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Millium Orion - SD Model (Sen III)
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The Reverie Corridor (夢幻回廊) is a Phase Space accessible from the Old Schoolhouse. It is the final dungeon of Trails of Cold Steel II.

Trails of Cold Steel II[]

Background[]

Following Rean's return to Trista to finish the school year at Thors, he decides to spend the final free day helping with requests. However, he and Valimar detect something happening at the Old Schoolhouse. Outside, he meets the rest of Class VII and their supporters from the October War, and they enter the Old Schoolhouse to see the interior has transformed into the Reverie Corridor.

After Rean translocates Valimar inside the corridor, the Divine Knight explains its history to the best of his ability. Created by the Gnomes with their finest technology, the Reverie Corridor is the other side of the Realm of the Great Shadow, forming part of the trial system to choose Awakeners for the Divine Knights.

Gameplay[]

Inside the Reverie Corridor there are 16 floors, with each group of 4 floors being themed after an element (Earth, Water, Fire and Wind) at random, and every 4th floor holding a singular boss monster, dropping a Zemurian Ore shard on their location after being defeated. Every time the Old Schoolhouse is left and reentered, the order and layout of the floors will change, monsters (except boss monsters) will revive and all treasure chests are reset. In the Reverie Corridor, all party members can use Overdrive no matter who they are linked with, and the amount of link EXP gained in battles is tripled.

After the 16 floors are completed, the Boundless Cathedral can be accessed, where Loa Luciferia awaits. The great white shadow is similar to Loa Erebonius, but it admits its defeat would serve no purpose and grant no reward. Despite this, Class VII resolves to defeat it as their final trial together.

Phantasmal Mirror[]

Special accessories called Phantasmal Mirrors are available to be purchased for 200,000 mira. When equipped by characters of matching gender, they will be transformed during a battle in the Reverie Corridor into one of five otherwise unplayable characters: Crow Armbrust, Vita Clotilde, Altina Orion, Lloyd Bannings and Rixia Mao. The transformed character will keep the same level and link levels but have a predetermined equipment and orbment setup:

Crow Vita Altina Lloyd Rixia
Double Sabre (Sen Weapon) Ragnarok Orbal Staff Vita (Sen Weapon) Kerykeion Claiomh Solais (Sen Weapon) Lilith Edge Tonfa (Sen Weapon) Pentagon +1 Sword Rixia (Sen Weapon) Bakuya +1
Armour (Sen Item) Alfried's Armor Armour (Sen Item) Chaos Armor Armour (Sen Item) Celestial Armor Armour (Sen Item) Alfried's Armor Armour (Sen Item) Celestial Armor
Boots (Sen Item) Sirius Boots Boots (Sen Item) Loa Boots Boots (Sen Item) Virgo Boots Boots (Sen Item) Sirius Boots Boots (Sen Item) Virgo Boots
Accessory (Sen Item) Lion Heart Accessory (Sen Item) Lion Heart Accessory (Sen Item) Lion Heart Accessory (Sen Item) Lion Heart Accessory (Sen Item) Lion Heart
Accessory (Sen Item) Ice Crown Accessory (Sen Item) Ice Crown Accessory (Sen Item) Ice Crown Accessory (Sen Item) Ice Crown Accessory (Sen Item) Ice Crown
Time MQ (Sen) Cypher Water MQ (Sen) Aries Time MQ (Sen) Katze Fire MQ (Sen) Force Time MQ (Sen) Murakumo
Time SR (Sen Quartz) Reaper Fire SR (Sen Quartz) Hellfire Lost (Sen Quartz) Glimmering Star Gem Earth SR (Sen Quartz) Harvest Fire SR (Sen Quartz) Hellfire
Water SR (Sen Quartz) Flood Mirage SR (Sen Quartz) Brahma Gem Earth SR (Sen Quartz) Impenetrable Shield Water R (Sen Quartz) Heal Water R (Sen Quartz) Athelas R
Wind SR (Sen Quartz) Zeus Gem Lost (Sen Quartz) Divine Salvation Gem Time SR (Sen Quartz) Skanda Gem Lost (Sen Quartz) Roaring Dragon Gem Lost (Sen Quartz) Clear Moon Gem
Fire SR (Sen Quartz) Mars Gem Time SR (Sen Quartz) Diabolos Gem Wind SR (Sen Quartz) Aeolus Gem Water R (Sen Quartz) Athelas R Fire SR (Sen Quartz) Wrath
Water SR (Sen Quartz) Sennin Gem Lost (Sen Quartz) Clear Moon Gem Earth SR (Sen Quartz) Acala Gem Fire SR (Sen Quartz) Mars Gem Wind SR (Sen Quartz) Breeze
Wind SR (Sen Quartz) Breeze Space SR (Sen Quartz) Seraph Time R (Sen Quartz) Black Bell Earth R (Sen Quartz) Earth Bell Space R (Sen Quartz) Shining R
Time SR (Sen Quartz) Skanda Gem Water R (Sen Quartz) Water Bell Earth SR (Sen Quartz) Harvest Earth SR (Sen Quartz) Acala Gem Mirage R (Sen Quartz) Silver Thorn R
Time R (Sen Quartz) Black Bell Wind SR (Sen Quartz) Enchantment Space SR (Sen Quartz) Seraph Mirage R (Sen Quartz) Saintly Force R Wind SR (Sen Quartz) Aeolus Gem

