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One: Never accept less than 1,000 mira an hour.
Two: Complicated matters only.
Three: Only eat sweets once per day.
Four: Sleep whenever you can.
Five: A hot morning shower and a dip in the sauna are blessings to oneself.

The Five Laws of a Spriggan

Van Arkride (ヴァン・アークライド)[1] is a spriggan and the founder of Arkride Solutions Office. He is the main protagonist of Trails through Daybreak and Trails through Daybreak II.

Profile[]

Appearance[]

Van is a young man with blue eyes and dark bluish-black hair styled into a spiky, swept-back style with a long fringe. He wears in the fall and winter a long cobalt jacket with a fleece lined collar, two front pockets and leather patches on the shoulder. The jacket's sleeves are partly rolled up, revealing a single unique red band worn on the left wrist. Van also wears a red shirt under a grey vest with a shorten centered zipper. He wears black dark trousers, two belts and blue-grey loafers. Around his neck, Van wears a dog tag along a cord and leather strap. On his right ear, a small ear ring can be seen. At his waist, he wears a two-part leather sword belt for his weapon. The belt consists of a main grey part at the waist and a left side hanging brown part for his weapon.

In the warmer seasons, Van replaces his jacket and most of his attire, but keeps the same style (ear ring, dog tag necklace, thin jacket, red inner shirt, light color top, light-grey trousers, brown loafers and a brown sword belt). He also wears a dark leather glove on his right hand and a metal bangle on his left, replacing his red band on his wrist.

Stun Caliber concept art (Kuro)

Van is armed with a stun caliber[JP 1], a long-blunt weapon resembling a Chinese jian sword breaker, but with no sharp edges. The blade portion of the sword is the main module partitioned into segments, and there is a blue gem in the sub module installed into its pommel. This gem is part of its orbal energy function and the blade is durable enough to resist a physical blow from Kasim Al-Fayed's Buster Lancer. The stun caliber is a provided by M.T.S.C. to Van on a tester contract.

Personality[]

“You know full well I'm not like the cops or the bracers. I do things my own way.
And that way isn't black, but it definitely ain't white either. Mine's like the color of a dark blue sky just before dawn.”
Van's own description of his methodology

HOT-SHOT - Van (Kuro)

Van on the job.

While Van comes off as dry and pragmatic, he tries not to be insincere and is not bad at looking out for others. He has contact with people in various industries and backgrounds due to his work, both those who work in normal society and the underworld. This extends to having a wide range of personal connections, but also a side that does not allow people to get too attached to him.[2]

Although he began working as a spriggan almost by sheer coincidence, he seems comfortable with its way of life, and even though he complains when he has to deal with bad jobs, he still makes sure to handle it.[3] Van maintains a strong code of ethics, refusing to take jobs from those he deems too corrupt or acting in bad faith, and willing to compromise for those in sincere need.

Van was very reluctant to take on part-timers, expressing anxiety and displeasure over costs and the threat to his lifestyle. He gets annoyed whenever he is forced to take them under his wing, until he ultimately accepts it.

Van is an avid connoisseur of all things relating to sweets, and few can match his expertise and passion for it. He has a rather sweet tooth and easily expresses joy when eating sweets. His love for sweets is so great that some customers who have hired Van would use rare delicacies of sweets as a form of payment, although Van would try to deny that he doesn't accept the request just because he was given sweets. Another great passion of his lies in the world of cars, where Van enthusiastically makes modifications and upgrades to his own vehicle, preferring the Ingert brand. He is also very fond of baths and saunas.

Background[]

Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails through Daybreak may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!

Van Arkride was an orphan who lived in an orphanage of Oración‏‎, Calvard. He became childhood friends with heiress Elaine Auclair and scholar René Kincaid. Lacking any record of family, Van took on the surname 'Arkride' from the then administrator of the orphanage who originally held the name. At 7 years old in S.1191, he was adopted following pressure and interference from Edmond Auclair, Elaine's father, who disapproved of the boy and his relationship with his daughter. Although Edmond claims ignorance, the adopters were members of the D∴G cult and Van was subjected to various painful, traumatizing, but mostly non-lethal experiments. It was during these experiments that the cult realized Van possessed a certain "diabolic core" that had resided within him from birth and had it extracted from him by unknown means. When Gerard Dantès learned of this, he used his position to have the diabolic core taken into his possession.

