Noel Seeker (ノエル・シーカー), romanised by Falcom as Noël Seeker, is a member of the Special Support Section and a Sergeant Major of the Crossbell Guardian Force. During Crossbell's short-lived period of independence, Noel served as a Second Lieutenant in the Crossbell Defense Force. She is the older sister of Fran Seeker.
Profile[]
Appearance[]
Noel is a young woman with short brown hair and brown eyes. When operating as a member of the CGF, Noel wears the standard uniform for female members: a black, blouse, leggings and skirt with a beret and red tie. She has a holstered pistol, shoulder less gloves and an ankle guard on one leg.
As a member of the SSS, Noel opts for a black blouse and red tie, referencing her other role, as well as thigh-high stockings, pink shorts, a cropped green jacket and a green beret. She has a belt of ammunition rounds around her waist. Noel is armed with twin submachine guns.
Personality[]
Noel has a strong sense of duty to protect Crossbell from external threats, regardless of whoever her enemies are. She also enjoys driving and orbal cars in general due to her father having taken her to see them in action as a young child.
Background[]
Noel is a sergeant in the Crossbell Guardian Force and Fran's older sister. Ozma Seeker, Noel's father, was a Guardian Force soldier who died on-duty 10 years prior to the series. Noel assists the SSS on multiple occasions, usually in the form of providing transport and mission briefings to the team when undertaking missions from the CGF. The party also spars against her on several occasions when requested by the CGF. At the age of 15, Noel signed up for the Crossbell Guardian Force and underwent harsh training under supervision of Sonya Baelz. She demonstrated impeccable skills with firearms, which led to her promotion as sergeant at a young age.
Trails from Zero and to Azure[]
Noel and the SSS provide support for each other from the earliest days of their operation. Noel comes to the aid of the SSS when they are pursued by Gnosis-influenced Defence Force members in two armoured vehicles. Noel uses her 4x4 to ram them off the road and give the SSS an opening to escape.
After the Cult Incident in Trails from Zero, in which she fought alongside Lloyd Bannings, she decided to join the Special Support Section on leave from the CGF. She displayed proficiency in driving vehicles and was designated the SSS official team driver when they received their official police vehicle.
Upon the declaration of Crossbell's independence, Noel returned to the CGF, now newly christened as the Crossbell Defense Force as a second lieutenant. She take part in apprehending the SSS at the Castle of Mirrors in a new white uniform. However, Lloyd is able to escape and bring back most of the group before heading to Bellguard Gate to speak with Sonya. He also correctly deduces that Noel is struggling to adapt to her new role and during their meeting in Bellguard, challenges her to a one-on-one fight. Noel's wavering belief in the CDF and her feelings for Lloyd cause her to lose the match, with Sonya having noticed her faltering performance. Noel is able to resolve her feelings and joins the SSS per her superior's "punishment".
Trails of Cold Steel I, II, III, and IV[]
Noel fought for Crossbell's liberty under Imperial annexation. She was mentioned to be amongst those trapped in Operation: Birdcage in Mishelam.
Trails into Reverie[]
Noel returns as a member of the SSS, helping them liberate the city from Governor General Rufus Albarea's forces along with the rest of the CGF. Noel takes part in several missions in the run up to the Independence ceremony, and is with the others when they are defeated by the returning now-Supreme Leader Rufus.
Noel later rescues Lloyd from the blazing Reinford Factory, using her motorcycle to bypass the flaming obstacles and fissures. She would then accompany Lloyd to the Moon Temple to help reinforce Sonya's resistance forces against the Dusken Dancer.
Noel takes part in the final battle against Elysium at the Retributive Tower.