On New Game +, if there are characters with Phantasmal Mirrors equipped during the battle with Loa Luciferia, a special quote from each Mirror's character will appear afterwards:

  • Crow: Man... Guess it's old Crow to the rescue, huh? I hope this means you can finally start moving forward. Well, see ya. Keep up the good work. It's not curtains for you just yet.
  • Vita: Teehee. That was quite the surprise, now, wasn't it? Still, this story has yet to reach its end. I'm sure we'll meet again one day.
  • Altina: I appear to have been temporarily summoned into a virtual space of some kind. The summoning is now complete, but I would be happy to assist you again one day.
  • Lloyd: Was all that a dream, or was it real? ...Well, guess it doesn't really matter. There's no obstacle that can't be overcome. Let's both be proof of that.
  • Rixia: Life truly is full of surprises. I never imagined we would meet again this way. Still, while we may not be on the same side, I'm glad to have been able to help you.

Enemies[]

Floors Earth Water Fire Wind
1-3 Polyamber
Evil Ark
Black Widow
Orderbelisk
Gold Fungus (Chest)
Ice Drome
Cryon Bit
Frost Biter
Remoradark
Great Sharkodile (Chest)
Magma Drome
Red Slug
Infant Drango
Soul Geist
Volceron (Chest)
Grass Drome
Emerald Ooze
Lunar Bee
Claydoll
Crystal Medusa (Chest)
5-7 Black Widow
Orderbelisk
Vampiric Thorn
Ghoul Frog
Grim-Zanak (Chest)
Frost Biter
Remoradark
Rup Kamuy
Glaceron
Unsurtr (Chest)
Infant Drango
Soul Geist
Tyrant
Fate Spinner
Durgnessa (Chest)
Lunar Bee
Claydoll
Great Grouse
Venom Demon
Thunder Quaker (Chest)
9-11 Vampiric Thorn
Ghoul Frog
Star Lambda
Minos Demon
Ol-Gadia (Chest)
Rup Kamuy
Glaceron
Cursed Roses
Icy Croaker
Nosferatu (Chest)
Tyrant
Fate Spinner
Hippogriff
Surtr
Lucifuge (Chest)
Great Grouse
Venom Demon
Cursed Sculpture
Roc
Elvavria (Chest)
13-15 Star Lambda
Minos Demon
Goldcider
Obsidian Garmr
Steel Golem (Chest)
Cursed Roses
Icy Croaker
Freezing Knight
Crocodark
Sasquatch (Chest)
Hippogriff
Surtr
Magma Serpent
Crimsondile
Reaver Garmr (Chest)
Cursed Sculpture
Roc
Cherubic Gate
Thunder Hydra
Greater Devil (Chest)
Boss Volglyph Lindbaum Agnagarn Heidrun
Depths Sacred Fragment: Summoned by Loa Luciferia
Loa Luciferia

Treasure Chests[]

The Reverie Corridor has 36 chests with randomly generated contents, depending on the quality of the chest. Each non-boss floor has 3 chests, which reset when exiting and reentering the old schoolhouse. Depending on the element and floor, the enemies in monster chests are different.

