
Lloyd Bannings (ロイド・バニングス) is the leader of the Crossbell Police Department's Special Support Section. He is the main protagonist Trails from Zero and Trails to Azure, and one of the three main protagonists of Trails into Reverie.
Profile
Appearance
Lloyd appears as a young man with short brown hair and eyes. He dresses with khaki pants, dark brown boots, and a yellow-orange shirt which is worn behind his signature CSPD blue and white jacket. In the Ao no Kiseki epilogue, the yellow-orange shirt is replaced with a red shirt after the Azure Tree aftermath.
In his later appearance, Lloyd retains most of his outfit, wearing only the jacket open, revealing a red shirt underneath. His hair is slightly longer and he has grown taller.
Lloyd uses twin tonfas in battle, feature long black metal bars with silver plates and a red orbment. He later acquires Guy's tonfas which are slightly rounder and have some indentations in them.
Personality
Lloyd is a kind young man who cares for the well-being of others and his country. He had a good relationship with his family until their deaths, but despite his traumatic past, it does not keep him down. His determination and method to approaching problems makes him well liked by many, including criminals like Cao Lee and Garcia Rossi.
He is an earnest youth honest and logical, all the while zealously opposing injustice and violence. He cares for KeA and is always concerned for her well-being ever since meeting her.
Background
Born in S.1186, Lloyd lost his parents to an accident at the age of 3. From that moment onward, his brother Guy Bannings, a renowned and respected investigator for the Crossbell Police Department's First Division, became his most important role model. Lloyd lived in Crossbell City with his older brother and his fiance, whom he considers family after the tragic orbalship accident that claimed the lives of the brothers' parents.
Guy mysterious death in the line of duty in S.1201, left his younger brother and fiance behind and the truth unknown, striking Lloyd hard. This event forced Lloyd to move in with his uncle in Calvard. Determined to succeed his brother, he signed up for the Police Academy in Crossbell and graduated in S.1203 with excellent achievements. Part of his training at the academy was survival training in the Knox Forest.
During this time, Lloyd was taught combat skills for his tonfa by Douglas, who served a Police Academy instructor at the time.
Trails from Zero
In S.1204, Sergei Lou invites Lloyd Bannings to lead the newly established Special Support Section in Crossbell, an outreach program which does bracer-like activities to improve the reputation of the police. Even with Lloyd's skills are possessive enough to be part of the Department's First Investigation Division, Lloyd chose to remain with the SSS in believing as the correct path to discover the truth behind his brother's death. He is joined there by Elie MacDowell, Tio Plato, and Randy Orlando.
Their recognition to the city progressively built through case by case, eventually bringing real change to its political and social landscape. Their superiors praised their efforts for preventing the mayor's assassination. Thanks to Lloyd's sharp intuition, the SSS have earned the respect of trustworthy allies from two certain bracer siblings, a little-lost kitten, and come into a clash with forces like Revache. While investigating the Mafia, the SSS rescues a mysterious child, KeA, awakening an ancient cult lying dormant in the Land of Fate.
Trails to Azure
Trails to Azure starts with Lloyd Banning and Noel Seeker joining Arios MacLaine and Alex Dudley in Calvard on a mission to clean up the remnants of the cult. Upon return to Crossbell, the SSS is re-established with Noel and Wazy Hemisphere inducted as temporary members while Tio and Randy are busy with other matters. Tension rise as as its revealed that the Red Constellation, West Zemuria's most powerful Jaeger corp, have entered the city in lieu of the upcoming West Zemuria Trade conference while strange monsters called cryptids have started appearing along the borders of the state. This comes to a head with terrorist attack on the recently completed Orchis Tower and Dieter's dramatic declaration. In the midst of all the chaos, the SSS uncovers an ancient conspiracy going back a thousand years.
Trails of Cold Steel II
When Crossbell was first occupied by the Imperial Army, Lloyd worked as a resistance member. On behalf of Cao Lee, Lloyd and Rixia Mao were tasked with backing up data from Orbal Network terminals in the Geofront. During the operation, Lloyd was confronted by Altina Orion and Rean Schwarzer, the latter of which was working as a special military officer of Crossbell's General Government.