Following these events, the simultaneous raids on the cult by an international group headed by Cassius Bright and Ouroboros resulted in the all-but-downfall of the cult and Van's escape. Gunther Barkhorn is suggested as being personally involved with Van's emancipation. At 14 years old in S.1198, Van was finally freed from the cult's clutches. In S.1200, he transferred to Aramis Academy in Edith, reuniting with his two childhood friends. He was a member of the student council, and was the obvious pick for the new vice-president when the incumbent Elaine was elected the president in the autumn of his 2nd school year. Following her election, Van dropped out from Aramis unexpectedly, leaving nothing but sparse notes for his childhood friends.

Before becoming a spriggan, Van was found wandering aimlessly in Calvard by Barkhorn. Barkhorn instructed him in the Kunlun style of martial arts until S.1203. He later heard of Barkhorn's death in the Nord Highlands, but Van did not seek out his fellow disciples because of his hidden status.

After his training, Van returned to the capital and established his spriggan business. He relied heavily on Dingo Brad during his early days and viewed the man as an 'elder brother' type mentor. Due to his reliable side and humanity towards his clients, the young spriggan has amassed a large network of contacts: from Calvard's intelligence sector and underworld, to secret or renown groups beyond borders such as Ouroboros' Enforcers and bracers.

At some point in the past, Van met Nadia Rayne and Swin Abel back when they were both still on the run from the Gardens and helped them both out by giving them a ride. By S.1205, Van undertook training with M.T.S.C. This involved sparring with Kasim Al-Fayed. He also serves as an external tester for Marduk's Combat Research Department through his weapon stun caliber and holo core, Mare. Risette Twinings has acted as his service concierge for this time period, and he is responsible for sending her his reports on the equipment tests. They never met in person during this time, and always communicated remotely, despite having mutual acquaintances.

In S.1203, Van, who was early in his spriggan career at the time, met a young Renne and befriended her after her encounter with the Recluse Cube. His simple kindness gave the young girl hope for herself, and also played a role in her going to Crossbell in Trails from Zero, inadvertently helping KeA saved the SSS from being killed by Joachim Guenter, which later came full circle during her initial days as a transfer student in Edith (Van was the private investigator mentioned in Trails into Reverie).

In S.1206, Van met Walter Kron the Direwolf, his client at the time. An encounter with a Panzer Soldat along the road resulted in Walter single-handedly throwing Van's first car and completely totalling it. While the result was a combative success, Van lamented about his destroyed car even when given reimbursement. Van still holds a grudge to the present day and has only recently upgraded his new car to the standard his previous vehicle was at.

There we go, the end of spoilers. Thank you for your time!

Trails through Daybreak[]

Van lives in his office, above the Montmart Bistro in Edith, Calvard. He has been working alone from his office for several years. On 27 August, S.1208, he is requested by first year Aramis Academy student, Agnès Claudel, to find her great-grandfather's lost memento, one of the Eight Geneses. Van accepts this request which turns out to be connected to a series of mysterious events involving Van gaining the ability to transform into the Grendel form and his holo core, Mare, gaining sentience. In the subsequent hunt for the remaining units, Van reluctantly accepts Agnès as an employee.

Van's reputation sees him being increasingly sought after by influential figures around the Republic in cases involving the looming threat of the Almata mafia, who seem to have a connection to the Geneses. Van's travels around the country land him in increasingly dangerous predicaments and mysterious circumstances concerning the abilities these old objects have. As they gradually foil Almata's efforts across Calvard, they slowly acquire most of the Geneses and Van gains more and more employees — which are forced upon him, much to his chagrin. Additionally, Van finds himself accepting the aid of, and in turn aiding, his former childhood friends Elaine and René on numerous occasions. It is clear Van has leftover unspoken feelings for Elaine, and the teasing of their relationship is commonplace throughout the story.

