450 | |
Break 1 | Stun+20% | ×50 | |
Break 2 | Stun+40% | ×150 | |
Break 3 | Stun+60% | ×450 | |
Burn | (STR+3) Attacks/crafts can burn enemies (10% chance). | ×200 | |
Burn II | (STR+6) Attacks/crafts can burn enemies (20% chance). | ×600 | |
Burning Verse | (ATS+5) Time to cast fire arts is cut by 33%. | ×200 | |
Hellfire Verse | (ATS+10) Time to cast fire arts is cut by 50%. | ×600 | |
Ruby Ring | (HP+150) Grants STR (S) when HP is low. | ×200 | |
Crimson Ring | (HP+600) Grants STR (M) when HP is low. | ×600 | |
Evade 1 | EVA+4% | ×50 | |
Evade 2 | EVA+8% | ×150 | |
Evade 3 | EVA+16% | ×450 | |
Strike 1 | Crit+6% | ×50 | |
Strike 2 | Crit+12% | ×150 | |
Strike 3 | Crit+24% | ×450 | |
Seal | (STR+3) Attacks/crafts can seal enemies (10% chance). | ×200 | |
Seal II | (STR+3) Attacks/crafts can seal enemies (20% chance). | ×600 | |
Airy Verse | (ATS+5) Time to cast wind arts is cut by 33%. | ×200 | |
Tempest Verse | (ATS+10) Time to cast wind arts is cut by 50%. | ×600 | |
Emerald Ring | (HP+150) Grants insight status for 1 turn when HP is low. | ×200 | |
Jade Ring | (HP+150) Grants insight status for 2 turns when HP is low. | ×200 | |
Action 1 | SPD+4 | ×50 | |
Action 2 | SPD+8 | ×150 | |
Cast 1 | Time to cast arts is cut by 10%. | ×50 | |
Cast 2 | Time to cast arts is cut by 20%. | ×150 | |
Blind | (STR+3) Attacks/crafts can blind enemies (10% chance). | ×200 | |
Stellar Verse | (ATS+5) Time to cast time arts is cut by 33%. | ×200 | |
Amethyst Ring | (HP+150) Grants Quick (S) when HP is low. | ×200 | |
EP Cut 1 | Arts EP cost -10%. | ×50 | |
EP Cut 2 | Arts EP cost -20%. | ×150 | |
Hit 1 | ACC+25% - Crit+2% | ×50 | |
Hit 2 | ACC+50% - Crit+4% | ×150 | |
Mute | (STR+3) Attacks/crafts can mute enemies (10% chance). | ×200 | |
Solar Verse | (ATS+5) Time to cast space arts is cut by 33%. | ×200 | |
Citrine Ring | (HP+150) Grants ATS (S) when HP is low. | ×200 | |
Mind 1 | ATS+6 | ×50 | |
Mind 2 | ATS+12 | ×150 | |
Impede 1 | Attacks/crafts can cancel arts (15% chance). Delay+3. | ×50 | |
Impede 2 | Attacks/crafts can cancel arts (30% chance). Delay+3. | ×150 | |
Fear | (STR+3) Attacks/crafts can fear enemies (10% chance). | ×200 | |
Lunar Verse | (ATS+5) Time to cast mirage arts is cut by 33%. | ×200 | |
Diamond Ring | (HP+150) Grants stealth effect for 1 turn when HP is low. | ×200 |
Quartz Synthesis | |||
---|---|---|---|
Quartz Synthesis | |||
Defense 1 | DEF+15 | ×50 | |
Defense 2 | DEF+30 | ×150 | |
Defense 3 | DEF+60 | ×450 | |
EP 1 | Max EP+60 | ×50 | |
EP 2 | Max EP+120 | ×150 | |
EP 3 | Max EP+240 | ×450 | |
Rot | (STR+3) Attacks/crafts can rot enemies (10% chance). | ×200 | |
Rot II | (STR+6) Attacks/crafts can rot enemies (20% chance). | ×600 | |
Earthen Verse | (ATS+5) Time to cast earth arts is cut by 33%. | ×200 | |
Gaia Verse | (ATS+10) Time to cast earth arts is cut by 50%. | ×600 | |
Topaz Ring | (HP+150) Grants DEF/ADF (S) when HP is low. | ×200 | |
Corundum Ring | (HP+600) Grants DEF/ADF (M) when HP is low. | ×600 | |
HP 1 | HP+400 | ×50 | |
HP 2 | HP+800 | ×150 | |
HP 3 | HP+1600 | ×450 | |
Shield 1 | ADF+10 - AEV+2% | ×50 | |
Shield 2 | ADF+20 - AEV+4% | ×150 | |
Shield 3 | ADF+40 - AEV+8% | ×450 | |
Freeze | (STR+3) Attacks/crafts can freeze enemies (10% chance). | ×200 | |
Freeze II | (STR+6) Attacks/crafts can freeze enemies (20% chance). | ×600 | |
Aqua Verse | (ATS+5) Time to cast water arts is cut by 33%. | ×200 | |
Crystal Verse | (ATS+10) Time to cast water arts is cut by 50%. | ×600 | |
Cobalt Ring | (HP+150) Grants HP Regen (S) when HP is low. | ×200 | |
Indigo Ring | (HP+600) Grants HP Regen (M) when HP is low. | ×600 | |
Attack 1 | STR+6 | ×50 | |
Attack 2 | STR+12 | ×150 | |
Attack 3 | STR+24 | ×450 | |
Break 1 | Stun+20% | ×50 | |
Break 2 | Stun+40% | ×150 | |
Break 3 | Stun+60% | ×450 | |
Burn | (STR+3) Attacks/crafts can burn enemies (10% chance). | ×200 | |
Burn II | (STR+6) Attacks/crafts can burn enemies (20% chance). | ×600 | |
Burning Verse | (ATS+5) Time to cast fire arts is cut by 33%. | ×200 | |
Hellfire Verse | (ATS+10) Time to cast fire arts is cut by 50%. | ×600 | |
Ruby Ring | (HP+150) Grants STR (S) when HP is low. | ×200 | |
Crimson Ring | (HP+600) Grants STR (M) when HP is low. | ×600 | |
Evade 1 | EVA+4% | ×50 | |
Evade 2 | EVA+8% | ×150 | |
Evade 3 | EVA+16% | ×450 | |
Strike 1 | Crit+6% | ×50 | |
Strike 2 | Crit+12% | ×150 | |
Strike 3 | Crit+24% | ×450 | |
Seal | (STR+3) Attacks/crafts can seal enemies (10% chance). | ×200 | |
Seal II | (STR+3) Attacks/crafts can seal enemies (20% chance). | ×600 | |
Airy Verse | (ATS+5) Time to cast wind arts is cut by 33%. | ×200 | |
Tempest Verse | (ATS+10) Time to cast wind arts is cut by 50%. | ×600 | |
Emerald Ring | (HP+150) Grants insight status for 1 turn when HP is low. | ×200 | |
Jade Ring | (HP+150) Grants insight status for 2 turns when HP is low. | ×200 | |
Action 1 | SPD+4 | ×50 | |
Action 2 | SPD+8 | ×150 | |
Action 3 | SPD+16 | ×450 | |
Cast 1 | Time to cast arts is cut by 10%. | ×50 | |
Cast 2 | Time to cast arts is cut by 20%. | ×150 | |
Cast 3 | Time to cast arts is cut by 40%. | ×450 | |
Blind | (STR+3) Attacks/crafts can blind enemies (10% chance). | ×200 | |
Blind II | (STR+6) Attacks/crafts can blind enemies (20% chance). | ×600 | |
Stellar Verse | (ATS+5) Time to cast time arts is cut by 33%. | ×200 | |
Dawnstar Verse | (ATS+5) Time to cast time arts is cut by 50%. | ×600 | |
Amethyst Ring | (HP+150) Grants Quick (S) when HP is low. | ×200 | |
Onyx Ring | (HP+600) Grants Quick (M) when HP is low. | ×600 | |
EP Cut 1 | Arts EP cost -10%. | ×50 | |
EP Cut 2 | Arts EP cost -20%. | ×150 | |
EP Cut 3 | Arts EP cost -40%. | ×450 | |
Hit 1 | ACC+25% - Crit+2% | ×50 | |
Hit 2 | ACC+50% - Crit+4% | ×150 | |
Hit 3 | ACC+100% - Crit+8% | ×450 | |
Mute | (STR+3) Attacks/crafts can mute enemies (10% chance). | ×200 | |
Mute II | (STR+6) Attacks/crafts can mute enemies (20% chance). | ×600 | |
Solar Verse | (ATS+5) Time to cast space arts is cut by 33%. | ×200 | |
Aurora Verse | (ATS+10) Time to cast space arts is cut by 50%. | ×600 | |
Citrine Ring | (HP+150) Grants ATS (S) when HP is low. | ×200 | |
Golden Ring | (HP+600) Grants ATS (M) when HP is low. | ×600 | |