Regular Chests (Brown)
Earth (Sen Sepith) Earth Sepith ×500 Earth (Sen Sepith) Earth Sepith ×1000 Earth (Sen Sepith) Earth Sepith ×1500 Water (Sen Sepith) Water Sepith ×500 Water (Sen Sepith) Water Sepith ×1000
Water (Sen Sepith) Water Sepith ×1500 Fire (Sen Sepith) Fire Sepith ×500 Fire (Sen Sepith) Fire Sepith ×1000 Fire (Sen Sepith) Fire Sepith ×1500 Wind (Sen Sepith) Wind Sepith ×500
Wind (Sen Sepith) Wind Sepith ×1000 Wind (Sen Sepith) Wind Sepith ×1500 Time (Sen Sepith) Time Sepith ×500 Time (Sen Sepith) Time Sepith ×1000 Time (Sen Sepith) Time Sepith ×1500
Space (Sen Sepith) Space Sepith ×500 Space (Sen Sepith) Space Sepith ×1000 Space (Sen Sepith) Space Sepith ×1500 Mirage (Sen Sepith) Mirage Sepith ×500 Mirage (Sen Sepith) Mirage Sepith ×1000
Mirage (Sen Sepith) Mirage Sepith ×1500 Mass (Sen Sepith) Sepith Mass ×500 Mass (Sen Sepith) Sepith Mass ×1000 Mass (Sen Sepith) Sepith Mass ×1500 Potion (Sen Item) Tear All Balm
Potion (Sen Item) EP Charge IV Potion (Sen Item) Celestial Balm EX Food Ingredient (Sen Item) All Ingredients ×1 Food Ingredient (Sen Item) All Ingredients ×2 Food Ingredient (Sen Item) All Ingredients ×3
Key (Sen Item) U-Material ×10 Key (Sen Item) U-Material ×20 Key (Sen Item) U-Material ×30
Quality Chests (Red)
Earth (Sen Quartz) Defense 3 Earth R (Sen Quartz) Poison 2 Earth R (Sen Quartz) Petrify 2 Earth R (Sen Quartz) Shield Breaker 2 Earth R (Sen Quartz) Septium Vein
Earth R (Sen Quartz) Dragon Vein Earth R (Sen Quartz) Earth Bell Water (Sen Quartz) HP 2 Water (Sen Quartz) Shield 3 Water R (Sen Quartz) Mute 2
Water R (Sen Quartz) Freeze 2 Water R (Sen Quartz) Spirit Breaker 2 Water R (Sen Quartz) Heal Water R (Sen Quartz) Effort Water R (Sen Quartz) Water Bell
Fire (Sen Quartz) Attack 3 Fire R (Sen Quartz) Seal 2 Fire R (Sen Quartz) Burn 2 Fire R (Sen Quartz) Sword Breaker 2 Fire R (Sen Quartz) Invigorate
Fire R (Sen Quartz) Prankster Fire R (Sen Quartz) Ingenuity Fire R (Sen Quartz) Fire Bell Wind (Sen Quartz) Evade 2 Wind (Sen Quartz) Move 3
Wind R (Sen Quartz) Blind 2 Wind R (Sen Quartz) Sleep 2 Wind R (Sen Quartz) Leg Breaker 2 Wind R (Sen Quartz) Hare Wind R (Sen Quartz) Scent
Wind R (Sen Quartz) Wind Bell Time (Sen Quartz) Action 3 Time (Sen Quartz) Impede 2 Time (Sen Quartz) Cast 2 Time R (Sen Quartz) Nightmare 2
Time R (Sen Quartz) Speed Breaker 2 Time R (Sen Quartz) Black Bell Space (Sen Quartz) EP Cut 2 Space (Sen Quartz) Hit 2 Space R (Sen Quartz) Vanish 2
Space R (Sen Quartz) Voice Breaker 2 Space R (Sen Quartz) Detection Space R (Sen Quartz) Luck Space R (Sen Quartz) Dragon Vision Space R (Sen Quartz) Golden Bell
