The Reverie Corridor (夢幻回廊) is a Phase Space accessible from the Old Schoolhouse. It is the final dungeon of Trails of Cold Steel II.
Trails of Cold Steel II[]
Background[]
Following Rean's return to Trista to finish the school year at Thors, he decides to spend the final free day helping with requests. However, he and Valimar detect something happening at the Old Schoolhouse. Outside, he meets the rest of Class VII and their supporters from the October War, and they enter the Old Schoolhouse to see the interior has transformed into the Reverie Corridor.
After Rean translocates Valimar inside the corridor, the Divine Knight explains its history to the best of his ability. Created by the Gnomes with their finest technology, the Reverie Corridor is the other side of the Realm of the Great Shadow, forming part of the trial system to choose Awakeners for the Divine Knights.
Gameplay[]
Inside the Reverie Corridor there are 16 floors, with each group of 4 floors being themed after an element (Earth, Water, Fire and Wind) at random, and every 4th floor holding a singular boss monster, dropping a Zemurian Ore shard on their location after being defeated. Every time the Old Schoolhouse is left and reentered, the order and layout of the floors will change, monsters (except boss monsters) will revive and all treasure chests are reset. In the Reverie Corridor, all party members can use Overdrive no matter who they are linked with, and the amount of link EXP gained in battles is tripled.
After the 16 floors are completed, the Boundless Cathedral can be accessed, where Loa Luciferia awaits. The great white shadow is similar to Loa Erebonius, but it admits its defeat would serve no purpose and grant no reward. Despite this, Class VII resolves to defeat it as their final trial together.
Phantasmal Mirror[]
Special accessories called Phantasmal Mirrors are available to be purchased for 200,000 mira. When equipped by characters of matching gender, they will be transformed during a battle in the Reverie Corridor into one of five otherwise unplayable characters: Crow Armbrust, Vita Clotilde, Altina Orion, Lloyd Bannings and Rixia Mao. The transformed character will keep the same level and link levels but have a predetermined equipment and orbment setup:
Crow | Vita | Altina | Lloyd | Rixia |
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Ragnarok | Kerykeion | Lilith Edge | Pentagon +1 | Bakuya +1 |
Alfried's Armor | Chaos Armor | Celestial Armor | Alfried's Armor | Celestial Armor |
Sirius Boots | Loa Boots | Virgo Boots | Sirius Boots | Virgo Boots |
Lion Heart | Lion Heart | Lion Heart | Lion Heart | Lion Heart |
Ice Crown | Ice Crown | Ice Crown | Ice Crown | Ice Crown |
Cypher | Aries | Katze | Force | Murakumo |
Reaper | Hellfire | Glimmering Star Gem | Harvest | Hellfire |
Flood | Brahma Gem | Impenetrable Shield | Heal | Athelas R |
Zeus Gem | Divine Salvation Gem | Skanda Gem | Roaring Dragon Gem | Clear Moon Gem |
Mars Gem | Diabolos Gem | Aeolus Gem | Athelas R | Wrath |
Sennin Gem | Clear Moon Gem | Acala Gem | Mars Gem | Breeze |
Breeze | Seraph | Black Bell | Earth Bell | Shining R |
Skanda Gem | Water Bell | Harvest | Acala Gem | Silver Thorn R |
Black Bell | Enchantment | Seraph | Saintly Force R | Aeolus Gem |
On New Game +, if there are characters with Phantasmal Mirrors equipped during the battle with Loa Luciferia, a special quote from each Mirror's character will appear afterwards:
- Crow: Man... Guess it's old Crow to the rescue, huh? I hope this means you can finally start moving forward. Well, see ya. Keep up the good work. It's not curtains for you just yet.
- Vita: Teehee. That was quite the surprise, now, wasn't it? Still, this story has yet to reach its end. I'm sure we'll meet again one day.
- Altina: I appear to have been temporarily summoned into a virtual space of some kind. The summoning is now complete, but I would be happy to assist you again one day.
- Lloyd: Was all that a dream, or was it real? ...Well, guess it doesn't really matter. There's no obstacle that can't be overcome. Let's both be proof of that.