Mind 1 | ATS+6 | ×50 | |
Mind 2 | ATS+12 | ×150 | |
Mind 3 | ATS+24 | ×450 | |
Impede 1 | Attacks/crafts can cancel arts (15% chance). Delay+3. | ×50 | |
Impede 2 | Attacks/crafts can cancel arts (30% chance). Delay+3. | ×150 | |
Impede 3 | Attacks/crafts can cancel arts (45% chance). Delay+3. | ×450 | |
Fear | (STR+3) Attacks/crafts can fear enemies (10% chance). | ×200 | |
Fear II | (STR+6) Attacks/crafts can fear enemies (20% chance). | ×600 | |
Lunar Verse | (ATS+5) Time to cast mirage arts is cut by 33%. | ×200 | |
Misty Verse | (ATS+10) Time to cast mirage arts is cut by 50%. | ×600 | |
Diamond Ring | (HP+150) Grants stealth effect for 1 turn when HP is low. | ×200 | |
Silver Ring | (HP+600) Grants stealth effect for 2 turns when HP is low. | ×600 |
Quartz Synthesis | |||
---|---|---|---|
Quartz Synthesis | |||
Defense 1 | DEF+15 | ×50 | |
Defense 2 | DEF+30 | ×150 | |
Defense 3 | DEF+60 | ×450 | |
EP 1 | Max EP+60 | ×50 | |
EP 2 | Max EP+120 | ×150 | |
EP 3 | Max EP+240 | ×450 | |
Rot | (STR+3) Attacks/crafts can rot enemies (10% chance). | ×200 | |
Rot II | (STR+6) Attacks/crafts can rot enemies (20% chance). | ×600 | |
Earthen Verse | (ATS+5) Time to cast earth arts is cut by 33%. | ×200 | |
Gaia Verse | (ATS+10) Time to cast earth arts is cut by 50%. | ×600 | |
Topaz Ring | (HP+150) Grants DEF/ADF (S) when HP is low. | ×200 | |
Corundum Ring | (HP+600) Grants DEF/ADF (M) when HP is low. | ×600 | |
Septium Vein | Enemies drop more sepith (30%). | ×500 ×200 |
|
HP 1 | HP+400 | ×50 | |
HP 2 | HP+800 | ×150 | |
HP 3 | HP+1600 | ×450 | |
Shield 1 | ADF+10 - AEV+2% | ×50 | |
Shield 2 | ADF+20 - AEV+4% | ×150 | |
Shield 3 | ADF+40 - AEV+8% | ×450 | |
Freeze | (STR+3) Attacks/crafts can freeze enemies (10% chance). | ×200 | |
Freeze II | (STR+6) Attacks/crafts can freeze enemies (20% chance). | ×600 | |
Aqua Verse | (ATS+5) Time to cast water arts is cut by 33%. | ×200 | |
Crystal Verse | (ATS+10) Time to cast water arts is cut by 50%. | ×600 | |
Cobalt Ring | (HP+150) Grants HP Regen (S) when HP is low. | ×200 | |
Indigo Ring | (HP+600) Grants HP Regen (M) when HP is low. | ×600 | |
Mercy | Increases potency of healing arts by 50%. | ×200 ×500 |
|
Attack 1 | STR+6 | ×50 | |
Attack 2 | STR+12 | ×150 | |
Attack 3 | STR+24 | ×450 | |
Break 1 | Stun+20% | ×50 | |
Break 2 | Stun+40% | ×150 | |
Break 3 | Stun+60% | ×450 | |
Burn | (STR+3) Attacks/crafts can burn enemies (10% chance). | ×200 | |
Burn II | (STR+6) Attacks/crafts can burn enemies (20% chance). | ×600 | |
Burning Verse | (ATS+5) Time to cast fire arts is cut by 33%. | ×200 | |
Hellfire Verse | (ATS+10) Time to cast fire arts is cut by 50%. | ×600 | |
Ruby Ring | (HP+150) Grants STR (S) when HP is low. | ×200 | |
Crimson Ring | (HP+600) Grants STR (M) when HP is low. | ×600 | |
Assault | Increases preemptive shard attack damage by 20% | ×500 ×200 |
|
Evade 1 | EVA+4% | ×50 | |
Evade 2 | EVA+8% | ×150 | |
Evade 3 | EVA+16% | ×450 | |
Strike 1 | Crit+6% | ×50 | |
Strike 2 | Crit+12% | ×150 | |
Strike 3 | Crit+24% | ×450 | |
Seal | (STR+3) Attacks/crafts can seal enemies (10% chance). | ×200 | |
Seal II | (STR+3) Attacks/crafts can seal enemies (20% chance). | ×600 | |
Airy Verse | (ATS+5) Time to cast wind arts is cut by 33%. | ×200 | |
Tempest Verse | (ATS+10) Time to cast wind arts is cut by 50%. | ×600 | |
Emerald Ring | (HP+150) Grants insight status for 1 turn when HP is low. | ×200 | |
Jade Ring | (HP+150) Grants insight status for 2 turns when HP is low. | ×200 | |
Scent | Draws hate during command battles (90%). | ×200 ×500 |
|
Action 1 | SPD+4 | ×50 | |
Action 2 | SPD+8 | ×150 | |
Action 3 | SPD+16 | ×450 | |
Cast 1 | Time to cast arts is cut by 10%. | ×50 | |
Cast 2 | Time to cast arts is cut by 20%. | ×150 | |
Cast 3 | Time to cast arts is cut by 40%. | ×450 | |
Blind | (STR+3) Attacks/crafts can blind enemies (10% chance). | ×200 | |
Blind II | (STR+6) Attacks/crafts can blind enemies (20% chance). | ×600 | |
Stellar Verse | (ATS+5) Time to cast time arts is cut by 33%. | ×200 | |
Dawnstar Verse | (ATS+5) Time to cast time arts is cut by 50%. | ×600 | |
Amethyst Ring | (HP+150) Grants Quick (S) when HP is low. | ×200 | |
Onyx Ring | (HP+600) Grants Quick (M) when HP is low. | ×600 | |
EP Cut 1 | Arts EP cost -10%. | ×50 | |
EP Cut 2 | Arts EP cost -20%. | ×150 | |
EP Cut 3 | Arts EP cost -40%. | ×450 | |
Hit 1 | ACC+25% - Crit+2% | ×50 | |
Hit 2 | ACC+50% - Crit+4% | ×150 | |
Hit 3 | ACC+100% - Crit+8% | ×450 | |
Mute | (STR+3) Attacks/crafts can mute enemies (10% chance). | ×200 | |
Mute II | (STR+6) Attacks/crafts can mute enemies (20% chance). | ×600 | |
Solar Verse | (ATS+5) Time to cast space arts is cut by 33%. | ×200 | |
Aurora Verse | (ATS+10) Time to cast space arts is cut by 50%. | ×600 | |
Citrine Ring | (HP+150) Grants ATS (S) when HP is low. | ×200 | |
Golden Ring | (HP+600) Grants ATS (M) when HP is low. | ×600 | |
Mind 1 | ATS+6 | ×50 | |
Mind 2 | ATS+12 | ×150 | |
Mind 3 | ATS+24 | ×450 | |
Impede 1 | Attacks/crafts can cancel arts (15% chance). Delay+3. | ×50 | |
Impede 2 | Attacks/crafts can cancel arts (30% chance). Delay+3. | ×150 | |
Impede 3 | Attacks/crafts can cancel arts (45% chance). Delay+3. | ×450 | |
Fear | (STR+3) Attacks/crafts can fear enemies (10% chance). | ×200 | |
Fear II | (STR+6) Attacks/crafts can fear enemies (20% chance). | ×600 | |
Lunar Verse | (ATS+5) Time to cast mirage arts is cut by 33%. | ×200 | |
Misty Verse | (ATS+10) Time to cast mirage arts is cut by 50%. | ×600 | |
Diamond Ring | (HP+150) Grants stealth effect for 1 turn when HP is low. | ×200 | |
Silver Ring | (HP+600) Grants stealth effect for 2 turns when HP is low. | ×600 |
Quartz Synthesis | |||
---|---|---|---|
Quartz Synthesis | |||
Defense 1 | DEF+15 | ×50 | |
Defense 2 | DEF+30 | ×150 | |
Defense 3 | DEF+60 | ×450 | |
EP 1 | Max EP+60 | ×50 | |
EP 2 | Max EP+120 | ×150 | |
EP 3 | Max EP+240 | ×450 | |
Rot | (STR+3) Attacks/crafts can rot enemies (10% chance). | ×200 | |
Rot II | (STR+6) Attacks/crafts can rot enemies (20% chance). | ×600 | |
Earthen Verse | (ATS+5) Time to cast earth arts is cut by 33%. | ×200 | |
Gaia Verse | (ATS+10) Time to cast earth arts is cut by 50%. | ×600 | |