Character Notes[]
Trails into Reverie[]
Noel Seeker | |||
---|---|---|---|
SSS - Crossbell Guardian Force | |||
A second lieutenant in the Crossbell Guardian Force and a quasi-member of the SSS upon a transfer. She has contributed to a number of notable events. | |||
Father's Wish Noel is a soldier of the Crossbell Guardian Force who has inherited all the talent of her father, Ozma, to a degree that even impresses Commander Baelz. | |||
A Grand Rescue Noel narrowly saves Lloyd from the burning military factory. The motorcycle she purchased a while back turned out to be very much worth its mira. | |||
The Crossbell Way Two years ago, Noel stood before Lloyd as an enemy, but he gave her the push she needed to stand tall in the face of adversity. |
ノエル・シーカー | |||
---|---|---|---|
特務支援課/クロスベル警備隊 | |||
クロスベル警備隊に所属。階級は三尉。出向という形で《特務支援課》の準メンバーになり、これまで数々の事件に関わってきた。 | |||
Ep:父の遺志 優秀な警備隊員だった亡き父オズマの遺志を継いだノエルは、ソーニャ司令に誇ってもらえるほどに成長した。 | |||
ロイド救出 火の手が回る軍需工場に取り残されたロイドを辛くも救出。密かに練習していたバイクの運転技術が活かされた。 | |||
クロスベルらしさ 2年前、敵側としてロイドと対峙したことを振り返り、逆境に立ち向かえる“クロスベルらしさ”を伝え、ロイドの背中を押した。 |
Gameplay[]
Base Stats[]
Stat[note 1] | Total | Growth per level |
---|---|---|
HP | 1.15×(Level + 15)×(Level + 16) | 2.3×(16 + Old Level) |
STR | 0.055×(Level + 15)×(Level + 16) + 20 | 0.11×(16 + Old Level) |
DEF | 0.055×(Level + 15)×(Level + 16) + 10 | 0.11×(16 + Old Level) |
ATS | 0.04×(Level + 15)×(Level + 16) + 18 | 0.08×(16 + Old Level) |
ADF | 0.0425×(Level + 15)×(Level + 16) + 10 | 0.085×(16 + Old Level) |
DEX | 0.0025×(Level + 15)×(Level + 16) + 19 | 0.005×(16 + Old Level) |
AGL | 0.0025×(Level + 15)×(Level + 16) + 9 | 0.005×(16 + Old Level) |
MOV | 5 | — |
SPD | 0.0025×(Level + 15)×(Level + 16) + 28 | 0.005×(16 + Old Level) |
- ↑ Rounding errors may cause differences.
Stat[note 1] | Total | Growth per level |
---|---|---|
HP | 1.075×(Level + 15)×(Level + 16) | 2.15×(16 + Old Level) |
STR | 0.0525×(Level + 15)×(Level + 16) + 19 | 0.105×(16 + Old Level) |
DEF | 0.05×(Level + 15)×(Level + 16) + 10 | 0.1×(16 + Old Level) |
ATS | 0.0475×(Level + 15)×(Level + 16) + 18 | 0.095×(16 + Old Level) |
ADF | 0.0475×(Level + 15)×(Level + 16) + 10 | 0.095×(16 + Old Level) |
DEX | 0.0005×(Level + 15)×(Level + 16) + 18 | 0.001×(16 + Old Level) |
AGL | 0.0005×(Level + 15)×(Level + 16) + 8 | 0.001×(16 + Old Level) |
MOV | 5 | — |
SPD | 0.0025×(Level + 15)×(Level + 16) + 28 | 0.005×(16 + Old Level) |
- ↑ Rounding errors may cause differences.
