
The Sun Fort (
Trails from Zero
Background
Like the Moon Temple and Stargazer's Tower, the Sun Fort was built by Crossbellan alchemists before the Middle Ages (c. S.700). It served as a fortress during the countless wars between Erebonia and Calvard over the territory now known as Crossbell. The enormous bell originally located outside of the Fort was removed during an investigation in S.1185, which can now be seen at the center of Crossbell City.
The Sun Fort features a main shaft that reaches 500 arge deep into the earth. The rest of the Fort's facilities are built around the main shaft, including laboratories, jail cells and an altar in the underground lake at the deepest part of the Fort.
After authorities destroyed the D∴G cult in S.1198, Joachim Guenter, one of the only survivors, found new shelter in the Sun Fort. He found the laboratory once established by the Crossbellan alchemists and put its high-tech facilities to use, completing his work on Gnosis, and at the depths of the Fort he found KeA, still slumbering within the spherical cradle.
During the Cult Incident of S.1204, the Special Support Section, accompanied by Estelle and Joshua Bright, descend deep into the Fort to arrest Guenter. After fighting off devils summoned by Guenter and Revache mafia members demonized by Gnosis, they discovered the missing citizens and the captive mafia who were brought by the brainwashed members of the Crossbell Guardian Force and the mafia. Deeper in the Fort they fight Garcia Rossi, who is able to fight off demonization after being injected Gnosis.
Eventually they find and confront Guenter at the altar where KeA was sleeping for 500 years, who fights them using an artifact staff and powerful archaisms. After defeating him the first time, he uses Gnosis to replicate Georg Weissmann's Evil Eye, but after Lloyd points out the failures in Guenter's plan, enraging him and making him lose focus, they break free, prompting Guenter to consume a large amount of red Gnosis, turning him into a massive demon.
Despite his transformation, the SSS and the bracers are able to back him into a corner, making him begin deteriorating and going berserk, trapping them with tendrils. At that moment Renne appears with Pater-Mater and blasts Guenter, freeing them and letting them defeat Guenter. He regains control and insists that KeA will become a god before fading away.
With Guenter dealt with, Renne tries to leave even after Estelle and Joshua accept her knowing her past, but Pater-Mater, having been modified by Joerg Rosenberg, is able to move on its own free will, returning Renne to the bracers and having her accept their offer.
Maps
Enemies
First Stratum
Second Stratum
Third Stratum
Fourth Stratum
Cradle
- Regna Aguel
- High Priest Joachim
- Deadly Clown
- Vital Clown
- Evil Prim Phobos: Summoned by Demon Joachim
- Demon Joachim
- Demon Joachim - 2
Treasure Chests
Level | Key | Contents | Chest Quote |
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First Stratum | 1 | ![]() |
Rest in peace, Unsho Ishizuka. Though you may be gone, your voice lives on through Sergei Lou and many others you gave life to. |
2 | ![]() |
The amount of things in this chest now equals the game's title. Thanks a lot for that. | |
3 | ![]() |
Not even the Aureole can match your obsession with empty space. | |
4 | ![]() |
I CLAPPED! I CLAPPED WHEN HE USED THE EIGHT LEAVES ONE BLADE STYLE! | |
5 | ![]() |
Abandon all hope, ye who open me. | |
6 | ![]() |
Mafia, assassins, corrupt politicians, and a durg-dealing cult. Hell of a day, eh? | |
7 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Is that a bulge of sepith in your pocket or are you just happy to see me? | |
8 | ![]() |
An evil, unassuming-looking, middle-aged scholar? In MY Trails game?! ...It's more likely than you think. | |
9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Music trivia: The Sun Fort's music is a joint effort. Momiyama composed it, while Sonoda and Unisuga rearranged and fine-tuned it. Codename: XS065UP. | |
10 | ![]() |
Fun fact: Trails in the Sky was actually the second arc of the series. The first was Trails of Oregon for DOS. | |
11 | ![]() |
Monsters: Zan Su ×2, Prairie Bat ×4 | |
If you grind your teeth in an RPG, do they get stronger? | |||
12 | ![]() |
Every time you open a chest, Aidios sheds a tear. Think about it. | |
13 | ![]() |
If you think about it, a chest is just a barrier between you and what's inside. Not like that's stopping you! | |
14 | ![]() |
I came here from Liberl to hide from a bracer couple that kept looting my fri-- YOU TWO! | |
15 | ![]() |
Monsters: Zan Su ×2, Prairie Bat ×4 | |
Ever wonder why Elie uses a gun? She'd rather Elie-minate the monsters than take any chances. | |||
Second Stratum | 16 | ![]() |
To the guy who invented zero: Thanks for nothing! |
17 | ![]() |
Monsters: Hellhound ×4 | |
Lloyd and friends can get over barriers, but they sure can't get over stealing from treasure chests. | |||
18 | ![]() |
If I were a trader, how much would my Hay be Worth? Do you think I could Renne a business off of it? | |
