The Sun Fort (
Trails from Zero[]
Background[]
Like the Moon Temple and Stargazer's Tower, the Sun Fort was built by Crossbellan alchemists before the Middle Ages (c. S.700). It served as a fortress during the countless wars between Erebonia and Calvard over the territory now known as Crossbell. The enormous bell originally located outside of the Fort was removed during an investigation in S.1185, which can now be seen at the center of Crossbell City.
The Sun Fort features a main shaft that reaches 500 arge deep into the earth. The rest of the Fort's facilities are built around the main shaft, including laboratories, jail cells and an altar in the underground lake at the deepest part of the Fort.
After authorities destroyed the D∴G cult in S.1198, Joachim Guenter, one of the only survivors, found new shelter in the Sun Fort. He found the laboratory once established by the Crossbellan alchemists and put its high-tech facilities to use, completing his work on Gnosis, and at the depths of the Fort he found KeA, still slumbering within the spherical cradle.
During the Cult Incident of S.1204, the Special Support Section, accompanied by Estelle and Joshua Bright, descend deep into the Fort to arrest Guenter. After fighting off devils summoned by Guenter and Revache mafia members demonized by Gnosis, they discovered the missing citizens and the captive mafia who were brought by the brainwashed members of the Crossbell Guardian Force and the mafia. Deeper in the Fort they fight Garcia Rossi, who is able to fight off demonization after being injected Gnosis.
Eventually they find and confront Guenter at the altar where KeA was sleeping for 500 years, who fights them using an artifact staff and powerful archaisms. After defeating him the first time, he uses Gnosis to replicate Georg Weissmann's Evil Eye, but after Lloyd points out the failures in Guenter's plan, enraging him and making him lose focus, they break free, prompting Guenter to consume a large amount of red Gnosis, turning him into a massive demon.
Despite his transformation, the SSS and the bracers are able to back him into a corner, making him begin deteriorating and going berserk, trapping them with tendrils. At that moment Renne appears with Pater-Mater and blasts Guenter, freeing them and letting them defeat Guenter. He regains control and insists that KeA will become a god before fading away.
With Guenter dealt with, Renne tries to leave even after Estelle and Joshua accept her knowing her past, but Pater-Mater, having been modified by Joerg Rosenberg, is able to move on its own free will, returning Renne to the bracers and having her accept their offer.
Maps[]
Enemies[]
First Stratum[]
Second Stratum[]
Third Stratum[]
Fourth Stratum[]
Cradle[]
- Regna Aguel
- High Priest Joachim
- Deadly Clown
- Vital Clown
- Evil Prim Phobos: Summoned by Demon Joachim
- Demon Joachim
- Demon Joachim - 2
Treasure Chests[]
Level | Key | Contents | Chest Quote |
---|---|---|---|
First Stratum | 1 | EP Charge II | Gazing at the chest, you offer a moment of silence. |
2 | Lunar Pendulum | The amount of things in this chest now equals the game's title. Thanks a lot for that. | |
3 | Deep Ocher | Not even the Aureole can match your obsession with empty space. | |
4 | Curia Balm | Hey, now that you're in the final stretch, you don't need to hoard all your rare consumables anymore. ...Right? | |
5 | Celestial Balm | Abandon all hope, ye who open me. | |
6 | Tearal Balm | Mafia, assassins, corrupt politicians, and a drug-dealing cult. Hell of a day, eh? | |
7 | All sepith ×200 | Is that a bulge of sepith in your pocket or are you just happy to see me? | |
8 | EP Charge II | An unassuming-looking, middle-aged scholar who turns out to be evil? In MY Trails game?! ...It's more likely than you think. | |
9 | All sepith ×200 | I AM WATCHING YOU. | |
10 | S-Tablet | You know, I bet you can resolve this whole thing peacefully if you challenge the good doctor to a fishing duel. | |
11 | Ares Greaves | Monsters: Zan Su ×2, Prairie Bat ×4 | |
If you grind your teeth in an RPG, do they get stronger? | |||