Lloyd managed to hold off Rean long enough to backup the data, after which Rean summoned Valimar to destroy the computer as a whole. After formally introducing themselves, Rean allowed Lloyd to escape with the data. Both men could tell that they were good people, but Rean was conflicted with his actions, while Lloyd did not appear to mind, having understood his duties.
Trails of Cold Steel III and IV
Lloyd was branded a fugitive by Governor-General Rufus Albarea and became a wanted criminal by the authorities. Privately, many Crossbellans supported Lloyd's cause. He and the rest of the SSS were forced into the Mishelam area as part of Rufus' birdcage strategy, but Randy and Tio were allowed to leave, the former becoming an instructor at the Thors Branch Campus and the latter working on behalf of the Epstein Foundation.
After the Crossbell field study, Rufus decided to let Lloyd and the remaining members of the SSS free. Lloyd was seen with Arios and KeA as the Derfflinger returned to the branch campus, where he gave a fist bump to Rean.
His next, proper meeting with Rean would be at the Pantagruel, where Lloyd promised to help Rean through his troubles and had forgiven him for the Geofront incident. He attended Olivert and Scherazard's wedding alongside the rest of the SSS.
Trails into Reverie
Lloyd returns as the leader of the SSS, storming Orchis tower and ousting the remnants of Rufus' personal guard and the Imperial Defence force. After this event, and in the days leading up to the independence signing ceremony, Lloyd takes part in several preparatory missions and outstanding tasks. During one of these, he notices a ghostly shadow after an archaism extermination mission but can make nothing of it at the time.
At the independence ceremony itself, Lloyd tries to resist against the appearance of Supreme Leader Rufus Albarea, but he and the SSS are swiftly beaten and the crowd starts to turn on them as a result of a curse-like phenomena. They flee the city and take part in resistance efforts elsewhere. Lloyd is part of several missions, including trying to locate allies such as KeA and Ilya at the Sun Fort, where they face off against Cao lee and Garcia, a mission to the Reinford factory in a mission to rescue Erika Russell and Professor Seiland from F. Novartis, where they face off against a Simulacrum of McBurn and barely escape the flaming destruction of the facility, and the operation to relieve Sonya Baelz from Black Guard forces at the Moon Temple.
Lloyd later leads a group in the retaking of Crossbell, and later the battle against Elysium at Reverse Babel. Ishmelga-Rean notes that Lloyd, a simple detective was the first to deduce the nature of his existence and what is going on. Lloyd later takes part in a rescue operation to save C, declining an offer of future information from one of Elysium's final predictions.
In the aftermath, Lloyd and the SSS finally witness the independence and liberation of Crossbell for the time being, and Lloyd is recognised by the state for his extraordinary contributions, making a speech.
Character Notes
Trails of Cold Steel IV
Trails into Reverie
Gameplay
Base Stats
Stat[note 1] | Total | Growth per level |
---|---|---|
HP | 1.15×(Level + 15)×(Level + 16) | 2.3×(16 + Old Level) |
STR | 0.055×(Level + 15)×(Level + 16) + 20 | 0.11×(16 + Old Level) |
DEF | 0.05×(Level + 15)×(Level + 16) + 10 | 0.1×(16 + Old Level) |
ATS | 0.05×(Level + 15)×(Level + 16) + 19 | 0.1×(16 + Old Level) |
ADF | 0.05×(Level + 15)×(Level + 16) + 10 | 0.1×(16 + Old Level) |
DEX | 0.0025×(Level + 15)×(Level + 16) + 20 | 0.005×(16 + Old Level) |
AGL | 0.0025×(Level + 15)×(Level + 16) + 8 | 0.005×(16 + Old Level) |
MOV | 4 | — |
SPD | 0.0025×(Level + 15)×(Level + 16) + 30 | 0.005×(16 + Old Level) |
- ↑ Rounding errors may cause differences.