19 | ![]() |
Apparently, Arios has been thinking of challenging Cassius Bright to a duel. If you ask me, he should just stay in his McLaine. | |
20 | ![]() |
Monsters: Hellhound ×4 | |
Detective Bannings... TEAR. DOWN. THIS. BARRIER. | |||
21 | ![]() |
You know there's no achievement for reading all of these, right? | |
22 | ![]() |
Just how badly do you have to screw up cooking a Sincere Lunchbox for it to become a Prank Box, anyway? | |
Third Stratum | 23 | 10000 mira | Inside are unholy words written in blood: 'Crossbell when?' You etch 'Crossbell win!' below it. |
24 | ![]() |
Monsters: Sea Moon, Death Moon ×4 | |
Did you know? Fifty percent of the time, Randy's the greatest all the time! | |||
25 | 10000 mira | How Can Miras Be Real If Our Eyes Aren't Real | |
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Someone stored Gnosis inside me and next thing I knew, I was in this cell. | |
27 | ![]() |
Monsters: Sea Moon, Death Moon ×4 | |
Chief Roberts has been pulling strings to have Crossbell rename the Geofront the 'Tiofront'. Would the dev team have to change their name, too? | |||
28 | ![]() |
Drei... Zwei... Eins...! And magically appears...null. | |
29 | ![]() |
The chest has been stricken with the 'Curse of Kiseki'. Sadly, nothing else will come out of it for years. | |
30 | ![]() |
I'm a well-known gambler among chest folk. You can call me Gambler Jack-in-the-Box. | |
31 | ![]() |
It was the chest of times, it was the worst of times... | |
32 | ![]() |
I expected nothing, and I'm still disappointed. | |
33 | ![]() |
Found nothing. Can't hold any more, so left it behind. | |
34 | ![]() |
You discover all of Anton's old love letters. After reading one, you can't bring yourself to read the others. | |
35 | ![]() |
I did my job. Now you do yours. | |
36 | ![]() |
Monsters: Sea Moon, Death Moon ×4 | |
My Chestelle... Your innards have grime like old gum. - Treasua | |||
37 | ![]() |
Monsters: Sea Moon, Death Moon ×4 | |
How can Estelle spin her staff so fast? Because it's a hurry-cane! | |||
38 | ![]() |
The chest asks if you will take it with you. It wants to see the world, particularly Calvard. Sadly, chests don't make good pets. | |
39 | ![]() |
Monsters: Sea Moon, Death Moon ×4 | |
You can argue over who best boy is, but I think we can all agree that Zeit is goodest boy. | |||
40 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This is what I get for opening myself up to others. | |
41 | ![]() |
As you gaze at the empty chest, you convince yourself that your friends are the only treasure you'll ever need. | |
42 | ![]() |
You're going to love the sequel. It's called Trails to ZX Advent. | |
Fourth Stratum | 43 | ![]() |
Monsters: Golden Statue, Rip Throat ×4 |
So this is what an existential crisis feels like... | |||
44 | ![]() |
Hello, darkness, my old friend... I've come to be looted again... | |
45 | ![]() |
You grimace in horror at the anatomically correct treasure chest. | |
46 | ![]() |
If you're looking for self-help books, there's one I recommend called 'Getting Over Barriers'. It's located in the special support section. | |
47 | ![]() |
Just as this chest is hidden in a horrid place, so is treasure hidden in each person, no matter how horrid they seem on the outside. | |
48 | ![]() |
Give a man a ladder and he'll climb a wall. Give a man companions and he'll protect a city. | |
49 | ![]() |
You've been demanding it, so here it is. The long-awaited sequel: Trails in the Chest 2! ...What do you mean the game's almost over? | |
50 | ![]() |
If this was your first playthrough and you were expecting to get the treasure chest achievement just now...yeah. That's only possible in NG+. Sorry. |
Quests
Shops
Rizero Trading
Rizero Trading リゼロ貿易 |
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After freeing the prisoners in the Third Stratum | |||
Items Sold | |||
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Restores 500 HP | 200 mira | |
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Restores 2000 HP | 800 mira | |
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Restores 5000 HP | 2000 mira | |
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Restores 100 EP | 500 mira | |
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Restores 300 EP | 1000 mira | |
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Revives & Restores 500 HP | 500 mira | |
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Revives & Restores 2000 HP | 2000 mira | |
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100% success fleeing battle | 100 mira | |
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Analysis | 100 mira | |
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Cures Poison | 100 mira | |
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Cures Petrify | 160 mira | |
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Cures Mute | 100 mira | |
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Cures Freeze | 160 mira | |
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Cures Seal | 100 mira | |