- Rixia: Life truly is full of surprises. I never imagined we would meet again this way. Still, while we may not be on the same side, I'm glad to have been able to help you.
Enemies[]
Treasure Chests[]
The Reverie Corridor has 36 chests with randomly generated contents, depending on the quality of the chest. Each non-boss floor has 3 chests, which reset when exiting and reentering the old schoolhouse. Depending on the element and floor, the enemies in monster chests are different.
Regular Chests (Brown) | ||||
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Earth Sepith ×500 | Earth Sepith ×1000 | Earth Sepith ×1500 | Water Sepith ×500 | Water Sepith ×1000 |
Water Sepith ×1500 | Fire Sepith ×500 | Fire Sepith ×1000 | Fire Sepith ×1500 | Wind Sepith ×500 |
Wind Sepith ×1000 | Wind Sepith ×1500 | Time Sepith ×500 | Time Sepith ×1000 | Time Sepith ×1500 |
Space Sepith ×500 | Space Sepith ×1000 | Space Sepith ×1500 | Mirage Sepith ×500 | Mirage Sepith ×1000 |
Mirage Sepith ×1500 | Sepith Mass ×500 | Sepith Mass ×1000 | Sepith Mass ×1500 | Tear All Balm |
EP Charge IV | Celestial Balm EX | All Ingredients ×1 | All Ingredients ×2 | All Ingredients ×3 |
U-Material ×10 | U-Material ×20 | U-Material ×30 | ||
Quality Chests (Red) | ||||
Defense 3 | Poison 2 | Petrify 2 | Shield Breaker 2 | Septium Vein |
Dragon Vein | Earth Bell | HP 2 | Shield 3 | Mute 2 |
Freeze 2 | Spirit Breaker 2 | Heal | Effort | Water Bell |
Attack 3 | Seal 2 | Burn 2 | Sword Breaker 2 | Invigorate |
Prankster | Ingenuity | Fire Bell | Evade 2 | Move 3 |
Blind 2 | Sleep 2 | Leg Breaker 2 | Hare | Scent |
Wind Bell | Action 3 | Impede 2 | Cast 2 | Nightmare 2 |
Speed Breaker 2 | Black Bell | EP Cut 2 | Hit 2 | Vanish 2 |
Voice Breaker 2 | Detection | Luck | Dragon Vision | Golden Bell |
EP 2 | Mind 3 | Confuse 2 | Information | Intimidation |
Chaos | Silver Bell | Silver Charm | Coral Charm | Marble Charm |
Panzer Goggles | Awakening Headband | Solemn Buckle | Passion Leggings | Composure Shawl |
Orange Corsage | Cherry Corsage | Holy Symbol | ||
Monster Chests (Black) | ||||
Harvest | Revolution | Genbu | Impenetrable Shield | Acala Gem |
Flood | Waterfall | Yaksha | Seiryuu | Sennin Gem |
Hellfire | Wrath | Carnage | Suzaku | Mars Gem |
Breeze | Enchantment | Byakko | Zeus Gem | Aeolus Gem |
Reaper | Rakshasha | Skanda Gem | Diabolos Gem | Seraph |
Qilin | Domination | Deus Gem | Youkai Gem | Hades |
Brahma Gem | Chakravarti Gem | Deep Ocher | Still Blue | Passionate Rouge |
Evergreen | Abyss Shadow | Zeram Capsule | Zeram Powder |
Floors | Earth | Water | Fire | Wind |
---|---|---|---|---|
1-3 | Gold Fungus, Polyamber ×3, Polyamber (50%), Polyamber (30%), Polyamber (15%), Polyamber (10%) | Great Sharkodile, Great Sharkodile ×2 (50% each), Remoradark ×5 | Volceron, Volceron ×2 (50% each) | Crystal Medusa ×2, Emerald Ooze ×2, Grass Drome ×4 |
5-7 | Grim-Zanak, Black Widow ×4 | Unsurtr, Unsurtr ×3 (50% each) | Durgnessa, Durgnessa ×2 (50% each) | Thunder Quaker, Thunder Quaker ×2 (50% each), Lunar Bee ×5 |
9-11 | Ol-Gadia, Star Lambda ×3, Orderbelisk ×4 | Nosferatu, Cryon Bit ×4 | Lucifuge, Soul Geist ×4 | Elvavria ×3 |