Topaz Ring | (HP+150) Grants DEF/ADF (S) when HP is low. | ×200 | |
Corundum Ring | (HP+600) Grants DEF/ADF (M) when HP is low. | ×600 | |
Septium Vein | Enemies drop more sepith (30%). | ×500 ×200 |
|
HP 1 | HP+400 | ×50 | |
HP 2 | HP+800 | ×150 | |
HP 3 | HP+1600 | ×450 | |
Shield 1 | ADF+10 - AEV+2% | ×50 | |
Shield 2 | ADF+20 - AEV+4% | ×150 | |
Shield 3 | ADF+40 - AEV+8% | ×450 | |
Freeze | (STR+3) Attacks/crafts can freeze enemies (10% chance). | ×200 | |
Freeze II | (STR+6) Attacks/crafts can freeze enemies (20% chance). | ×600 | |
Aqua Verse | (ATS+5) Time to cast water arts is cut by 33%. | ×200 | |
Crystal Verse | (ATS+10) Time to cast water arts is cut by 50%. | ×600 | |
Cobalt Ring | (HP+150) Grants HP Regen (S) when HP is low. | ×200 | |
Indigo Ring | (HP+600) Grants HP Regen (M) when HP is low. | ×600 | |
Mercy | Increases potency of healing arts by 50%. | ×200 ×500 |
|
Attack 1 | STR+6 | ×50 | |
Attack 2 | STR+12 | ×150 | |
Attack 3 | STR+24 | ×450 | |
Break 1 | Stun+20% | ×50 | |
Break 2 | Stun+40% | ×150 | |
Break 3 | Stun+60% | ×450 | |
Burn | (STR+3) Attacks/crafts can burn enemies (10% chance). | ×200 | |
Burn II | (STR+6) Attacks/crafts can burn enemies (20% chance). | ×600 | |
Burning Verse | (ATS+5) Time to cast fire arts is cut by 33%. | ×200 | |
Hellfire Verse | (ATS+10) Time to cast fire arts is cut by 50%. | ×600 | |
Ruby Ring | (HP+150) Grants STR (S) when HP is low. | ×200 | |
Crimson Ring | (HP+600) Grants STR (M) when HP is low. | ×600 | |
Assault | Increases preemptive shard attack damage by 20% | ×500 ×200 |
|
Evade 1 | EVA+4% | ×50 | |
Evade 2 | EVA+8% | ×150 | |
Evade 3 | EVA+16% | ×450 | |
Strike 1 | Crit+6% | ×50 | |
Strike 2 | Crit+12% | ×150 | |
Strike 3 | Crit+24% | ×450 | |
Seal | (STR+3) Attacks/crafts can seal enemies (10% chance). | ×200 | |
Seal II | (STR+3) Attacks/crafts can seal enemies (20% chance). | ×600 | |
Airy Verse | (ATS+5) Time to cast wind arts is cut by 33%. | ×200 | |
Tempest Verse | (ATS+10) Time to cast wind arts is cut by 50%. | ×600 | |
Emerald Ring | (HP+150) Grants insight status for 1 turn when HP is low. | ×200 | |
Jade Ring | (HP+150) Grants insight status for 2 turns when HP is low. | ×200 | |
Scent | Draws hate during command battles (90%). | ×200 ×500 |
|
Action 1 | SPD+4 | ×50 | |
Action 2 | SPD+8 | ×150 | |
Action 3 | SPD+16 | ×450 | |
Cast 1 | Time to cast arts is cut by 10%. | ×50 | |
Cast 2 | Time to cast arts is cut by 20%. | ×150 | |
Cast 3 | Time to cast arts is cut by 40%. | ×450 | |
Blind | (STR+3) Attacks/crafts can blind enemies (10% chance). | ×200 | |
Blind II | (STR+6) Attacks/crafts can blind enemies (20% chance). | ×600 | |
Stellar Verse | (ATS+5) Time to cast time arts is cut by 33%. | ×200 | |
Dawnstar Verse | (ATS+5) Time to cast time arts is cut by 50%. | ×600 | |
Amethyst Ring | (HP+150) Grants Quick (S) when HP is low. | ×200 | |
Onyx Ring | (HP+600) Grants Quick (M) when HP is low. | ×600 | |
Fortune | Enemies drop more items (30%). | ×200 ×500 |
|
EP Cut 1 | Arts EP cost -10%. | ×50 | |
EP Cut 2 | Arts EP cost -20%. | ×150 | |
EP Cut 3 | Arts EP cost -40%. | ×450 | |
Hit 1 | ACC+25% - Crit+2% | ×50 | |
Hit 2 | ACC+50% - Crit+4% | ×150 | |
Hit 3 | ACC+100% - Crit+8% | ×450 | |
Mute | (STR+3) Attacks/crafts can mute enemies (10% chance). | ×200 | |
Mute II | (STR+6) Attacks/crafts can mute enemies (20% chance). | ×600 | |
Solar Verse | (ATS+5) Time to cast space arts is cut by 33%. | ×200 | |
Aurora Verse | (ATS+10) Time to cast space arts is cut by 50%. | ×600 | |
Citrine Ring | (HP+150) Grants ATS (S) when HP is low. | ×200 | |
Golden Ring | (HP+600) Grants ATS (M) when HP is low. | ×600 | |
Revelation | Increases arts range by 1. | ×200 ×500 |
|
Mind 1 | ATS+6 | ×50 | |
Mind 2 | ATS+12 | ×150 | |
Mind 3 | ATS+24 | ×450 | |
Impede 1 | Attacks/crafts can cancel arts (15% chance). Delay+3. | ×50 | |
Impede 2 | Attacks/crafts can cancel arts (30% chance). Delay+3. | ×150 | |
Impede 3 | Attacks/crafts can cancel arts (45% chance). Delay+3. | ×450 | |
Fear | (STR+3) Attacks/crafts can fear enemies (10% chance). | ×200 | |
Fear II | (STR+6) Attacks/crafts can fear enemies (20% chance). | ×600 | |
Lunar Verse | (ATS+5) Time to cast mirage arts is cut by 33%. | ×200 | |
Misty Verse | (ATS+10) Time to cast mirage arts is cut by 50%. | ×600 | |
Diamond Ring | (HP+150) Grants stealth effect for 1 turn when HP is low. | ×200 | |
Silver Ring | (HP+600) Grants stealth effect for 2 turns when HP is low. | ×600 | |
Decoy | Deflects hate during command battles (90%). | ×200 ×500 |
Arts Drivers[]
Arts Drivers | |||
---|---|---|---|
Items Sold | |||
Celebrate | An arts driver with basic space arts. | 1600 mira | |
Wall[note 1] | An arts driver with defensive earth arts. | 3200 mira | |
Strom[note 2] | An arts driver with advanced wind arts. | 4800 mira | |
Innocence[note 3] | A customizable arts driver with no shortage of free slots. | 8000 mira |
Arts Plugins[]
Arts Plugins | |||
---|---|---|---|
Items Sold | |||
Earth Breaker | Earth Summons forth sharp stalagmites. |
||
Acid Cloud[note 1] | Earth - Rot Using the power of earth, calls forth a corrosive miasma. |
1200 mira | |
Umbra Cracker[note 2] | Earth Impales foes on a sharp blade of amber. |
2700 mira | |
Crest | Support - RES Up (S) Grants the protection of earth, slightly raising defense. |
200 mira | |
La Crest[note 3] | Support - RES Up (M) Grants the protection of earth, raising defense. |
1600 mira | |
Earth Guard[note 3] | Support - Shield (S) A shield that slightly reduces damage taken by allies in range. |
1200 mira | |
Hydro Cannon | Water Strikes with a high-pressure water current. |
300 mira | |
Icicle Hammer[note 1] | Water - Freeze Sends sharp icicles crashing down upon foes. |
1200 mira | |
Cataract Wave[note 2] | Water Slams enemies with a swirling torrent of water. |
2700 mira | |
Tear | Support - HP Heal (S) Heals a small amount of HP with the power of water. |
||
Teara[note 3] | Support - HP Heal (M) Heals a medium amount of HP with the power of water. |
1200 mira | |
Tearal[note 4] | Support - HP Heal (L) Heals a large amount of HP with the power of water. |
3600 mira | |
