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Noel Seeker (ノエル・シーカー), romanised by Falcom as Noël Seeker, is a member of the Special Support Section and a Sergeant Major of the Crossbell Guardian Force. During Crossbell's short-lived period of independence, Noel served as a Second Lieutenant in the Crossbell Defense Force. She is the older sister of Fran Seeker.

Profile[]

Appearance[]

Noel is a young woman with short brown hair and brown eyes. When operating as a member of the CGF, Noel wears the standard uniform for female members: a black, blouse, leggings and skirt with a beret and red tie. She has a holstered pistol, shoulder less gloves and an ankle guard on one leg.

As a member of the SSS, Noel opts for a black blouse and red tie, referencing her other role, as well as thigh-high stockings, pink shorts, a cropped green jacket and a green beret. She has a belt of ammunition rounds around her waist. Noel is armed with twin submachine guns.

Personality[]

Noel has a strong sense of duty to protect Crossbell from external threats, regardless of whoever her enemies are. She also enjoys driving and orbal cars in general due to her father having taken her to see them in action as a young child.

Background[]

Noel is a sergeant in the Crossbell Guardian Force and Fran's older sister. Ozma Seeker, Noel's father, was a Guardian Force soldier who died on-duty 10 years prior to the series. Noel assists the SSS on multiple occasions, usually in the form of providing transport and mission briefings to the team when undertaking missions from the CGF. The party also spars against her on several occasions when requested by the CGF. At the age of 15, Noel signed up for the Crossbell Guardian Force and underwent harsh training under supervision of Sonya Baelz. She demonstrated impeccable skills with firearms, which led to her promotion as sergeant at a young age.

Trails from/to Zero and Azure[]

Noel and the SSS provide support for each other from the earliest days of their operation. Noel comes to the aid of the SSS when they are pursued by Gnosis-influenced Defence Force members in two armoured vehicles. Noel uses her 4x4 to ram them off the road and give the SSS an opening to escape.

After the Cult Incident in Trails from Zero, in which she fought alongside Lloyd Bannings, she decided to join the Special Support Section on leave from the CGF. She displayed proficiency in driving vehicles and was designated the SSS official team driver when they received their official police vehicle.

Upon the declaration of Crossbell's independence, Noel returned to the CGF, now newly christened as the Crossbell Defense Force as a second lieutenant. She take part in apprehending the SSS at the Castle of Mirrors in a new white uniform. However, Lloyd is able to escape and bring back most of the group before heading to Bellguard Gate to speak with Sonya. He also correctly deduces that Noel is struggling to adapt to her new role and during their meeting in Bellguard, challenges her to a one-on-one fight. Noel's wavering belief in the CDF and her feelings for Lloyd cause her to lose the match, with Sonya having noticed her faltering performance. Noel is able to resolve her feelings and joins the SSS per her superior's "punishment".

Trails of Cold Steel I, II, III, and IV[]

Noel fought for Crossbell's liberty under Imperial annexation. She was mentioned to be amongst those trapped in Operation: Birdcage in Mishelam.

Trails into Reverie[]

Noel returns as a member of the SSS, helping them liberate the city from Governor General Rufus Albarea's forces along with the rest of the CGF. Noel takes part in several missions in the run up to the Independence ceremony, and is with the others when they are defeated by the returning now-Supreme Leader Rufus.

Noel later rescues Lloyd from the blazing Reinford Factory, using her motorcycle to bypass the flaming obstacles and fissures. She would then accompany Lloyd to the Moon Temple to help reinforce Sonya's resistance forces against the Dusken Dancer.

Noel takes part in the final battle against Elysium at the Retributive Tower.

