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“We stand before a great darkness, but remember, darkness can't exist where light is. Let's be that light!”
— Rean Schwarzer, to his classmates, Trails of Cold Steel

Rean Schwarzer (リィン・シュバルツァー) is the main protagonist of Trails of Cold Steel I, II, III, and IV as a member, and later instructor, of Thors Military Academy's Class VII. He is also one of the three main protagonists of Trails into Reverie.

Profile[]

Rean was raised as the adopted son of Teo and Lucia Schwarzer in the northern region of Ymir in Erebonia. He enrolls at Thors Military Academy at the age of 17, where he deepens his bonds with his friends as the centre of Class VII. He is then selected as the Awakener for Valimar, the Ashen Knight, and becomes known as the Ashen Chevalier from his actions in the Erebonian Civil War.

After graduating from Thors, he assumes the role of instructor for Class VII: Special Operations at the Thors Branch Campus. While leading his students, Rean teams up with his old friends to deal with disaster that strikes the entire empire and surrounding nations alike. As the saga unfolds, he learns the details surrounding his birth, how he ended up as the baron's adopted son and about the unknown power that dwells inside him, which, at the mercy of fate, contribute to his growth as a person.

Appearance[]

Rean is a young man with unkempt dark hair, usually with a blue tint, and fuchsia eyes. During his time at Thors, Rean wears the red Class VII uniform, using black trousers and a lavender tie. Rean's traveling clothes consist of a black shirt over a white vest, a large red jacket with a fleece lined collar, blue trousers with a stripe pattern across one leg and leather laced-up boots.

An older Rean wears a long white overcoat with belt-like attachments on the shoulders, a flared collar and a loosely worn purple belt. He also wears a black zipped shirt over a white buttoned shirt, black trousers and a red suspender belt for carrying his tachi.

Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails of Cold Steel IV may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!

Rean can enter an enhanced state which alters his appearance due to the influence of his position as the ultimate Sacrifice of the Erebonian Curse. In this form, his eyes glow red and his hair becomes a stark shade of white. After the Great Twilight, Rean is permanently in this state. He then wears a special mana regulating outfit crafted by the Hexen Clan which is comprised of an all black top and trousers with several zippers incorporated into its design. This in turn made Rean resemble Loewe who also has a similar appearance as noted by Renne.

There we go, the end of spoilers. Thank you for your time!

Rean uses a tachi in battle. It is kept in a sheath which transitions from purple at one end to dark blue and a metal clasp at the other. The blade itself is single edged, with a decorated purple and gold woven handle and two tassels hanging from the end. There is a ring-like attachment on the side of the guard.

Personality[]

Kind, sociable, easygoing and modest to a fault, Rean is about as upright as they come. He is incredibly supportive, often helping people (friends or otherwise) with their various problems, sometimes going through extreme lengths to fulfill requests. He is a natural-born leader, often taking the initiative when the group faces a problem, relying on his good instincts and deductive reasoning skills to get through them.

However, despite putting on a confident front, Rean has a shockingly low amount of self-worth, often being harsh to himself and trying to spread credit to others mainly due to the fact he was adoptive and how other noble mistreat his adoptive father over it and how he end up lost control of himself due to his unknown power when he and Elise were younger. He is also unable to reconcile the love that his family has for him, often considering himself to be a burden, striving to one day "pay back his parents" for caring for them, unable to realize that his parents unconditionally love him.

He also has a tendency to put others over himself, often to his detriment. Jusis points out that his tendency to do this comes across as more abnormal than virtuous. He holds himself back when fighting due to the fear of losing control and accidentally hurting someone with his power. He is able to slowly reconcile his shortcomings over the course of Cold Steel I & II, eventually learning to accept the love that people have for him and accept his unknown power as an extension of himself. He is quite overprotective of Elise, stating that he won't just let any man be with her and easily snaps to even the slightest of infractions (such as a simple stroke) against her.

Rean matures a great deal after the events of the first two Cold Steel games. Although his base personality is more or less the same, it's greatly tempered by his experiences in the military. He gains a greater understanding of the people and world around him, and makes a point to look at things "beneath the surface." He is more forthright than he used to be, and he tends to vocalize uncomfortable truths rather than coddle them (such as when he tells Kurt his sword skills and lack of resolve aren't enough to help him on his mission).

As a teacher, his kindness and easygoing nature are complemented by high expectations and a desire to maximize each of his student's potential. He is also fiercely protective of them, and while it often manifests in a desire to help them overcome whatever obstacle that might be in their way, his overprotectiveness of them can lead him to make questionable decisions in order to secure their safety. Over the course of Cold Steel III, he learns to set aside his overprotectiveness towards them and genuinely trust his students as comrades. He shows a great deal of concern for students outside of his class as well and is always willing to lend an ear to any student in need.

Rean is surprisingly competitive, often putting his all into winning competitions. He admonishes Group B for their abysmal grade in their previous field study and spurs them into cooperating by appealing to their sense of pride. He will express dismay when losing to his opponent during minigames. He also strongly believes in diligence, and while he's always willing to help his students in need, he also expects his students to work hard in order to achieve their goals.

Rean has a fondness for fishing and enjoys snowboarding; he even helped construct Ymir's snowboarding course as a child. The Unspeakable R costume sets in Cold Steel II & III make it clear that Rean was quite imaginative as a child.

Background[]

Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails of Cold Steel III and IV may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!

Rean Schwarzer was born in May S.1186 as the son of military officer Giliath Osborne and his wife Kasia.[1]

During his early childhood, Rean was raised in Heimdallr, where he lived peacefully with his parents. Their peaceful life came to an abrupt end when General Rudolf Arundel and his faction of nobles within the imperial army aggressively assumed a pro-war stance to make a name for themselves.[1] Osborne caught wind of their schemes, but could do little more than warn his fellow officers.[1] Arundel's faction responded by having what resembled a jaeger corps attack their home on the outskirts of Heimdallr.[1] Late at night, they had lit his house on fire.[1] Osborne sped home, and found Rean mortally wounded, penetrated by debris near his heart.[1] Rean's mother, with her dying breath, begged him to make sure at least their son would survive the attack.[1]

Osborne and Ishmelga - Flashback (Sen IV)

Ishmelga greeting Osborne. (Trails of Cold Steel IV)

Osborne begged to goddess and fiend alike to save his son.[2] Ishmelga responded, stating it had been waiting for those words for two centuries.[2] Osborne sacrificed mind and body to serve as the Awakener of the Ebon Knight. In return, Ishmelga ensured Rean's survival by transplanting Osborne's heart into Rean's body, a possibility enabled by their pact.[1][2]

There we go, the end of spoilers. Thank you for your time!

Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails of Cold Steel II and III may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!

Fleeing from the scene of the crime, Osborne called his childhood friend Teo Schwarzer; it was the first time they spoke to each other in three years:[3]

I want you to take in a child. You must cut all ties with me and never speak a word of this to that child. I'm sorry, Teo. You're the only one I can turn to.

He informed Teo about the location where he had abandoned Rean.[3] Teo dashed toward the location, realizing how heartbroken Osborne was as a single father.[3] To Rean, he muttered:

Rean... I pray you grow up strong and healthy. ...Oh, Aidios... If you're listening, hear me now. Please, allow this child... [Note 1]

There we go, the end of spoilers. Thank you for your time!

Baron Schwarzer took Rean into his household and raised the boy with his wife Lucia and their three-year-old daughter, Elise. Since Rean had no memory prior to his abandonment, he had no idea whether he was born a noble, commoner, or even an Erebonian to begin with. This sparked some controversy among the baron's fellow nobles and many rumors spread about Rean being his bastard son. Nevertheless, the Schwarzers remained a kind and supportive family throughout Rean's upbringing.

In S.1196, at the age of 9, Rean experienced a traumatic incident.[Supplementary 3][Note 2] As a monster approached his adoptive sister, he was overcome by an overwhelming anger. Some sort of power, referred to as his ogre power,[JP 3] overtook his consciousness and viciously murdered the beast. Rean began to fear himself. Though he was raised in a loving environment, he felt an immense amount of guilt towards his foster family for being a burden.

The following year, in S.1197, Yun Ka-fai takes Rean in as a pupil.[4][5][6][Supplementary 3] Yun Ka-fai taught him the Eight Leaves One Blade school of swordsmanship in the hopes that Rean could eventually overcome his fear and master his power. Unfortunately, Rean was unable to do so and Yun Ka-Fai had to cut his training short, although he granted Rean the title of Beginner.

Trails of Cold Steel[]

After struggling to find a path to follow in life, Rean decides to enroll at Thors Military Academy in S.1204 in an attempt to distance himself from his foster family and ultimately join the army. He is placed in Class VII and is sent to various locations as a part of his field studies. Rean is the only member of the class who does not join a extracurricular club. Instead, he spends most of his time helping out the academy's Student Council with requests from both the academy and nearby Trista.

Despite some initial frictions with some of his classmates, Rean ultimately gets along with all of them. He also gets along well with the prototype Class VII members.

During Class VII's visit to Ymir for a brief respite,[7][8][9][10][Supplementary 3][Note 3] Rean receives an intermediate level scroll through Teo Schwarzer from Yun Ka-fai.[9][Supplementary 3]

On the night of the 127th Thors Military Academy festival, one week before the start of the Erebonian Civil War, Rean and his classmates complete the trial against Loa Erebonius and discover Valimar, the Ashen Knight, in the depths of the Old Schoolhouse.[11][Note 4]

Rean's peaceful life at the academy falls apart on 30 October, S.1204. Class VII is listening to a radio broadcast of Chancellor Osborne's national address geared toward Crossbell's illegitimate declaration of independence and subsequent annihilation of the Garrelia Fortress when the chancellor is sniped by the Imperial Liberation Front's leader C, who had been Rean's senior and classmate Crow Armbrust all along. Shocked over the turn of these events, Class VII witnesses how the Noble Alliance assumes control of Heimdallr through a coup and march on to invade Trista.[12]

Outside the walls of Trista, Class VII fights off the invading Panzer Soldats. They are driven into a corner by Scarlet's Spiegel, and when Rean is about to draw out his ogre power, he hears a disembodied voice asking him "dost thou desire power?". His surroundings fade and he finds himself in a dark room with only the voice, asking him to establish a covenant. From the darkness emerges Celine, who in a human voice explains to Rean that he needs to call out the name he learnt during the trial against Loa Erebonius: Valimar.[12] The power of the Divine Knight is evident when Rean takes control of Valimar and easily overpowers Scarlet.

His victory is short-lived, however, as Crow Armbrust makes his appearance on the battlefield. Crow reveals himself to be the Awakener of Ordine, the Azure Knight. With three years of experience under his belt, Crow pushes Ordine into its second form and effortlessly beat his former classmate. Valimar advises immediate tactical retreat and Celine, Rean's co-pilot, instructs the Divine Knight to move away from the battlefield as far as possible. After the parting words from the person with whom Rean spent his time at the festival's bonfire, Valimar sets course for the Eisengard Range, marking the end of Trails of Cold Steel.

Trails of Cold Steel II[]

Rean's awakening, almost an entire month later, marks the start of Trails of Cold Steel II.[6] Upset and agitated, he ignores Celine's remarks and marches his way down the Eisengard mountain range. He is stopped in his tracks by a Magic Knight and, with Valimar having depleted all of his mana, is forced to battle the golem on his own. Before things go awry he is saved by Toval Randonneur, who is joined by Elise and Princess Alfin Reise Arnor.

They escort him back to Ymir, where he reunites with his parents. They inform him about the civil war that has been raging on for a month and Rean is worried about his friends in Class VII. The following day Northern Jaegers, hired by the Kreuzen Province, attack Ymir and gravely wound Teo. Rean, returning from the canyon, reacts to the situation by unleashing his ogre power until he is stopped by Elise. Altina Orion, an agent of the Noble Alliance, successfully kidnaps Rean's sister and the princess. The next day, Rean and Toval set out to find Rean's friends.

