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This is a list of all the weapons in Trails from Zero by character.

Tonfa (Lloyd)[]

Name Description Location
Tonfa (Crossbell Weapon) Striker
ストライカー
STR+5/DEF+3
Used by the Crossbell Police Department to apprehend criminals.
Default weapon of Lloyd
Prologue: Gironde Armory
Tonfa (Crossbell Weapon) Hard Breaker
ハードブレイカー
STR+10/DEF+4
Used by the Crossbell Police Department for blitzkrieg tactics.
Prologue/Chapter 1: Gironde Armory
Tonfa (Crossbell Weapon) Sledgehammer
スレッジハンマー
STR+26/DEF+5
Heavy-grade steel tonfas designed for destruction.
Chapter 1/Chapter 2: Gironde Armory
Tonfa (Crossbell Weapon) Battle Hammer
バトルハンマー
STR+40/DEF+6/SPD+2
Tonfas with a simple design that focuses on swinging ease.
Chapter 1: Guillaume Factory
(Upgraded Sledgehammer)
Tonfa (Crossbell Weapon) Elaphure
四不象
STR+46/DEF+8
Tonfas cut out from the horns of a ferocious animal.
Chapter 2/Chapter3: Gironde Armory
Tonfa (Crossbell Weapon) Black Tiger
黒点虎
STR+62/DEF+10/Causes Blind+10%
A design passed down in the East. Embedded nails hit vitals.
Chapter 2: Guillaume Factory
(Upgraded Elaphure)
Tonfa (Crossbell Weapon) Corkscrew
コークスクリュー
STR+75/DEF+12
Has twisting clubs designed to increase rushing force.
Chapter 3/Chapter 4: Gironde Armory
Tonfa (Crossbell Weapon) Evil Snake
イビルスネーク
STR+95/DEF+16/Causes Petrify+10%
Tonfas with a distorted shape, as if possessed by malice.
Chapter 3: Guillaume Factory
(Upgraded Corkscrew)
Tonfa (Crossbell Weapon) Take Prisoners
テイクプリズナー
STR+116/DEF+18
Sharp tonfas developed to combat heinous criminals.
Chapter 4/Finale: Gironde Armory
Tonfa (Crossbell Weapon) Sword Breaker
ソードブレイカー
STR+130/DEF+40
Tonfas that can break a criminal's weapon.
Chapter 4: Guillaume Factory
(Upgraded Prisoner Taker)
Tonfa (Crossbell Weapon) Buzzer Beater
ブザービーター
STR+150/DEF+25
Top-of-the-line tonfas designed for ease of use and high power.
Finale: Gironde Armory
Tonfa (Crossbell Weapon) Defender
ディフェンダー
STR+165/DEF+28
Tonfas used by ancient martial artists to hone their spirit.
Chest in the Sun Fort Second Stratum
Tonfa (Crossbell Weapon) All Rounder
オールラウンダー
STR+180/DEF+30/ACC+10%/EVA+10%
Tonfas made from a strange ore. Suited for any battle.
Zemurian Ore weapon

Orbal Guns (Elie)[]

Name Description Location
Orbal Gun (Crossbell Weapon) Ingrid
イングリッド
STR+4/RNG+4/ACC+5%
Stylish orbal gun made by the Empire's Reinford Company.
Default weapon of Elie
Prologue: Gironde Armory
Orbal Gun (Crossbell Weapon) Primrose
プリムローズ
STR+9/RNG+4/ACC+5%
Sports flower engravings. Made by the Republic's Verne Company.
Prologue/Chapter 1: Gironde Armory
Orbal Gun (Crossbell Weapon) Stinger 3
スティンガーⅢ
STR+24/RNG+4/ACC+5%
Third generation of a popular Reinford company line.
Chapter 1/Chapter 2: Gironde Armory
Orbal Gun (Crossbell Weapon) Scarlet
スカーレット
STR+34/RNG+5/ACC+20%
Modified with a laser light for more precise shots.
Chapter 1: Guillaume Factory
(Upgraded Stinger 3)
Orbal Gun (Crossbell Weapon) Rusty Nail
ラスティネイル
STR+44/RNG+4/ACC+5%
A Verne Company design with a distinct, streamlined shape.
Chapter 2/Chapter 3: Gironde Armory
Orbal Gun (Crossbell Weapon) Malice Marilyn
マリス・マリリン
STR+60/RNG+4/ACC+5%/Causes Poison+10%
Modified to take explosive poison-infused shells.
Chapter 2: Guillaume Factory
(Upgraded Rusty Nail)
Orbal Gun (Crossbell Weapon) Black Rain
ブラックレイン
STR+72/RNG+4/ACC+5%
A new design from ZCF with a distinct onyx barrel.
Chapter 3/Chapter 4: Gironde Armory
Orbal Gun (Crossbell Weapon) Soul Kiss
ソウルキス
STR+92/RNG+4/ACC+5%/Causes Sleep+10%
An orbal gun modified to lure its targets into a slumber.
Chapter 3: Guillaume Factory
(Upgraded Black Rain)
Orbal Gun (Crossbell Weapon) Beatrice
ベアトリーチェ
STR+112/RNG+4/ACC+5%
A low-recoil gun developed by the Empire's Reinford Company.
Chapter 4/Finale: Gironde Armory
Orbal Gun (Crossbell Weapon) Moulin Rouge
ムーランルージュ
STR+135/RNG+3/ACC+30%
Masterfully modified to increase power and precision.
Chapter 4: Guillaume Factory
(Upgraded Beatrice)
Orbal Gun (Crossbell Weapon) Bloody Messiah
ブラッディメシア
STR+145/RNG+4/ACC+5%
The latest design developed by the Verne Company for officers.
Finale: Gironde Armory
Orbal Gun (Crossbell Weapon) Lost Campbell
ロストキャンベル
STR+160/RNG+4/ACC+10%
An antique gun of unknown design with overwhelming firepower.
Chest in the Sun Fort First Stratum
Orbal Gun (Crossbell Weapon) Oiseau Bleu
オワゾーブルー
STR+175/RNG+5/ACC+100%
A gun made with a strange ore. For sharp-shooting blue bullets.
Zemurian Ore weapon