S-Curia[note 3] | Recovery - Cures/Resists Ailments Heals ailments and boosts ailment res. with the power of water. |
800 mira | |
Fire Bolt | Fire - Burn Shoots a blazing orb of fire at an enemy. |
||
Abyssal Flame[note 1] | Fire - Burn, Blind Roats a foe with dark flames of annihilation. |
1200 mira | |
Flare Squall[note 2] | Fire - Burn Summons forth fireballs to rain down upon foes. |
2700 mira | |
Forte | Support - DMG Up (S) Grants a blessing of fire slightly raising attack. |
200 mira | |
La Forte[note 3] | Support - DMG Up (M) Grants a blessing of fire raising attack. |
1600 mira | |
Spark Edge | Wind - Seal Strikes foes with a shockwave blade wreathed in lightning. |
||
Aerial Dust[note 1] | Wind Batters foes with a localized tornado. |
1200 mira | |
Plasma Sphere[note 2] | Wind - Seal Summons lightning orbs which shock foes. |
2700 mira | |
Breath[note 1] | Recovery - HP Heal (S) Slightly heals allies in range with a purifying breath. |
100 mira | |
Aura Breath[note 5] | Recovery - HP Heal (M) Heals allies in range with a purifying breath. |
4000 mira | |
Refreshing Veil[note 3] | Support - Cures/Resists Ailments Cleanses the status ailments of all allies in range. |
1600 mira | |
Shadow Spear | Time - Deathblow Pierces foes with ominous black spears. |
2000 mira | |
Obsidia Ray[note 3] | Time - Delay, Blind Summons forth rays of darkness that eviscerate foes. |
3600 mira | |
Chrono Drive[note 1] | Support - Quick Accelerates the flow of time for all allies in range. |
400 mira | |
Chrono Break[note 5] | Debuff - Slow Decelerates the flow of time for all foes in range. |
400 mira | |
Saint Arrow | Space - Mute Pierces foes with a holy arrow of light. |
2000 mira | |
Lost Mobius[note 3] | Space - Draw In Crushes enemies by compressing the space around them. |
3600 mira | |
Thelas | Recovery - Cures K.O. Revives one ally and restores a small amount of their HP. |
800 mira | |
Athelas[note 5] | Recovery - Cures K.O. Revives one ally and restores a moderate amount of their HP. |
2400 mira | |
Argent Thorn[note 1] | Mirage - ADMG Down Traps foes within a magic circle of silver swords. |
2800 mira | |
Crescent Eye[note 3] | Support - Insight Calls down sacred moonlight to grant Insight to allies. |
1200 mira | |
Ideal Force[note 4] | Support - ADMG/ARES Up Increases magic attack and defense of allies. |
1200 mira |
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Available from Creil onwards.
- ↑ 2.0 2.1 2.2 2.3 Available from Tharbad onwards.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Available from Langport onwards.
- ↑ 4.0 4.1 Available from Chapter 4: "Disaster Protocol" onwards.
- ↑ 5.0 5.1 5.2 Available from Chapter 3: "Pleasure in Delirium" onwards.
Weapons and Armor[]
Weapons and Armor | |||
---|---|---|---|
Items Sold | |||
Steel Edge | DMG+45 - ADMG+7 A steel blade forged in fire. |
1360 mira | |
Broad Saber[note 1] | DMG+59 - ADMG+10 A slightly-widened blade that holds great power. |
1750 mira | |
Scholar Rod | DMG+37 - ADMG+9 An orbal staff with an abundance of power. |
1250 mira | |
Aerial Device[note 1] | DMG+50 - ADMG+12 An orbal staff that accumulates wind-elemental power. |
1670 mira | |
Heat Slinger[note 1] | DMG+54 - ADMG+11 A rifleblade with parts adjusted by the Warriors of Kruga. |
1620 mira | |
Leather Grip | ADMG+12 - ACC+20% A beast leather grip that fits neatly on a hand. |
480 mira | |
Mirage Turbine | ADMG+18 - EVA+4% A turbine that can create a mirage-like afterimage. |
720 mira | |
Leather Guard | RES+12 - ARES+8 A simple piece of protective gear made from sturdy leather. |
240 mira | |
Guard Vest | RES+20 - ARES+14 Gear that stops blades and shrapnel from piercing the body. |
400 mira | |
Work Vest[note 1] | RES+28 - ARES+19 - EVA+3% A durable, practical vest with many pockets and hooks. |
660 mira | |
Leather Shoes | ARES+3 - SPD+4 - MOV+1 Leather shoes perfect for both formal or casual use. |
120 mira | |
Reinforced Shoes | ARES+9 - SPD+6 - MOV+1 Puncture-resistant shoes. Nails and metal shards beware! |
360 mira | |
Work Boots[note 1] | ARES+15 - SPD+6 - MOV+5 Slip-resistant boots. A laborers' greatest ally. |
700 mira |
Weapons and Armor | |||
---|---|---|---|
Items Sold | |||
Blue Scale Blade[note 1] | DMG+80 - ADMG+14 A blue blade with a scale pattern. |
2420 mira | |
Ruby Staff[note 1] | DMG+69 - ADMG+16 An orbal staff with a magic-infused scarlet gem. |
2250 mira | |
Ruby Shot[note 1] | DMG+74 - ADMG+15 A rifleblade with bullets that cast a crimson trail. |
2300 mira | |
Silvery Blades[note 2] | DMG+78 - ADMG+14 Beautiful silver blades that shine like moonlight. |
2350 mira | |
Rubber Grip | ADMG+24 - ACC+25% A non-slip grip. |
960 mira | |
Quick Trigger | ADMG+33 - SPD+5 A light trigger that can shoot rapid-fire rounds. |
1320 mira | |
Dazzling Wing | ADMG+33 - AEV+5% A wing-shaped attachment that dazzles brilliantly. |
1320 mira | |
Light Carbine | ADMG+33 - EVA+4% A lightweight add-on for cavalry firearms. |
1320 mira | |
Fiber Jacket | RES+40 - ARES+28 A jacket with synthetic fibers woven in a honeycomb pattern. |
800 mira | |
Nylon Jacket | RES+48 - ARES+33 - EVA+2% - AEV+2% Sturdy outerwear with cutting-edge synthetic fibers. |
1060 mira | |
Regal Garb[note 1] | RES+60 - ARES+42 - EVA+5% An Eastern-style garment embroidered with green flowers. |
1300 mira | |
Fiber Shoes | ARES+21 - SPD+6 - MOV+2 Long-lasting, lightweight shoes made from synthetic fibers. |
940 mira | |
Hiking Boots | ARES+24 - SPD+8 - MOV+4 Durable, dustproof boots made for outdoor use. |
1260 mira | |
Regal Shoes[note 1] | ARES+30 - SPD+6 - MOV+6 Eastern-style shoes embroidered with yellow flowers. |
1400 mira |
Weapons and Armor | |||
---|---|---|---|
Items Sold | |||
Ceramic Blade[note 1] | DMG+130 - ADMG+22 A blade reinforced with high-grade ceramic. |
3950 mira | |
Aqua Scepter[note 1] | DMG+114 - ADMG+26 An orbal staff that shines with pure blue light. |
3720 mira | |
Roaring Beast[note 1] | DMG+122 - ADMG+24 A rifleblade that roars like a wild animal when swung. |
3710 mira | |
Talwars[note 1] | DMG+127 - ADMG+23 Slightly curved blades widely used in the Central East. |
3850 mira | |
White Grip | ADMG+39 - ACC+30% A pure white grip that repels dust and stays clean. |