With Valimar's access to the Spirit Paths and assistance of Toval, Claire Rieveldt, and Sharon Kreuger, it takes Rean ten days to locate and assemble the entirety of Class VII (minus Crow). Shortly after their reunion the Noble Alliance invades Ymir and invites Rean onboard their flagship, Pantagruel. Their goal to persuade Rean to join their cause backfires when Rean decides to break into the room Alfin was kept in and attempts to escape with her from the Pantagruel. With his ogre power waning, he is stopped on the ship's deck by the Alliance's strongest members. Their checkmate is turned into a stalemate when Prince Olivert Reise Arnor aboard the Courageous flies by. Vita Clotilde decides it's best for both sides to each to their way.[13]

The next day, Prince Olivert entrusts the Courageous to Class VII and the duty of captain is transferred from Victor S. Arseid to Towa Herschel.[14] The original crew, plus Toval, Claire, and Sharon, decides that the Thors students would take care of east Erebonia as they themselves head west. With Rean serving as their leader, the Courageous picks up requests from places throughout east Erebonia and even visit Alster in western Erebonia.[15][16][Supplementary 4][Note 5]

On 30 December S.1204, two months into the civil war, Class VII returns to Trista and liberate it from the nobles' influence. The academy itself is kept by the Order of the Lion, students of noble origin under leadership of Patrick T. Hyarms.[20]

The following morning, all students of Thors prepare themselves for the invasion of Karel Imperial Villa, where Emperor Eugent Reise Arnor III, Empress Priscilla, Heimdallr Governor Carl Regnitz, and Elise are being held. The moment they manage to liberate the imperial family, the Infernal Castle appears where the Valflame Palace was originally situated.[21]

The missing member of the imperial family, Crown Prince Cedric Reise Arnor, is kept on the throne room of the castle. After emerging victorious against Vita Clotilde and Crow Armbrust, Rean summons Valimar for his final duel against the Crow-piloted Ordine. Rean wins the duel and both Crow and Vita prepare to withdraw when Duke Croire de Cayenne, insists to continue their operation and forces Cedric into Testa-Rossa, the Vermillion Knight. Its contact with the imperial family's blood triggers its curse and it transforms into the catastrophic Vermillion Apocalypse. Joining forces, Rean and Crow manages to defeat the calamity, but at a high cost. With its final attack, the Vermillion Apocalypse pierces Crow's chest, fatally wounding him.[21]

In a dazzling turn of events, Noble Alliance chief of staff Rufus Albarea reveals himself to be the primary member of the Ironbloods, after which Osborne reveals himself to be alive. He instructs Rufus to invade Crossbell and takes over Ouroboros's Phantasmal Blaze Plan. Rean rushes toward the chancellor, grabbing his collar and asking why he is still alive.[21]

Rufus places his hand on Rean's shoulder, reminding him that he played an important factor in the decisions he made. Rean had remembered that before being adopted by the Schwarzers, he was dropped off in the snow by a man whose face he could no longer recognize. It was at this moment that it dawned upon him that the father who abandoned him twelve years prior was Giliath Osborne, who confirmed his parentage.[21]

Osborne soon proclaims Rean to be the hero who ended the civil war, and grants him the title of Ashen Chevalier. Rean initially falls into a depressive state due to not being able to uphold his promise to Towa, but is lifted out of it with support from his friends. Ultimately, Rean chooses to serve in the army as an officer despite his initial reservations, but does so since he knows that it will at least allow him to save some lives. He partakes in annexing Crossbell, simply doing his duties as asked.

During his time in Crossbell as a military officer, he ends up working with Altina, and saved Juna Crawford and her siblings from a Republican gunship. He also crosses paths with Lloyd Bannings in the Geofront.

Trails of Cold Steel III[]

While all of the members of the rest of Class VII go their own ways, Rean decides to complete his second year and graduate from the academy. During his second year, he develops a close bond with Patrick, who graduates with him. After graduating and during his second year, despite rejecting offers to join the Imperial Army of Erebonia, he still accepts orders from the Imperial government due to his altruistic nature, often working alongside Altina.

During these orders, Rean notices that his ogre power becomes gradually stronger. He participated in the Northern War; when Ouroboros unleashed a swarm of archaisms, Rean lost control of his power when he unleashed it in a desperate (yet successful) effort to keep the archaisms from harming any civilians. After this incident, Rean decided no longer to rely on the power. (Later in S.1206, he slowly regained control of it thanks to he help of a pendant he received from Emma Millstein, and special training from her familiar, Celine.)

Shortly after graduating, in the spirit of his endeavors with Class VII, Rean decides to become an instructor at the newly-established Thors Branch Campus. His coworkers include Towa, his old upperclassman; Randy Orlando, who despite being an SSS member and Lloyd's partner quickly befriends Rean; Michael Irving, the stern captain of the RMP; and Aurelia Le Guin, the famed general of the former Noble Alliance.

Rean becomes the homeroom teacher of New Class VII, specializing in Special Operations. It initially consists of three students; Juna, whom he had unknowingly saved before, Kurt Vander, who joined the branch campus per his brother's request, and Altina, his former associate who chose to follow Rean to protect him from his ogre power. Rean's excellent grades as a student in the main academy allows him to convey the particulars of his subject, imperial history, with ease, and he does his best to look after his students.

The school must go through periodic field exercises, all of which (just like Rean's field studies during his time as a student) end up involving some degree of danger, specifically at the hands of Ouroboros agents. During Rean's field studies, he reunites with his former friends from the original Class VII to see what they've been up to, and also meets a number of new allies outside of Class VII, old and new. During the field studies, Rean is constantly perplexed by the identity of an enigmatic man known as Azure Siegfried, who looks and sounds almost exactly like the supposedly-deceased Crow. In-between the second and third field studies, two more students are transferred to Rean's class: Musse Egret, a well-informed noble girl with a large crush on Rean, and Ash Carbide, a wise but arrogant young man with an agenda.

In the final field study at Heimdallr, Emperor Eugent Reise Arnor III informs Rean of the truth about the Erebonian Curse, a malicious presence in the country responsible for much of its militaristic history. Soon afterwards, Ash, controlled by this same curse, shoots and nearly kills the Emperor. This leads to the appearance of the Gral of Erebos, and the shooting is framed by Osborne and his Ironbloods as an attack by a Calvardian spy that is used to gather support for the war. With the help of both Old and New Class VII - minus the arrested Ash, the kidnapped Altina, and Millium who stands with her fellow Ironbloods - Rean leads a charge into the Gral. On the way, they make it past Ouroboros agents, jaegers, Siegfried, and the Ironbloods. By the time they reach the bottom of the Gral, only he, Juna, Kurt and Musse remain.

Here, they confront Osborne and Black Alberich, the chief of the Gnomes, as well as Cedric who holds the kidnapped Altina captive. After battling the Nameless One, the purpose behind Altina's capture is made clear; she, along with Millium, is one of two beings created by the Black Workshop who is suitable for being destroyed to unleash the curse. To prevent Altina from having to be sacrificed, Millium steps in and allows herself to be murdered by the beast - this creates the Sword of the End. Seeing Millium die in front of him sends Rean into an berserk state; he (with Valimar) takes the sword, and his power now out of control, he slaughters the beast. The death of the beast causes the Great Twilight, an event that was instrumental in gathering public support for the Great War and amplified the curse's power.

Afterwards, an enraged Rean motions to attack Osborne and Alberich, but he is restrained by Crow (who has now regained his memories), Rutger, and Arianrhod, all of whom call their Divine Knights. Cedric and Osborne now summon their own Divine Knights, making six present. For a moment, Rean's senses return and he wonders what he has just done. The game ends with Osborne holding Rean in his grasp, declaring that he will now "write the end to this wretched fairy tale".

Trails of Cold Steel IV[]

Following his capture by Osborne, Rean is imprisoned in the Black Workshop in preparation as the Sacrifice, becoming increasingly deranged in the process. After tracking down the whereabouts of the workshop, Original and New Class VII invade the workshop using Spirit Paths from Eryn. Their presence manages to trigger something within Rean to break free from his shackles as Celine accompanies him out of concern, upon which they bump into Crow and Duvalie, who have decided to defect. Rean heads for Valimar, where he runs into his students, but ignores their presence until he realizes they intend to get in his way. After being weakened, Rean hears the thoughts of his students and friends, realizing that they care about him as he returns to normal, although his hair and eyes remain white and red respectively.

Following their escape from the workshop, Rean asks Crow and Duvalie to join, but they both refuse, with Crow stating that their Rivalry will begin soon. The witches of Eryn also give him a new uniform to help suppress his ogre power, seeing that his previous one is damaged beyond repair. Confronting Crow and Duvalie at Bryonia Island, Rean attempts to convince Crow once more, but he refuses. He and Valimar emerge victorious from the Rivalry, but refuses to absorb Ordine, as it would kill Crow. This prompts Crow to join him, along with a reluctant Duvalie.

Together with his classmates, friends and students, Rean accepts Musse's invitation to join a secret meeting on the Pantagruel. There he meets Estelle Bright and reconciles with Lloyd Bannings. He also meets with Cassius, who informs him of an upcoming trial given to him by the master which he will address when the time was right. Afterward, Rean decides to join Prince Olivert Reise Arnor's Radiant Wings movement. He helps in repelling the joint Ouroboros and Red Constellation attack, later scolding Musse for attempting a reckless solution to resolve the situation.

Before the Great War began, Rean went with his friends and allies to Mishelam Wonderland, spending what he initially believed to be his final day without any regrets. Cassius, seeing that Rean was ready, began the trial that Yun Ka-fai had prepared. Rean successfully completed his trial and is granted the title of Divine Blade, but is unable to decide on a suffix to go alongside it.

During this time, Rean prevails against the other Awakeners. However, by winning his final battle against Ishmelga he takes over not only its power, but also the curse. There are two outcomes:

In the Normal Ending, Rean, Crow and Millium sacrifice themselves by taking the curse into outer space and return to earth as nothing but feathers. Meeting certain requirements[Note 6] enables the True Ending.

In the True Ending, Rean uses the Earthen Prison[JP 4] he received from Argres to separate himself from the curse, prompting Ishmelga to manifest as an incomplete Great One. Together with Original and New Class VII, the members of the Liberlian Bracer Guild, and the Special Support Section, he defeats Ishmelga-Loge, who attempts to flee as a thought-form; Rean pursues and destroys it. Osborne then appears one last time to have a brief but heartfelt talk with his son. Before they exchange their farewells, Osborne reminds Rean of the letter he received from Yun Ka-Fai a couple of months prior:[22]

In this time of turbulence, become that flashing blade which illuminates the darkness, even if for the briefest moment. I believe you and those comrades whose souls are intertwined with yours are capable of this.[3]

Having defeated the curse and with it, the origin of his ogre power, his hair color and eyes returns to normal. He resumes his duties at Thors Branch Campus and attends the wedding of Olivert Reise Arnor and Scherazard Harvey.

During the aftermath of the normal ending, Rean and Ishmelga fought over control of their shared body, and soon became an unique existence.

Trails into Reverie[]

Rean resumed his duties as Class VII's instructor following the end of the Great War. As Valimar disappeared with the other Divine Knights, Rean was provided with an experimental Tyrfing S unit, developed by Makarov, his former instructor at the main academy.

In part due to Elysium, Rean somehow regained traits similar to those when he was the Sacrifice, mostly some of his hair being white and his left eye turning yellow. While investigating the Supreme Leader, Rean also came upon a simulacrum of himself that resembled him if Ishmelga had fully taken over, who operated Zoa Gilstein, the Zeroth Divine Knight. The encounter with his copy allowed him to realize the true essence of the enemy, and he worked with both Lloyd and Rufus' teams to resolve the situation.

Prior to the events of Trails through Daybreak, his tachi is broken in half by his senior Shizuna, who was also an apprentice of Yun Ka-fai, but remained anonymous to Cassius, Arios, and Rean.

Kai no Kiseki: Farewell, O Zemuria[]

On invitation from Calvard, Rean travels there. At about the same time, he also receives a letter from Yun Ka-Fai, later meeting him in person for the first time in several years.

Character Notes[]

Trails of Cold Steel[]

Rean Schwarzer
Rean Schwarzer Note (Sen) Year 1 Class VII (Unaffiliated)
A young man who is part of Class VII. Easygoing, honest, polite, and sociable.
Secret
Achieved beginner rank in the Eight Leaves One Blade school. He is also the adopted son of Ymir's Baron Schwarzer.
Devoted Brother
He has a non-blood-related younger sister, Elise, who attends St. Astraia. Very dedicated to her.
Power
Rean occasionally exhibits a beast-like power when he loses control of himself. He has feared that since he was a child.