Crafts[]
Name | Acquire | Cost | Delay | Power | Targets/Effect | |
---|---|---|---|---|---|---|
S-Grenade Sグレネード |
Initial | 20 CP | 30 AT | 100% | Circle around target (5 range + user MOV, 3 radius) Moves user to target | |
Craft - Attack - Area (M) - Sleep (75%) Uses a grenade launcher to shoot a hypnotic gas bomb. |
Sleep (75% chance, 5t) | |||||
Assault Rush アサルトラッシュ |
Initial | 20 CP | 30 AT | 110% | Single target (5 range + user MOV) Moves user to target | |
Craft - Attack - One - Delay Empties magazine to delay the target's next turn. |
AT Delay (30 AT) | |||||
Electromagnetic Net 電磁ネット |
Initial | 20 CP | 30 AT | 100% | Circle around target (5 range + user MOV, 3 radius) Moves user to target | |
Craft - Attack - Area (M) - MOV-5 Deploys a net to apprehend heinous criminals. |
MOV-5 (3t) | |||||
Blast Storm ブラストストーム |
Initial | 100+ CP | 35 AT | 280% | Circle around target (3 radius) | |
S-Craft - Attack - Area (M) Uses successive heavy weaponry to rain down fire. |
— | |||||
Electromagnetic Net β 電磁ネットβ |
Initial | — | — | 120% | Circle around target (3 radius) | |
Support Craft - Attack - Area (M) - SPD-50% Deploys an electromagnetic net to greatly impede movement. |
SPD-50% (3t) |
Name | Acquire | Cost | Delay | Power | Targets/Effect | |
---|---|---|---|---|---|---|
S-Grenade Sグレネード |
Initial | 30 CP | 30 AT | 100% | Circle around target (5 range + user MOV, 3 radius) Moves user to target | |
Craft - Attack - Area (M) - Sleep (25%) Uses a grenade launcher to shoot a hypnotic gas bomb. |
Sleep (25% chance, 5t) | |||||
Assault Rush アサルトラッシュ |
Initial | 30 CP | 30 AT | 110% | Single target (5 range + user MOV) Moves user to target | |
Craft - Attack - One - Delay Empties magazine to delay the target's next turn. |
AT Delay (10 AT) | |||||
Electromagnetic Net 電磁ネット |
Initial | 20 CP | 30 AT | 100% | Circle around target (5 range + user MOV, 3 radius) Moves user to target | |
Craft - Attack - Area (M) - MOV-2 Deploys a net to apprehend heinous criminals. |
MOV-2 (3t) | |||||
Heavy Smash ヘビースマッシュ |
Initial | 35 CP | 35 AT | 100% | Circle around target (2 range + user MOV, 2 radius) Moves user to target | |
Craft - Attack - Area (S) - STR-50% Attacks with a halberd, weakening enemy attacks. |
STR-50% (3t) | |||||
S-Grenade 2 SグレネードⅡ |
Level 54 | 35 CP | 30 AT | 100% | Circle around target (5 range + user MOV, 5 radius) Moves user to target | |
Craft - Attack - Area (L) - Sleep (75%) Launches a highly-hypnotic gas bomb into a wide area. |
Sleep (75% chance, 5t) | |||||
Smart Missiles スマートミサイル |
Level 70 | 45 CP | 35 AT | 100% | Set circle (3 radius) | |
Craft - Attack (Set) - Area (M) - Burn (25%) Incinerates the battlefield with a salvo of missiles. |
Burn (25% chance, 3t) | |||||
Assault Rush 2 アサルトラッシュⅡ |
Final Chapter | 40 CP | 30 AT | 110% | Single target (5 range + user MOV) Moves user to target | |
Craft - Attack - One - Delay Unloads several magazines to greatly delay enemy actions. |
AT Delay (25 AT) | |||||
Electromagnetic Net 2 電磁ネットⅡ |
Level 86 | 35 CP | 30 AT | 100% | Circle around target (5 range + user MOV, 4 radius) Moves user to target | |
Craft - Attack - Area (M) - MOV-5 Apprehends groups of enemies with a fortified net. |
MOV-5 (3t) | |||||
Blast Storm ブラストストーム |
Initial | 100+ CP | 35 AT | 130% | Circle around target (3 radius) | |