1560 mira | |
Force Magazine | ADMG+48 - Crit+6% A magazine that can use special ammo. |
1920 mira | |
Rapid Pulser | ADMG+48 - SPD+6 Device that increases a staff's energy output speed. |
1920 mira | |
Sonic Blade | ADMG+48 - SPD+6 A bayonet made for close-range, high-speed attacks. |
1920 mira | |
Fang Guard | ADMG+48 - Crit+5% A guard carved from the fangs of a great beast. |
1920 mira | |
Ceramic Guard | RES+88 - ARES+61 Protective gear made of ceramic plates. |
1760 mira | |
Nomad Robe[note 1] | RES+110 - ARES+77 - EVA+4% - AEV+4% A durable long robe suitable for the nomadic lifestyle. |
2400 mira | |
Ceramic Boots | ARES+36 - SPD+8 - MOV+2 Safety boots reinforced with ceramic. |
1540 mira | |
Desert Sandals[note 1] | ARES+39 - SPD+10 - MOV+5 Sandals that will keep your feet cool and sand-free. |
2060 mira |
Weapons and Armor | |||
---|---|---|---|
Items Sold | |||
Swordbreaker[note 1] | DMG+179 - ADMG+32 An oddly-shaped blade with comb-like ridges. |
5400 mira | |
Cyclotron[note 1] | DMG+159 - ADMG+37 An orbal staff that accelerates the flow of orbal power. |
5200 mira | |
Sigma Unit[note 1] | DMG+170 - ADMG+34 A rifleblade that increases orbal power conversion efficiency. |
5200 mira | |
Twin Sabers[note 1] | DMG+175 - ADMG+33 Durable yet lightweight blades for ambidextrous swordsmen. |
5250 mira | |
Combat Daggers[note 1] | DMG+168 - AMDG+34 A sturdy dagger employed by the Republican Army. |
5350 mira | |
Lux Shooter[note 2] | DMG+162 - ADMG+36 A pulse gun tuned by Quatre himself. |
5100 mira | |
Ergonomic Grip | ADMG+54 - ACC+35% A specially-shaped grip that is comfortable to wear. |
2160 mira | |
Mirage Turbine II | ADMG+63 - EVA+7% An improved turbine that can create mirage-like afterimages. |
2520 mira | |
Swallow Hilt | ADMG+63 - EVA+7% A swallow-shaped hilt that lowers a blade's weight. |
2520 mira | |
Sonic Bolt | ADMG+63 - SPD+6 Firearm attachments that assist with covert ops. |
2520 mira | |
Chain Vest | RES+130 - ARES+91 A vest made of small chain links woven together. |
2600 mira | |
Jagd Armor[note 3] | RES+138 - ARES+96 - EVA+7% A protective suit developed for combat use. Worn by jaegers. |
3060 mira | |
Flexible Coat[note 1] | RES+160 - ARES+112 - EVA+6% - AEV+6% A coat with a perfect balance of flexibility and durability. |
3500 mira | |
Chain Cleats | ARES+45 - SPD+8 - MOV+3 Spiked cleats reinforced with woven chains. |
2000 mira | |
Raid Boots[note 3] | ARES+51 - SPD+8 - MOV+7 Boots that muffle the sounds of footsteps. Used in ambushes. |
2440 mira | |
Mechanic Cleats[note 1] | ARES+54 - SPD+12 - MOV+6 Cleats with a simple mechanism integrated with the spikes. |
2760 mira |
Weapons and Armor | |||
---|---|---|---|
Items Sold | |||
Flashing Black Fang[note 1] | DMG+230 - ADMG+42 Black sparks fly when this blade tears into its prey. |
6900 mira | |
Ebony Scepter[note 1] | DMG+207 - ADMG+47 An orbal staff carrying the powers of a Far Eastern priest. |
6730 mira | |
Ebony Force[note 1] | DMG+220 - ADMG+44 A rifleblade with black bullets that blend with the darkness. |
6780 mira | |
Twin Dragons[note 1] | DMG+225 - ADMG+43 Matching blades with twin dragon engravings. |
6800 mira | |
Ipetam[note 1] | DMG+218 - ADMG+44 A short blade from the northern parts of the Far East. |
6860 mira | |
Howling Gale[note 1] | DMG+210 - ADMG+46 A gun that shoots beams of light, which cut through the air. |
6630 mira | |
Executor[note 2] | DMG+229 - ADMG+42 A bladed whip that harvests the vanity of the wicked. |
6900 mira | |
Soldier's Grip | ADMG+63 - ACC+40% A military-grade grip used regularly by Republican soldiers. |
2760 mira | |
Quick Trigger II | ADMG+78 - SPD+8 An improved light trigger that can shoot rapid-fire rounds. |
3120 mira | |
Dazzling Wing II | ADMG+78 - ATS+8 - AEV+8% An improved wing-shaped attachment that dazzles brilliantly. |
3120 mira | |
Light Carbine II | ADMG+78 - EVA+8% An improved lightweight add-on for cavalry firearms. |
3120 mira | |
Lordly Fang Guard | ADMG+78 - Crit+8% A guard carved from the fangs of a beast lord. |
3120 mira | |
Blue Trigger | ADMG+78 - Crit+8% A high-performance trigger made of specialized blue alloy. |
3120 mira | |
Silver Board | ADMG+78 - ATS+7 - AEV+7% A sturdy but lightweight motherboard with a metallic sheen. |
3120 mira | |
Craft Armor | RES+180 - ARES+126 A practical coat made for outdoor work. |
3600 mira | |
Red Snow Coat[note 1] | RES+200 - ARES+140 - EVA+9% A coat with colors reminiscent of the red snow in the East. |
4400 mira | |
Craft Shoes | ARES+60 - SPD+10 - MOV+3 Practical shoes well suited for the outdoors. |
2600 mira | |
Spring Shower Shoes[note 1] | ARES+66 - SPD+10 - MOV+8 Eastern-style shoes that exude an air of gentility. |
3140 mira |
Weapons and Armor | |||
---|---|---|---|
Items Sold | |||
Gram Blade[note 1] | DMG+283 - ADMG+52 A blade made by repurposing a traditional knight's sword. |
8500 mira | |
White Oak Rod[note 1] | DMG+257 - ADMG+58 An orbal staff infused with a sacred white tree's power. |
8350 mira | |
Gram Shooter[note 1] | DMG+274 - ADMG+54 A high-performance rifleblade with considerable firepower. |
8420 mira | |
Joyeuse[note 1] | DMG+276 - ADMG+53 Noble blades with a keen edge despite their ceremonial use. |
8300 mira | |
Golden Skinner[note 1] | DMG+271 - ADMG+54 A hunting dagger adorned with ornate decorations. |
8550 mira | |
White Gunner[note 1] | DMG+261 - ADMG+57 A gun that dazzles its target with blinding light. |
8150 mira | |
Swallow Tail[note 1] | DMG+280 - ADMG+52 A nimble bladed whip that dances fervently through the air. |
8450 mira | |
Buster Knuckles[note 2] | DMG+264 - ADMG+45 Gauntlets made from a durable alloy that can break boulders. |
7900 mira | |
Silver Gauntlets[note 2] | DMG+290 - ADMG+50 Knight gauntlets that shine with a noble silvery light. |
8700 mira | |
Ebony Grip | ADMG+90 - ACC+45% - Crit+3% A grip reinforced with ebony resin. |
3600 mira | |
Force Magazine II | ADMG+93 - Crit+9% A magazine that can use more specialty ammo types. |
3720 mira | |
Rapid Pulser II | ADMG+93 - ATS+9 - SPD+9 Device that further increases a staff's energy output speed. |
3720 mira | |