リィン・シュバルツァー
Rean Schwarzer Note (Sen) 1年 VII組 【無所属】
特科クラスVII組に所属する青年。芯のあるまっすぐな性格で、社交性と人の良さを備えている。
隠し事
《八葉一刀流》の初伝を修めている。そして、帝国北部の《ユミル》を治める《シュバルツァー男爵家》に拾われた養子。
兄妹想い
《聖アストライア女学院》にエリゼという可憐な義妹がいる。兄として心底大切に想っているようだ。
狂気の“力”
何かのタガが外れたとき、変化して獣じみた“力”が発揮される。リィンは幼い頃からそれを畏れていた。

Trails of Cold Steel II[]

Rean Schwarzer
Rean Schwarzer Note (Sen II) Year 1 Class VII (Unaffiliated)
The Ashen Knight's Awakener. Adopted son of Baron Schwarzer. Intermediate level at the Eight Leaves One Blade style.
Departure
He resolved to travel the Empire in order to reunite with his classmates and rescue Elise and Princess Alfin.
Spirit Unification
Speaking with Princess Alfin, he finally realized what he lacked and learned to control the ogre power within him.
Famous Hero
After the war ended, he became known as the Ashen Chevalier, the hero who helped to end the war.

リィン・シュバルツァー
Rean Schwarzer Note (Sen II) 1年 VII組 【無所属】
《灰の騎神》の起動者に選ばれた青年。シュバルツァー男爵家の養子であり、東方剣術《八葉一刀流》の中伝を修める。
旅立ちの決意
VII組の仲間と再会し、攫われたエリゼとアルフィン皇女を救い出すために内戦下の帝国を旅することを決意する。
神気合一
アルフィン皇女の言葉でエリゼの想いと自分自身に足りていなかったものに気づき、畏れていた“鬼の力”を我が物とした。
灰色の騎士
オズボーン宰相の息子だったことが判明―騎神と共に内戦の終結に貢献したとして、帝国の英雄“灰色の騎士”と呼ばれることに。

Trails of Cold Steel III[]

Rean Schwarzer
Rean Schwarzer Note (Sen III)
Class VII: Special Operations (History)
A rookie teacher in charge of martial arts, Panzer Soldat training, and history. Known to the nation as the heroic Ashen Chevalier.
New Class VII
Thinking of his time spent in the old Class VII, he wants his class to see each other not as just classmates, but as comrades.
Loss of Control
After overusing his mysterious power during the Northern War, he passed out for 3 days. Since then, he can no longer control it.
Final Disciple
His master bequeathed him the 7th form of the Eight Leaves One Blade. He decided to illuminate the darkness over Erebonia.
Father's Past
After 14 years of silence, Osborne told Rean why he was given to Teo Schwarzer and the truth behind the scar on his chest.

リィン・シュバルツァー
Rean Schwarzer Note (Sen III)
Ⅶ組特務科【担当:歴史学・実戦技術】
武術・機甲兵教練と歴史学を担当している新米教官の青年。世間からは《灰色の騎士》として英雄視されている。
新生Ⅶ組
学生時代《旧Ⅶ組》で培った想いを胸に、教官と生徒という関係だけではなく“仲間”として切磋琢磨していく事を決意。
“力”の制御
度重なる帝国政府の要請で“鬼の力”を使い続けた結果3日間気を失ってしまった。以来、力を制御出来なくなっている。
“最後の弟子”
ユン老子からの手紙を受け、《七の型》を受け継ぐ《八葉一刀流》最後の弟子として帝国や己に纏わる“闇”を照らす決意をした。
父の過去
14年ぶりに父として対話したオズボーンからシュバルツァー男爵へ預けられた経緯やリィンの胸の傷の真相を打ち明けられた。

Trails of Cold Steel IV[]

Rean Schwarzer
Rean Schwarzer Note (Sen IV)
Class VII: Special Operations (History)
A young instructor at the Thors Military Academy Branch Campus. He's been missing ever since he triggered the Great Twilight.
True Sacrifice
As the Sacrifice, Rean was affected by the curse, causing him to go berserk. However, his friends were able to bring him back.
Ishmelga
Chancellor Osborne was revealed to be a reincarnation of Emperor Dreichels. His Ebon Knight was the cause of many tragic events.
Divine Blade
Rean underwent a trial from his senior disciple, Lt. General Bright. His efforts earned him the title of Divine Blade.
Class VII
Rean and his friends found Sara's words of praise surprisingly touching. It was just what they needed to hear before the final Rivalry.

リィン・シュバルツァー
Rean Schwarzer Note (Sen IV)
Ⅶ組特務科【担当:歴史学・実戦技術】
第Ⅱ分校で教官を務める青年。《黄昏》の引き金を引いてしまい、その後行方不明となってしまった。
真なる贄
《黄昏》の真なる贄として呪いに蝕まれ、灰色の鬼と化してしまったリィン。しかし、仲間の呼びかけによって我を取り戻した。
《黒の騎神》
実父オズボーンがドライケルス大帝の生まれ変わりである事。そして全ての元凶が《黒の騎神》である事が判明した。
奥伝への至り
兄弟子カシウス中将の手を借り、己自身を越えた事で奥義・無仞剣を体得。八葉一刀流奥伝の《剣聖》の称号を授かった。
Ⅶ組
「あんた達は、最高のクラスよ」サラの言葉を受け、思わず顔を綻ばせるリィン達。込み上げる想いを胸に、最終相克へと挑む。

Trails into Reverie[]

Rean Schwarzer
Rean Schwarzer Note (Hajimari)

Rean Schwarzer Resonated Note (Hajimari)
Class VII: Special Operations (History)
Class VII's instructor at Thors' branch campus. At the height of the Twilight, he earned the Divine Blade title through Eight Leaves One Blade student Cassius.
Burdens
Rean reflects on his swordsmanship after Matteus notes the burden that has weighed upon him ever since the Great Twilight's end.
Transformation
Rean saves Nord from danger, but it comes at a strange price: his one eye and his hair changing colors.
Chance Encounter
Deep inside the Castle of Mirrors, Rean encounters Zoa Gilstein's Awakener--an individual whose name has been lost with a face that matches his own.
Stay Well
Rean faces his other self through their subconscious. Though they desire to assimilate, Rean, knowing the harm of his sacrifices, rejects this wholeheartedly.
Class VII's instructor at Thors' branch campus. After the war, he visits Valflame Palace to get something his father Osborne left behind.
Late Father
Rean comes to feel a connection with Osborne after a mysterious dream describes his late father's own thoughts, feelings, and life experiences.

リィン・シュバルツァー
Rean Schwarzer Note (Hajimari)

Rean Schwarzer Resonated Note (Hajimari)
Ⅶ組特務科【担当:歴史学・実戦技術】
第Ⅱ分校でⅦ組の担当教官を務める青年。《黄昏》の最中、兄弟子カシウスの力を借り八葉一刀流奥伝の《剣聖》の称号を授かった。
迷い
《黄昏》を経て抱えていた“迷い”をマテウスに言い当てられ、リィンは今一度己の武を見つめ直した。
変貌
ノルドを襲った危機を間一髪で乗り越えたリィンだったが、その代償か、髪と瞳の色は別物へと変わり果ててしまった。
邂逅
《鏡の城》最深部で出会ったのは《零の騎神》ゾア=ギルスティンの起動者、“喪われた名前”を持つリィンとそっくりな存在だった。
達者でな
内面世界でついに対面した2人の“リィン”。仲間たちを信じ、最後の“同化”を拒んだリィンは“もう1人の自分”に別れを告げた。
第Ⅱ分校でⅦ組の担当教官を務める青年。終戦後ある日、父オズボーンの遺品を受け取るためバルフレイム宮を訪れる。
Ep:父と息子
オズボーンが何を想い、どう生きたのか。不思議な夢を通じて知った父の姿に、リィンは親子の繋がりを感じたのだった。

Gameplay[]

Base Stats[]

Trails of Cold Steel

Stat Total Growth per level
HP 238.75 + 118.75×Level 118.75
STR 38.99 + 5.67×Level 5.67
DEF 34.27 + 4.91×Level 4.91
ATS 34.67 + 5.11×Level 5.11
ADF 34.67 + 5.11×Level 5.11
DEX 27.7 + 0.1×Level 0.1
AGL 17.7 + 0.1×Level 0.1
SPD 56.5 + 0.5×Level 0.5
MOV 7

Trails of Cold Steel II

Stat Total Growth per level
HP 475 + 120×Level 120
STR 6.24×Level 6.24
DEF 2.68×Level 2.68
ATS 11.6×Level 11.6
ADF 7.68×Level 7.68
DEX 31 + 0.1175×Level 0.1175
AGL 21 + 0.1125×Level 0.1125
SPD 24 + 0.43×Level 0.43
MOV 7

Crafts[]

Trails of Cold Steel

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Autumn Leaf Cutter
紅葉切り
Initial 20 CP 25 AT 110% (C) +10% Set circle (2 range + user MOV, 4 radius)
Moves user past set circle
Attack (Set) - Area (S) - Impede - Delay+15
Slashes foes while dashing by them. Unbalance+10%.
Interrupts casting of skills
AT Delay (Sen Status) AT Delay (15 AT)
Craft (Sen Skill) Motivate
激励
Level 5 30 CP 30 AT Circle around user (12 radius)
Support - Area (XL/Self) - STR+25% - CP+10
An encouraging shout to rouse allies to battle.
STR Up (Sen Status) STR+25% (4t)
10 CP restored
Craft (Sen Skill) Arc Slash
弧影斬
Level 15 30 CP 20 AT 120% (B) Yes Set line (2 width)
Attack (Set) - Line (S) - Delay+30
Unleashes an arc-shaped shock wave. Can unbalance.
AT Delay (Sen Status) AT Delay (30 AT)
Craft (Sen Skill) Gale
疾風
Level 35 35 CP 25 AT 130% (A) +20% Circle around target (8 radius)
Attack - Area (L) - Seal (50%)
Slices up enemies at high speed. Unbalance+20%.
Seal (Sen Status) Seal (50% chance, 5t)
Craft (Sen Skill) Flame Impact
業炎撃
Level 55 35 CP 25 AT 150% (S+) +30% Set circle (Weapon range + user MOV, 4 radius)
Moves user in range of set circle
Attack (Set) - Area (S) - Burn (50%) - Faint (50%)
A powerful downward slash. Unbalance+30%.
Burn (Sen Status) Burn (50% chance, 5t)
Faint (Sen Status) Faint (50% chance, 5t)
S Craft (Sen Skill) Flame Slash
焔ノ太刀
Chapter 1 100+ CP 40 AT 300% (SS) No Circle around target (6 radius)
Attack - Area (M) - Burn (100%)
Bathes sword in flames and slashes enemies.
Burn (Sen Status) Burn (100% chance, 3t)
S Craft (Sen Skill) Azure Flame Slash
蒼焔ノ太刀
Finale 100+ CP 40 AT 420% (SSS) No Circle around target (8 radius)
Attack - Area (L) - Burn (100%)
Bathes sword in blue flames and slashes enemies.
Burn (Sen Status) Burn (100% chance, 3t)