Orbal Staves (Tio)[]

Attacks and non-magical crafts with these weapons use STR and target the enemy's ADF.

Name Description Location
Orbal Staff (Crossbell Weapon) Researcher
リサーチャー
STR+5/RNG+2
An orbal staff with output purposefully suppressed.
Default weapon of Tio
Prologue: Gironde Armory
Orbal Staff (Crossbell Weapon) Lyrical Cane
リリカルケイン
STR+10/RNG+2
Designed for stable output at the cost of firepower. Magical!
Prologue/Chapter 1: Gironde Armory
Orbal Staff (Crossbell Weapon) Laplacian
ラプラシアン
STR+20/RNG+2
An orbal staff designed to combat monsters on the field.
Chapter 1/Chapter 2: Gironde Armory
Orbal Staff (Crossbell Weapon) Euclid
ユークリッド
STR+28/ATS+10/RNG+2
An enhanced orbal staff able to amplify the user's will.
Chapter 1: Guillaume Factory
(Upgraded Laplacian)
Orbal Staff (Crossbell Weapon) Sprechchor
シュプレヒコール
STR+35/RNG+2
A dynamic staff with many openings for orbal arts.
Chapter 2/Chapter 3: Gironde Armory
Orbal Staff (Crossbell Weapon) Demon's Spell
デモンズスペル
STR+45/RNG+2/ACC+10%
Installed with a support unit for accurately firing orbal arts.
Chapter 2: Guillaume Factory
(Upgraded Sprechchor)
Orbal Staff (Crossbell Weapon) Cyclotron
サイクロトロン
STR+70/RNG+2
Amplifies and converts energy from rotation into orbal energy.
Chapter 3/Chapter 4: Gironde Armory
Orbal Staff (Crossbell Weapon) Aries Rod
アリエスロッド
STR+95/RNG+2/Causes Freeze+10%
An orbal staff enhanced with heat-absorbing quartz.
Chapter 3: Guillaume Factory
(Upgraded Cyclotron)
Orbal Staff (Crossbell Weapon) Stargazer
スターゲイザー
STR+120/RNG+2
A staff that concentrates and fires orbal energy.
Chapter 4/Finale: Gironde Armory
Orbal Staff (Crossbell Weapon) Schroedinger
シュレーディンガー
STR+150/RNG+2/Causes K.O.+10%
A black staff set with a quartz that casts deathblow arts.
Chapter 4: Guillaume Factory
(Upgraded Stargazer)
Orbal Staff (Crossbell Weapon) Professor
プロフェッサー
STR+200/RNG+2
Produced using Epstein Foundation's best technology.
Finale: Gironde Armory
Orbal Staff (Crossbell Weapon) Florentin
フローレンティン
STR+225/RNG+2
Contains vast orbal energy, requiring a strong will to use.
Chest in the Sun Fort Third Stratum
Orbal Staff (Crossbell Weapon) Chat Noir
シャノワール
STR+250/ATS+20/RNG+2/Causes K.O.+20%
A staff made from a strange ore. Directly assaults life.
Zemurian Ore weapon

Stun Halberds (Randy)[]