Crafts
Name | Acquire | Cost | Delay | Power | Targets/Effect | |
---|---|---|---|---|---|---|
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Axle Rush アクセルラッシュ |
Initial | 20 CP | 35 AT | 100% | Set circle within move range (2 radius) Moves user to set point |
Craft - Attack (Set) - Area (S) Whirls around tonfas, making a series of shockwaves. |
— | |||||
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Stun Break スタンブレイク |
Level 6 | 30 CP | 30 AT | 95% | Single target (1 range + user MOV) Moves user to target |
Craft - Attack - One - Impede - Faint (20%) Shocks with high-power current, canceling arts and crafts. |
Interrupts casting of skills![]() | |||||
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Encourage 鼓舞 |
Level 15 | 30 CP | 25 AT | — | Circle around user (5 radius) |
Craft - Support - Area (L) - STR+25% Encourages allies, raising morale. Gives STR+25%. |
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Brave Smash ブレイブスマッシュ |
Level 21 | 20 CP | 35 AT | 100% | Set line (3 width) |
Craft - Attack (Set) - Line - Seal (75%) Focuses fighting spirit in a line. 75% chance to seal. |
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Burning Heart バーニングハート |
Level 26 | 40 CP | 0 AT | — | User |
Craft - Support - Self - STR/DEF/SPD+50% - Nulls Ailments/Stat Down Gains immense power, but suffers faint afterwards. |
Cures status effects and stat debuffs![]() ![]() ![]() ![]() | |||||
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Tiger Charge タイガーチャージ |
Initial | 100+ CP | 35 AT | 230% | Single target |
S-Craft - Attack - One - Seal (100%) Overwhelms with a barrage, then charges like a tiger. |
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Rising Sun ライジングサン |
Level 32 | 100+ CP | 35 AT | 320% | Circle around target (4 radius) |
S-Craft - Attack - Area (M) Launches foes upward, then attacks like a dragon. |
— | |||||
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Extend Hearts エクステンドハーツ |
Story[note 1] | — | — | — | All targets |
Support Craft - Support - All - STR+25% - CP+30 Encourages allies with burning passion, raising STR and CP. |
![]() 30 CP restored |
- ↑ Extend Hearts becomes available when the party first has five members, during Chapter 2 when investigating Stargazer's Tower.
Combo Crafts
Name | Acquire | Cost | Delay | Power | Targets/Effect | |
---|---|---|---|---|---|---|
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Star Blast スターブラスト |
Story[note 1] | 100 CP | 30 AT | 350% | Circle around target (6 range, 6 radius) Target must be within range of either participant |
Combo Craft (Lloyd & Elie) - Attack - Area (L) Attacks with a lightning bullet and a rapid charge. |
— | |||||
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Omega Strike Ωストライク |
Story[note 2] | 100 CP | 30 AT | 450% | Circle around target (7 range, 4 radius) Target must be within range of either participant |
Combo Craft (Lloyd & Tio) - Attack - Area (M) Seals enemies in a barrier, then shatters it. |
— | |||||
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Burning Rage バーニングレイジ |
Story[note 3] | 100 CP | 30 AT | 550% | Circle around target (4 range, 3 radius) Target must be within range of either participant |
Combo Craft (Lloyd & Randy) - Attack - Area (M) Unloads a barrage of attacks from both sides. |
— | |||||
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Star Blast 2 スターブラストⅡ |
Bonding[note 4] | 100 CP | 30 AT | 500% | Circle around target (8 range, 7 radius) Target must be within range of either participant |
Combo Craft (Lloyd & Elie) - Attack - Area (L) Shocks enemies with piercing lightning and charging assault. |
— | |||||
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Omega Strike 2 ΩストライクⅡ |
Bonding[note 4] | 100 CP | 30 AT | 600% | Circle around target (9 range, 5 radius) Target must be within range of either participant |
Combo Craft (Lloyd & Tio) - Attack - Area (L) Seals enemies in a stronger barrier, then obliterates it. |
— | |||||
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Burning Rage 2 バーニングレイジⅡ |
Bonding[note 4] | 100 CP | 30 AT | 700% | Circle around target (6 range, 4 radius) Target must be within range of either participant |
Combo Craft (Lloyd & Randy) - Attack - Area (M) Annihilates enemies with a raging barrage from both sides. |
— |
- ↑ Star Blast is acquired after the rooftop scene in Chapter 2.
- ↑ Omega Strike is acquired after the hacking scene Chapter 3, Crossbell Anniversary Festival Day 3.
- ↑ Burning Rage is acquired after the race scene Chapter 3, Crossbell Anniversary Festival Day 2.
- ↑ 4.0 4.1 4.2 These three combo crafts are acquired by seeing the respective Bonding Event in the IBC in the Final Chapter. Only one can be acquired in a single playthrough.