13-15 | Steel Golem, Steel Golem ×2 (50% each), | Sasquatch, Rup Kamuy ×3, Cryon Bit ×4 | Reaver Garmr, Reaver Garmr ×2 (50% each) | Greater Devil ×2 |
Quests[]
Shops[]
Orbment Charging Station++ 最上特殊回復装置 |
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Only on 3/13. | |||
Items Sold | |||
Quartz Synthesis | |||
Weapons and Armor [note 1] | |||
Common Items [note 1] | |||
Ingredients [note 1] | |||
Yellow Pendulum [note 1] | Prevents Seal/Mute/Stat Down | 3000 mira | |
Blue Pendulum [note 1] | Prevents Poison/Blind/Burn | 3000 mira | |
Red Pendulum [note 1] | Prevents Freeze/Petrify/Faint | 3000 mira | |
Green Pendulum [note 1] | Prevents Sleep/Nightmare/Confuse | 3000 mira | |
Weapon Upgrades | |||
Quartz Exchange [note 1] | |||
Quartz Upgrade [note 1] | |||
HP Orb 1 [note 1] | Increases Valimar's HP by 7500. | Tear U-Material |
|
HP Orb 2 [note 1] | Increases Valimar's HP by 15000. | Teara U-Material ×5 |
|
HP Orb 3 [note 1] | Increases Valimar's HP by 30000. | Tearal U-Material ×15 |
|
Power Orb 1 [note 1] | Increases Valimar's STR by 250. | Attack 1 U-Material |
|
Power Orb 2 [note 1] | Increases Valimar's STR by 500. | Attack 2 U-Material ×5 |
|
Power Orb 3 [note 1] | Increases Valimar's STR by 1000. | Attack 3 U-Material ×15 |
|
Shield Orb 1 [note 1] | Increases Valimar's DEF by 250. | Defense 1 U-Material |
|
Shield Orb 2 [note 1] | Increases Valimar's DEF by 500. | Defense 2 U-Material ×5 |
|
Shield Orb 3 [note 1] | Increases Valimar's DEF by 1000. | Defense 3 U-Material ×15 |
|
Speed Orb 1 [note 1] | Increases Valimar's SPD by 5. | Action 1 U-Material |
|
Speed Orb 2 [note 1] | Increases Valimar's SPD by 10. | Action 2 U-Material ×5 |
|
Speed Orb 3 [note 1] | Increases Valimar's SPD by 20. | Action 3 U-Material ×15 |
|
Chevalier's Mirror | Item that lets men borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. | 200000 mira | |
Witch's Mirror | Item that lets women borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. | 200000 mira | |
Black Rabbit's Mirror | Item that lets women borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. | 200000 mira | |
Courageous Mirror | Item that lets men borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. | 200000 mira | |
Silver Mirror | Item that lets women borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. | 200000 mira | |
Sepith Trade | |||
= 8 mira | = 8 mira | = 8 mira | = 8 mira |
= 10 mira | = 10 mira | = 10 mira | = 20 mira |
Gallery[]
Trivia[]
- During development the Reverie Corridor was referred to as the Infinity Labyrinth (無限迷宮) or Reverie Labyrinth (夢幻迷宮). The game's debug mode lists the Infinity Labyrinth under "Special", which would take place after "Crossbell/Epilogue". For more information and screenshots, see the entry on TCRF.
- The revelations in Trails into Reverie describe 'reverie corridors' as examples of phase spaces created for a specific purpose. AZOTH mentions the 'Land of Trials' system devised by the gnomes to test their awakeners specifically. The name 'Reverie Corridor' may not be exclusive to this one location, but rather may be a catch all term for phase spaces that involve trials as a whole.