S-Craft - Attack - Area (M) Uses successive heavy weaponry to rain down fire. |
— | |||||
Blast Storm 2 ブラストストームⅡ |
Level 66 | 100+ CP | 35 AT | 155% | Circle around target (4 radius) | |
S-Craft - Attack - Area (M) Rains down fire with every heavy weapon available. |
— | |||||
Armed Forces アームドフォース |
Final Chapter | 100+ CP | 35 AT | 175% | Line centered on target (12 width) | |
S-Craft - Attack - Line Razes the battlefield with two armored cars' gunfire. |
— | |||||
Electromagnetic Net β 電磁ネットβ |
Initial | — | — | 100% | Circle around target (3 radius) | |
Support Craft - Attack - Area (M) - SPD-50% Deploys an electromagnetic net to greatly impede movement. |
SPD-50% (3t) | |||||
Energy Missile エナジーミサイル |
Level 60 | — | — | — | Circle around target (4 radius) | |
Support Craft - Recovery - Area (M) - HP Heal (60%) - EP Heal (30%) Fires a special round that renews stamina and orbal energy. |
60% Max HP restored 30% Max EP restored |
Combo Crafts[]
Name | Acquire | Cost | Delay | Power | Targets/Effect | |
---|---|---|---|---|---|---|
Brave Hearts ブレイブハーツ |
Prologue | 100 CP | 30 AT | 210% | Circle around target (4 range, 6 radius) | |
Combo Craft (Lloyd & Noel) - Attack - Area (L) Continuous pincer attacks display heroic spirit. |
— | |||||
Southern Cross サザンクロス |
Sidequest | 100 CP | 30 AT | 245% | Circle around target (6 range, 6 radius) | |
Combo Craft (Elie & Noel) - Attack - Area (L) Unleashes all ammo and riddles enemies with bullets. |
— | |||||
Blast Hammer ブラストハンマー |
Sidequest | 100 CP | 30 AT | 270% | Circle around target (6 range, 6 radius) | |
Combo Craft (Tio & Noel) - Attack - Area (L) Orbal energy and a salvo of bullets are released at once. |
— | |||||
Howling Raid ハウリングレイド |
Sidequest | 100 CP | 30 AT | 250% | Circle around target (5 range, 5 radius) | |
Combo Craft (Randy & Noel) - Attack - Area (L) Coordinated attacks shake the earth and reduce foes to ash. |
— | |||||
Blue Breaker ブルーブレイカー |
Sidequest | 100 CP | 30 AT | 255% | Circle around target (6 range, 4 radius) | |
Combo Craft (Noel & Wazy) - Attack - Area (M) Stylishly seals foes in a blue barrier, then pummels it. |
— | |||||
Brave Hearts 2 ブレイブハーツⅡ |
Bonding[note 1] | 100 CP | 25 AT | 330% | Circle around target (7 range, 6 radius) | |
Combo Craft (Lloyd & Noel) - Attack - Area (L) Relentless pincer attacks display explosive heroic spirit. |
— |
- ↑ The upgraded combo crafts are acquired by seeing the respective Bonding Event in the Merkabah before entering Crossbell City in the Final Chapter.
Name | Power | Break | Unbalance | Cost | Acquire | |
---|---|---|---|---|---|---|
Electromagnetic Net 電磁ネット |
D | D | C | 30 CP | Initial | |
Physical - Area L (Set) - Impede (100%) - Seal (40%) - DEF ↓ (M) for 4 turns Deploys an electromagnetic net to capture nefarious criminals. | ||||||
Electromagnetic Net 2 電磁ネットII |
D+ | D | C+ | 30 CP | Level 136 | |
Physical - Area L (Set) - Impede (100%) - Seal (40%) - MOV ↓ (L) for 4 turns Suppresses enemies with a modified electromagnetic net. | ||||||
Smart Missiles スマートミサイル |
A | A | D | 60 CP | Initial | |
Physical - Area M+ (Set) - Balance down (50%) for 1 turn - Random Ailment (80%) Scorches the earth with one's favorite long-range missile pod. | ||||||
Smart Missiles Σ スマートミサイルΣ |
A+ | A+ | D | 60 CP | Trial Door | |