Trails of Cold Steel II

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Autumn Leaf Cutter
紅葉切り
Initial 20 CP 25 AT 110% (C) +10% Set circle (1 range + user MOV, 4 radius)
Moves user past set circle
Attack (Set) - Area (S) - Impede - Delay+10
Slashes foes while dashing by them. Unbalance+10%.
Interrupts casting of skills
AT Delay (Sen Status) AT Delay (10 AT)
Craft (Sen Skill) Motivate
激励
Initial 30 CP 30 AT Circle around user (12 radius)
Support - Area (XL/Self) - STR+25% (3 turns) - CP+10
An encouraging shout to rouse allies to battle.
STR Up (Sen Status) STR+25% (3t)
10 CP restored
Craft (Sen Skill) Arc Slash
弧影斬
Initial 30 CP 20 AT 120% (B) Yes Set line (2 width)
Attack (Set) - Line (S) - Delay+20
Unleashes an arc-shaped shock wave. Can unbalance.
AT Delay (Sen Status) AT Delay (20 AT)
Craft (Sen Skill) Gale
疾風
Initial 45 CP 25 AT 130% (A) +20% Circle around target (Weapon range + user MOV, 8 radius)
Attack - Area (L) - Seal (30%)
Slices up enemies at high speed. Unbalance+20%.
Seal (Sen Status) Seal (30% chance, 3t)
Craft (Sen Skill) Flame Impact
業炎撃
Initial 45 CP 30 AT 140% (S) +30% Set circle (Weapon range + user MOV, 4 radius)
Moves user in range of set circle
Attack (Set) - Area (S) - Burn (30%) - Faint (30%)
A powerful downward slash. Unbalance+30%.
Burn (Sen Status) Burn (30% chance, 2t)
Faint (Sen Status) Faint (30% chance, 2t)
Craft (Sen Skill) True Autumn Leaf Cutter
真・紅葉切り
Level 46 20 CP 25 AT 115% (C+) +10% Set circle (1 range + user MOV, 4 radius)
Moves user past set circle
Attack (Set) - Area (S) - Impede - Delay+15
Slashes foes while dashing by them. Unbalance+10%.
Interrupts casting of skills
AT Delay (Sen Status) AT Delay (15 AT)
Craft (Sen Skill) True Arc Slash
真・弧影斬
Level 68 30 CP 20 AT 125% (B+) Yes Set line (3 width)
Attack (Set) - Line (M) - Delay+25
An even more powerful Arc Slash.
AT Delay (Sen Status) AT Delay (25 AT)
Craft (Sen Skill) Gale EX
疾風・改
Level 81 45 CP 25 AT 135% (A+) +20% Circle around target (Weapon range + user MOV, 8 radius)
Attack (Set) - Area (L) - Seal (60%)
Slices up enemies at high speed. Unbalance+20%.
Seal (Sen Status) Seal (60% chance, 3t)
Craft (Sen Skill) Flame Dragon
龍炎撃
Level 95 45 CP 30 AT 150% (S+) +30% Set circle (Weapon range + user MOV, 6 radius)
Moves user in range of set circle
Attack (Set) - Area (M) - Burn (50%) - Faint (50%)
Strikes with a flame dragon. Unbalance+30%.
Burn (Sen Status) Burn (50% chance, 2t)
Faint (Sen Status) Faint (50% chance, 2t)
Craft (Sen Skill) Spirit Unification
神気合一
Act 2 100 CP 0 AT User
Support - Self - STR/DEF/SPD+50%/Unleash (3 turns)
Unleashes the power sleeping within Rean.
STR Up Max (Sen Status)DEF Up Max (Sen Status)SPD Up Max (Sen Status) STR/DEF/SPD+50% (3t)
Unleash (Sen Status) Unleash (3t)
Craft (Sen Skill) Awakener's Call
騎神召喚
Recruit Clara 500 EP 0 AT User
Summons Valimar, the Ashen Knight. Party replaced with Valimar for 3 turns.
S Craft (Sen Skill) Azure Flame Slash
蒼焔ノ太刀
Initial 100+ CP 40 AT 325% (SS+) No Circle around target (12 radius)
Attack - Area (L) - Burn (100%)
Bathes sword in blue flames and slashes enemies.
Burn (Sen Status) Burn (100% chance, 2t)
S Craft (Sen Skill) Termination Slash - Dawn
終ノ太刀・暁
Finale 100+ CP 40 AT 425% (SSS+) No All targets
Attack - All - Burn (200%)
Cleaves ignorance and dyes the sky.
Burn (Sen Status) Burn (200% chance, 2t)
Spirit Unification
Craft (Sen Skill) Fatal Autumn Leaf Cutter
滅・紅葉切り
Initial 20 CP 25 AT 130% (A) +20% Set circle (1 range + user MOV, 4 radius)
Moves user past set circle
Attack (Set) - Area (S) - Impede - Delay+25
A deadlier Autumn Leaf Cutter. Unbalance+20%.
Interrupts casting of skills
AT Delay (Sen Status) AT Delay (25 AT)
Craft (Sen Skill) Fatal Arc Slash
滅・弧影斬
Initial 30 CP 20 AT 140% (S) +10% Set line (3 width)
Attack (Set) - Line (M) - K.O. (50%) - Delay+25
An Arc Slash that brings death. Unbalance+10%.
AT Delay (Sen Status) AT Delay (25 AT)
Deathblow (Sen Status) K.O. (50%)
Craft (Sen Skill) Arcane Gale
裏疾風
Initial 50 CP 25 AT 150% (S+) +30% Set line up to set point (6 width)
Moves user to set point
Attack (Set) - Line (L) - Seal (100%)
Gale's perfected essence. Unbalance+30%.
Hits twice
Seal (Sen Status) Seal (100% chance, 3t)
Craft (Sen Skill) Fatal Flame Impact
滅・業炎撃
Initial 60 CP 30 AT 250% (SS) +50% Set circle (Weapon range + user MOV, 6 radius)
Moves user in range of set circle
Attack (Set) - Area (M) - Burn (60%) - Faint (60%)
A powerful downward slash. Unbalance+50%.
Burn (Sen Status) Burn (60% chance, xt)
Faint (Sen Status) Faint (60% chance, xt)
Craft (Sen Skill) Fatal Flame Dragon
滅・龍炎撃
Level 95 60 CP 25 AT 300% (SS) +50% Set circle (Weapon range + user MOV, 6 radius)
Moves user in range of set circle
Attack (Set) - Area (M) - Burn (100%) - Faint (100%)
Strikes with a flame dragon. Unbalance+50%.
Burn (Sen Status) Burn (100% chance, xt)
Faint (Sen Status) Faint (100% chance, xt)
S Craft (Sen Skill) Azure Flame Slash
蒼焔ノ太刀
Initial 100+ CP 40 AT 425% (SSS+) No Circle around target (12 radius)
Attack - Area (L) - Burn (200%)
Bathes sword in blue flames and slashes enemies.
Burn (Sen Status) Burn (200% chance, 2t)
S Craft (Sen Skill) Termination Slash - Dawn
終ノ太刀・暁
Finale 100+ CP 40 AT 500% (4S) No All targets
Attack - All - Burn (300%)
Cleaves ignorance and dyes the sky.
Burn (Sen Status) Burn (300% chance, 2t)

Trails of Cold Steel III

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Crimson Slash
緋空斬
Initial 20 CP 20 AT 100%
(D)
150%
(C)
Yes Set line (3 width)
Physical - Line M (Set) - Impede 100% - Burn 30%
Unleashes a burning shockwave.
Interrupts casting of skills
Burn (Sen III Status) Burn (30% chance, 2t)
Craft (Sen III Skill) Crescent Flash
弧月一閃
Initial 40 CP 25 AT 130%
(B)
300%
(A)
+25% Set circle (1 range + user MOV, 5 radius)
Physical - Area M (Set)
Quickdraws a blade with overwhelming force.
Craft (Sen III Skill) Gale
疾風
4/16 80 CP 30 AT 150%
(A)
200%
(B)
+5% Set circle (1 range + user MOV, 7 radius)
Physical - Area L (Set) - Delay+10
Slices up enemies at high speed.
AT Delay (Sen III Status) AT Delay (10 AT)
Craft (Sen III Skill) Helix
螺旋撃
Level 40 60 CP 30 AT 180%
(S+)
400%
(S)
+10% Set circle (1 range + user MOV, 3 radius)
Physical - Area S (Set) - Critical rate+20%
A series of burning slashes that end with a tornado of flames.
+20% Critical chance
Craft (Sen III Skill) Spirit Unification
神気合一
6/11 100 CP 0 AT User
Support - Self - Unleash - STR/DEF/SPD ↑ (L) (3 turns)
Unleashes the power sleeping within Rean.
STR Up L (Sen III Status)SPD Up L (Sen III Status) STR/SPD+45% (3t)
DEF Up L (Sen III Status) DEF+75% (3t)
Unleash (Sen III Status) Unleash (3t)
S Craft (Sen III Skill) 7th Slash - Fallen Leaves
七ノ太刀・落葉
Prologue 100+ CP 40 AT 250%
(SSS)
100%
(D)
No Set circle (10 radius)
Physical - Area LL (Set) - SPD ↓ (L) (5 turns)
Slices through foes in a single, fleeting moment.
SPD Down L (Sen III Status) SPD-45% (5t)
S Craft (Sen III Skill) 7th Slash - Shredded Leaves
七ノ太刀・刻葉
7/9 100+ CP 40 AT 275%
(SSS+)
100%
(D)
No All targets
Physical - Area All - SPD ↓ (L) (5 turns)
Slices through a battlefield in a single, fleeting moment.
SPD Down L (Sen III Status) SPD-45% (5t)
Spirit Unification
Craft (Sen III Skill) Fatal Crimson Slash
滅・緋空斬
Initial 20 CP 20 AT 120%
(C+)
175%
(C+)
Yes Set line (3 width)
Physical - Line M (Set) - Impede (100%) Burn (60%)
A brightly-burning Crimson Slash.
Interrupts casting of skills
Burn (Sen III Status) Burn (60% chance, 2t)
Craft (Sen III Skill) Fatal Crescent Flash
滅・弧月一閃
Initial 40 CP 25 AT 150%
(A)
350%
(A+)
+40% Set circle (1 range + user MOV, 5 radius)
Physical - Area M (Set)
A Crescent Flash that brings ruin.
Craft (Sen III Skill) Arcane Gale
裏疾風
Initial 90 CP 30 AT 170%
(S)
250%
(B+)
+5% Set circle (1 range + user MOV, 7 radius)
Physical - Area L (Set) - Delay+10 - Seal (50%)
Gale's perfected essence. Hits twice.
Hits twice
AT Delay (Sen III Status) AT Delay (10 AT)
Seal (Sen III Status) Seal (50% chance, 3t)
Craft (Sen III Skill) Fatal Helix
滅・螺旋撃
Level 40 60 CP 30 AT 200%
(SS)
450%
(S+)
+10% Set circle (1 range + user MOV, 3 radius)
Physical - Area S (Set) - Critical rate+50% - Faint (50%)
A Helix imbued with vicious hellfire.
+50% Critical chance
Faint (Sen III Status) Faint (50% chance, 2t)
S Craft (Sen III Skill) Ashen Fatal Leaves
灰ノ太刀・滅葉
Initial 100+ CP 40 AT 275%
(SSS+)
100%
(D)
No Set circle (10 radius)
Physical - Area LL (Set) - SPD ↓ (L) (5 turns)
Turns foes to ash in a single, fleeting moment.
SPD Down L (Sen III Status) SPD-45% (5t)
S Craft (Sen III Skill) Ashen Mortal Leaves
灰ノ太刀・絶葉
7/9 100+ CP 40 AT 300%
(4S)
100%
(D)
No All targets
Physical - Area All - SPD ↓ (L) (5 turns)
Turns the battlefield to ash in a single, fleeting moment.
SPD Down L (Sen III Status) SPD-45% (5t)

Valimar[]

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Morning Moon
残月
Initial 90 CP 30 AT User
Support - Self - 100% chance to evade and counter
Evades without fail, then counters. 30% chance to unbalance.
Dodges attacks and counters with 90% Power and 30% Unbalance chance
Craft (Sen III Skill) Lustrous Slash
閃光斬
Initial 30 CP 30 AT 110%
(C)
300%
(A)
+10% Single target
Physical - One - Impede (100%) - Unblockable
A set of two rapid strikes.
Ignores enemy guard and dodge
Interrupts casting of skills
Craft (Sen III Skill) Crescent Flash
弧月一閃
Initial 60 CP 40 AT 150%
(A)
150%
(C)
+90% All targets
Physical - All - DEF/ADF ↓(S) (2 turns) - Unblockable
Quickdraws a blade with overwhelming force.
Ignores enemy guard and dodge
DEF Down S (Sen III Status)ADF Down S (Sen III Status) DEF/ADF-25% (2t)
Craft (Sen III Skill) Helix
螺旋撃
Initial 90 CP 40 AT 170%
(S)
300%
(A)
+30% Single target
Physical - One - Seal (100%) - Unblockable
Gathers heat in the blade and releases a burning tornado of flame.
Ignores enemy guard and dodge
Seal (Sen III Status) Seal (100% chance, 1t)
S Craft (Sen III Skill) Enlightened Domination
無想覇斬
Initial 2 BP 40 AT 200%
(SS)
300%
(A)
No Single target
Finisher
S Craft (Sen III Skill) Starfall Slash
連ノ太刀・箒星
Initial 5 BP 40 AT 500% (2p)
600% (3p)
300%
(A)
No All targets
Unite Finisher