Name | Acquire | Cost | Delay | Power | Targets/Effect | |
---|---|---|---|---|---|---|
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Axle Rush アクセルラッシュ |
Initial | 20 CP | 35 AT | 100% | Set circle within move range (2 radius) Moves user to set point |
Craft - Attack (Set) - Area (S) Whirls around tonfas, making a series of shockwaves. |
— | |||||
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Stun Break スタンブレイク |
Initial | 30 CP | 30 AT | 95% | Single target (1 range + user MOV) Moves user to target |
Craft - Attack - One - Impede - Faint (20%) Shocks with high-power current, canceling arts and crafts. |
Interrupts casting of skills![]() | |||||
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Encourage 鼓舞 |
Initial | 30 CP | 25 AT | — | Circle around user (5 radius) |
Craft - Support - Area (L) - STR+25% Encourages allies, raising morale. Gives STR+25%. |
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Brave Smash ブレイブスマッシュ |
Initial | 20 CP | 35 AT | 100% | Set line (2 width) |
Craft - Attack (Set) - Line - Seal (30%) Focuses fighting spirit in a line. 30% chance to seal. |
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Burning Heart バーニングハート |
Initial | 40 CP | 0 AT | — | User |
Support - Self - STR/SPD+25% - Nulls Ailments Gains immense power, but suffers faint afterwards. |
Cures status effects and stat debuffs![]() ![]() ![]() | |||||
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Stun Break 2 スタンブレイクⅡ |
Level 54 | 30 CP | 30 AT | 110% | Single target (1 range + user MOV) Moves user to target |
Craft - Attack - One - Impede - Faint (40%) Shocks with high-power current, canceling arts and crafts. |
Interrupts casting of skills![]() | |||||
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Raging Spin レイジングスピン |
Sidequest[note 1] | 30 CP | 35 AT | 105% | Set circle within move range (4 radius) Moves user to set point |
Craft - Attack (Set) - Area (M) - Suction Whirls tonfas into a cyclone, pummeling enemies rapidly. |
Moves targets to user | |||||
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Brave Smash 2 ブレイブスマッシュⅡ |
Level 80 | 35 CP | 35 AT | 100% | Set line (3 width) |
Craft - Attack (Set) - Line - Seal (75%) Channels fighting spirit into a line. 75% chance to seal. |
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Burning Heart 2 バーニングハートⅡ |
Level 103 | 55 CP | 0 AT | — | User |
Craft - Support - Self - STR/DEF/SPD+50% - Nulls Ailments Gains immeasurable power, but suffers faint afterwards. |
Cures status effects and stat debuffs![]() ![]() ![]() ![]() | |||||
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Tiger Charge タイガーチャージ |
Initial | 100+ CP | 35 AT | 140% | Single target |
S-Craft - Attack - One - Seal (100%) Overwhelms with a barrage, then charges like a tiger. |
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Rising Sun ライジングサン |
Initial | 100+ CP | 35 AT | 140% | Circle around target (4 radius) |
S-Craft - Attack - Area (M) Launches foes upward, then attacks like a dragon. |
— | |||||
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Tiger Charge 2 タイガーチャージⅡ |
Level 60 | 100+ CP | 35 AT | 160% | Single target |
S-Craft - Attack - One - Seal (100%) Overwhelms any enemy with a practiced series of attacks. |
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Rising Sun 2 ライジングサンⅡ |
Level 72 | 100+ CP | 35 AT | 160% | Circle around target (4 radius) |
S-Craft - Attack - Area (M) Launches foes upward, then assaults like a storm. |
— | |||||
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Meteor Breaker メテオブレイカー |
Level 90 | 100+ CP | 35 AT | 185% | Circle around target (7 radius) |
S-Craft - Attack - Area (L) Converts soul into a battle aura, then attacks from above. |
— | |||||
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Extend Hearts エクステンドハーツ |
Initial | — | — | — | All targets |
Support Craft - Support - All - STR+25% - CP+30 Encourages allies with burning passion, raising STR and CP. |
![]() 30 CP restored | |||||
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Quelling Smash クゥエルスマッシュ |
Level 68 | — | — | 100% | Circle around target (3 radius) |
Support Craft - Attack - Area (M) - Seal (75%) Dives into a group of foes and spins with tonfas. |
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- ↑ Axle Rush upgrades to Raging Spin as a reward for a Chapter 2 sidequest, Join Us for Bracer Training.
