The Magic Knights (
Magic Knights were introduced in Trails of Cold Steel II.
List of Magic Knights
|A magical golem from the Dark Ages that awoke from some unknown cause. Possesses great power.||Eisengard Range|
|A four-armed Magic Knight. Each arm holds a powerful sword, letting it cleave up enemies in an instant.||Ymir Valley - End|
|A Magic Knight with distinct swollen arms. Fights without a weapon, causing shockwaves by hitting the ground.||Spirit Shrines|
|A heavy Magic Knight that wings a giant battleaxe with ease using limitless energy from its core.||Spirit Shrines|
|A four-armed black Magic
Knight. Summons lightning, and cuts foes apart with powerful charged slashes.
|Revived due to Lucifen Lied. Yet to regain the mana to stand, so uses what it has to fire beams of light.||Infernal Castle|
|A Magic Knight that slept within a hidden shrine. Uses barrier to block damage, and wields four swords.||Glacia Shrine|
|Working name for Magic Knight Ortheim and Ashurei. Does not appear in-game.|