Mirage (Sen Quartz) EP 2 Mirage (Sen Quartz) Mind 3 Mirage R (Sen Quartz) Confuse 2 Mirage R (Sen Quartz) Information Mirage R (Sen Quartz) Intimidation
Mirage R (Sen Quartz) Chaos Mirage R (Sen Quartz) Silver Bell Accessory (Sen Item) Silver Charm Accessory (Sen Item) Coral Charm Accessory (Sen Item) Marble Charm
Accessory (Sen Item) Panzer Goggles Accessory (Sen Item) Awakening Headband Accessory (Sen Item) Solemn Buckle Accessory (Sen Item) Passion Leggings Accessory (Sen Item) Composure Shawl
Accessory (Sen Item) Orange Corsage Accessory (Sen Item) Cherry Corsage Accessory (Sen Item) Holy Symbol
Monster Chests (Black)
Earth SR (Sen Quartz) Harvest Earth SR (Sen Quartz) Revolution Earth SR (Sen Quartz) Genbu Earth SR (Sen Quartz) Impenetrable Shield Earth SR (Sen Quartz) Acala Gem
Water SR (Sen Quartz) Flood Water SR (Sen Quartz) Waterfall Water SR (Sen Quartz) Yaksha Water SR (Sen Quartz) Seiryuu Water SR (Sen Quartz) Sennin Gem
Fire SR (Sen Quartz) Hellfire Fire SR (Sen Quartz) Wrath Fire SR (Sen Quartz) Carnage Fire SR (Sen Quartz) Suzaku Fire SR (Sen Quartz) Mars Gem
Wind SR (Sen Quartz) Breeze Wind SR (Sen Quartz) Enchantment Wind SR (Sen Quartz) Byakko Wind SR (Sen Quartz) Zeus Gem Wind SR (Sen Quartz) Aeolus Gem
Time SR (Sen Quartz) Reaper Time SR (Sen Quartz) Rakshasha Time SR (Sen Quartz) Skanda Gem Time SR (Sen Quartz) Diabolos Gem Space SR (Sen Quartz) Seraph
Space SR (Sen Quartz) Qilin Space SR (Sen Quartz) Domination Space SR (Sen Quartz) Deus Gem Mirage SR (Sen Quartz) Youkai Gem Mirage SR (Sen Quartz) Hades
Mirage SR (Sen Quartz) Brahma Gem Mirage SR (Sen Quartz) Chakravarti Gem Accessory (Sen Item) Deep Ocher Accessory (Sen Item) Still Blue Accessory (Sen Item) Passionate Rouge
Accessory (Sen Item) Evergreen Accessory (Sen Item) Abyss Shadow Potion (Sen Item) Zeram Capsule Potion (Sen Item) Zeram Powder
Monsters
Floors Earth Water Fire Wind
1-3 Gold Fungus, Polyamber ×3, Polyamber (50%), Polyamber (30%), Polyamber (15%), Polyamber (10%) Great Sharkodile, Great Sharkodile ×2 (50% each), Remoradark ×5 Volceron, Volceron ×2 (50% each) Crystal Medusa ×2, Emerald Ooze ×2, Grass Drome ×4
5-7 Grim-Zanak, Black Widow ×4 Unsurtr, Unsurtr ×3 (50% each) Durgnessa, Durgnessa ×2 (50% each) Thunder Quaker, Thunder Quaker ×2 (50% each), Lunar Bee ×5
9-11 Ol-Gadia, Star Lambda ×3, Orderbelisk ×4 Nosferatu, Cryon Bit ×4 Lucifuge, Soul Geist ×4 Elvavria ×3
13-15 Steel Golem, Steel Golem ×2 (50% each), Sasquatch, Rup Kamuy ×3, Cryon Bit ×4 Reaver Garmr, Reaver Garmr ×2 (50% each) Greater Devil ×2