Character Notes[]

Trails into Reverie[]

Noel Seeker
Noel Seeker Note (Hajimari)
SSS - Crossbell Guardian Force
A second lieutenant in the Crossbell Guardian Force and a quasi-member of the SSS upon a transfer. She has contributed to a number of notable events.
Father's Wish
Noel is a soldier of the Crossbell Guardian Force who has inherited all the talent of her father, Ozma, to a degree that even impresses Commander Baelz.
A Grand Rescue
Noel narrowly saves Lloyd from the burning military factory. The motorcycle she purchased a while back turned out to be very much worth its mira.
The Crossbell Way
Two years ago, Noel stood before Lloyd as an enemy, but he gave her the push she needed to stand tall in the face of adversity.

ノエル・シーカー
Noel Seeker Note (Hajimari)
特務支援課/クロスベル警備隊
クロスベル警備隊に所属。階級は三尉。出向という形で《特務支援課》の準メンバーになり、これまで数々の事件に関わってきた。
Ep:父の遺志
優秀な警備隊員だった亡き父オズマの遺志を継いだノエルは、ソーニャ司令に誇ってもらえるほどに成長した。
ロイド救出
火の手が回る軍需工場に取り残されたロイドを辛くも救出。密かに練習していたバイクの運転技術が活かされた。
クロスベルらしさ
2年前、敵側としてロイドと対峙したことを振り返り、逆境に立ち向かえる“クロスベルらしさ”を伝え、ロイドの背中を押した。

Gameplay[]

Base Stats[]

Trails from Zero

Stat[note 1] Total Growth per level
HP 1.15×(Level + 15)×(Level + 16) 2.3×(16 + Old Level)
STR 0.055×(Level + 15)×(Level + 16) + 20 0.11×(16 + Old Level)
DEF 0.055×(Level + 15)×(Level + 16) + 10 0.11×(16 + Old Level)
ATS 0.04×(Level + 15)×(Level + 16) + 18 0.08×(16 + Old Level)
ADF 0.0425×(Level + 15)×(Level + 16) + 10 0.085×(16 + Old Level)
DEX 0.0025×(Level + 15)×(Level + 16) + 19 0.005×(16 + Old Level)
AGL 0.0025×(Level + 15)×(Level + 16) + 9 0.005×(16 + Old Level)
MOV 5
SPD 0.0025×(Level + 15)×(Level + 16) + 28 0.005×(16 + Old Level)
  1. Rounding errors may cause differences.

Trails to Azure

Stat[note 1] Total Growth per level
HP 1.075×(Level + 15)×(Level + 16) 2.15×(16 + Old Level)
STR 0.0525×(Level + 15)×(Level + 16) + 19 0.105×(16 + Old Level)
DEF 0.05×(Level + 15)×(Level + 16) + 10 0.1×(16 + Old Level)
ATS 0.0475×(Level + 15)×(Level + 16) + 18 0.095×(16 + Old Level)
ADF 0.0475×(Level + 15)×(Level + 16) + 10 0.095×(16 + Old Level)
DEX 0.0005×(Level + 15)×(Level + 16) + 18 0.001×(16 + Old Level)
AGL 0.0005×(Level + 15)×(Level + 16) + 8 0.001×(16 + Old Level)
MOV 5
SPD 0.0025×(Level + 15)×(Level + 16) + 28 0.005×(16 + Old Level)
  1. Rounding errors may cause differences.

Crafts[]