Combo Crafts
Name | Acquire | Cost | Delay | Power | Targets/Effect | |
---|---|---|---|---|---|---|
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Star Blast スターブラスト |
Initial | 100 CP | 30 AT | 200% | Circle around target (6 range, 6 radius) |
Combo Craft (Lloyd & Elie) - Attack - Area (L) Attacks with a lightning bullet and a rapid charge. |
— | |||||
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Star Blast 2 スターブラストⅡ |
Bonding[note 1] | 100 CP | 25 AT | 240% | Circle around target (7 range, 7 radius) |
Combo Craft (Lloyd & Elie) - Attack - Area (L) Shocks enemies with piercing lightning and charging assault. |
— | |||||
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Omega Strike Ωストライク |
Initial | 100 CP | 30 AT | 200% | Circle around target (8 range, 4 radius) |
Combo Craft (Lloyd & Tio) - Attack - Area (M) Seals enemies in a barrier, then shatters it. |
— | |||||
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Omega Strike 2 ΩストライクⅡ |
Bonding[note 1] | 100 CP | 25 AT | 260% | Circle around target (10 range, 5 radius) |
Combo Craft (Lloyd & Tio) - Attack - Area (L) Seals enemies in a stronger barrier, then obliterates it. |
— | |||||
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Burning Rage バーニングレイジ |
Initial | 100 CP | 30 AT | 200% | Circle around target (4 range, 3 radius) |
Combo Craft (Lloyd & Randy) - Attack - Area (M) Unloads a barrage of attacks from both sides. |
— | |||||
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Burning Rage 2 バーニングレイジⅡ |
Bonding[note 1] | 100 CP | 25 AT | 240% | Circle around target (6 range, 4 radius) |
Combo Craft (Lloyd & Randy) - Attack - Area (M) Annihilates enemies with a raging barrage from both sides. |
— | |||||
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Brave Hearts ブレイブハーツ |
Prologue | 100 CP | 30 AT | 210% | Circle around target (4 range, 6 radius) |
Combo Craft (Lloyd & Noel) - Attack - Area (L) Continuous pincer attacks display heroic spirit. |
— | |||||
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Strike Heaven ストライクヘヴン |
Chapter 1 | 100 CP | 30 AT | 210% | Circle around target (4 range, 6 radius) |
Combo Craft (Lloyd & Wazy) - Attack - Area (L) Launches enemies into the air and attacks swiftly. |
— | |||||
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Twin Dragon Strike 比翼双竜撃 |
Initial | 100 CP | 30 AT | 290% | Circle around target (6 range, 5 radius) |
Combo Craft (Lloyd & Rixia) - Attack - Area (L) Synchronizes breathing and charges to strike a single point. |
— | |||||
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Hearts of Iron ハーツオブアイアン |
Initial | 100 CP | 30 AT | 290% | Circle around target (6 range, 4 radius) |
Combo Craft (Lloyd & Dudley) - Attack - Area (M) Fractures the earth with an assault fueled by two iron wills. |
— | |||||
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Brave Hearts 2 ブレイブハーツⅡ |
Bonding[note 2] | 100 CP | 25 AT | 330% | Circle around target (7 range, 6 radius) |
Combo Craft (Lloyd & Noel) - Attack - Area (L) Relentless pincer attacks display explosive heroic spirit. |
— | |||||
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Strike Heaven 2 ストライクヘヴンⅡ |
Bonding[note 2] | 100 CP | 25 AT | 330% | Circle around target (7 range, 6 radius) |
Combo Craft (Lloyd & Wazy) - Attack - Area (L) Hurls enemies upward and unleashes lightning-fast blows. |
— | |||||
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True Twin Dragon Strike 真・比翼双竜撃 |
Bonding[note 2] | 100 CP | 25 AT | 330% | Circle around target (7 range, 6 radius) |
Combo Craft (Lloyd & Rixia) - Attack - Area (L) Synchronizes bodies and then charges to exterminate enemies. |
— | |||||
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Hearts of Iron 2 ハーツオブアイアンⅡ |
Bonding[note 3] | 100 CP | 25 AT | 335% | Circle around target (7 range, 5 radius) |
Combo Craft (Lloyd & Dudley) - Attack - Area (L) Unleashes a unified assault fueled by two iron wills. |
— | |||||
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Star Blast 3 スターブラストⅢ |
Bonding[note 4] | 100 CP | 20 AT | 345% | Circle around target (8 range, 7 radius) |