Van's bond grows with his companions and they play a critical role in helping to save him when Van's history is revealed. His connection to the don of Almata turns out to be the focal point of the events that have plagued Calvard, and much of their plan was to locate and identify Van for their scheme. After Melchior manifests the Genesis Tower, beginning Pandemonium and stopping the flow of time, Van discovers he and everyone he has talked to can still move. They act quickly to secure the capital before time runs out and the effect spreads to the rest of the continent. Within the tower, Van confronts and defeats the revived Almata members before facing Gerard at the zenith. Gerard reveals he took Van's diabolic core and intends to use it to become the ultimate embodiment of fear, seeing Van as nothing more than a husk and remnant of the power. Van overcomes him and takes the core back, transforming into Vagrants Diaspora, one of the Seventy-Seven Devils and in control of time, in the process and leaving the world.

Refusing to accept such an ending, Agnès rallies the rest of the party and they travel to the Endless Expanse thanks to a tip from Mare. They encounter a fettered Vagrants Diaspora and engage in combat, restoring Van's resolve and bringing him back. Together they vanquish the devil, which accepts the result for a time and withdraws, warning Van that it is a temporary measure. Van casts the diabolic core into the ether, which is followed by a large crack forming. They return to reality and Van spends the new year with his childhood friends after dropping Agnès back at her father's home.

Trails through Daybreak II[]

Van continues his work at the Arkride Solutions Office. On 20 February, S.1209 at 9:45, he is requested by Bracer Elaine Auclair to assist her investigation about a Grendel look-alike recorded murdering others.

Gameplay[]

Weapons[]

Trails through Daybreak

Name Description Location
Stun Caliber (Kuro Weapon) Rigid Blade
リジッドブレード
DMG+30 - ADMG+4
The default blade for a stun calibur.
Default weapon of Van
Stun Caliber (Kuro Weapon) Steel Edge
スティールエッジ
DMG+45 - ADMG+7
A steel blade forged in fire.
Purchase (1360)
Stun Caliber (Kuro Weapon) Steel Edge+
スティールエッジ+
DMG+52 - ADMG+8
A steel blade refined in the forger's fire.
Upgraded Steel Edge
Stun Caliber (Kuro Weapon) Broad Saber
ブロードセイバー
DMG+59 - ADMG+10
A slightly-widened blade that holds great power.
Purchase (1750)
Stun Caliber (Kuro Weapon) Broad Saber+
ブロードセイバー+
DMG+72 - ADMG+12
A slightly-widened powerful blade
Upgraded Broad Saber
Stun Caliber (Kuro Weapon) Blue Scale Blade
蒼鱗刃
DMG+80 - ADMG+14
A blue blade with a scale pattern.
Purchase (2420)
Stun Caliber (Kuro Weapon) Blue Scale Blade+
蒼鱗刃+
DMG+106 - ADMG+18
A blue blade with a scale pattern.
Upgraded Blue Scale Blade
Stun Caliber (Kuro Weapon) Ceramic Blade
セラムブレード
DMG+130 - ADMG+22
A blade reinforced with high-grade ceramic.
Purchase (3950)
Stun Caliber (Kuro Weapon) Ceramic Blade+
セラムブレード+
DMG+155 - ADMG+27
A blade reinforced with high-grade ceramic.
Upgraded Ceramic Blade
Stun Caliber (Kuro Weapon) Swordbreaker
ソードブレイカー
DMG+179 - ADMG+32
An oddly-shaped blade with comb-like ridges.
Purchase (5400)
Stun Caliber (Kuro Weapon) Swordbreaker+
ソードブレイカー+
DMG+204 - ADMG+37
An oddly-shaped blade with comb-like ridges.
Upgraded Swordbreaker
Stun Caliber (Kuro Weapon) Flashing Black Fang
黒閃牙
DMG+230 - ADMG+42
Black sparks fly when this blade tears into its prey.
Purchase (6900)
Stun Caliber (Kuro Weapon) Gleaming Black Fang+
黒閃牙+
DMG+257 - ADMG+47
Black sparks fly when this blade tears into its prey.
Upgraded Flashing Black Fang
Stun Caliber (Kuro Weapon) Gram Blade
グラムブレード
DMG+283 - ADMG+52
A blade made by repurposing a traditional knight's sword.
Purchase (8500)
Stun Caliber (Kuro Weapon) Gram Blade+
グラムブレード+
DMG+310 - ADMG+57
Upgraded Gram Blade
Stun Caliber (Kuro Weapon) Darkbringer
ダークブリンガー
DMG+335 - ADMG+63
Purchase (10000)
Stun Caliber (Kuro Weapon) Darkbringer+
ダークブリンガー+
DMG+362 - ADMG+67
Upgraded Darkbringer
Stun Caliber (Kuro Weapon) Dawn Fang
暁光刃
DMG+412 - ADMG+77
A blade forged with Onyx Steel that shines like the dawn.
Onyx Steel weapon