Sonic Blade II | ADMG+93 - SPD+9 A improved bayonet made for close-range, high-speed attacks. |
3720 mira | |
Swallow Hilt II | ADMG+93 - EVA+9% A swallow-shaped hilt that greatly lowers a blade's weight. |
3720 mira | |
Sonic Bolt II | ADMG+93 - SPD+9 An improved firearm attachments that assist with covert ops. |
3720 mira | |
Delta Memory | ADMG+93 - ATS+9 - EVA+9% A custom memory card with a high capacity. |
3720 mira | |
Silver Line | ADMG+93 - AEV+8% An elegant but durable steel wire with a bright shine. |
3720 mira | |
Melting Thread | ADMG+98 - Crit+9% Hand-crafted composite wire with decorative garnishing. |
3920 mira | |
Golden Glove | ADMG+98 - Crit+8% Luxurious gloves threaded with golden fibers. |
3920 mira | |
Gallop Gear | ADMG+102 - EVA+9% A gear with power comparable to a horse bucking. |
4080 mira | |
Battle Jacket | RES+225 - ARES+157 A rugged military jacket optizimed for combat. |
4500 mira | |
Survival Vest | RES+240 - ARES+168 - EVA+8% - AEV+8% A vest that increases the chance of survival in an emergency. |
4800 mira | |
Battle Boots | ARES+72 - SPD+10 - MOV+4 Heavy-duty military boots designed for combat. |
3180 mira | |
Ranger Gear | ARES+75 - SPD+16 - MOV+8 High-performance shoes adopted by Calvard's special forces. |
3300 mira |
Items Sold | |||
Darkbringer[note 1] | DMG+335 - ADMG+63 A blade that rains destruction on all who face it. |
10000 mira | |
Principality[note 1] | DMG+308 - ADMG+70 An orbal staff used for banishing evil with majestic light. |
9980 mira | |
Liberator[note 1] | DMG+327 - ADMG+65 A rifleblade that wields the power to turn the tide in battle. |
9900 mira | |
Golden Wolves[note 1] | DMG+327 - ADMG+64 Blades engraved with the visage of a proud, courageous wolf. |
9850 mira | |
Lady's Brand[note 1] | DMG+324 - ADMG+65 A bright silver knife that passes judgment on evil beings. |
10250 mira | |
Umber Bolt[note 1] | DMG+312 - ADMG+68 A gun that fires amber bullets of high-density energy. |
9750 mira | |
Invisible[note 1] | DMG+332 - ADMG+63 A bladed whip that conceals itself to entangle foes. |
9980 mira | |
Riot Arm[note 1] | DMG+343 - ADMG+61 Gauntlets that can vanquish crowds of foes in a single blow. |
10350 mira | |
Excel Grip | ADMG+99 - ACC+50% - Crit+5% A grip crafted with special care to materials and shape. |
3960 mira | |
Omega Driver | ADMG+108 - SPD+10 - EVA+10% - Crit+10% A power supply that pushes the limits of the stun caliber. |
5400 mira | |
Holy Wing | ADMG+108 - ATS+10 - SPD+10 - AEV+10% A wing-shaped attachment blessed with divine protection. |
5400 mira | |
Phantom Barrel | ADMG+108 - DEF+12 - SPD+12 - EVA+12% A mysterious barrel said to fire bullets clad in illusions. |
5400 mira | |
Decadent Hilt | ADMG+108 - Crit+15% - EVA+15% A hilt bound with the highest-quality textiles in the East. |
5400 mira | |
Velocity Muzzle | ADMG+108 - SPD+15 - Crit+15% A muzzle reinforced to handle rapid-fire shooting. |
5400 mira | |
Integral Chip | ADMG+108 - ATS+10 - EVA+10% - AEV+10% A chip utilizing technology that has not been made public. |
5400 mira | |
Queen Viper | ADMG+108 - Crit+15% - AEV+15% Steel wire bearing the name of a killer snake queen. |
5400 mira | |
Sainty Glove | ADMG+108 - Crit+15% - EVA+15% Gloves consecrated by the Septian Church. |
5400 mira | |
Protection Vest | RES+272 - ARES+190 A vest that protects against all manners of attacks. |
5440 mira | |
Assassin's Garb | RES+286 - ARES+200 - EVA+12% Garments used by assassins. Combines defense with stealth. |
6320 mira | |
Cerulean Vest | RES+280 - ARES+308 - AEV+12% A cerulean vest that is as bright as the blue sky. |
6700 mira | |
Scarlet Robe | RES+280 - ARES+252 - AEV+36% A robe with a bright, crimson color. |
6700 mira | |
Protection Gear | ARES+87 - SPD+12 - MOV+4 Shoes that keep one's feet safe in any kind of disaster. |
3780 mira | |
Dark Greaves | ARES+93 - SPD+12 - MOV+9 Black footwear made from the purest materials. |
4420 mira | |
Silver Boots | ARES+90 - SPD+20 - MOV+4 Boots with a silver coating. |
4660 mira | |
Golden Pumps | ARES+82 - SPD+22 - MOV+5 Pumps with a golden coating. |
4680 mira |
Weapon Upgrades[]
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Steel Edge+ | DMG+52 - ADMG+8 A steel blade refined in the forger's fire. |
Steel Edge U-Material |
|
Broad Saber+ | DMG+72 - ADMG+12 A slightly widened powerful blade. |
Broad Saber U-Material |
|
Scholar Rod+ | DMG+46 - ADMG+11 An orbal staff with an abundance of power. |
Scholar Rod U-Material |
|
Aerial Device+ | DMG+59 - ADMG+14 An orbal staff that accumulates wind-elemental power. |
Aerial Device U-Material |
|
Heat Slinger+ | DMG+62 - ADMG+12 A rifleblade with parts adjusted by the Warriors of Kruga. |
Heat Slinger U-Material |
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Blue Scale Blade+ | DMG+106 - ADMG+18 A blue blade with a scale pattern. |
Blue Scale Blade U-Material ×2 |
|
Ruby Staff+ | DMG+91 - ADMG+22 An orbal staff with a magic-infused scarlet gem. |
Ruby Staff U-Material ×2 |
|
Ruby Shot+ | DMG+98 - ADMG+20 A rifleblade with bullets that leave a crimson trail. |
Ruby Shot U-Material ×2 |
|
Silvery Blades+ | DMG+103 - ADMG+19 Beautiful silver blades that shine like moonlight. |
Silvery Blades U-Material ×2 |
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Ceramic Blade+ | DMG+155 - ADMG+27 A blade reinforced with high-grade ceramic. |
Ceramic Blade U-Material ×3 |
|
Aqua Scepter+ | DMG+136 - ADMG+31 An orbal staff that shines with pure blue light. |
Aqua Scepter U-Material ×3 |
|
Roaring Beast+ | DMG+145 - ADMG+29 A rifleblade that roars like a wild animal when swung. |
Roaring Beast U-Material ×3 |
|
Talwars+ | DMG+151 - ADMG+28 Slightly curved blades widely used in the Central East. |
Talwars U-Material ×3 |
|
Misericorde+ | DMG+144 - ADMG+29 A merciful blade that brings foes' lives to a swift end. |
Misericorde U-Material ×3 |
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Swordbreaker+ | DMG+204 - ADMG+37 An oddly-shaped blade with comb-like ridges. |
Swordbreaker U-Material ×4 |
|
Cyclotron+ | DMG+182 - ADMG+42 An orbal staff that accelerates the flow of orbal power. |
Cyclotron U-Material ×4 |
|
Sigma Unit+ | DMG+194 - ADMG+39 A rifleblade that increases orbal power conversion efficiency. |