12 | Curia Balm | Every time you take something that's not yours from a chest, Aidios punches a baby pom. | |
13 | Proxy Puppet | If you think about it, a chest is just a barrier between you and what's inside. And since when have you let those stop you? | |
14 | EP Charge II | I came here from Liberl to hide from a bracer couple that kept looting my fri-- YOU TWO! | |
15 | Lost Campbell | Monsters: Zan Su ×2, Prairie Bat ×4 | |
YOU CANNOT ESCAPE MY SIGHT. | |||
Second Stratum | 16 | Evergreen | To the guy who invented zero: Thanks for nothing! |
17 | Harmonia Boots | Monsters: Hellhound ×4 | |
Lloyd and friends can get over barriers, but they sure can't get over stealing from treasure chests. | |||
18 | Curia Balm | If I were a trader, how much would my Hay be Worth? Do you think I could Renne a business off of it? | |
19 | Tearal Balm | Apparently, Arios has been thinking of challenging Cassius Bright to a duel. If you ask me, he should just stay in his McLaine. | |
20 | Defender | Monsters: Hellhound ×4 | |
Detective Bannings... TEAR! DOWN! THIS! BARRIER! | |||
21 | EP Charge II | You know there's no achievement for reading all of these, right? | |
22 | Celestial Balm | Just how badly do you have to screw up cooking a Sincere Lunchbox for it to become a Prank Box, anyway? | |
Third Stratum | 23 | 10000 mira | As you peer inside, you're assaulted by an unholy cacophanysic of voices, shrilly shouting at you. Making demands, repeating your failures, questioning your worth. Knowing you've only ever given your best effort, you ignore them. |
24 | Sigma Drive | Monsters: Sea Moon, Death Moon ×4 | |
Sure, Randy's a great guy, but... Do you ever wonder what happened to Ranay, Ranby, and Rancy? | |||
25 | 10000 mira | How do I deal with having my treasures stolen? Stiff upper lid, my boy. Stiff upper lid. | |
26 | All sepith ×200 | Someone stored Gnosis inside me and next thing I knew, I was in this cell. | |
27 | Florentin | Monsters: Sea Moon, Death Moon ×4 | |
I AM COMING FOR YOU. | |||
28 | Tearal Balm | Inside the chest, you find something greater than Aidios and worse than Gehenna! Something the poor have and the rich need! Don't try eating it, though. | |
29 | Attack 3 | The chest has been stricken with the 'Curse of Kiseki'. Sadly, nothing else will come out of it for years. | |
30 | EP Charge II | I'm a well-known gambler among chest folk. You can call me Gambler Jack-in-the-Box. | |
31 | Passionate Rouge | It was the chest of times, it was the worst of times... | |
32 | Curia Balm | I expected nothing, and I'm still disappointed. | |
33 | Curia Balm | Chest contains nothing, but you can't carry any more, so you left it there. | |
34 | Celestial Balm | You discover all of Anton's old love letters. After reading one, you can't bring yourself to read the others. | |
35 | Still Blue | I did my job as a chest. Now you do yours. | |
36 | Water & Ice | Monsters: Sea Moon, Death Moon ×4 | |
Give it back. Give it back. Give it back. Give it back. Give it back. GiveitbackgiveitbackgiveitbackgiveitbackGIVEITBACKGIVEITBACKGIVEITBACK | |||
37 | Astraia | Monsters: Sea Moon, Death Moon ×4 | |
How can Estelle spin her staff so fast? Because it's a hurry-cane! | |||
38 | Evade 3 | The chest asks if you will take it with you. It wants to see the world, particularly Calvard. Sadly, chests don't make good pets. | |
39 | Aurora Dress | Monsters: Sea Moon, Death Moon ×4 | |
I HAVE FOUND YOU. TURN AROUND. | |||
40 | All sepith ×200 | This is what I get for opening myself up to others. | |
41 | Solar Pendulum | As you gaze at the empty chest, you convince yourself that your friends are the only treasure you'll ever need. | |
42 | Meghaduta | You're going to love the sequel. It's called Trails to One. | |
Fourth Stratum | 43 | Orion Guard | Monsters: Golden Statue, Rip Throat ×4 |
Okay, so you opened me and took my item, but, like... What do I do now? | |||
44 | Tearal Balm | Hello, darkness, my old friend... I've come to be looted again... | |
45 | EP Charge II | You grimace in horror at the anatomically correct treasure chest. | |