Combo Craft (Lloyd & Elie) - Attack - Area (L) Blows away foes with a lightning blast and fierce charge. |
— | |||||
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Omega Strike 3 ΩストライクⅢ |
Bonding[note 4] | 100 CP | 20 AT | 380% | Circle around target (12 range, 6 radius) |
Combo Craft (Lloyd & Tio) - Attack - Area (L) Seals enemies in an indestructible barrier, then shatters it. |
— | |||||
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Burning Rage 3 バーニングレイジⅢ |
Bonding[note 4] | 100 CP | 20 AT | 340% | Circle around target (7 range, 5 radius) |
Combo Craft (Lloyd & Randy) - Attack - Area (L) Obliterates enemies with an unstoppable pincer attack. |
— |
- ↑ 1.0 1.1 1.2 The upgraded combo crafts are acquired by either seeing the respective Bonding Event in Trails from Zero and carrying over data or by seeing the bonding event in the Merkabah before entering Crossbell City in the Final Chapter.
- ↑ 2.0 2.1 2.2 The upgraded combo crafts are acquired by seeing the respective Bonding Event in the Merkabah before entering Crossbell City in the Final Chapter.
- ↑ The upgraded combo craft is acquired by seeing the event with Dudley in the Merkabah before entering Crossbell City in the Final Chapter. This one is not exclusive with other combo craft upgrades.
- ↑ 4.0 4.1 4.2 The further upgraded combo crafts are acquired by both seeing the respective bonding event in Trails from Zero and carrying over data and by seeing the bonding event in the Merkabah before entering Crossbell City in the Final Chapter.
Name | Effect | Class | Cast Cost | Acquire | |
---|---|---|---|---|---|
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Raging Spin レイジングスピン |
Attack (Set) - Area (L) - Impede - Suction Draws in foes, then strikes them. Unbalance+10%. |
A | 30 CP | Initial |
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Brave Smash 2 ブレイブスマッシュⅡ |
Attack (Set) - Line (M) - Seal (50%) Advances with a powerful battle aura. Unbalance+30%. |
S+ | 40 CP | Initial |
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Burning Heart 2 バーニングハートⅡ |
Support - Self - STR/DEF/SPD+50% - Nulls ailments/Stat Down Gain immense power, but inflicts Faint after 5 turns. |
— | 50 CP | Initial |
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Rising Sun 2 ライジングサンⅡ |
Attack (Set) - Area (XL) Launches foes upward, then attacks like a dragon. |
SSS+ | 100+ CP | Initial |
Name | Power | Break | Unbalance | Cost | Acquire | |
---|---|---|---|---|---|---|
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Brave Smash χ ブレイブスマッシュχ |
C+ | D | 20% | 30 CP | Initial |
Physical - Line S+ (Set) - Seal (40%) Faint (40%) Fires a fierce blast of energy. | ||||||
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Burning Heart バーニングハート |
— | — | — | 40 CP | Initial |
Support - Self - STR/DEF/SPD ↑ (M) (4 turns) - Cures ailments/Stat Down - Restores 1 BP Channels a burning spirit that can overcome any barrier. | ||||||
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Zero Breaker ゼロ・ブレイカー |
S | S | Yes | 80 CP | Initial |
Physical - Area M (Set) - Suction - DEF/ADF ↓ (M) (4 turns) Leaps at enemies and unleashes a powerful rotating attack. | ||||||
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Rising Sun ライジングサン |
4S | B | No | 100+ CP | Initial |
Physical - Area LL (Set) Launches foes upward, then attacks like a dragon. |
Name | Power | Break | Unbalance | Cost | Acquire | |
---|---|---|---|---|---|---|
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Brave Smash ブレイブスマッシュ |
30 CP | Initial | |||
攻撃(威力C ブレイクD 崩しB): 直線S+(地点指定):封技・気絶30% | ||||||
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Brave Smash 2 ブレイブスマッシュII |
30 CP | Level 100 | |||
攻撃(威力C+ ブレイクD 崩しB): 直線S+(地点指定):封技・気絶40% | ||||||
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Brave Smash 3 ブレイブスマッシュIII |
30 CP | Level 175 | |||
攻撃(威力B ブレイクD 崩しB): 直線S+(地点指定):封技・気絶50% | ||||||
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Burning Heart バーニングハート |
— | — | — | 40 CP | Initial |