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Cures Burn | 160 mira | |
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Cures Blind | 100 mira | |
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Cures Sleep | 160 mira | |
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Cures Faint | 200 mira | |
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Cures Confuse | 200 mira | |
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Cures Stat Down | 500 mira | |
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Cures Ailments | 1500 mira | |
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Prevents Poison | 500 mira | |
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Prevents Seal | 500 mira | |
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Prevents Mute | 500 mira | |
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Prevents Blind | 500 mira | |
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Prevents Burn | 1000 mira | |
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Prevents Freeze | 1000 mira | |
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Prevents Petrify | 1000 mira | |
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Prevents Sleep | 1000 mira | |
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Prevents Faint | 1000 mira | |
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Prevents Confuse | 1500 mira | |
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Prevents Deathblows | 1500 mira | |
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Rice with a brilliant gleam. Suitable for any type of recipe. | 200 mira | |
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Seasoning from the East, made by fermenting five types of grain. Very nutritious and good for health. | 200 mira | |
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Famous make of a well-established winery. Its distinguished dry taste is excellent for cooking. | 200 mira | |
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A popular tree leaf used as an extract since old times. It's even used to flavor candy. | 20 mira | |
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A sweet herb with a pleasant fragrance. Its use varies from tea to even ridding meats of odors. | 10 mira | |
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Whole black pepper. An essential spice in meat dishes. | 10 mira | |
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A discernibly red hot pepper. Dried ones are often ground into powder. | 10 mira | |
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A cooking oil with a distinct flavor made from sesame seeds. Adds an aroma for a finishing touch. | 16 mira | |
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Honey syrup bottled in Armorica Village. A sugar substitute known for being sweet without being too rich. | 4 mira | |
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Coarsely ground rock salt. Rich in minerals, it carries a profound flavor. | 4 mira | |
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The most basic of ingredients. Neither pasta nor bread can be made without it. | 4 mira | |
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Freshly drawn milk from Armorica. Has a soft and sweet taste. Rich in nutrition. | 50 mira | |
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Ripened cheese made from freshly drawn milk. | 30 mira | |
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A newly laid egg from free-range chickens. A basic ingredient essential for cooking. | 10 mira | |
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A hand-picked fruit from a farming village. Vivid orange like the setting sun. | 20 mira | |
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A succulent treat harvested after it has grown to maturity. Packed with sweet nectar. | 20 mira | |
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New varieties that can be used in seven different recipes. Can be difficult to use since the taste changes with heat. | 20 mira | |
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A large and very filling potato. Be sure to cook thoroughly. | 10 mira | |
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An onion that splashes juices when cut. Inexperienced cooks will not stop tearing up. | 10 mira | |
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A brightly-colored carrot that was raised in sunlight. People who dislike carrots may unexpectedly enjoy it. | 10 mira | |
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A new kind of tomato native to the Liberl Kingdom. Unimaginably bitter. | 100 mira | |
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A mouthwatering cut of meat that's tender and marbled with fat. Great in dishes from stew to steak. | 100 mira | |
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Delicate cuts of white fish flesh. Can be eaten grilled, lightly seared, or (if fresh enough) raw. | 100 mira | |
Sepith Trade | |||
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Orbal Factory
Orbal Factory オーブメント工房 |