Trails from Zero

Name Acquire Cost Delay Power Targets/Effect
Craft (Crossbell Skill) S-Grenade
Sグレネード
Initial 20 CP 30 AT 100% Circle around target (5 range + user MOV, 3 radius)
Moves user to target
Craft - Attack - Area (M) - Sleep (75%)
Uses a grenade launcher to shoot a hypnotic gas bomb.
Sleep (Crossbell Status) Sleep (75% chance, 5t)
Craft (Crossbell Skill) Assault Rush
アサルトラッシュ
Initial 20 CP 30 AT 110% Single target (5 range + user MOV)
Moves user to target
Craft - Attack - One - Delay
Empties magazine to delay the target's next turn.
AT Delay (Crossbell Status) AT Delay (30 AT)
Craft (Crossbell Skill) Electromagnetic Net
電磁ネット
Initial 20 CP 30 AT 100% Circle around target (5 range + user MOV, 3 radius)
Moves user to target
Craft - Attack - Area (M) - MOV-5
Deploys a net to apprehend heinous criminals.
MOV Down Max (Crossbell Status) MOV-5 (3t)
S Craft (Crossbell Skill) Blast Storm
ブラストストーム
Initial 100+ CP 35 AT 280% Circle around target (3 radius)
S-Craft - Attack - Area (M)
Uses successive heavy weaponry to rain down fire.
Support Craft (Crossbell Skill) Electromagnetic Net β
電磁ネットβ
Initial 120% Circle around target (3 radius)
Support Craft - Attack - Area (M) - SPD-50%
Deploys an electromagnetic net to greatly impede movement.
SPD Down Max (Crossbell Status) SPD-50% (3t)

Trails to Azure

Name Acquire Cost Delay Power Targets/Effect
Craft (Crossbell Skill) S-Grenade
Sグレネード
Initial 30 CP 30 AT 100% Circle around target (5 range + user MOV, 3 radius)
Moves user to target
Craft - Attack - Area (M) - Sleep (25%)
Uses a grenade launcher to shoot a hypnotic gas bomb.
Sleep (Crossbell Status) Sleep (25% chance, 5t)
Craft (Crossbell Skill) Assault Rush
アサルトラッシュ
Initial 30 CP 30 AT 110% Single target (5 range + user MOV)
Moves user to target
Craft - Attack - One - Delay
Empties magazine to delay the target's next turn.
AT Delay (Crossbell Status) AT Delay (10 AT)
Craft (Crossbell Skill) Electromagnetic Net
電磁ネット
Initial 20 CP 30 AT 100% Circle around target (5 range + user MOV, 3 radius)
Moves user to target
Craft - Attack - Area (M) - MOV-2
Deploys a net to apprehend heinous criminals.
MOV Down (Crossbell Status) MOV-2 (3t)
Craft (Crossbell Skill) Heavy Smash
ヘビースマッシュ
Initial 35 CP 35 AT 100% Circle around target (2 range + user MOV, 2 radius)
Moves user to target
Craft - Attack - Area (S) - STR-50%
Attacks with a halberd, weakening enemy attacks.
STR Down Max (Crossbell Status) STR-50% (3t)
Craft (Crossbell Skill) S-Grenade 2
SグレネードⅡ
Level 54 35 CP 30 AT 100% Circle around target (5 range + user MOV, 5 radius)
Moves user to target
Craft - Attack - Area (L) - Sleep (75%)
Launches a highly-hypnotic gas bomb into a wide area.
Sleep (Crossbell Status) Sleep (75% chance, 5t)
Craft (Crossbell Skill) Smart Missiles
スマートミサイル
Level 70 45 CP 35 AT 100% Set circle (3 radius)
Craft - Attack (Set) - Area (M) - Burn (25%)
Incinerates the battlefield with a salvo of missiles.
Burn (Crossbell Status) Burn (25% chance, 3t)
Craft (Crossbell Skill) Assault Rush 2
アサルトラッシュⅡ
Final Chapter 40 CP 30 AT 110% Single target (5 range + user MOV)
Moves user to target
Craft - Attack - One - Delay
Unloads several magazines to greatly delay enemy actions.
AT Delay (Crossbell Status) AT Delay (25 AT)
Craft (Crossbell Skill) Electromagnetic Net 2
電磁ネットⅡ
Level 86 35 CP 30 AT 100% Circle around target (5 range + user MOV, 4 radius)
Moves user to target
Craft - Attack - Area (M) - MOV-5
Apprehends groups of enemies with a fortified net.
MOV Down Max (Crossbell Status) MOV-5 (3t)
S Craft (Crossbell Skill) Blast Storm
ブラストストーム
Initial 100+ CP 35 AT 130% Circle around target (3 radius)
S-Craft - Attack - Area (M)
Uses successive heavy weaponry to rain down fire.
S Craft (Crossbell Skill) Blast Storm 2
ブラストストームⅡ
Level 66 100+ CP 35 AT 155% Circle around target (4 radius)
S-Craft - Attack - Area (M)
Rains down fire with every heavy weapon available.
S Craft (Crossbell Skill) Armed Forces
アームドフォース
Final Chapter 100+ CP 35 AT 175% Line centered on target (12 width)
S-Craft - Attack - Line
Razes the battlefield with two armored cars' gunfire.
Support Craft (Crossbell Skill) Electromagnetic Net β
電磁ネットβ
Initial 100% Circle around target (3 radius)
Support Craft - Attack - Area (M) - SPD-50%
Deploys an electromagnetic net to greatly impede movement.
SPD Down Max (Crossbell Status) SPD-50% (3t)
Support Craft (Crossbell Skill) Energy Missile
エナジーミサイル
Level 60 Circle around target (4 radius)
Support Craft - Recovery - Area (M) - HP Heal (60%) - EP Heal (30%)
Fires a special round that renews stamina and orbal energy.
60% Max HP restored
30% Max EP restored