Name Description Location
Halberd (Crossbell Weapon) High Pressure
ハイプレッシャー
STR+6/RNG+1
A standard halberd used for Guardian Force training.
Default weapon of Randy
Prologue: Gironde Armory
Halberd (Crossbell Weapon) Solid Shocker
ソリッドショッカー
STR+11/RNG+2
Emphasize destructive power to combat monsters.
Prologue/Chapter 1: Gironde Armory
Halberd (Crossbell Weapon) Crescent Axe
クレセントアクス
STR+27/RNG+1
A halberd with a crescent-shaped blade that handles unusually.
Chapter 1/Chapter 2: Gironde Armory
Halberd (Crossbell Weapon) Heavy Axe
ヘヴィアクス
STR+52/RNG+1/ACC-20%
A halberd modified with metal plates cobbled together.
Chapter 1: Guillaume Factory
(Upgraded Crescent Axe)
Halberd (Crossbell Weapon) Riot Buster
ライアットバスター
STR+48/RNG+1
A halberd with a wide blade designed to fight a group of foes.
Chapter 2/Chapter 3: Gironde Armory
Halberd (Crossbell Weapon) Partisan
パルチザン
STR+45/RNG+2/ACC+10%
Made maneuverable by substituting materials with lighter ones.
Chapter 2: Guillaume Factory
(Upgraded Riot Buster)
Halberd (Crossbell Weapon) Gram Chopper
グラムチョッパー
STR+70/RNG+2
Made with a special alloy to cut through metal.
Chapter 3/Chapter 4: Gironde Armory
Halberd (Crossbell Weapon) Heat Device
ヒートデヴァイス
STR+98/RNG+1/Causes Burn+10%
Installed with a booster unit that generates heat.
Chapter 3: Guillaume Factory
(Upgraded Gram Chopper)
Halberd (Crossbell Weapon) Brain Buster
ブレインバスター
STR+120/RNG+1
Impact from this halberd can be felt through armor.
Chapter 4/Finale: Gironde Armory
Halberd (Crossbell Weapon) Ogre Crusher
オーガクラッシャー
STR+140/RNG+1/Causes Faint+10%
Resembles a hammer. Modified to give a strong impact.
Chapter 4: Guillaume Factory
(Upgraded Brain Buster)
Halberd (Crossbell Weapon) Destroyer
デストロイヤー
STR+160/RNG+1
Enormous halberd used by Guardian Force commanders.
Finale: Gironde Armory
Halberd (Crossbell Weapon) Sigma Drive
シグマドライヴ
STR+170/RNG+1
Allows high-speed swings that shake the earth on impact.
Chest in the Sun Fort Third Stratum
Halberd (Crossbell Weapon) Testarossa
テスタロッサ
STR+180/RNG+1/Causes Burn+20%
A halberd made with a strange ore. Produces a heated mirage.
Zemurian Ore weapon

Gloves (Wazy)[]

Name Description Location
Fist (Crossbell Weapon) Metal Gloves
メタルグローブ
STR+8/ACC+10%/Critical+20%
Dangerous gloves lined with lead.
Prologue: Default weapon of Wazy
Fist (Crossbell Weapon) Sonic Fists
ソニックフィスト
STR+70/ACC+10%/Critical+20%
Light, yet strong knuckles. Your fists fly like the wind.
Chapter 3: Default weapon of Wazy

Submachine Guns (Noel)[]

Name Description Location
Submachine Guns (Crossbell Weapon) Quick Star
クイックスター
STR+55/RNG+1
An SMG made by the Verne company engraved with the CGF logo.
Chapter 2: Default weapon of Noel
Submachine Guns (Crossbell Weapon) Rapid Flame
ラピッドフレイム
STR+124/RNG+4
The latest Reinford Company SMGs. Boasts superior versatility.
Chapter 4: Default weapon of Noel

Orbal Pistols (Dudley)[]

Name Description Location
Orbal Pistol (Crossbell Weapon) Greyhound
グレイハウンド
STR+130/RNG+5
An unrivaled Verne Comapny .45 caliber orbal gun. High recoil.
Chapter 4: Default weapon of Dudley

Greatswords (Yin)[]

Name Description Location
Sword Rixia (Crossbell Weapon) Yatagarasu
八咫烏
STR+165/RNG+1
A black sword for those who live in the darkness.
Finale: Default weapon of Yin

Bo Staves (Estelle)[]

Name Description Location
Bo Staff (Crossbell Weapon) Bracer Rod
ブレイサーロッド
STR+150/RNG+1
A bo staff provided by the guild for skilled wielders.
Finale: Default weapon of Estelle
Bo Staff (Crossbell Weapon) Astraia
アストライアー
STR+165/RNG+1
A bo staff that can smash boulders. Glows with a faint light.
Chest in the Sun Fort Third Stratum

Twin Swords (Joshua)[]

Name Description Location
Twin Swords (Crossbell Weapon) Twin Fencers
ツインフェンサー
STR+155/RNG+1
Twin swords with shiny blades. Allows an array of tactics.
Finale: Default weapon of Joshua
Twin Swords (Crossbell Weapon) Water & Ice
水破・氷破
STR+170/RNG+1
A pair of blades forged in the East. Light as feathers.
Chest in the Sun Fort Third Stratum
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