46 | Tearal Balm | If you're looking for self-help books, there's one I recommend called 'Getting Over Barriers'. It's located in the special support section. | |
47 | Curia Balm | Just as this chest is hidden in a horrid place, so is treasure hidden in each person, no matter how horrid they seem on the outside. | |
48 | Celestial Balm | In overcoming the barriers that lie before you, may you serve as a guide, that others may overcome their own. | |
49 | Celestial Balm | You've been demanding it, so here it is. The long-awaited sequel: Trails in the Chest, Pt. II! ...What do you mean the game's almost over? | |
50 | Celestial Balm | If this was your first playthrough and you were expecting to get the treasure chest achievement just now...yeah. That's only possible in NG+. Sorry. |
Quests[]
Shops[]
Rizero Trading[]
Rizero Trading リゼロ貿易 |
|||
---|---|---|---|
After freeing the prisoners in the Third Stratum | |||
Items Sold | |||
Tear Balm | Restores 500 HP | 200 mira | |
Teara Balm | Restores 2000 HP | 800 mira | |
Tearal Balm | Restores 5000 HP | 2000 mira | |
EP Charge | Restores 100 EP | 500 mira | |
EP Charge II | Restores 300 EP | 1000 mira | |
Reviving Balm | Revives & Restores 500 HP | 500 mira | |
Celestial Balm | Revives & Restores 2000 HP | 2000 mira | |
Smoke Grenade | 100% success fleeing battle | 100 mira | |
Battle Scope | Analysis | 100 mira | |
Antidote | Cures Poison | 100 mira | |
Softening Ointment | Cures Petrify | 160 mira | |
Insulating Tape | Cures Mute | 100 mira | |
Warmer | Cures Freeze | 160 mira | |
Relaxant | Cures Seal | 100 mira | |
Cooling Spray | Cures Burn | 160 mira | |
Eye Drop | Cures Blind | 100 mira | |
Mint Drop | Cures Sleep | 160 mira | |
Stimulant | Cures Faint | 200 mira | |
Sedative | Cures Confuse | 200 mira | |
S-Tablet | Cures Stat Down | 500 mira | |
Curia Balm | Cures Ailments | 1500 mira | |
Silver Brooch | Prevents Poison | 500 mira | |
Coral Ring | Prevents Seal | 500 mira | |
Marble Ring | Prevents Mute | 500 mira | |
Luminous Glasses | Prevents Blind | 500 mira | |
Cool Necklace | Prevents Burn | 1000 mira | |
Lighter | Prevents Freeze | 1000 mira | |
Mystic Stole | Prevents Petrify | 1000 mira | |
Tinkle Earrings | Prevents Sleep | 1000 mira | |
Steel Wrist | Prevents Faint | 1000 mira | |
Floral Bottle | Prevents Confuse | 1500 mira | |
Holy Chain | Prevents Deathblows | 1500 mira | |
White Rice | Rice with a brilliant gleam. Suitable for any type of recipe. | 200 mira | |
Five-Colored Miso | Seasoning from the East, made by fermenting five types of grain. Very nutritious and good for health. | 200 mira | |
Scorching Wine | Famous make of a well-established winery. Its distinguished dry taste is excellent for cooking. | 200 mira | |
Royal Leaf | A popular tree leaf used as an extract since old times. It's even used to flavor candy. | 20 mira | |
Fresh Herb | A sweet herb with a pleasant fragrance. Its use varies from tea to even ridding meats of odors. | 10 mira | |
Black Pepper | Whole black pepper. An essential spice in meat dishes. | 10 mira | |
Red Pepper | A discernibly red hot pepper. Dried ones are often ground into powder. | 10 mira | |
Sesame Oil | A cooking oil with a distinct flavor made from sesame seeds. Adds an aroma for a finishing touch. | 16 mira | |
Honey Syrup | Honey syrup bottled in Armorica Village. A sugar substitute known for being sweet without being too rich. | 4 mira | |
Kibbled Salt | Coarsely ground rock salt. Rich in minerals, it carries a profound flavor. | 4 mira | |
Milled Flour | The most basic of ingredients. Neither pasta nor bread can be made without it. | 4 mira | |
Fresh Milk | Freshly drawn milk from Armorica. Has a soft and sweet taste. Rich in nutrition. | 50 mira | |
Sharp Cheese | Ripened cheese made from freshly drawn milk. | 30 mira | |
Fresh Egg | A newly laid egg from free-range chickens. A basic ingredient essential for cooking. | 10 mira | |
Luscious Orange | A hand-picked fruit from a farming village. Vivid orange like the setting sun. | 20 mira | |