Physical - Area M+ (Set) - Balance down (100%) for 1 turn - Random Ailment (100%) Scorches the earth with missiles that plague enemies with ailments. | ||||||
Rebel Shot リベリオンショット |
S | C | C | 80 CP | Level 119 | |
Physical - Area M (Set) - STR•DEF ↓ (S) for 4 turns Ambushes enemies with a sweeping machine-gun attack. | ||||||
Rebel Shot 2 リベリオンショットII |
S+ | C+ | C+ | 80 CP | Level 202 | |
Physical - Area M (Set) - STR•DEF ↓ (M) for 4 turns Ambushes enemies with a strengthened, sweeping machine-gun attack. | ||||||
Wild Stampede ワイルドスタンピード |
4S | D | No | 100+ CP | Initial | |
Physical - All - All Stats ↓ (S) for 4 turns Sends enemies flying with a violent motorcycle attack accompanied by gunfire. | ||||||
Wild Stampede 2 ワイルドスタンピードII |
4S+ | D | No | 100+ CP | Level 140 | |
Physical - All - All Stats ↓ (M) for 4 turns Sweeps up enemies with a violent motorcycle attack accompanied by a flurry of gunfire. |
Weapons[]
Name | Description | Location | |
---|---|---|---|
Quick Star クイックスター |
STR+55/RNG+1 An SMG made by the Verne company engraved with the CGF logo. |
Chapter 2: Default weapon of Noel | |
Rapid Flame ラピッドフレイム |
STR+124/RNG+4 The latest Reinford Company SMGs. Boasts superior versatility. |
Chapter 4: Default weapon of Noel |
Name | Description | Location | |
---|---|---|---|
Crossfire クロスファイア |
STR+170/RNG+3 Easy-to-use Reinford-made submachine guns with high output. |
Prologue: Default weapon of Noel | |
Ashpeter アッシュピーター |
STR+185/RNG+3 Verne-made submachine guns equipped with laser sights. |
Chapter 1/Chapter 2: Gironde Armory | |
Flare Beetle フレアビートル |
STR+205/RNG+4/Causes Poison+10% High-rate-of-fire guns that can use specialty bullets. |
Chapter 1: Guillaume Factory (Upgraded Ashpeter) | |
Crusader クルセイダー |
STR+225/RNG+3 The newest model of Reinford Company submachine guns. |
Chapter 2/Chapter 3: Gironde Armory | |
Mustang ムスタング |
STR+255/RNG+4/ACC+10% Improved guns designed for reliable use in the field. |
Chapter 2: Guillaume Factory (Upgraded Crusader) | |
M8 Tomcat M8トムキャット |
STR+285/RNG+3 The newest model of Verne Company submachine guns. |
Chapter 3/Chapter 4: Gironde Armory | |
Killer Hornet キラーホーネット |
STR+315/RNG+4/Critical+10% Fires explosive bullets. Handle with caution. |
Chapter 3: Guillaume Factory (Upgraded M8 Tomcat) | |
Delta Storm デルタストーム |
STR+355/RNG+3 Imperial submachine guns that excel in suppressing foes. |
Chapter 4/Finale: Gironde Armory | |
Dread Note ドレッドノート |
STR+395/RNG+4/Causes Petrify+10% Guns with unique orbments that quell fear. |
Chapter 4: Guillaume Factory (Upgraded Delta Storm) | |
White Falcon ホワイトファルコン |
STR+440/RNG+3 Latest in a line of ZCF-made, high-powered machine guns. |
Finale: Default weapon of Noel Finale: Gironde Armory, Merkabah - Garage | |
Fifth Blaster フィフスブラスター |
STR+490/RNG+5/ACC+20% Long-range submachine guns of an unknown make. |
Finale: Chest in the Moon Temple | |
Dear Valentine ディアバレンタイン |
STR+520/RNG+3/Critical+15% Machine guns with elongated barrels and increased firepower. |
Finale: Guillaume Factory (Upgraded White Falcon) | |
Caladbolg カラドボルグ |
STR+620/RNG+5/ACC+50% Fires endless lightning rounds that leave rainbow trails. |
Chest in the Azure Tree First Sanctuary | |
Arc Soleil アークソレイユ |
STR+750/RNG+6/Causes Petrify+20% Light guns made with a strange ore. Fires rainbow beams. |