Quests[]

Shops[]

Orbment Charging Station++
最上特殊回復装置
Only on 3/13.
Items Sold
Quartz Synthesis
Weapons and Armor [note 1]
Common Items [note 1]
Ingredients [note 1]
Accessory (Sen Item) Yellow Pendulum [note 1] Prevents Seal/Mute/Stat Down 3000 mira
Accessory (Sen Item) Blue Pendulum [note 1] Prevents Poison/Blind/Burn 3000 mira
Accessory (Sen Item) Red Pendulum [note 1] Prevents Freeze/Petrify/Faint 3000 mira
Accessory (Sen Item) Green Pendulum [note 1] Prevents Sleep/Nightmare/Confuse 3000 mira
Weapon Upgrades
Quartz Exchange [note 1]
Quartz Upgrade [note 1]
HP EX Orb (Sen II) HP Orb 1 [note 1] Increases Valimar's HP by 7500. Water (Sen Quartz) Tear
Key (Sen Item) U-Material
HP EX Orb (Sen II) HP Orb 2 [note 1] Increases Valimar's HP by 15000. Water (Sen Quartz) Teara
Key (Sen Item) U-Material ×5
HP EX Orb (Sen II) HP Orb 3 [note 1] Increases Valimar's HP by 30000. Water (Sen Quartz) Tearal
Key (Sen Item) U-Material ×15
Power EX Orb (Sen II) Power Orb 1 [note 1] Increases Valimar's STR by 250. Fire (Sen Quartz) Attack 1
Key (Sen Item) U-Material
Power EX Orb (Sen II) Power Orb 2 [note 1] Increases Valimar's STR by 500. Fire (Sen Quartz) Attack 2
Key (Sen Item) U-Material ×5
Power EX Orb (Sen II) Power Orb 3 [note 1] Increases Valimar's STR by 1000. Fire (Sen Quartz) Attack 3
Key (Sen Item) U-Material ×15
Shield EX Orb (Sen II) Shield Orb 1 [note 1] Increases Valimar's DEF by 250. Earth (Sen Quartz) Defense 1
Key (Sen Item) U-Material
Shield EX Orb (Sen II) Shield Orb 2 [note 1] Increases Valimar's DEF by 500. Earth (Sen Quartz) Defense 2
Key (Sen Item) U-Material ×5
Shield EX Orb (Sen II) Shield Orb 3 [note 1] Increases Valimar's DEF by 1000. Earth (Sen Quartz) Defense 3
Key (Sen Item) U-Material ×15
Speed EX Orb (Sen II) Speed Orb 1 [note 1] Increases Valimar's SPD by 5. Time (Sen Quartz) Action 1
Key (Sen Item) U-Material
Speed EX Orb (Sen II) Speed Orb 2 [note 1] Increases Valimar's SPD by 10. Time (Sen Quartz) Action 2
Key (Sen Item) U-Material ×5
Speed EX Orb (Sen II) Speed Orb 3 [note 1] Increases Valimar's SPD by 20. Time (Sen Quartz) Action 3
Key (Sen Item) U-Material ×15
Accessory (Sen Item) Chevalier's Mirror Item that lets men borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. 200000 mira
Accessory (Sen Item) Witch's Mirror Item that lets women borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. 200000 mira
Accessory (Sen Item) Black Rabbit's Mirror Item that lets women borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. 200000 mira
Accessory (Sen Item) Courageous Mirror Item that lets men borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. 200000 mira
Accessory (Sen Item) Silver Mirror Item that lets women borrow the power of a certain someone in battle. Only works in the Epilogue's Reverie Corridor. 200000 mira
Sepith Trade
Earth (Sen Sepith) = 8 mira Water (Sen Sepith) = 8 mira Fire (Sen Sepith) = 8 mira Wind (Sen Sepith) = 8 mira
Time (Sen Sepith) = 10 mira Space (Sen Sepith) = 10 mira Mirage (Sen Sepith) = 10 mira Mass (Sen Sepith) = 20 mira
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 Only available after completing Floor 8.

Gallery[]

Trivia[]

  • During development the Reverie Corridor was referred to as the Infinity Labyrinth (無限迷宮) or Reverie Labyrinth (夢幻迷宮). The game's debug mode lists the Infinity Labyrinth under "Special", which would take place after "Crossbell/Epilogue". For more information and screenshots, see the entry on TCRF.
Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails into Reverie may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!
  • The revelations in Trails into Reverie describe 'reverie corridors' as examples of phase spaces created for a specific purpose. AZOTH mentions the 'Land of Trials' system devised by the gnomes to test their awakeners specifically. The name 'Reverie Corridor' may not be exclusive to this one location, but rather may be a catch all term for phase spaces that involve trials as a whole.
There we go, the end of spoilers. Thank you for your time!

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