Ripe Apple | A succulent treat harvested after it has grown to maturity. Packed with sweet nectar. | 20 mira | |
Seven-Colored Beans | New varieties that can be used in seven different recipes. Can be difficult to use since the taste changes with heat. | 20 mira | |
King Potato | A large and very filling potato. Be sure to cook thoroughly. | 10 mira | |
Crying Onion | An onion that splashes juices when cut. Inexperienced cooks will not stop tearing up. | 10 mira | |
Brilliant Carrot | A brightly-colored carrot that was raised in sunlight. People who dislike carrots may unexpectedly enjoy it. | 10 mira | |
Acerbic Tomato | A new kind of tomato native to the Liberl Kingdom. Unimaginably bitter. | 100 mira | |
Marbled Steak | A mouthwatering cut of meat that's tender and marbled with fat. Great in dishes from stew to steak. | 100 mira | |
Tender Whitefish | Delicate cuts of white fish flesh. Can be eaten grilled, lightly seared, or (if fresh enough) raw. | 100 mira | |
Sepith Trade | |||
= 21 mira | = 21 mira | = 21 mira | = 21 mira |
= 32 mira | = 32 mira | = 32 mira |
Orbal Factory[]
Orbal Factory オーブメント工房 |
|||
---|---|---|---|
After freeing the prisoners in the Third Stratum | |||
Quartz Synthesis | |||
Defense 1 | DEF+3%/STR-1% | ×40 | |
Defense 2 | DEF+6%/STR-2% | ×200 | |
Defense 3 | DEF+9%/STR-3% | ×1000 | |
Poison | Chance to poison enemy +10% | ×100 ×40 | |
Petrify | Chance to petrify enemy +10% | ×500 | |
HP 1 | Max HP+5% | ×40 | |
HP 2 | Max HP+10% | ×200 | |
HP 3 | Max HP+15% | ×1000 | |
Shield 1 | ADF+3%/ATS-1% | ×40 | |
Shield 2 | ADF+6%/ATS-2% | ×200 | |
Shield 3 | ADF+9%/ATS-3% | ×1000 | |
Mute | Chance to mute enemy +10% | ×100 ×40 | |
Freeze | Chance to freeze enemy +10% | ×500 | |
Attack 1 | STR+3%/DEF-1% | ×40 | |
Attack 2 | STR+6%/DEF-2% | ×200 | |
Attack 3 | STR+9%/DEF-3% | ×1000 | |
Seal | Chance to seal enemy +10% | ×100 ×40 | |
Burn | Chance to burn enemy +10% | ×500 | |
Evade 1 | EVA+5% | ×40 | |
Evade 2 | EVA+10% | ×200 | |
Evade 3 | EVA+15% | ×1000 | |
Move 1 | MOV+1 | ×60 | |
Move 2 | MOV+2 | ×300 | |
Move 3 | MOV+3 | ×1500 | |
Blind | Chance to blind enemy +10% | ×100 ×40 | |
Sleep | Chance to put enemy to sleep enemy +10% | ×500 | |
Action 1 | SPD+10% | ×60 | |
Action 2 | SPD+20% | ×300 | |
Action 3 | SPD+30% | ×1500 | |
Impede 1 | Cancels enemy arts and crafts with 10% success rate | ×60 ×20 | |
Impede 2 | Cancels enemy arts and crafts with 20% success rate | ×300 ×100 | |
Impede 3 | Cancels enemy arts and crafts with 30% success rate | ×1500 ×300 | |
Hit 1 | ACC+10% | ×40 | |
Hit 2 | ACC+20% | ×200 | |
Hit 3 | ACC+30% | ×1000 | |
EP Cut 1 | Arts' EP cost -5% | ×60 ×20 | |
EP Cut 2 | Arts' EP cost -10% | ×300 ×100 | |
EP Cut 3 | Arts' EP cost -15% | ×1500 ×500 | |
Eagle Eye | Displays enemies on minimap | ×200 ×100 | |
EP 1 | Max EP+5% | ×60 ×20 | |
EP 2 | Max EP+10% | ×300 ×100 | |
EP 3 | Max EP+15% | ×1500 ×500 | |
Mind 1 | ATS+3%/ADF-1% | ×40 | |
Mind 2 | ATS+6%/ADF-2% | ×200 | |
Mind 3 | ATS+9%/ADF-3% | ×1000 | |
Information | See detailed information about enemies without analyzing. | ×100 | |
Sepith Trade | |||
= 20 mira | = 20 mira | = 20 mira | = 20 mira |
= 30 mira | = 30 mira | = 30 mira |
Trails to Azure[]
Background[]
At the Sanctuary of the Azure Tree, Mariabell Crois reveals that the SSS should have perished in the Sun Fort during Guenter's berserk rage before dying himself, after having entered the Fort without the bracers, as seen at the beginning of Trails from Zero, which meant Renne wouldn't have come to help them out. However, KeA changed reality so the SSS and the Brights became close, making them infiltrate the Fort together and saving their lives.
Trails into Reverie[]
Background[]
Lloyd's group tracks Ilya Platiere and KeA Bannings here but are ambushed by Heiyue and Garcia Rossi after Shanshan betrays them due to the curse. They defeat Heiyue and the former Revache boss but almost fall to a surprise attack by the twilight dancer who turns out to have been Ilya. They manage to escape after the battle when Zeit saves them.
Gallery[]
Map of Crossbell State
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