Zemurian Ore weapon |
Name | Description | Location | |
---|---|---|---|
Rapid Flame ラピッドフレイム |
STR+945/RNG+6 A highly versatile submachine gun from the latest line the Reinford Company has to offer. |
||
Rapid Flame +1 ラピッドフレイム+1 |
STR+1045/RNG+6 A highly versatile submachine gun from the latest line the Reinford Company has to offer. |
||
Double Falcon +1 ダブルファルコン+1 |
STR+1245/RNG+6 A high-spec submachine gun from the latest line the Liberl Kingdom's ZCF has to offer. |
||
Double Falcon +2 ダブルファルコン+2 |
STR+1345/RNG+6 A high-spec submachine gun from the latest line the Liberl Kingdom's ZCF has to offer. |
||
Double Falcon +3 ダブルファルコン+3 |
STR+1445/RNG+6 A high-spec submachine gun from the latest line the Liberl Kingdom's ZCF has to offer. |
||
Adventurous Livart 霊銃リヴァルト |
STR+1595/RNG+6/Critical Rate 2% A futuristic submachine gun forged from Black Zemurian Ore. Boasts stability and high attack power. |
Black Zemurian Ore Weapon | |
Adventurous Livart +1 霊銃リヴァルト+1 |
STR+1995/RNG+6/Critical Rate 2% A futuristic submachine gun forged from Black Zemurian Ore. Boasts stability and high attack power. |
Black Zemurian Ore Weapon | |
Tempest's Lethality リーサルテンペスト |
STR+2495/RNG+6/Critical Rate 2% A futuristic submachine gun forged from Black Zemurian Ore. Boasts stability and high attack power. |
Black Zemurian Ore Weapon |
Orbment[]
Line | Slot | Initial |
---|---|---|
All — | Defense 2 | Base 114 EP (Chapter 2) Defense 3 | Base 387 EP (Chapter 4) |
|
1 — | Septium Vein (Chapter 2) Ingenuity (Chapter 4) |
|
Evade 2 (Chapter 2) Evade 3 (Chapter 4) |
||
Action 1 (Chapter 2) Action 3 (Chapter 4) |
||
2 — | HP 2 (Chapter 2) HP 2 (Chapter 2) |
|
3 — | Attack 2 (Chapter 2) Attack 2 (Chapter 2) |
|
4 — | Information (Chapter 2) Information (Chapter 2) |
|
Display | ||
|
Line | Slot | Initial | → Cost | Bonus | → Cost | Bonus |
---|---|---|---|---|---|---|
All — | Base 160 EP | |||||
1 — | Defense 3 (Finale) | ×150 ×50 | +37 EP | |||
×30 ×15 | +7 EP | ×200 ×75 | +50 EP | |||
×40 ×20 | +10 EP | ×300 ×100 | +75 EP | |||
2 — | Intimidation (Finale) | ×150 ×50 | +37 EP | |||
3 — | Shield Breaker (Finale) | ×20 ×10 | +5 EP | ×150 ×50 | +37 EP | |
4 — | Range (Finale) | ×20 ×10 | +5 EP | ×150 ×50 | +37 EP | |
Display | ||||||
|
Link Abilities[]
Level | Name | Description |
---|---|---|
1 | Finishing Blow 止めの一撃 |
Follows assist attacks with a finishing blow if the foe has low HP. |
2 | Counterattack 反撃 |
Sometimes counterattacks foe when partner is attacked. Activation chance increases as link level does. |
3 | Cheer ライブリーエール |
Sometimes encourages partner when they are attacked. Recovers 10% HP, restores 20CP. Activation chance increases as link level does. |
4 | Vengeance 猛反撃 |
Sometimes counterattacks foe at 1.5x damage when partner is attacked. Activation chance increases as link level does. |
5 | Rush 2 ラッシュⅡ |
Increases the power of Rush. |
6 | Cheer 2 ライブリーエールⅡ |
Sometimes encourages partner when they are attacked. Recovers 15% HP, restores 30CP. Activation chance increases as link level does. |
7 | Burst 2 バーストⅡ |
Break damage inflicted with Burst increases from 6x to 10x (+900%). |
Brave Order[]
Trails into Reverie[]
Name | BP | Effect |
---|---|---|
Assault Guardian アサルトガーディアン |
2 | Damaged Received -60% (6 turns) STR ↑ (M) (2 turns) |