Sigma Unit U-Material ×4 |
|
Twin Sabers+ | DMG+199 - ADMG+38 Durable yet lightweight blades for ambidextrous swordsmen. |
Twin Sabers U-Material ×4 |
|
Combat Daggers+ | DMG+192 - AMDG+39 A sturdy dagger employed by the Republican Army. |
Combat Daggers U-Material ×4 |
|
Lux Shooter+ | DMG+185 - ADMG+41 A pulse gun tuned by Quatre himself. |
Lux Shooter U-Material ×4 |
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Flashing Black Fang+ | DMG+257 - ADMG+47 Black sparks fly when this blade tears into its prey. |
Flashing Black Fang U-Material ×5 |
|
Ebony Scepter+ | DMG+231 - ADMG+53 An orbal staff carrying the powers of a Far Eastern priest. |
Ebony Scepter U-Material ×5 |
|
Ebony Force+ | DMG+246 - ADMG+49 A rifleblade with black bullets that blend with the darkness. |
Ebony Force U-Material ×5 |
|
Twin Dragons+ | DMG+251 - ADMG+48 Matching blades with twin dragon engravings. |
Twin Dragons U-Material ×5 |
|
Ipetam+ | DMG+244 - ADMG+49 A short blade from the northern parts of the Far East. |
Ipetam U-Material ×5 |
|
Howling Gale+ | DMG+235 - ADMG+52 A gun that shoots beams of light, which cut through the air. |
Howling Gale U-Material ×5 |
|
Executor+ | DMG+256 - ADMG+47 A bladed whip that harvests the vanity of the wicked. |
Executor U-Material ×5 |
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Gram Blade+ | DMG+310 - ADMG+57 A blade made by repurposing a traditional knight's sword. |
Gram Blade U-Material+ |
|
White Oak Rod+ | DMG+282 - ADMG+65 An orbal staff infused with a sacred white tree's power. |
White Oak Rod U-Material+ |
|
Gram Shooter+ | DMG+300 - ADMG+60 A high-performance rifleblade with considerable firepower. |
Gram Shooter U-Material+ |
|
Joyeuse+ | DMG+303 - ADMG+59 Noble blades with a keen edge despite their ceremonial use. |
Joyeuse U-Material+ |
|
Golden Skinner+ | DMG+297 - ADMG+60 A hunting dagger adorned with ornate decorations. |
Golden Skinner U-Material+ |
|
White Gunner+ | DMG+286 - ADMG+63 A gun that dazzles its target with blinding light. |
White Gunner U-Material+ |
|
Swallow Tail+ | DMG+307 - ADMG+58 A nimble bladed whip that dances fervently through the air. |
Swallow Tail U-Material+ |
|
Silver Gauntlet+ | DMG+318 - ADMG+56 Knight gauntlets that shine with a noble silvery light. |
Silver Gauntlet U-Material+ |
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Darkbringer+ | DMG+362 - ADMG+67 A blade that rains destruction on all who face it. |
Darkbringer U-Material+ ×2 |
|
Principality+ | DMG+332 - ADMG+75 An orbal staff used for banishing evil with majestic light. |
Principality U-Material+ ×2 |
|
Liberator+ | DMG+353 - ADMG+70 A rifleblade that wields the power to turn the tide in battle. |
Liberator U-Material+ ×2 |
|
Golden Wolves+ | DMG+353 - ADMG+69 Blades engraved with the visage of a proud, courageous wolf. |
Golden Wolves U-Material+ ×2 |
|
Lady's Brand+ | DMG+350 - ADMG+70 A bright silver knife that passes judgment on evil beings. |
Lady's Brand U-Material+ ×2 |
|
Umber Bolt+ | DMG+337 - ADMG+73 A gun that fires amber bullets of high-density energy. |
Umber Bolt U-Material+ ×2 |
|
Invisible+ | DMG+359 - ADMG+68 A bladed whip that conceals itself to entangle foes. |
Invisible U-Material+ ×2 |
|
Riot Arm+ | DMG+371 - ADMG+66 Gauntlets that can vanquish crowds of foes in a single blow. |
Riot Arm U-Material+ ×2 |
Weapon Upgrades | |||
---|---|---|---|
Items Sold | |||
Dawn Fang | DMG+412 - ADMG+77 A blade forged with Onyx Steel that shines like the dawn. |
Onyx Steel | |
Asclepius | DMG+378 - ADMG+86 An Onyx Steel orbal staff. Wields the power of a polar star. |
Onyx Steel | |
Ras Algethi | DMG+400 - ADMG+80 Onyx Steel rifleblade that will bring any foe to their knees. |
Onyx Steel | |
Heavenly Star Blades | DMG+405 - ADMG+79 Onyx Steel blades imbued with the power of a divine beast. |
Onyx Steel | |
Nocturne | DMG+398 - ADMG+80 A beautiful ebony blade gear made from Onyx Steel. |
Onyx Steel | |
Paradigm Lore | DMG+384 - ADMG+84 Onyx Steel gun that fires radiant rainbow light shots. |
Onyx Steel | |
Andromeda | DMG+408 - ADMG+78 Onyx Steel bladed whip that lands strikes at blinding speeds. |
Onyx Steel | |
Brahma Brace | DMG+420 - ADMG+76 Onyx Steel gauntlets that grasp the truth of this world. |
Onyx Steel |
Common Accessories[]
Common Accessories | |||
---|---|---|---|
Items Sold | |||
Titanium Earring | HP+200 - Prevents Rot (75%) A titanium earring with corrosion-resistant properties. |
520 mira | |
Pearl Ring | STR+5 - Prevents Seal (75%) A ring with dazzling pearl. |
520 mira | |
Marble Ring | ATS+5 - Prevents Mute (75%) An eye-catching ring with a beautiful marble effect. |
520 mira | |
Cooling Choker | STR/ATS+2 - Prevents Burn (75%) A choker that looks and feels cool. |
520 mira | |
Lighter | DEF/ADF+5 - Prevents Freeze (75%) An amulet carried by mountain climbers to ward off the cold. |
520 mira | |
Twinkling Ring | ACC+30% - Prevents Blind (75%) Stylish glasses that make one feel fabulous. |
520 mira | |
Fancy Ring | EP+20 - Prevents Fear (75%) A ring with a trendy design. Coveted by young ladies. |
520 mira | |
Angel Ring | EVA+3% - Prevents Deathblow (75%) A blessed ring engraved with a carving of an angel. |
520 mira | |
Force Emblem | Crit+3% - Prevents Stat Down (75%) A crest that dispels weakening curses. |
520 mira | |
Leather Watch | SPD+3 - Prevents Slow/Delay (75%) A wristwatch with a leather band. |
520 mira | |
Yellow Pendulum[note 1] | DEF/ADF+10 - Prevents Seal/Mute (75%) A pendulum-shaped accessory decorated with earth sepith. |
3200 mira | |
Blue Pendulum[note 1] | ATS+10 - Prevents Burn/Blind/Fear (75%) A pendulum-shaped accessory decorated with water sepith. |
3200 mira | |
Red Pendulum[note 1] | STR+10 - Prevents Rot/Freeze/Deathblow (75%) A pendulum-shaped accessory decorated with fire sepith. |
3200 mira | |
Green Pendulum[note 1] | Crit/EVA+3% - Prevents Delay/Slow/Stat Down (75%) A pendulum-shaped accessory decorated with wind sepith. |
3200 mira | |
Titanium Wristband[note 1] | HP+400 - Prevents Rot (90%) A titanium wristband with corrosion-resistant properties. |
1560 mira | |