Trails through Daybreak II

Name Cost Upgrade materials Acquired
Stun Caliber (Kuro Weapon) Rumble Blade
ランブルブレード
Initial gear
[DMG+54 ADMG+18]
Stun Caliber (Kuro Weapon) Rumble Blade+
ランブルブレード+
U-Material x1 Upgrade
[DMG+65 ADMG+22]
Stun Caliber (Kuro Weapon) Glare Saber
グレアセイバー
2110
[DMG+70 ADMG+23]
Stun Caliber (Kuro Weapon) Glare Saber+
グレアセイバー+
U-Material x2 Upgrade
[DMG+81 ADMG+27]
Stun Caliber (Kuro Weapon) Cutlass Edge
カトラスエッジ
2250
[DMG+74 ADMG+26]
Stun Caliber (Kuro Weapon) Cutlass Edge+
カトラスエッジ+
U-Material x2 Upgrade
[DMG+86 ADMG+32]
Stun Caliber (Kuro Weapon) Crystal Edge
クリスタルエッジ
2830
[DMG+94 ADMG+32]
Stun Caliber (Kuro Weapon) Crystal Edge+
クリスタルエッジ+
U-Material x3 Upgrade
[DMG+109 ADMG+38]
Stun Caliber (Kuro Weapon) Flying Swallow Blade
飛燕刃
3060
[DMG+100 ADMG+36]
Stun Caliber (Kuro Weapon) Flying Swallow Blade+
飛燕刃+
U-Material x3 Upgrade
[DMG+117 ADMG+41]
Stun Caliber (Kuro Weapon) Damascus Sword
ダマスカスソード
4020
[DMG+133 ADMG+48]
Stun Caliber (Kuro Weapon) Damascus Sword+
ダマスカスソード+
U-Material x4 Upgrade
[DMG+147 ADMG+53]
Stun Caliber (Kuro Weapon) Xenobreaker
ゼノブレイカー
4770
[DMG+160 ADMG+58]
Stun Caliber (Kuro Weapon) Xenobreaker+
ゼノブレイカー+
U-Material+ x1 Upgrade
[DMG+182 ADMG+67]
Stun Caliber (Kuro Weapon) Adamas Blade
アダマスブレード
6080
[DMG+202 ADMG+75]
Stun Caliber (Kuro Weapon) Adamas Blade+
アダマスブレード+
U-Material+ x2 Upgrade
[DMG+228 ADMG+84]
Stun Caliber (Kuro Weapon) Cipher Edge
サイファーエッジ
7530
[DMG+253 ADMG+95]
Stun Caliber (Kuro Weapon) Cipher Edge+
サイファーエッジ+
U-Material+ x3 Upgrade
[DMG+281 ADMG+105]
Stun Caliber (Kuro Weapon) Blue Roaring Blade 'Heaven'
蒼吼刃「天」
Black Tamahagane x1
[DMG+307 ADMG+117]
Stun Caliber (Kuro Weapon) Blue Roaring Blade 'Heaven'+
蒼吼刃「天」+
Black Tamahagane x2 Upgrade
[DMG+338 ADMG+127]
Stun Caliber (Kuro Weapon) Blue Roaring Blade 'Heaven' EX
蒼吼刃「天」EX
Black Tamahagane x5 Upgrade
[DMG+366 ADMG+139]

Crafts[]