Combo Crafts[]

Name Acquire Cost Delay Power Targets/Effect
Combo Craft (Crossbell Skill) Brave Hearts
ブレイブハーツ
Prologue 100 CP 30 AT 210% Circle around target (4 range, 6 radius)
Combo Craft (Lloyd & Noel) - Attack - Area (L)
Continuous pincer attacks display heroic spirit.
Combo Craft (Crossbell Skill) Southern Cross
サザンクロス
Sidequest 100 CP 30 AT 245% Circle around target (6 range, 6 radius)
Combo Craft (Elie & Noel) - Attack - Area (L)
Unleashes all ammo and riddles enemies with bullets.
Combo Craft (Crossbell Skill) Blast Hammer
ブラストハンマー
Sidequest 100 CP 30 AT 270% Circle around target (6 range, 6 radius)
Combo Craft (Tio & Noel) - Attack - Area (L)
Orbal energy and a salvo of bullets are released at once.
Combo Craft (Crossbell Skill) Howling Raid
ハウリングレイド
Sidequest 100 CP 30 AT 250% Circle around target (5 range, 5 radius)
Combo Craft (Randy & Noel) - Attack - Area (L)
Coordinated attacks shake the earth and reduce foes to ash.
Combo Craft (Crossbell Skill) Blue Breaker
ブルーブレイカー
Sidequest 100 CP 30 AT 255% Circle around target (6 range, 4 radius)
Combo Craft (Noel & Wazy) - Attack - Area (M)
Stylishly seals foes in a blue barrier, then pummels it.
Combo Craft (Crossbell Skill) Brave Hearts 2
ブレイブハーツⅡ
Bonding[note 1] 100 CP 25 AT 330% Circle around target (7 range, 6 radius)
Combo Craft (Lloyd & Noel) - Attack - Area (L)
Relentless pincer attacks display explosive heroic spirit.
  1. The upgraded combo crafts are acquired by seeing the respective Bonding Event in the Merkabah before entering Crossbell City in the Final Chapter.