Trails of Cold Steel IV

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Crimson Slash
緋空斬
Initial 20 CP 20 AT 100%
(D)
100%
(D)
Yes Set line (3 width)
Physical - Line S+ (Set) - Impede (100%) Burn (30%)
Unleashes a burning shockwave.
Interrupts casting of skills
Burn (Sen III Status) Burn (20% chance, 2t)
Craft (Sen III Skill) Crescent Flash
弧月一閃
Initial 40 CP 25 AT 130%
(C+)
200%
(B)
+25% Set circle (1 range + user MOV, 5 radius)
Physical - Area M (Set)
Quickdraws a blade with overwhelming force.
Craft (Sen III Skill) Gale
疾風
Initial 80 CP 30 AT 150%
(B+)
150%
(C)
+5% Set circle (1 range + user MOV, 7 radius)
Physical - Area L (Set) - Delay+2
Slices up enemies at high speed.
AT Delay (Sen III Status) AT Delay (2 AT)
Craft (Sen III Skill) Helix
螺旋撃
Initial 60 CP 30 AT 170%
(A+)
250%
(A)
+10% Set circle (1 range + user MOV, 3 radius)
Physical - Area S (Set) - Critical rate+20%
A series of burning slashes that end with a tornado of flames.
+20% Critical chance
Craft (Sen III Skill) True Crimson Slash
真・緋空斬
Level 105 20 CP 20 AT 110%
(D+)
100%
(D)
Yes Set line (5 width)
Physical - Line M+ (Set) - Impede (100%) Burn (30%)
Slashes the air, unleashing an arc of fire from the blade edge.
Interrupts casting of skills
Burn (Sen III Status) Burn (30% chance, 2t)
Craft (Sen III Skill) Waning Crescent Slash
無月一刀
Level 115 40 CP 25 AT 140%
(B)
200%
(B)
+30% Set circle (1 range + user MOV, 5 radius)
Physical - Area M (Set) - DEF↓ (S) (4 turns)
A silent, deadly strike that focuses energy into the tachi.
DEF Down S (Sen III Status) DEF-25% (4t)
Craft (Sen III Skill) Arcane Gale
裏疾風
Level 125 80 CP 30 AT 110%
(D+)
175%
(C+)
+5% Set circle (1 range + user MOV, 7 radius)
Physical - Area L (Set) - Delay+2
Gale’s perfected essence. Hits twice.
Hits twice
AT Delay (Sen III Status) AT Delay (2 AT)
Craft (Sen III Skill) True Helix
真・螺旋撃
Level 135 60 CP 30 AT 185%
(S)
275%
(A+)
+10% Set circle (1 range + user MOV, 3 radius)
Physical - Area S (Set) - Critical rate+25%
A helix unlike any seen before. Releases numerous waves of flame.
+25% Critical chance
Craft (Sen III Skill) Demon Unchained
鬼気解放
8/19 100 CP 0 AT User
Support - Self - Unleash - STR/DEF/SPD↑ (L) (3 turns)
Unleashes Rean’s power. Grants 'Awakened' for 3 turns, then 'Berserk'.
STR Up L (Sen III Status)SPD Up L (Sen III Status) STR/SPD+45% (3t)
DEF Up L (Sen III Status) DEF+75% (3t)
Unleash (Sen III Status) Unleash (3t)
Berserk (Sen III Status) Berserk after 3 turns
EX Craft (Sen III Skill) Summon Valimar
ヴァリマール召喚
8/20 400 EP 3/25 AT 220%
(SS)
300%
(S)
No All targets
Physical - All
Summons Valimar, the Ashen Knight. Can only be used once per battle.
EX Craft (Sen III Skill) Summon Valimar 2
ヴァリマール召喚Ⅱ
Level 130 600 EP 3/25 AT 260%
(SSS)
350%
(S+)
No All targets
Physical - All
Summons Valimar, the Ashen Knight. Can only be used once per battle.
S Craft (Sen III Skill) Ashen Crimson Leaves
灰ノ太刀・絶葉
Initial 100+ CP 40 AT 260%
(SSS)
100%
(D)
No All targets
Physical - All - SPD↓ (L) (4 turns)
Turns the battlefield to ash in a single, fleeting moment.
SPD Down L (Sen III Status) SPD-45% (4t)
S Craft (Sen III Skill) Breaking Dawn
奥義・無仭剣
8/31 100+ CP 40 AT 300%
(4S)
100%
(D)
No All targets
Physical - All - Remove positive effects
An Eight Leaves technique that drives back the darkness.
Removes positive effects
Awakened
Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Fatal Crimson Slash
滅・緋空斬
Initial 20 CP 20 AT 120%
(C)
100%
(D)
Yes Set line (3 width)
Physical - Line S+ (Set) - Impede (100%) Burn (40%)
A brightly-burning Crimson Slash.
Interrupts casting of skills
Burn (Sen III Status) Burn (40% chance, 2t)
Craft (Sen III Skill) Fatal Crescent Flash
滅・弧月一閃
Initial 40 CP 25 AT 150%
(B+)
225%
(B+)
+30% Set circle (1 range + user MOV, 5 radius)
Physical - Area M (Set)
A Crescent Flash that brings ruin.
Craft (Sen III Skill) Infernal Gale
鬼疾風
Initial 80 CP 30 AT 120%
(C)
175%
(C+)
+10% Set circle (1 range + user MOV, 7 radius)
Physical - Area L (Set) - Delay+4 - Seal (20%)
Unleashes a storm of slashes at inhuman speed. Hits twice.
Hits twice
AT Delay (Sen III Status) AT Delay (4 AT)
Seal (Sen III Status) Seal (20% chance, 2t)
Craft (Sen III Skill) Fatal Helix
滅・螺旋撃
Initial 60 CP 30 AT 200%
(S+)
275%
(A+)
+15% Set circle (1 range + user MOV, 3 radius)
Physical - Area S (Set) - Critical rate+30% - Faint (20%)
A Helix imbued with vicious hellfire.
+30% Critical chance
Faint (Sen III Status) Faint (20% chance, 2t)
Craft (Sen III Skill) Supreme Crimson Slash
極・緋空斬
Level 105 20 CP 20 AT 130%
(C+)
100%
(D)
Yes Set line (5 width)
Physical - Line M+ (Set) - Impede (100%) Burn (60%)
A Crimson Slash of extreme severity, sheathed in red flames.
Interrupts casting of skills
Burn (Sen III Status) Burn (60% chance, 2t)
Craft (Sen III Skill) Supreme Waning Crescent Slash
極・無月一刀
Level 115 40 CP 25 AT 160%
(A)
225%
(B+)
+35% Set circle (1 range + user MOV, 5 radius)
Physical - Area M (Set) - DEF↓ (M) (4 turns)
A strike filled with the darkness of a moonless night.
DEF Down M (Sen III Status) DEF-50% (4t)
Craft (Sen III Skill) Supreme Infernal Gale
極・鬼疾風
Level 125 80 CP 30 AT 130%
(C+)
200%
(B)
+10% Set circle (1 range + user MOV, 7 radius)
Physical - Area L (Set) - Delay+4 - Seal (30%)
A gale that obliterates enemies with extreme speed. Hits twice.
Hits twice
AT Delay (Sen III Status) AT Delay (4 AT)
Seal (Sen III Status) Seal (30% chance, 2t)
Craft (Sen III Skill) Supreme Helix
極・螺旋撃
Level 135 60 CP 30 AT 220%
(SS)
300%
(S)
+15% Set circle (1 range + user MOV, 3 radius)
Physical - Area S (Set) - Critical rate+40% - Faint (30%)
A relentless sprial attack that unleashes torrents of purple flames.
+40% Critical chance
Faint (Sen III Status) Faint (30% chance, 2t)
S Craft (Sen III Skill) Termination Slash - Dusk
終ノ太刀・黒葉
Initial 100+ CP 40 AT 300%
(4S)
100%
(D)
No All targets
Physical All - SPD↓ (L) (4 turns)
Destroys enemies with falling leaves and black flames.
SPD Down L (Sen III Status) SPD-45% (4t)
S Craft (Sen III Skill) Luminous Abyss
絶技・無仭剣
8/31 100+ CP 30 AT 340%
(5S)
100%
(D)
No All targets
Physical - All - Removes positive effects
An Eight Leaves technique that harvests life from the battlefield.
Removes positive effects

Valimar[]

Name Acquire Cost Delay Power Break Unbal. Targets/Effect
Craft (Sen III Skill) Morning Moon
残月
Initial 90 CP 30 AT User
Support - Self - 100% chance to evade and counter
Evades without fail, then counters. 30% chance to unbalance.
Dodges attacks and counters with 90% Power and 30% Unbalance chance
Craft (Sen III Skill) Lustrous Slash
閃光斬
Initial 30 CP 30 AT 110%
(C)
225%
(A)
+10% Single target
Physical - One - Delay+4
A set of two rapid strikes.
Ignores enemy guard and dodge
Interrupts casting of skills
Craft (Sen III Skill) Crescent Flash
弧月一閃
Initial 60 CP 35 AT 150%
(A)
125%
(C)
+90% All targets
Physical - All - DEF/ADF ↓(S) (3 turns)
Quickdraws a blade with overwhelming force.
Ignores enemy guard and dodge
DEF Down S (Sen III Status)ADF Down S (Sen III Status) DEF/ADF-25% (2t)
Craft (Sen III Skill) Helix
螺旋撃
Initial 90 CP 40 AT 180%
(S+)
225%
(A)
+50% Single target
Physical - One - Seal (100%)
Gathers heat in the blade and releases a burning tornado of flame.
Ignores enemy guard and dodge
Seal (Sen III Status) Seal (100% chance, 1t)
Craft (Sen III Skill) Waning Crescent Slash
無月一刀
Level 115 60 CP 35 AT 160%
(A+)
125%
(C)
+90% All targets
Physical - All - DEF/ADF ↓(S) (3 turns)
A silent, deadly strike that focuses energy into the tachi.
Ignores enemy guard and dodge
DEF Down S (Sen III Status)ADF Down S (Sen III Status) DEF/ADF-25% (2t)
Craft (Sen III Skill) True Helix
真・螺旋撃
Level 135 90 CP 40 AT 190%
(SS)
225%
(A)
+50% Single target
Physical - One - Seal (100%)
A helix unlike any seen before. Releases numerous waves of flame.
Ignores enemy guard and dodge
Seal (Sen III Status) Seal (100% chance, 1t)
S Craft (Sen III Skill) Enlightened Domination
無想覇斬
Initial 2 BP 40 AT 200% 125% No Single target
Finisher
S Craft (Sen III Skill) Starfall Slash
連ノ太刀・箒星
Initial 5 BP 40 AT 500% (2p)
600% (3p)
125% No All targets
Unite Finisher
S Craft (Sen III Skill) Union Slash - Deadly Domination+
相ノ太刀・蒼覇十文字斬り
Initial 5 BP 40 AT 600% 125% No All targets
Unite Finisher