Trails through Daybreak

Name Power Target Cost Acquire
Craft (Kuro Skill) Stun Slash
スタンスラッシュ
C Short Cone (M) 30 CP Initial
Physical - Impede & Side Attack Bonus
A sideways slash which overwhelms foes.
Craft (Kuro Skill) Magna Slash
マグナスラッシュ
C+ Short Cone (M) 30 CP Level 29
Physical - Impede & Side Attack Bonus
A charged sideways slash that leaves foes breathless.
Craft (Kuro Skill) Aerial Buster
エリアルバスター
B Targeted Circle (M) 50 CP Level 8
Physical - Delay (S), Back Attack Bonus
An acrobatic slash capable of devastating foes.
Craft (Kuro Skill) Raging Buster
レイジングバスター
B+ Targeted Circle (M) 50 CP Level 54
Physical - Delay (M), Back Attack Bonus
A mighty acrobatic slash that crushes foes.
Art (Kuro Skill) Coin Bullets
コインバレット
D+ Cone 20 CP Initial
Magic - DMG Down & Hate Up
Fires off 10 mira coins like bullets, drawing enemy attention.
Craft (Kuro Skill) Heavenly Halter
蒼破崩拳
A+ Area - Line (M) 70 CP Level 41
Physical - Slow
Staggers foes with a Kunlun-style stun caliber combo.
Support (Kuro Skill) Heated Roar
煉気吼
Self 40 CP Level 18
Self-Buff - Temper, HP Regen on Turn
A Kunlun qigong technique that fills the body with power.
Support (Kuro Skill) Take the Grendel
テイク・ザ・グレンデル
Self 200 CP
Transformation - Become Grendel, Recover 100 CP
Transforms Van into the Grendel by enveloping him in shards.
S Craft (Kuro Skill) Vandalize Raid
ヴァンダライズレイド
S+ Targeted Circle (LL) 100 CP Prologue
Physical
A combo attack that leaves foes hopeless.

Grendel[]

Name Power Target Cost Acquire
Rapid Onslaught
クイックブロウ
C Single 0 CP Initial
Physical - RES Down
A series of punches making full use of the Grendel's agility.
Heavy Spike
ヘヴィスパイク
C+ Single 10 CP Initial
Physical - ADMG Down
An unhuman aerial attack that kicks twice.
Craft (Kuro Skill) Savage Blade
サベージハンズ
B Short Cone (S) 20 CP Initial
Physical - HP Absorb
Tears through foes with a deadly blade.
Craft (Kuro Skill) Mortal Raid
モータルレイド
A Targeted Circle (M) 30 CP Chapter 3 (10/7)
Physical - ARES Down
A combo of kicks too fast to be seen by the naked eye.
Craft (Kuro Skill) Oblivion Fist
劫吧崩拳
S Single-Line 50 CP Chapter 5 (11/22)
Physical - Slow
Traps foes in lightning, then summons a devastating shockwave.
Art (Kuro Skill) Howling Roar
ハウリングロア
B+ Short Cone (L) 100 EP Chapter 1 (9/7)
Magic - Impede, Hate Up
Terrifies foes with a demonic roar.
Art (Kuro Skill) Limited Blaster
リミテッドブラスター
A+ Area - Line (L) 160 EP Chapter 4 (10/24)
Magic - DMG Down
Fires a high-output shard.
S Craft (Kuro Skill) Regal Beatdown
レイガル・ストライク
SS Targeted Circle (LL) 100 CP Chapter 2 (9/21)
Physical
A powerful, destructive rush.
Defend
防御
Self 0 CP Initial
Defend - Reduce all incoming damage by half
Support (Kuro Skill) Revert
グレンデル解除
Self 0 CP