補助:自己:4ターンSTR・DEF・SPD↑(中) 「全状態異常・能力低下」解除 BP1上昇 | ||||||
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Burning Heart 2 バーニングハートII |
— | — | — | 40 CP | 3/19 |
補助:自己:4ターンSTR・DEF・SPD↑(中) 「全状態異常・能力低下」解除 2ターンHP15%回復 BP1上昇 | ||||||
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Burning Heart 3 バーニングハートIII |
— | — | — | 40 CP | 3/21 |
補助:自己:5ターンSTR・DEF・SPD↑(中) 「全状態異常・能力低下」解除 3ターンHP15%回復 BP1上昇 | ||||||
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Zero Breaker ゼロ・ブレイカー |
60 CP | Initial | |||
攻撃(威力A ブレイクS 崩しD): 円M(地点指定):吸引 4ターンDEF・ADF↓(中) | ||||||
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Zero Breaker χ ゼロ・ブレイカーχ |
60 CP | Level 120 | |||
攻撃(威力A+ ブレイクS 崩しD): 円M(地点指定):吸引 4ターンDEF・ADF↓(大) | ||||||
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Tiger Charge タイガーチャージ |
80 CP | Level 108 | |||
攻撃(威力S+ ブレイクD 崩しA):単体: 駆動解除100% 1ターン「バランスダウン100%」 | ||||||
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Tiger Charge χ タイガーチャージχ |
80 CP | Level 201 | |||
攻撃(威力SS ブレイクD 崩しS):単体: 駆動解除100% 2ターン「バランスダウン100%」 | ||||||
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Rising Sun ライジングサン |
100+ CP | Initial | |||
攻撃(威力4S ブレイクB 崩し無効):円LL(地点指定) | ||||||
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Rising Nova ライジング・ノヴァ |
100+ CP | 試練の扉 | |||
攻撃(威力4S+ ブレイクA 崩し無効):円LL(地点指定):気絶100% |
Weapons
Name | Description | Location | |
---|---|---|---|
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Striker ストライカー |
STR+5/DEF+3 Used by the Crossbell Police Department to apprehend criminals. |
Default weapon of Lloyd Prologue: Gironde Armory |
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Hard Breaker ハードブレイカー |
STR+10/DEF+4 Used by the Crossbell Police Department for blitzkrieg tactics. |
Prologue/Chapter 1: Gironde Armory |
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Sledgehammer スレッジハンマー |
STR+26/DEF+5 Heavy-grade steel tonfas designed for destruction. |
Chapter 1/Chapter 2: Gironde Armory |
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Battle Hammer バトルハンマー |
STR+40/DEF+6/SPD+2 Tonfas with a simple design that focuses on swinging ease. |
Chapter 1: Guillaume Factory (Upgraded Sledgehammer) |
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Elaphure 四不象 |
STR+46/DEF+8 Tonfas cut out from the horns of a ferocious animal. |
Chapter 2/Chapter3: Gironde Armory |
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Black Tiger 黒点虎 |
STR+62/DEF+10/Causes Blind+10% A design passed down in the East. Embedded nails hit vitals. |
Chapter 2: Guillaume Factory (Upgraded Elaphure) |
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Corkscrew コークスクリュー |
STR+75/DEF+12 Has twisting clubs designed to increase rushing force. |
Chapter 3/Chapter 4: Gironde Armory |
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Evil Snake イビルスネーク |
STR+95/DEF+16/Causes Petrify+10% Tonfas with a distorted shape, as if possessed by malice. |
Chapter 3: Guillaume Factory (Upgraded Corkscrew) |
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Prisoner Taker テイクプリズナー |
STR+116/DEF+18 Sharp tonfas developed to combat heinous criminals. |
Chapter 4/Finale: Gironde Armory |
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Sword Breaker ソードブレイカー |
STR+130/DEF+40 Tonfas that can break a criminal's weapon. |
Chapter 4: Guillaume Factory (Upgraded Prisoner Taker) |
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Buzzer Beater ブザービーター |
STR+150/DEF+25 Top-of-the-line tonfas designed for ease of use and high power. |
Finale: Gironde Armory |
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Defender ディフェンダー |
STR+165/DEF+28 Tonfas used by ancient martial artists to hone their spirit. |
Chest in the Sun Fort Second Stratum |
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All Rounder オールラウンダー |
STR+180/DEF+30/ACC+10%/EVA+10% Tonfas made from a strange ore. Suited for any battle. |
Zemurian Ore weapon |
Name | Cost | Upgrade materials | Acquired | |
---|---|---|---|---|
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Striker II ストライカー改 |
— | — | Initial gear |