Trails into Reverie

Name Power Break Unbalance Cost Acquire
Craft (Sen III Skill) True Crimson Slash
真・緋空斬
D+ D D 20 CP Initial
Physical - Line M (Set) - Impede (100%) - Burn (30%)
Slashes the air, unleashing an arc of fire from the blade edge.
Craft (Sen III Skill) Fierce Crimson Slash
烈・緋空斬
C D D 20 CP Level 103
Physical - Line M+ (Set) - Impede (100%) - Burn (40%)
Slashes the air, unleashing an arc of hellfire from the edge of one's blade.
Craft (Sen III Skill) Waning Crescent Slash
無月一刀
B B A 40 CP Initial
Physical - Area M (Set) - DEF ↓ (S) for 4 turns
Unleashes a deadly strike using energy focused into one's edge.
Craft (Sen III Skill) Fierce Waning Crescent Slash
烈・無月一刀
B+ B A 40 CP Level 112
Physical - Area M (Set) - DEF ↓ (S) for 4 turns
Unleashes a deadly strike that tears through all in but an instant.
Craft (Sen III Skill) Arcane Gale
裏疾風
D+*2 C+ D+ 80 CP Initial
Physical - Area L (Set) - Delay +2
Executes Gale's essence with two hits.
Craft (Sen III Skill) Fierce Arcane Gale
烈・裏疾風
C*2 C+ D+ 80 CP Level 112
Physical - Area L (Set) - Delay +2
Divines a turbulent pair of blows to slice with the force of a mighty gale.
Craft (Sen III Skill) True Helix
真・螺旋撃
S A+ C 60 CP Initial
Physical - Area S (Set) - Critical Rate +25%
Emits numerous waves of flames in the shape of a helix.
Craft (Sen III Skill) Fierce Helix
烈・螺旋撃
S+ A+ C 60 CP Level 203
Physical - Area S (Set) - Critical Rate +30%
Emits numerous waves of flames in the shape of an unending helix.
Craft (Sen III Skill) Spirit Unification
神気合一
100 CP Initial
Support - Self - Unleash STR•DEF•SPD ↑ (L) for 3 turns
Awakens one's dormant power.
Craft (Sen III Skill) Chained Spirit Unification
冥我神気合一
100 CP Event
Support - Self - Unleash STR•DEF•ADF•SPD ↑ (L) for 4 turns
Awakens one's true inner strength from the resonance within. Cannot move for one turn after use.
Craft (Sen III Skill) Enlightened Spirit Unification
無想神気合一
100 CP Post-game
Support - Self - Unleash STR•DEF•ADF•SPD ↑ (L) for 4 turns
Awakens one's true power by freeing him of all worldly thoughts.
S Craft (Sen III Skill) Seventh Slash - Shredded Leaves
七ノ太刀・刻葉
4S C No 100+ CP Level 105
Physical - All - SPD ↓ (L) for 4 turns
Slices both enemies and the field itself in a single honed slash upon the fall of a leaf.
S Craft (Sen III Skill) Breaking Dawn
奥義・無仭剣
SSS+ D No 100+ CP Initial
Physical - All - Removes positive effects
Drives back the darkness through an Eight Leaves technique.
S Craft (Sen III Skill) True Breaking Dawn
真・無仭剣
4S+ C No 100+ CP Trial Door
Physical - All - Removes positive effects
Performs a single stroke only possible by a true Divine Blade.
Awakened
Name Power Break Unbalance Cost Acquire
Craft (Sen III Skill) Fierce Crimson Slash
烈・緋空斬
C D D 20 CP Initial
Physical - Line M+ (Set) - Impede (100%) - Burn (40%)
Slashes the air, unleashing an arc of hellfire from the edge of one's blade.
Craft (Sen III Skill) Supreme Crimson Slash
極・緋空斬
C+ D D 20 CP Level 103
Physical - Line M+ (Set) - Impede (100%) - Burn (80%)
Perfects Crimson Slash's severity while sheathed in red flames.
Craft (Sen III Skill) Fatal Crimson Slash
滅・緋空斬
C+ D D 20 CP Finale
Physical - Line M+ (Set) - Impede (100%) - Burn (60%)
Perfects Crimson Slash's severity while sheathed in red flames.
Craft (Sen III Skill) Fierce Waning Crescent Slash
烈・無月一刀
B+ B A 40 CP Initial
Physical - Area M (Set) - DEF ↓ (S) for 4 turns
Unleashes a deadly strike that tears through all in but an instant.
Craft (Sen III Skill) Supreme Waning Crescent Slash
極・無月一刀
A B+ A+ 40 CP Level 112
Physical - Area M (Set) - DEF ↓ (L) for 4 turns
Cuts through the night and leads all who stand in the way on a path toward destruction.
Craft (Sen III Skill) Fatal Waning Crescent Slash
滅・無月一刀
A B+ A+ 40 CP Finale
Physical - Area M (Set) - DEF ↓ (M) for 4 turns
Performs a merciless strike that cuts through enemies in an instant.
Craft (Sen III Skill) Fierce Arcane Gale
烈・裏疾風
C*2 C+ D+ 80 CP Initial
Physical - Area L (Set) - Seal (40%) - Delay +2
Divines a turbulent pair of blows to slice with the force of a mighty gale.
Craft (Sen III Skill) Supreme Arcane Gale
極・裏疾風
C+*2 B C 80 CP Level 122
Physical - Area L (Set) - Seal (40%) - Delay +4
Executes Gale by obliterating enemies with two extremely fast hits.
Craft (Sen III Skill) Fatal Infernal Gale
滅・鬼疾風
C+*2 B C 80 CP Finale
Physical - Area L (Set) - Seal (35%) - Delay +4
Executes Gale with two maelstrom attacks at a speed that surpasses human capabilities.
Craft (Sen III Skill) Fierce Helix
烈・螺旋撃
S+ A+ C 60 CP Initial
Physical - Area S (Set) - Critical Rate +30%
Emits numerous waves of flames in the shape of an unending helix.
Craft (Sen III Skill) Supreme Helix
極・螺旋撃
SS S C+ 60 CP Level 203
Physical - Area S (Set) - Faint (40%) - Critical Rate +40%
Executes Helix with a torrent of unending scalding-purple flames.
Craft (Sen III Skill) Fatal Helix
滅・螺旋撃
SS S C+ 60 CP Finale
Physical - Area S (Set) - Faint (35%) - Critical Rate +35%
Executes Helix with continuous slashes filled with a blood-curdling force.
S Craft (Sen III Skill) Glinting Slash - Shredded Leaves
閃ノ太刀・刻葉
4S+ B No 100+ CP Level 105
Physical - All - SPD ↓ (L) for 5 turns
Slices through enemies in a single honed slash upon the fall of a leaf.
S Craft (Sen III Skill) Ashen Slash - Umbral Leaves
灰ノ太刀・黒葉
4S+ B No 100+ CP Finale
Physical - All - SPD ↓ (L) for 6 turns
Bids all life to embers through blackened flames upon the fall of a leaf.
S Craft (Sen III Skill) Termination Slash - Ascend
終ノ太刀・天葉
4S+ B No 100+ CP Post-game
Physical - All - SPD ↓ (L) for 7 turns
Performs last rites in an unhesitant, precise slash upon the fall of a leaf.
S Craft (Sen III Skill) True Breaking Dawn
真・無仭剣
4S+ C No 100+ CP Initial
Physical - All - Removes Positive Effects
Performs a single stroke only possible by a true Divine Blade.
S Craft (Sen III Skill) Nebulous Zenith
滅・無仭剣
5S B No 100+ CP Finale
Physical - All - Removes Positive Effects
Returns enemies to nothingness with a stunning sword slash not unlike a fearsome god.
S Craft (Sen III Skill) Luminous Abyss
絶技・無仭剣
5S+ B No 100+ CP Trial Door
Physical - All - Removes Positive Effects
Returns foes to nothingness with the release of power from a master swordsman's secret technique.

Kai no Kiseki: Farewell, O Zemuria

Name Acquire Cost Delay Power Hits Targets/Effect
Art (Kuro Skill)
緋葉剣
Initial 20 CP Power C (Kuro Status) Area - Line (M)
Craft (Kuro Skill)
六連疾風-むつらはやて-
Initial 60 CP Power B (Kuro Status) Area - Circle (L)
Craft (Kuro Skill)
火文の太刀
Level 19 50 CP Power A (Kuro Status) Area - Circle (S)
Support Craft (Kuro Skill) Enlightened Spirit Unification
無想神気合一
Act 2 - Rean Route 1 100 CP Self
S Craft (Kuro Skill)
灰ノ太刀・流転洸刃
Prologue 100 CP Power SS (Kuro Status) Area - Circle (LL)
Awakened
Name Acquire Cost Delay Power Hits Targets/Effect
Art (Kuro Skill)
烈・緋葉剣
Initial 20 CP Power B (Kuro Status) Area - Line (M)
Craft (Kuro Skill)
烈・六連疾風-れつ・むつらはやて-
Initial 60 CP Power A (Kuro Status) Area - Circle (L)
Craft (Kuro Skill)
火文の太刀・浅葱
Level 19 50 CP Power S (Kuro Status) Area - Circle (S)
S Craft (Kuro Skill)
灰ノ太刀・流転洸刃
Initial 100 CP X Area - Circle (LL)

Divine Knight[]

See Valimar#Gameplay.

Weapons[]

Trails of Cold Steel

Name Description Location
Tachi (Sen Weapon) Kazekiri
風切
STR+75/RNG+1
A light, easy to use blade designed to cut through wind.
Default weapon of Rean
Chapter 1: Campus Store
Tachi (Sen Weapon) Kazekiri +1
風切+1
STR+90/SPD+3/EVA+5%/RNG+1
A light, easy to use blade designed to cut through wind.
Chapter 1: Engineering Club
(Upgraded Kazekiri)
Tachi (Sen Weapon) Uzuki
卯月
STR+120/RNG+1
A blade forged at winter's end, praying for a good harvest.
Chapter 1: Oddvin's Arms & Orbal Factory
Chapter 2: Campus Store
Tachi (Sen Weapon) Kisaragi
如月
STR+150/SPD+3/EVA+5%/RNG+1
A sharper, more powerful version of the Uzuki blade.
Chapter 1: Oddvin's Arms & Orbal Factory
Chapter 2: Engineering Club
(Upgraded Uzuki)
Tachi (Sen Weapon) Kogitsunemaru
小狐丸
STR+180/RNG+1
A replica of a sword that appears in an Eastern legend.
Chapter 2: Club Lexington
Chapter 3: Campus Store
Tachi (Sen Weapon) Rougatou
狼牙刀
STR+215/SPD+3/EVA+5%/RNG+1
A roughly-made tachi that's exceptionally sharp.
Chapter 2: Davos' Factory
Chapter 3: Engineering Club
(Upgraded Kogitsunemaru)
Tachi (Sen Weapon) Nowaki no Tachi
野分の太刀
STR+255/RNG+1
A decorated blade with the dignity of angry winds.
Chapter 3: Zender Gate - Store / Kilte's Store
Chapter 4: Campus Store
Tachi (Sen Weapon) Fuujin no Tachi
風塵の太刀
STR+290/SPD+3/EVA+5%/RNG+1
A refined blade that embodies the power of the raging winds.
Chapter 3: Zender Gate - Store
Chapter 4: Engineering Club
(Upgraded Nowaki no Tachi)
Tachi (Sen Weapon) Sasameyuki
細雪
STR+330/RNG+1
A tachi with a delicate, snow-like pattern on its surface.
Chapter 4: Watson's Weapons & Armor
Chapter 5: Campus Store
Tachi (Sen Weapon) Akayukitou
紅雪刀
STR+365/SPD+5/EVA+10%/RNG+1
A reinforced tachi. Its polished blade has a scarlet glow.
Chapter 4: Lumiere Orbal Factory
Chapter 5: Engineering Club
(Upgraded Sasameyuki)
Tachi (Sen Weapon) Hakuu
白雨
STR+405/RNG+1
A sword that glistens beautifully in the rain.
Chapter 5: Watteau's Store / Garrelia Fortress - Supplies
Chapter 6: Campus Store
Tachi (Sen Weapon) Shigure
時雨
STR+440/SPD+5/EVA+10%/RNG+1
A tachi which, when swung, sparkles like raindrops.
Chapter 5: Watteau's Store / Garrelia Fortress - Supplies
Chapter 6: Engineering Club
(Upgraded Hakuu)
Tachi (Sen Weapon) Fuji Ichimonji
藤一文字
STR+480/RNG+1
A tachi forged by a famous Eastern swordsmith.
Chapter 6: RF Arms
Final Chapter: Campus Store
Tachi (Sen Weapon) Kage Ichimonji
影一文字
STR+515/SPD+5/EVA+10%/RNG+1
A blade reinforced with a black metal, ideal for espionage.
Chapter 6: RF Store
Final Chapter: Engineering Club
(Upgraded Fuji Ichimonji)
Tachi (Sen Weapon) Yakou
黒刀「夜光」
STR+555/RNG+1
A glistening blade that glows in the blackest night.
Final Chapter: Campus Store
Tachi (Sen Weapon) Byakuya
利剣「白夜」
STR+600/SPD+7/EVA+15%/RNG+1
Augmented by a strange ore. Can supposedly cut light itself.
Zemurian Ore weapon (Upgraded Yakou)