Trails into Reverie

Name Power Break Unbalance Cost Acquire
Craft (Sen III Skill) Electromagnetic Net
電磁ネット
D D C 30 CP Initial
Physical - Area L (Set) - Impede (100%) - Seal (40%) - DEF ↓ (M) for 4 turns
Deploys an electromagnetic net to capture nefarious criminals.
Craft (Sen III Skill) Electromagnetic Net 2
電磁ネットII
D+ D C+ 30 CP Level 136
Physical - Area L (Set) - Impede (100%) - Seal (40%) - MOV ↓ (L) for 4 turns
Suppresses enemies with a modified electromagnetic net.
Craft (Sen III Skill) Smart Missiles
スマートミサイル
A A D 60 CP Initial
Physical - Area M+ (Set) - Balance down (50%) for 1 turn - Random Ailment (80%)
Scorches the earth with one's favorite long-range missile pod.
Craft (Sen III Skill) Smart Missiles Σ
スマートミサイルΣ
A+ A+ D 60 CP Trial Door
Physical - Area M+ (Set) - Balance down (100%) for 1 turn - Random Ailment (100%)
Scorches the earth with missiles that plague enemies with ailments.
Craft (Sen III Skill) Rebel Shot
リベリオンショット
S C C 80 CP Level 119
Physical - Area M (Set) - STR•DEF ↓ (S) for 4 turns
Ambushes enemies with a sweeping machine-gun attack.
Craft (Sen III Skill) Rebel Shot 2
リベリオンショットII
S+ C+ C+ 80 CP Level 202
Physical - Area M (Set) - STR•DEF ↓ (M) for 4 turns
Ambushes enemies with a strengthened, sweeping machine-gun attack.
S Craft (Sen III Skill) Wild Stampede
ワイルドスタンピード
4S D No 100+ CP Initial
Physical - All - All Stats ↓ (S) for 4 turns
Sends enemies flying with a violent motorcycle attack accompanied by gunfire.
S Craft (Sen III Skill) Wild Stampede 2
ワイルドスタンピードII
4S+ D No 100+ CP Level 140
Physical - All - All Stats ↓ (M) for 4 turns
Sweeps up enemies with a violent motorcycle attack accompanied by a flurry of gunfire.

Weapons[]

Trails from Zero

Name Description Location
Submachine Guns (Crossbell Weapon) Quick Star
クイックスター
STR+55/RNG+1
An SMG made by the Verne company engraved with the CGF logo.
Chapter 2: Default weapon of Noel
Submachine Guns (Crossbell Weapon) Rapid Flame
ラピッドフレイム
STR+124/RNG+4
The latest Reinford Company SMGs. Boasts superior versatility.
Chapter 4: Default weapon of Noel

Trails to Azure

Name Description Location
Submachine Guns (Crossbell Weapon) Crossfire
クロスファイア
STR+170/RNG+3
Easy-to-use Reinford-made submachine guns with high output.
Prologue: Default weapon of Noel
Submachine Guns (Crossbell Weapon) Ashpeter
アッシュピーター
STR+185/RNG+3
Verne-made submachine guns equipped with laser sights.
Chapter 1/Chapter 2: Gironde Armory
Submachine Guns (Crossbell Weapon) Flare Beetle
フレアビートル
STR+205/RNG+4/Causes Poison+10%
High-rate-of-fire guns that can use specialty bullets.
Chapter 1: Guillaume Factory (Upgraded Ashpeter)
Submachine Guns (Crossbell Weapon) Crusader
クルセイダー
STR+225/RNG+3
The newest model of Reinford Company submachine guns.
Chapter 2/Chapter 3: Gironde Armory
Submachine Guns (Crossbell Weapon) Mustang
ムスタング
STR+255/RNG+4/ACC+10%
Improved guns designed for reliable use in the field.
Chapter 2: Guillaume Factory (Upgraded Crusader)
Submachine Guns (Crossbell Weapon) M8 Tomcat
M8トムキャット
STR+285/RNG+3
The newest model of Verne Company submachine guns.
Chapter 3/Chapter 4: Gironde Armory
Submachine Guns (Crossbell Weapon) Killer Hornet
キラーホーネット
STR+315/RNG+4/Critical+10%
Fires explosive bullets. Handle with caution.
Chapter 3: Guillaume Factory (Upgraded M8 Tomcat)
Submachine Guns (Crossbell Weapon) Delta Storm
デルタストーム
STR+355/RNG+3
Imperial submachine guns that excel in suppressing foes.
Chapter 4/Finale: Gironde Armory
Submachine Guns (Crossbell Weapon) Dread Note
ドレッドノート
STR+395/RNG+4/Causes Petrify+10%
Guns with unique orbments that quell fear.
Chapter 4: Guillaume Factory (Upgraded Delta Storm)
Submachine Guns (Crossbell Weapon) White Falcon
ホワイトファルコン
STR+440/RNG+3
Latest in a line of ZCF-made, high-powered machine guns.
Finale: Default weapon of Noel
Finale: Gironde Armory, Merkabah - Garage
Submachine Guns (Crossbell Weapon) Fifth Blaster
フィフスブラスター
STR+490/RNG+5/ACC+20%
Long-range submachine guns of an unknown make.
Finale: Chest in the Moon Temple
Submachine Guns (Crossbell Weapon) Dear Valentine
ディアバレンタイン
STR+520/RNG+3/Critical+15%
Machine guns with elongated barrels and increased firepower.
Finale: Guillaume Factory (Upgraded White Falcon)
Submachine Guns (Crossbell Weapon) Caladbolg
カラドボルグ
STR+620/RNG+5/ACC+50%
Fires endless lightning rounds that leave rainbow trails.
Chest in the Azure Tree First Sanctuary
Submachine Guns (Crossbell Weapon) Arc Soleil
アークソレイユ
STR+750/RNG+6/Causes Petrify+20%
Light guns made with a strange ore. Fires rainbow beams.
Zemurian Ore weapon