[STR+1045/RNG+1/DEF+50] Used by the Crossbell Police Department to apprehend criminals. | ||||
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Pentagon ペンタゴン |
— | — | Treasure: Geofront E |
[STR+1135/RNG+1/DEF+100/Crit+5%/Causes Faint (5%)] Tonfas with a pentagram-shaped cross-section. | ||||
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Pentagon +1 ペンタゴン+1 |
— | — | Phantasmal Mirror |
[STR+1425/ATS+200/DEF・ADF+350/SPD+16/ACC+100%/EVA+15%/
HP+1500/EP+140/Magic attack evasion+25%] |
Name | Cost | Upgrade materials | Acquired | |
---|---|---|---|---|
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Meteor Breaker メテオブレイカー |
— | — | Prologue: "Nightfall" |
[STR+900/RNG+1/Critical rate+2%] A tonfa that could destroy even a small star with a well-executed swing. | ||||
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Meteor Breaker +1 メテオブレイカー+1 |
— | — | Act 2: "Guiding Starlight" |
[STR+1145/DEF+100/RNG+1/Critical rate+2%] A tonfa that could destroy even a small star with a well-executed swing. | ||||
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Meteor Breaker +2 メテオブレイカー+2 |
— | — | Finale: "Scattered Petals, Dying Flames" |
[STR+1445/DEF+125/RNG+1/Critical rate+2%] A tonfa that could destroy even a small star with a well-executed swing. |
Name | Cost | Upgrade materials | Acquired | |
---|---|---|---|---|
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Crime Buster クライムバスター |
— | — | |
[STR+950 DEF+145 RNG+1] | ||||
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Crime Buster + 1 クライムバスター+1 |
— | — | |
[STR+1050 DEF+155 RNG+1] | ||||
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七星撃 |
— | — | |
[STR+1150 DEF+165 RNG+1] | ||||
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七星撃+1 |
— | — | |
[STR+1250 DEF+175 RNG+1] | ||||
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七星撃+2 |
— | — | |
[STR+1350 DEF+185 RNG+1] | ||||
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七星撃+3 |
— | — | |
[STR+1450 DEF+195 RNG+1] | ||||
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Sol Breaker ソル・ブレイカー |
— | Black Zemurian Ore x1 | Upgrade |
[STR+1600 DEF+210 RNG+1 必殺2%] |
Orbment
Line | Slot | Initial | ![]() ![]() | Bonus | → Cost | Bonus |
---|---|---|---|---|---|---|
All — | ![]() |
Base 52 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +25 EP | ||
1 — | ![]() |
![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +5 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +37 EP |
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![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +7 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +50 EP | |
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![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +10 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +75 EP | |
2 — | ![]() |
![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +5 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +37 EP |
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![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +7 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +50 EP | |
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![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +10 EP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | +75 EP | |
Display | ||||||
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Line | Slot | ![]() ![]() | Bonus | → Cost | Bonus |
---|---|---|---|---|---|
All — | ![]() | Base X EP | |||
1 — | ![]() |
- | +X EP | - | +X EP |
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- | +X EP | - | +X EP | |
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- | +X EP | - | +X EP | |
2 — | ![]() |
- | +X EP | - | +X EP |
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- | +X EP | - | +X EP | |
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- | +X EP | - | +X EP | |
Display | |||||
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Brave Orders
Trails of Cold Steel IV
Name | BP | Effect |
---|---|---|
Raging Hammer レイジングハンマー |
3 | Break Damage +300% (4 turns) Recover 40% HP |