Trails of Cold Steel II

Name Description Location
Tachi (Sen Weapon) Kazekiri Kai
風切・改
STR+370/RNG+1
A light, easy to use blade designed to cut through wind.
Default weapon of Rean
Tachi (Sen Weapon) Rakuyou
落陽
STR+415/RNG+1
A longsword that shines faintly in the evening sun.
Act 1-1: Weapons and Armor Shops
Tachi (Sen Weapon) Kyokujitsu
旭日
STR+460/RNG+1/Crit+5%
A customized longsword that shines vividly in the morning sun.
Act 1-1: Weapon Upgrades
(Upgraded Rakuyou)
Tachi (Sen Weapon) Kumo no Tachi
雲ノ太刀
STR+505/RNG+1
A beautiful longsword with a cloud-like pattern on its blade.
Act 1-2: Weapons and Armor Shops
Tachi (Sen Weapon) Souten no Tachi
蒼天ノ太刀
STR+550/RNG+1/Crit+5%
A customized longsword with a cloudless blade.
Act 1-2: Weapon Upgrades
(Upgraded Kumo no Tachi)
Tachi (Sen Weapon) Asagiri
朝霧
STR+595/RNG+1
A longsword with a special blade. Scatters light when swung.
Act 1-3: Weapons and Armor Shops
Tachi (Sen Weapon) Yuugiri
夕霧
STR+640/RNG+1/Crit+5%
A customized longsword that makes blood spray from wounds.
Act 1-3: Weapon Upgrades
(Upgraded Asagiri)
Tachi (Sen Weapon) Kogarasumaru
小烏丸
STR+695/RNG+1
A longsword made to resemble a legendary Eastern weapon.
Act 2-1: Weapons and Armor Shops
Tachi (Sen Weapon) Ryuugatou
竜牙刀
STR+740/RNG+1/Crit+5%
A customized, refined longsword with both power and grace.
Act 2-1: Weapon Upgrades
(Upgraded Kogarasumaru)
Tachi (Sen Weapon) Shunsui
春水
STR+785/RNG+1
A warm longsword forged to celebrate the arrival of spring.
Act 2-2: Weapons and Armor Shops
Tachi (Sen Weapon) Shuusui
秋水
STR+830/RNG+1/Crit+5%
A customized longsword with a well-sharpened blade.
Act 2-2: Weapon Upgrades
(Upgraded Shunsui)
Tachi (Sen Weapon) Kiri Ichimonji
桐一文字
STR+875/RNG+1
A longsword forged by a famous Eastern artisan.
Act 2-3: Weapons and Armor Shops
Tachi (Sen Weapon) Tora Ichimonji
寅一文字
STR+920/RNG+1/Crit+5%
A customized longsword with a tiger design carved onto it.
Act 2-3: Weapon Upgrades
(Upgraded Kiri Ichimonji)
Tachi (Sen Weapon) Renge
蓮華
STR+965/RNG+1
A delicate blade capable of multiple slashes in a single stroke.
Act 2-4: Weapons and Armor Shops
Tachi (Sen Weapon) Guren
紅蓮
STR+1055/RNG+1/Crit+5%
A customized longsword with a crimson glow.
Act 2-4: Weapon Upgrades
(Upgraded Renge)
Tachi (Sen Weapon) Senbonzakura
千本桜
STR+1145/RNG+1/Crit+5%
An Eastern longsword able to fell many foes in one slash.
Finale/Epilogue: Weapons and Armor Shops
Tachi (Sen Weapon) Hiou
利剣「緋皇」
STR+1235/RNG+1/Crit+10%
A longsword that turns passion to strength. Made of strange ore.
Zemurian Ore weapon

Trails of Cold Steel III

Name Description Location
Tachi (Sen III Weapon) Hien
飛燕
STR+150/RNG+1/Critical rate+5%
A light blade forged with weight in mind.
Default weapon of Rean
Tachi (Sen III Weapon) Shiranami no Tachi
白波ノ太刀
STR+205/RNG+1/Critical rate+5%
Detailed tachi with a beautiful, bubbly hamon.
Chapter 1: Weapons and Armor Shops
Tachi (Sen III Weapon) Sakanami no Ha
逆波ノ刃
STR+250/RNG+1/Critical rate+10%
Enhanced blade with a rough, choppy hamon.
Chapter 1: Weapon Upgrades
(Upgraded Shiranami no Tachi)
Tachi (Sen III Weapon) Kogarashi Ichimonji
木枯一文字
STR+305/RNG+1/Critical rate+5%
Strong blade. Reminiscent of huge trees that withstand northern winds.
Chapter 2: Weapons and Armor Shops
Tachi (Sen III Weapon) Higan no Tachi
彼岸ノ太刀
STR+350/RNG+1/Critical rate+10%
Strangely warped, enhanced tachi. Another world is said to be reflected in its blade.
Chapter 2: Weapon Upgrades
(Upgraded Kogarashi Ichimonji)
Tachi (Sen III Weapon) Hisame
氷雨
STR+405/RNG+1/Critical rate+5%
Tough blade. Undeterred even by icy rain.
Chapter 3: Weapons and Armor Shops
Tachi (Sen III Weapon) Raikiri
雷切
STR+450/RNG+1/Critical rate+10%
Blade fast enough to cut lightning.
Chapter 3: Weapon Upgrades
(Upgraded Hisame)
Tachi (Sen III Weapon) Kukoutou
虚空刀
STR+505/RNG+1/Critical rate+5%
A rare blade that melds with empty space when it cuts.
Chapter 4: Weapons and Armor Shops
Tachi (Sen III Weapon) Raden no Tachi
螺鈿ノ太刀
STR+550/RNG+1/Critical rate+10%
A tachi with a pearl decoration. Always strikes its target.
Chapter 4: Weapon Upgrades
(Upgraded Kukoutou)
Tachi (Sen III Weapon) Shisui
鏡剣「止水」
STR+595/RNG+1/Critical rate+10%
A sharpened blade that reveals one's heart within.
Final Chapter: Weapon Upgrades
(Upgraded Raden no Tachi)
Tachi (Sen III Weapon) Yatsubusa
神剣「八房」
STR+665/RNG+1/Critical rate+15%
A tachi made of Black Zemurian Ore. Unleashes countless cuts.
Black Zemurian Ore weapon

Trails of Cold Steel IV

Name Description Location
Tachi (Sen III Weapon) Raikiri Kai
雷切・改
STR+945/RNG+1/Critical rate+4%
Blade fast enough to cut lightning.
Default weapon of Rean
Tachi (Sen III Weapon) Kourintou
光鱗刀
STR+1000/RNG+1/Critical rate+2%
A brilliant blade with a sharp gleam. Has a scale-like hamon.
Purchase (8/20)
Tachi (Sen III Weapon) Gekkouken
月虹剣
STR+1045/RNG+1/Critical rate+4%
A blade that emits a beautiful, pale glow when swung that is reminiscent of moonlight.
Upgraded Kourintou
Tachi (Sen III Weapon) Kenjuu no Ha
剣獣ノ刃
STR+1100/RNG+1/Critical rate+2%
A blade forged from the fang of a gigantic and powerful monster.
Purchase (8/24)
Tachi (Sen III Weapon) Koujuu no Tachi
吼獣ノ太刀
STR+1145/RNG+1/Critical rate+4%
Enchanced tachi that emits a savage, beastly howl when swung.
Upgraded Kenjuu no Ha
Tachi (Sen III Weapon) Yaezakura
八重桜
STR+1200/RNG+1/Critical rate+2%
A detailed blade, decorated with a calming cherry blossom pattern.
Purchase (8/27)
Tachi (Sen III Weapon) Kagezakura
影桜
STR+1245/RNG+1/Critical rate+4%
A mysterious blade that is further tempered each time it is exposed to the night air.
Upgraded Yaezakura
Tachi (Sen III Weapon) Murasame-Maru
村雨丸
STR+1300/RNG+1/Critical rate+2%
A renowned blade so sharp, it pierces the air like freezing rain.
Purchase (8/29)
Tachi (Sen III Weapon) Honebami
奇剣「骨喰み」
STR+1345/RNG+1/Critical rate+4%
A blade powerful enough to cut through bone, yet it is curiously light.
Upgraded Murasame-Maru
Tachi (Sen III Weapon) Kasumi Ichimonji
霞一文字
STR+1400/RNG+1/Critical rate+2%
Tough blade. Its edge can cut a path through fog.
Purchase (9/1)
Tachi (Sen III Weapon) Sakuya
利剣「咲夜」
STR+1445/RNG+1/Critical rate+4%
An enchanced blade sharp enough to slice a falling petal in half.
Upgraded Kasumi Ichimonji
Tachi (Sen III Weapon) Homura
神刀「焔群」
STR+1500/RNG+1/Critical rate+6%
A blade made of Black Zemurian Ore. Like flames, its slashes will engulf all that stand in its way.
Black Zemurian Ore weapon

Trails into Reverie

Name Description Location
Tachi (Sen III Weapon) Raikiri
雷切
STR+950/RNG+1/Critical Rate +4%
A blade fast enough to cut lightning.
Tachi (Sen III Weapon) Raikiri +1
雷切+1
STR+1050/RNG+1/Critical Rate +4%
A blade fast enough to cut lightning.
Tachi (Sen III Weapon) Senbonzakura
千本桜
STR+1150/RNG+1/Critical Rate +4%
A rare blade capable of cutting through infinite falling petals.
Tachi (Sen III Weapon) Senbonzakura +1
千本桜+1
STR+1250/RNG+1/Critical Rate +4%
A rare blade capable of cutting through infinite falling petals.
Tachi (Sen III Weapon) Senbonzakura +2
千本桜+2
STR+1350/RNG+1/Critical Rate +4%
A rare blade capable of cutting through infinite falling petals.
Tachi (Sen III Weapon) Senbonzakura +3
千本桜+3
STR+1450/RNG+1/Critical Rate +4%
A rare blade capable of cutting through infinite falling petals.
Tachi (Sen III Weapon) Akatsuki
利剣「暁」
STR+1600/RNG+1/Critical Rate +6%
A glistening blade forged from Black Zemurian Ore. Its scarlet ripples are like the darkness before dawn.
Black Zemurian Ore Weapon
Tachi (Sen III Weapon) Akatsuki +1
利剣「暁」
STR+2000/RNG+1/Critical Rate +6%
A glistening blade forged from Black Zemurian Ore. Its scarlet ripples are like the darkness before dawn.
Black Zemurian Ore Weapon
Tachi (Sen III Weapon) Hiten
神刀「緋天」
STR+2500/RNG+1/Critical Rate +6%
A legendary scarlet blade said to be strong to cut through heaven and earth.
Black Zemurian Ore Weapon

Kai no Kiseki: Farewell, O Zemuria

Name Description Location
Raikiri
雷切
DMG+33 - ADMG+21
Default weapon of Rean
Raikiri+
雷切+
DMG+116 - ADMG+66
Kogarashi Ichimonji
木枯一文字
DMG+164 - ADMG+87
Kogarashi Ichimonji+
木枯一文字+
DMG+189 - ADMG+103

飛燕ノ刃
DMG+214 - ADMG+119

飛燕ノ刃+
DMG+239 - ADMG+135

膝丸
DMG+264 - ADMG+151

膝丸+
DMG+292 - ADMG+166

陣風ノ太刀
DMG+317 - ADMG+184

陣風ノ太刀+
DMG+342 - ADMG+202

黒漆剣
DMG+367 - ADMG+220

黒漆剣+
DMG+392 - ADMG+238

八重桜
DMG+422 - ADMG+256

八重桜+
DMG+455 - ADMG+271

利剣「火折-ほのおり-」
DMG+485 - ADMG+290

利剣「火折-ほのおり-」+
DMG+515 - ADMG+310

Orbment[]