Trails into Reverie

Name Description Location
Rapid Flame
ラピッドフレイム
STR+945/RNG+6
A highly versatile submachine gun from the latest line the Reinford Company has to offer.
Rapid Flame +1
ラピッドフレイム+1
STR+1045/RNG+6
A highly versatile submachine gun from the latest line the Reinford Company has to offer.
Double Falcon +1
ダブルファルコン+1
STR+1245/RNG+6
A high-spec submachine gun from the latest line the Liberl Kingdom's ZCF has to offer.
Double Falcon +2
ダブルファルコン+2
STR+1345/RNG+6
A high-spec submachine gun from the latest line the Liberl Kingdom's ZCF has to offer.
Double Falcon +3
ダブルファルコン+3
STR+1445/RNG+6
A high-spec submachine gun from the latest line the Liberl Kingdom's ZCF has to offer.
Adventurous Livart
霊銃リヴァルト
STR+1595/RNG+6/Critical Rate 2%
A futuristic submachine gun forged from Black Zemurian Ore. Boasts stability and high attack power.
Black Zemurian Ore Weapon
Adventurous Livart +1
霊銃リヴァルト+1
STR+1995/RNG+6/Critical Rate 2%
A futuristic submachine gun forged from Black Zemurian Ore. Boasts stability and high attack power.
Black Zemurian Ore Weapon
Tempest's Lethality
リーサルテンペスト
STR+2495/RNG+6/Critical Rate 2%
A futuristic submachine gun forged from Black Zemurian Ore. Boasts stability and high attack power.
Black Zemurian Ore Weapon

Orbment[]

Trails from Zero

Line Slot Initial
All Earth (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Earth (Crossbell Quartz) Defense 2 | Base 114 EP (Chapter 2)
Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Earth (Crossbell Quartz) Defense 3 | Base 387 EP (Chapter 4)
1 Open (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent) Earth (Crossbell Quartz) Septium Vein (Chapter 2)
Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Earth (Crossbell Quartz) Ingenuity (Chapter 4)
  Open (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent) Wind (Crossbell Quartz) Evade 2 (Chapter 2)
Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Wind (Crossbell Quartz) Evade 3 (Chapter 4)
  Open (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent) Time (Crossbell Quartz) Action 1 (Chapter 2)
Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Time (Crossbell Quartz) Action 3 (Chapter 4)
2 Open (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent) Water (Crossbell Quartz) HP 2 (Chapter 2)
Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Water (Crossbell Quartz) HP 2 (Chapter 2)
3 Open (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent) Fire (Crossbell Quartz) Attack 2 (Chapter 2)
Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Fire (Crossbell Quartz) Attack 2 (Chapter 2)
4 Open (Crossbell Slot) Slot Upgrade (Zero Percent)Slot Upgrade Off (Zero Percent) Mirage (Crossbell Quartz) Information (Chapter 2)
Slot Upgrade (Zero Percent)Slot Upgrade (Zero Percent) Mirage (Crossbell Quartz) Information (Chapter 2)
Display
Combat Orbment (Zero)
Noel - Enigma Charm (Crossbell)
32x128
32x128
32x128
32x128
32x128
32x128
32x128
32x128
64x160
64x160