Trails through Daybreak II

Name Power Range Cost Acquire
Craft (Kuro Skill) Magna Slash
マグナスラッシュ
C Area - Cone (M) 30 CP Initial
物理攻撃
駆動解除/側面特効
Craft (Kuro Skill) Magna Slash 2
マグナスラッシュII
C+ Area - Circle (M) 30 CP Level 13
物理攻撃
駆動解除&側面特効
Craft (Kuro Skill) Raging Buster χ
レイジングバスターχ
B+ Area - Circle (S) 50 CP Level 54
物理攻撃
スタン大/遅延/背面特効
Art (Kuro Skill) Coin Bullets
コインバレット
D Area - Cone-Line 20 CP Initial
魔法攻撃
攻撃低下/ヘイトUP
Art (Kuro Skill) Coin Bullets 2
コインバレットII
D+ Area - Cone-Line 20 CP Level 22
魔法攻撃
攻撃低下/ヘイトUP
Craft (Kuro Skill) Heavenly Halter
蒼破崩拳
A+ Area - Line (M) 70 CP Initial
物理攻撃
スロウ
Craft (Kuro Skill) Destruction Fist
劫破崩拳
A+ Area - Line (M) 70 CP Level 46
物理攻撃
スロウ/封技
Support (Kuro Skill) Heated Roar
煉気吼
Self 40 CP Initial
自己強化
煉気/行動時HP回復
Support (Kuro Skill) Take the Grendel
テイク・ザ・グレンデル
Self 200 CP
変身
3ターン、グレンデル化/CP+100
S Craft (Kuro Skill) Vandalize Raid
ヴァンダライズレイド
S+ Area - Circle (LL) 100 CP Initial
物理攻撃
S Craft (Kuro Skill) Azure Afterglow
蒼天反照
SS Single 100 CP Level 38
物理攻撃
物理&魔法ダメージ
魔法ダメージは追加ダメージという形で与える
合わせるとランク表示以上のダメージ

Grendel[]

Name Power Range Cost Acquire
Rapid Onslaught
クイックブロウ
D Single 0 CP Initial
物理攻撃
防御DOWN
Heavy Spike
ヘヴィスパイク
C Single 10 CP Initial
物理攻撃
魔法攻撃DOWN
Craft (Kuro Skill) Savage Blade
サベージハンズ
C+ Area - Cone (M) 20 CP Initial
物理攻撃
HP吸収
Craft (Kuro Skill) Savage Blade χ
サベージハンズχ
B Area - Cone (M) 20 CP Fragment (3/15)
物理攻撃
HP吸収
Craft (Kuro Skill) Mortal Raid
モータルレイド
B+ Area - Circle (M) 30 CP Initial
物理攻撃
魔法防御DOWN
Craft (Kuro Skill) Oblivion Fist
劫吧崩拳
A Single-Line 50 CP Initial
物理攻撃
スロウ/封技
Craft (Kuro Skill) True Oblivion Fist
真・劫吧崩拳
A+ Single-Line 50 CP Act 3 - F Route
物理攻撃
スロウ/封技
Art (Kuro Skill) Howling Roar
ハウリングロア
B Area - Cone (L) 100 EP Initial
魔法攻撃
駆動解除/ヘイトUP
Art (Kuro Skill) Limited Blaster
リミテッドブラスター
B+ Area - Line (M) 160 EP Initial
魔法攻撃
攻撃DOWN
Art (Kuro Skill) Limited Blaster χ
リミテッドブラスターχ
A Area - Line (L) 160 EP Fragment (3/15)
魔法攻撃
攻撃DOWN
Defense
防御
Self 0 CP Initial
防御
ダメージ半減
Revert
グレンデル解除
Self 0 CP Initial
レンデル化を解除する
S Craft (Kuro Skill) Regal Beatdown
レイガル・ストライク
S+ Area - Circle (LL) 100 CP Initial
物理攻撃
S Craft (Kuro Skill) Radiant Afterglow
洸天反照
SS Area - Circle (S) 100 CP Fragment (3/15)
物理攻撃
物理&魔法ダメージ
魔法ダメージは追加ダメージという形で与える
合わせるとランク表示以上のダメージ

Gallery[]

Trails into Reverie[]

Trails through Daybreak[]

Trails through Daybreak II[]

Kai no Kiseki: Farewell, O Zemuria[]

Other[]

Trivia[]

  • Similar to Estelle Bright and Lloyd Bannings, Van Arkride uses a non-lethal weapon, the stun caliber[JP 1], as his main weapon. This weapon is based on the jian, a narrow bludgeon used in China to break swords. However, the stun caliber made by M.T.S.C can enable a mode that covers the weapon in a blade of electricity, gifting it lethal potential.
  • Pre-spriggan Van Arkride was taught the Kunlun-style martial arts until S.1203 by Dominion Gunther Barkhorn who faked his death in December, S.1205 and later reappeared as Bergard Zeman, the current master of the Kunlun Style.

References[]

Japanese terms

  1. 1.0 1.1 1.2 Japanese: 撃剣(スタンキャリバー)

Sources

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