Trails of Cold Steel

Line Slot InitialClosed (Sen Slot)Open (Sen Slot) CostBonus
All Master (Sen Slot)Fire Master Quartz Force | Base 110 EP
1 Open (Sen Slot) Open (Sen Slot)
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×70+50 EP
  Time (Sen Slot) Closed (Sen Slot)Time (Sen Sepith)×200+60 EP
  Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×150+70 EP
  Fire (Sen Slot) Closed (Sen Slot)Fire (Sen Sepith)×400+100 EP
2 Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×40+40 EP
  Time (Sen Slot) Closed (Sen Slot)Time (Sen Sepith)×140+50 EP
3 Open (Sen Slot) Closed (Sen Slot)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×40+40 EP
Display
Combat Orbment (Sen I II)
Orbment Spinner (Sen I II)
Orbment Oscillator (Sen I II)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)



Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 3 L (Sen I II Slot)
Line 3 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Master L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Time L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Fire L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Time L (Sen I II Slot)
Slot Open L (Sen I II Slot)

Trails of Cold Steel II

Line Slot InitialSlot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Slot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent) CostBonusSlot Upgrade (Sen Percent)Slot Upgrade Off (Sen Percent)Slot Upgrade (Sen Percent)Slot Upgrade (Sen Percent) CostBonus
All Master (Sen Slot)Fire Master Quartz Force | Base 150 EP
1 Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×20+20 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×240+30 EP
  Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×35+25 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×270+35 EP
  Time (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Time (Sen Sepith)×100+30 EPTime (Sen Sepith)×600+40 EP
  Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×65+35 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×330+45 EP
  Fire (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Fire (Sen Sepith)×160+40 EPFire (Sen Sepith)×720+50 EP
2 Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×20+20 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×240+30 EP
  Time (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Time (Sen Sepith)×70+25 EPTime (Sen Sepith)×540+35 EP
3 Open (Sen Slot) Slot Upgrade Off (Sen Percent)Slot Upgrade Off (Sen Percent)Earth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×20+20 EPEarth (Sen Sepith)Water (Sen Sepith)Fire (Sen Sepith)Wind (Sen Sepith)Time (Sen Sepith)Space (Sen Sepith)Mirage (Sen Sepith)×240+30 EP
Display
Combat Orbment (Sen I II)
Orbment Spinner (Sen I II)
Orbment Oscillator (Sen I II)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Slot Base L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)



Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 3 L (Sen I II Slot)
Line 3 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 1 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Line 2 L (Sen I II Slot)
Master L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Time L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Fire L (Sen I II Slot)
Slot Open L (Sen I II Slot)
Slot Time L (Sen I II Slot)
Slot Open L (Sen I II Slot)

Link Abilities[]

Trails of Cold Steel

Level Name Description
1 Link Attack
リンクアタック
Allows the use of link attacks.
2 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe can be defeated with half the damage of a basic attack.
3 Cover
かばう
Takes damage in place of partner when they are attacked, and halves damage taken. 10% chance at Lv3, 15% at Lv4, 20% at Lv5, double chance if partner is below 20% of their max HP.
4 Powerful Strike
渾身の一撃
Increases finishing blow's power and activation frequency to trigger if the foe can be defeated with the full damage of a basic attack.
5 Rush 2
ラッシュII
Increases the power of Rush by 1.3x.

Trails of Cold Steel II

Level Name Description
1 Link Attack
リンクアタック
Allows the use of link attacks.
2 Finishing Blow
止めの一撃
Follows assist attacks with a finishing blow if the foe can be defeated with 60% of the damage of a basic attack.
3 Powerful Strike
渾身の一撃
Increases finishing blow's power and activation frequency to trigger if the foe can be defeated with 90% of the damage of a basic attack.
4 Cover
かばう
Takes damage in place of partner when they are attacked, and halves damage taken. 10% chance at Lv3 plus 2.5% for each additional level, quadruple chance if partner is below 20% of their max HP.
5 Rush 2
ラッシュII
Increases the power of Rush by 1.2x.
6 Almighty Blow
渾身の一撃
Increases finishing blow's power and activation frequency to trigger if the foe can be defeated with 120% of the damage of a basic attack.
7 Overdrive 2
オーバーライズⅡ
Deal 1.2x more physical and magic damage during Overdrive.

Brave Order[]

Trails of Cold Steel III

Name BP Effect
Raging Fire
突撃陣≪烈火≫
1 Damage dealt +20% (6 turns)
CP+10
Iron Will
防御陣≪鉄心≫
1 Damage received -50% (8 turns)
Restores 10% HP/EP
Divine Song [note 1]
絶唱陣≪神楽≫
2 No casting time (6 turns)
Gold Dragon [note 2]
閃光陣≪黄龍≫
5 Critical rate +50% (10 turns)
Insight (2 turns)
  1. Learnt after scene at Isthmia Great Forest, Trails of Cold Steel III, Chapter 1: "Reunion".
  2. Learnt after duel against Aurelia Le Guin, Trails of Cold Steel III, Finale: "For Whom the Bell Tolls".

Trails of Cold Steel IV

Name BP Effect Acquire
Raging Fire
突撃陣≪烈火≫
1 Damage Dealt +20% (4 turns)
CP+8
Initial
Raging Fire EX
突撃陣≪烈火≫改
1 Damage Dealt +20% (6 turns)
CP+10
Trial chest [note 1]
Crimson Lotus
猛攻陣≪紅蓮≫
1 Damage Dealt +25% (6 turns)
CP+12
Trial chest [note 2]
Iron Will
防御陣≪鉄心≫
2 Damage Received -40% (6 turns)
Restores 10% HP/EP
Initial
Iron Will EX
防御陣≪鉄心≫改
2 Damage Received -40% (8 turns)
Restores 12% HP/EP
Trial chest [note 3]
Black Tortoise
堅牢陣≪玄武≫
2 Damage Received -60% (8 turns)
Restores 15% HP/EP
Trial chest [note 4]
Divine Song
絶唱陣≪神楽≫
3 No casting time (6 turns)
ATS ↑ (S) (2 turns)
Initial
Divine Song EX
絶唱陣≪神楽≫改
3 No casting time (6 turns)
ATS ↑ (M) (3 turns)
Trial chest [note 5]
Dark Moon
魔究陣≪冥月≫
3 No casting time (6 turns)
ATS ↑ (L) (4 turns)
Trial chest [note 6]
Gold Dragon
閃光陣≪黄龍≫
5 Critical Rate +40% (8 turns)
Insight (2 turns)
Initial
Gold Dragon EX
閃光陣≪黄龍≫改
5 Critical Rate +40% (10 turns)
Insight (2 turns)
Trial chest [note 7]
Divine Dragon
極光陣≪神龍≫
5 Critical Rate +60% (10 turns)
Insight (2 turns)
Trial chest [note 8]
  1. Found on Bryonia Island, 2nd half (ブリオニア島・後半). Requires Rean and Kurt. Monster level is 95.
  2. Found on Auros Coastal Road 2 (アウロス海岸道 2) by beach. Requires Rean, Alisa, Fie, and Jusis. Monster level is 121.
  3. Found on Bryonia Island, 1st half (ブリオニア島・前半). Requires Rean and Juna. Monster level is 93.
  4. Found on Milsante Byroad 2 (ミルサンテ間道 2). Requires Rean, Elliot, Machias, and Sara. Monster level is 99.
  5. Found on West Lamare Highway 2 (西ラマール街道 2). Requires Rean and Altina. Monster level is 96.
  6. Found in Stella Sanctuary (星霊窟). Requires Rean, Musse, Emma, and Duvalie. Monster level is 133.
  7. Found in Draco Shrine (龍霊窟). Requires Rean and Crow. Monster level is 96.
  8. Found in Stargazer's Tower (星見の塔). Requires Rean, Ash, Laura, and Gaius. Monster level is 138.

Trails into Reverie

Name BP Effect
Blazing Swarm
烈攻陣《焔群》
1 Damage Dealt +25% (4 turns)
CP+15
Black Tortoise
堅牢陣≪玄武≫
2 Damage Received -50% (8 turns)
Restores 15% HP/EP

Gallery[]

Trails of Cold Steel[]

Trails of Cold Steel II[]

Trails of Cold Steel III[]

Trails of Cold Steel IV[]

Trails into Reverie[]

Kai no Kiseki: Farewell, O Zemuria[]

The Legend of Heroes: Trails of Cold Steel: Northern War[]

Other[]

Trivia[]

References[]

Notes[]

  1. In the Japanese version, Rean's name is put in quotation marks.
  2. In Trails of Cold Steel II in S.1204, it is said to have happened "8 years ago".[4][Supplementary 3]
  3. In Trails of Cold Steel II, on December 5th, Bleublanc says it has been "2 months" since they last spoke, suggesting the trip to Ymir took place around October 5th.
  4. Technically speaking, Valimar was discovered the following day, on October 24th, since it was past midnight.
  5. Takes place at least 15 days after Class VII resumes their duties.[17] Trails of Cold Steel II does not touch upon the events in Alster, but both Trails of Cold Steel III and Trails of Cold Steel IV do.[16][18][19]
  6. The requirement that must be met is having met with Argres. This encounter can be done either as a hidden quest during Trails of Cold Steel IV, Finale: "Scattered Petals, Dying Flames" or after accessing the portal at the base of the Tuatha de Danann after having reached the Normal Ending.

Games[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Trails of Cold Steel III, Chapter 4: "Radiant Heimdallr", 07/17.
  2. 2.0 2.1 2.2 Trails of Cold Steel IV, Act 3: "Seekers of the Dawn", 08/27.
  3. 3.0 3.1 3.2 3.3 Trails of Cold Steel III, Chapter 3: "Pulse of Steel", 06/10.
  4. 4.0 4.1 Trails of Cold Steel II, Prologue: "The Depths of Despair", 11/30.
  5. Trails of Cold Steel, Chapter 1: "Unconventional Studies", 04/24.
  6. 6.0 6.1 Trails of Cold Steel II, Prologue: "The Depths of Despair", 11/29.
  7. Trails of Cold Steel, Chapter 6: "Progressive Chaos", 09/26.
  8. Trails of Cold Steel II, Intermission: "Aboard the Pantagruel", 12/12.
  9. 9.0 9.1 Trails of Cold Steel II, Pre-Story, Intermission.
  10. Trails of Cold Steel II, Intermission: "Aboard the Pantagruel", 12/05.
  11. Trails of Cold Steel, Final Chapter: "Put to the Test", 10/23.
  12. 12.0 12.1 Trails of Cold Steel, Final Chapter: "Put to the Test", 10/30.
  13. Trails of Cold Steel II, Intermission: "Aboard the Pantagruel", 12/13.
  14. Trails of Cold Steel II, Act 2: "The Awakening Lions", 12/13.
  15. Trails of Cold Steel III, Pre-story.
  16. 16.0 16.1 Trails of Cold Steel III, Chapter 1: "Reunion", 04/15.
  17. Trails of Cold Steel II, Act 2: "The Awakening Lions", 12/15.
  18. Trails of Cold Steel IV, Act 3: "Seekers of the Dawn", 08/29.
  19. Trails of Cold Steel IV, Act 2: "Guiding Starlight", 08/22.
  20. Trails of Cold Steel II, Finale: "Forward, Relentlessly", 12/30.
  21. 21.0 21.1 21.2 21.3 Trails of Cold Steel II, Finale: "Forward, Relentlessly", 12/31.
  22. Trails of Cold Steel IV, Finale: "Scattered Petals, Dying Flames", 09/01.
  23. Trails of Cold Steel III, Chapter 1: "Reunion", 04/22.
  24. Trails of Cold Steel III, Chapter 3: "Pulse of Steel" (06/10), Rean was fought in a side-quest "Tip of the Spear" with the player using Jessica Schleiden. He was also fought by Juna and Kurt in the first Panzer Soldat Training, boarding a Drakkhen (Chapter 1, 16/04).

Supplementary works[]

  1. Sen no Kiseki Character Maniacs, p.8
  2. Sen no Kiseki Magazine, Vol. 4, p.59
  3. 3.0 3.1 3.2 3.3 3.4 Trails of Cold Steel, Memoir: "Returning Home", Official translation. Memoirs.
  4. Trails of Cold Steel II, Memoir: "The Remote Town of Alster", Official translation. Memoirs.

Japanese[]

  1. 灰色の騎士
  2. 灰の剣聖
  3. 鬼の力
  4. 大地の檻
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