64x160
64x160
Slot Earth L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)
Slot Open L (Zero Slot)

Trails to Azure

Line Slot InitialClosed (Crossbell Slot)Open (Crossbell Slot) CostBonusSlot Upgrade (Ao Percent)Slot Upgrade Off (Ao Percent)Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) CostBonus
All Master (Crossbell Slot)Base 160 EP
1 Open (Crossbell Slot) Slot Upgrade (Ao Percent)Slot Upgrade Off (Ao Percent)
Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) Earth (Crossbell Quartz) Defense 3 (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
  Earth (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×30 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×15+7 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×200 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×75+50 EP
  Open (Crossbell Slot) Closed (Crossbell Slot)Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×40 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×20+10 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×300 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×100+75 EP
2 Open (Crossbell Slot) Slot Upgrade (Ao Percent)Slot Upgrade Off (Ao Percent)
Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) Earth (Crossbell Quartz) Intimidation (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
3 Open (Crossbell Slot) Closed (Crossbell Slot)
Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) Earth (Crossbell Quartz) Shield Breaker (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×20 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×10+5 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
4 Open (Crossbell Slot) Closed (Crossbell Slot)
Slot Upgrade (Ao Percent)Slot Upgrade (Ao Percent) Space (Crossbell Quartz) Range (Finale)
Earth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×20 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×10+5 EPEarth (Crossbell Sepith)Water (Crossbell Sepith)Fire (Crossbell Sepith)Wind (Crossbell Sepith)×150 Time (Crossbell Sepith)Space (Crossbell Sepith)Mirage (Crossbell Sepith)×50+37 EP
Display
Combat Orbment (Azure)
Noel - Enigma Charm (Crossbell)
32x128
32x128
32x128
32x128
32x128
32x128
32x128
32x128
64x160
64x160



64x160
64x160
Master L (Azure Slot)
Slot Open L (Azure Slot)
Slot Open L (Azure Slot)
Slot Earth L (Azure Slot)
Slot Open L (Azure Slot)
Slot Open L (Azure Slot)
Slot Open L (Azure Slot)

Link Abilities[]

Level Name Description
1 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe has low HP.
2 Counterattack
反撃
Sometimes counterattacks foe when partner is attacked. Activation chance increases as link level does.
3 Cheer
ライブリーエール
Sometimes encourages partner when they are attacked. Recovers 10% HP, restores 20CP. Activation chance increases as link level does.
4 Vengeance
猛反撃
Sometimes counterattacks foe at 1.5x damage when partner is attacked. Activation chance increases as link level does.
5 Rush 2
ラッシュⅡ
Increases the power of Rush.
6 Cheer 2
ライブリーエールⅡ
Sometimes encourages partner when they are attacked. Recovers 15% HP, restores 30CP. Activation chance increases as link level does.
7 Burst 2
バーストⅡ
Break damage inflicted with Burst increases from 6x to 10x (+900%).

Brave Order[]

Trails into Reverie[]

Name BP Effect
Assault Guardian
アサルトガーディアン
2 Damaged Received -60% (6 turns)
STR ↑ (M) (2 turns)

Gallery[]

Trails from Zero[]

Trails to Azure[]

Trails into Reverie[]

Akatsuki no Kiseki[]

The Legend of Heroes: Trails of Cold Steel: Northern War[]

References[]

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