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After freeing the prisoners in the Third Stratum | |||
Quartz Synthesis | |||
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DEF+3%/STR-1% | ![]() |
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DEF+6%/STR-2% | ![]() |
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DEF+9%/STR-3% | ![]() |
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Chance to poison enemy +10% | ![]() ![]() |
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Chance to petrify enemy +10% | ![]() |
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Max HP+5% | ![]() |
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Max HP+10% | ![]() |
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Max HP+15% | ![]() |
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ADF+3%/ATS-1% | ![]() |
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ADF+6%/ATS-2% | ![]() |
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ADF+9%/ATS-3% | ![]() |
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Chance to mute enemy +10% | ![]() ![]() |
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Chance to freeze enemy +10% | ![]() |
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STR+3%/DEF-1% | ![]() |
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STR+6%/DEF-2% | ![]() |
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STR+9%/DEF-3% | ![]() |
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Chance to seal enemy +10% | ![]() ![]() |
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Chance to burn enemy +10% | ![]() |
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EVA+5% | ![]() |
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EVA+10% | ![]() |
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EVA+15% | ![]() |
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MOV+1 | ![]() |
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MOV+2 | ![]() |
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MOV+3 | ![]() |
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Chance to blind enemy +10% | ![]() ![]() |
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Chance to put enemy to sleep enemy +10% | ![]() |
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SPD+10% | ![]() |
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SPD+20% | ![]() |
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SPD+30% | ![]() |
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Cancels enemy arts and crafts with 10% success rate | ![]() ![]() |
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Cancels enemy arts and crafts with 20% success rate | ![]() ![]() |
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Cancels enemy arts and crafts with 30% success rate | ![]() ![]() |
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ACC+10% | ![]() |
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ACC+20% | ![]() |
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ACC+30% | ![]() |
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Arts' EP cost -5% | ![]() ![]() ![]() |
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Arts' EP cost -10% | ![]() ![]() ![]() |
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Arts' EP cost -15% | ![]() ![]() ![]() |
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Displays enemies on minimap | ![]() ![]() |
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Max EP+5% | ![]() ![]() ![]() |
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Max EP+10% | ![]() ![]() ![]() |
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Max EP+15% | ![]() ![]() ![]() |
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ATS+3%/ADF-1% | ![]() |
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ATS+6%/ADF-2% | ![]() |
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ATS+9%/ADF-3% | ![]() |
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See detailed information about enemies without analyzing. | ![]() |
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Sepith Trade | |||
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Trails to Azure
Background

At the Sanctuary of the Azure Tree, Mariabell Crois reveals that the SSS should have perished in the Sun Fort during Guenter's berserk rage before dying himself, after having entered the Fort without the bracers, as seen at the beginning of Trails from Zero, which meant Renne wouldn't have come to help them out. However, KeA changed reality so the SSS and the Brights became close, making them infiltrate the Fort together and saving their lives.
Trails into Reverie
Background
Lloyd's group tracks Ilya Platiere and KeA Bannings here but are ambushed by Heiyue and Garcia Rossi after Shanshan betrays them due to the curse. They defeat Heiyue and the former Revache boss but almost fall to a surprise attack by the twilight dancer who turns out to have been Ilya. They manage to escape after the battle when Zeit saves them.
Gallery
Map of Crossbell State
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