Pearl Bracelet[note 1] | STR+10 - Prevents Seal (90%) A bracelet inlaid with large pearls. |
1560 mira | |
Marble Bracelet[note 1] | ATS+10 - Prevents Mute (90%) A luxurious bracelet set with marble. |
1560 mira | |
Frost Charm[note 1] | STR/ATS+4 - Prevents Burn (90%) A chilling charm shaped like a snowflake. |
1560 mira | |
Heat Brooch[note 1] | DEF/ADF+10 - Prevents Freeze (90%) An ardent brooch made to look like dancing flames. |
1560 mira | |
Shining Goggles[note 1] | ACC+60% - Prevents Blind (90%) Goggles with lenses that shine when viewed from outside. |
1560 mira |
Common Items[]
Common Items | |||
---|---|---|---|
Items Sold | |||
Tear Balm | Restores 500 HP A healing salve prepared by the Septian Church. |
200 mira | |
Teara Balm[note 1] | Restores 1500 HP A healing salve prepared by the Septian Church. |
800 mira | |
Tearal Balm[note 2] | Restores 4500 HP A healing salve prepared by the Septian Church. |
3200 mira | |
EP Charge I | Restores 150 EP A capsule filled with orbal energy. |
500 mira | |
EP Charge II[note 1] | Restores 300 EP A capsule filled with orbal energy. |
1500 mira | |
EP Charge III[note 2] | Restores 600 EP A capsule filled with orbal energy. |
4500 mira | |
Reviving Balm | Cures K.O. - Restores 800 HP A salve that cures K.O. and restores a small amount of HP. |
1000 mira | |
Celestial Balm[note 3] | Cures K.O. Restores 2400 HP A salve that cures K.O. and restores a medium amount of HP. |
4000 mira | |
Antiseptic | Cures Rot A medical cream that cures septic rot. |
40 mira | |
Relaxant | Cures Seal A gelatinous liquid that cures paralysis of the limbs. |
40 mira | |
Insulating Tape | Cures Mute Quick-fix tape to repair a neutralized orbment. |
40 mira | |
Cooling Spray | Cures Burn A spray that cools burns rapidly with icy powder. |
40 mira | |
Warmer | Cures Freeze A disposable packet that warms the whole body. |
40 mira | |
Eye Drop | Cures Blind Eye drops that cure sudden visual impairments. |
40 mira | |
Calming Potpourri | Cures Fear A pleasant aroma that calms a troubled mind. |
40 mira | |
S-Tablet | Cures Stat Down A pill that returns lowered stats to normal levels. |
200 mira | |
Curia Balm[note 1] | Cures Ailments A salve that cures all status abnormalities except K.O. |
400 mira |
Ingredients[]
Ingredients | |||
---|---|---|---|
Items Sold | |||
Fresh Egg | A freshly laid egg with a highly nutritious yolk. | 40 mira | |
Honey Carrot | A sweet carrot even kids adore. | 40 mira | |
All-Purpose Leaf | Leaves that go with any vegetable dish. | 40 mira | |
Rainbow Berry | Rainbow-colored berries that blend sweet and sour flavors. | 120 mira | |
Chameleon Spice[note 1] | A spice that changes its flavor to blend with any dish. | 120 mira | |
Assorted Grains[note 1] | A combination of rice, grain, and beans. | 120 mira |
Vending Machines[]
Vending Machines | |||
---|---|---|---|
Items Sold | |||
Refreshing Wheat Tea | Cures K.O. - Restores 10 HP Chilled tea that is commonly served to guests in summertime. |
90 mira | |
50% Orange Juice | Restores 200 HP - Cures Seal Refreshing orange juice with all-natural flavors. |
100 mira | |
50% Apple Juice | Restores 200 HP - Cures Mute Sweet apple juice that is hard not to love. |
100 mira | |
Banana Au Lait | Restores 300 HP - Cures Blind An au lait drink with banana pulp. |
150 mira | |
Strawberry Au Lait | Restores 240 HP - Cures Blind An au lait drink with strawberry pulp. |
120 mira | |
50% Grape Juice | Restores 280 HP - Cures Burn Concentrated grape juice that is sweet to the tongue. |
120 mira | |
Sweetened Canned Coffee | Restores 120 HP - Cures Stat Down A slightly sweetened coffee that is light on the sugar. |
110 mira | |
Apricot Water | Restores 360 HP - Cures Burn Healthy water flavored with apricot seed extract. |
180 mira | |
Unsweetened Canned Coffee | Restores 180 HP - Cures Stat Down Bitter coffee with zero sugar. |
120 mira | |
Dark Guarana | Restores 400 HP - Cures Fear A soda that creates addicts with its savory guarana flavor. |
190 mira | |
Fruit Au Lait | Restores 460 HP - Cures Blind An au lait drink chock full of various fruits. |
210 mira | |
Dr. Salt | Restores 360 HP - Cures Fear A healthy uncaffeinated carbonated drink. |
180 mira | |
Super Sweet Canned Coffee | Restores 340 HP - Cures Stat Down Sweetened coffee with oddles of sugar and cream. |
160 mira | |
Matcha Soda | Restores 480 HP - Cures Rot A soda with a combination of matcha flavor and carbonation. |
220 mira | |
White Nectar | Restores 580 HP - Cures Seal A white, syrupy drink filled to the brim with fruit pulp. |
250 mira |
Filenkov Junk Shop[]
The Filenkov Junk Shop is available in Langport, Longlai, and Oración.
Filenkov Junk Shop | |||
---|---|---|---|
Items Sold | |||
Weapons and Armor | |||
Black Cat Ears | Adorable ears that makes one feel like a cat. | 200 mira | |
Black Cat Tail | A soft, plushy tail that makes one feel like a cat. | 200 mira | |
V Headphones | Noise-canceling headphones that shuts out the world. | 500 mira | |
Square Backpack | A backpack that holds more than one might expect. | 500 mira | |
Sepith Trade | |||
= 0 mira | = 0 mira | = 0 mira | = 0 mira |
= 0 mira | = 0 mira | = 0 mira | = 10 mira |
Shops
| |
---|---|
Lists of shops | |
Liberl arc | |
Sky FC | Rolent - Bose - Ruan - Zeiss - Grancel |
Sky SC | Le Locle - Ruan - Zeiss - Grancel - Rolent - Bose - Arseille - Liber Ark |
Sky The 3rd | Hermit's Garden - First Plane - Second Plane - Third Plane - Fourth Plane - Fifth Plane - Sixth Plane - Seventh Plane - Phantasmagoria |
Crossbell arc | |
Zero | Crossbell City - Crossbell State |
Azure | Crossbell City - Crossbell State - Merkabah |
Erebonia arc | |
Cold Steel | Trista (Micht's Pawn Shop)- Celdic - Bareahard - Nord Highlands - Heimdallr - Legram - Garrelia Fortress - Roer |
Cold Steel II | Common Shops - Trade Shops - Ymir - Celdic - Garrelia Fortress - Nord Highlands - Legram - Bareahard - Courageous - Roer - Trista |
Cold Steel III | Common Shops - Trade Shops - Field Ex. Camp - Leeves - Sutherland - Crossbell - Lamare - Heimdallr |
Cold Steel IV | |
Reverie | |
Calvard arc | |
Daybreak | Common Shops - Trade Shops - Edith - Creil - Langport - Tharbad - Basel - Longlai - Oración |
Daybreak II |